Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.27 @ 21:27:45 Player: Georbot Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (861) 861 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 3348 Bonus ------- Follower Combat Kills 197 Met Imprinter 300 Was Imprinted 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Matter Compressor (70) Terrain Scanner Barrage Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Terrain Scan Processor > --- WEAPON ----------- Heavy Machine Gun CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Terrain Scanner Terrain Scan Processor Light Armor Plating Improved Medium Laser Barrage Gun Hammer [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 41 | 8 4 18 . . 11 Power 7 | 1 . 3 . . 3 Engine 6 | 1 . 2 . . 3 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 9 | 3 1 4 . . 1 Treads 2 | 2 . . . . . Leg 7 | 1 1 4 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 6 . . 2 Device 4 | . 1 3 . . . Storage 3 | 1 2 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 13 | 3 . 5 . . 5 Energy Gun 6 | 2 . 3 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 2 . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 11 | . . 1 . . 10 Power 4 | . . . . . 4 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . 1 . . 1 Highest Loss Streak 6 | . . 1 . . 6 To Critical Strikes 1 | . . . . . 1 Average Backups 8 | 2 5 9 10 10 9 Power 1 | . 1 1 2 2 1 Propulsion 1 | . 2 2 2 1 1 Utility 2 | . . 3 3 3 2 Weapon 2 | . 1 2 3 3 3 Tool/Special . | . . . . . . Unused Backups 6 | . . 3 . . 3 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 1 | . . . . . 1 Weapon 3 | . . 2 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 99 100 100 95 Engine 18 | . 14 14 22 22 19 Core 1 | . . 7 . . . Treads 1 | . 17 . . . . Leg 20 | . 10 22 22 22 21 Device 18 | . 6 16 22 22 16 Storage 11 | . 20 11 11 11 11 Protection 1 | . . 5 . . 2 Energy Gun 11 | . 14 16 11 11 4 Ballistic Gun 9 | . 14 5 11 11 8 Peak Build Rating 26 | 6 8 18 16 16 26 Average Rating 14 | 5 7 14 16 15 17 On Entrance 10 | . 6 8 16 16 15 Avg Prop Armor Cover (%) 8 | 8 . . . . . Naked Turns . | . . . . . . Heaviest Build 38 | 14 19 35 31 31 38 Greatest Support 40 | 40 40 26 26 26 28 Greatest Overweight (x) 5 | 2 . 1 1 1 5 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 Average Carried 8 | 2 5 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 7 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 858 | 237 182 238 . 15 186 Remotely . | . . . . . . Salvage Created 1058 | . 309 589 . . 160 Parts 52 | . 14 31 . . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . . 14 Prevented 1 | . . . . . 1 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 8 13 . . 3 Melee 2 | . . . . . 2 Guns 21 | . 8 12 . . 1 Classes Destroyed 7 | . 4 2 . . 1 Worker 1 | . . 1 . . . Recycler 1 | . 1 . . . . Watcher 3 | . 1 2 . . . Swarmer 7 | . 3 4 . . . Grunt 11 | . 5 4 . . 2 Sentry 5 | . . 5 . . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 . . 2 Combat Bots Only 4 | . 3 4 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 250 | . 58 60 . . 132 Missed 69 | . 17 14 . . 38 Hits 181 | . 41 46 . . 94 Melee 6 | . . . . . 6 Projectile 175 | . 41 46 . . 88 Critical Strikes 4 | . 1 . . . 3 Damage Taken 2089 | . 348 460 . . 1281 Core 469 | . 66 66 . . 337 Absorbed by Shields . | . . . . . . Ignored by Resistances 600 | . 106 139 . . 355 Core Remaining (%) 86 | 100 73 . . . . Volleys Fired 76 | . 29 40 . . 7 Largest 2 | . 2 2 . . 2 Hottest 112 | . 70 112 . . 79 Shots Fired 151 | . 58 79 . . 14 Gun 151 | . 58 79 . . 14 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 64 | . 29 28 . . 7 Thermal 87 | . 29 51 . . 7 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 31 | . 31 17 . . 7 Robot Miss Streak 2 | . 1 2 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 125 | . 46 58 . . 21 Core Hits 54 | . 20 25 . . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 3 4 . . . Burn 7 | . 3 4 . . . Melee Attacks 11 | . . . . . 11 Impact 6 | . . . . . 6 Slashing . | . . . . . . Piercing 5 | . . . . . 5 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 1654 | . 480 783 . . 391 Guns 1440 | . 480 783 . . 177 Cannons . | . . . . . . Explosions . | . . . . . . Melee 214 | . . . . . 214 Ramming . | . . . . . . Kinetic 488 | . 179 219 . . 90 Thermal 952 | . 301 564 . . 87 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 120 | . . . . . 120 Slashing . | . . . . . . Piercing 94 | . . . . . 94 Highest Corruption 7 | . . . . . 7 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 238 | . 238 75 . . 174 Average Temperature 60 | . 82 28 . . 100 Received Heat Transfer 720 | . 177 201 . . 342 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 14 | . 4 10 . . . Heat Transferred 3071 | . 1110 1739 . . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 135 | . 102 135 3 . . Initial 16 | . . 16 . . . Average 33 | . 56 39 . . . Influence Increases 877 | . 217 397 3 . 260 Destroy 0b10 Robot/C 580 | . 160 260 . . 160 Destroy 0b10 Robot/NC 25 | . 10 15 . . . Destroy Leader 136 | . 32 84 . . 20 Allied During Kill 20 | . . . . . 20 Successful Hack 9 | . . 6 3 . . Destroy Structure 2 | . . 2 . . . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 90 | . . 30 . . 60 Influence Decreases 877 | . 170 442 5 . 260 Entered New Map 33 | . . 31 2 . . Time Decay 771 | . 170 401 3 . 197 Lost Part 35 | . . 10 . . 25 Lost Ally 38 | . . . . . 38 Squads Dispatched 2 | . . 1 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 9 19 . . 19 Peak Tracking Total 6 | . 4 5 . . 6 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . . 3 1 . . Terminals 3 | . . 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . . 9 3 . . Successful 7 | . . 5 2 . . Failed 5 | . . 4 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 11 | . . 8 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 5 2 . . Record 2 | . . 2 . . . Prototype ID Bank 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Dispatch Records 1 | . . . 1 . . Assault Status 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 3 1 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 22 | . . . . . 22 Total Damage 769 | . . . . . 769 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 3285 | . 162 663 28 1905 527 Terrain 277 | . 162 115 . . . Structural 3008 | . . 548 28 1905 527 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4828 | 399 367 1115 28 1905 1014 Spaces Moved 2427 | 245 178 478 14 971 541 Core 17 | 15 . . . . 2 Treads 317 | 222 95 . . . . Legs 2093 | 8 83 478 14 971 539 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 Average Speed 177 | 156 141 189 190 190 165 Slowest Speed 300 | 190 160 190 190 190 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 9 24 40 6 78 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . . . 4 4 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2790 | 257 240 618 16 1032 627 Wait 173 | . 20 46 3 57 47 Move 2422 | 244 177 477 13 970 541 Hop . | . . . . . . Pick Up 26 | 2 7 12 . 2 3 Fast Attach 15 | 7 1 4 . . 3 Attach 14 | 1 1 6 . . 6 Detach 7 | 2 1 3 . . 1 Swap 18 | 1 3 10 . 1 3 Drop 29 | . 1 20 . 2 6 Fire 76 | . 29 40 . . 7 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 82 | -11/Scrapyard | Discovered new exit (range 14) 400 | -11/Scrapyard | Entered Materials 401 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 4) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1436 | -9/Materials | Discovered new exit (range 16) 1804 | -9/Materials | Discovered new exit (range 11) 1842 | -9/Materials | Discovered new exit (range 15) 1882 | -9/Materials | Entered Mines 1908 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1910 | -9/Mines | Entered Zion 2284 | -7/Zion | Found CR-A16's Pointy Stick 2529 | -7/Zion | Met Imprinter 2567 | -7/Zion | Imprinted 2570 | -7/Zion | Declared Zion's savior 2751 | -7/Zion | Learned location of 1 exit from Factory 3368 | -7/Zion | Learned Factory emergency access door positions 3790 | -7/Zion | Discovered new exit (range 10) 3815 | -7/Zion | Entered Proximity Caves 3815 | -6/Proximity Caves | Accompanied by 4 allies 3945 | -6/Proximity Caves | Learned Factory garrison access intel 4152 | -6/Proximity Caves | Lost 3 allies 4698 | -6/Proximity Caves | Spotted B-75 Beast 4782 | -6/Proximity Caves | Learned Factory stockpile data 4792 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4816 | -6/Proximity Caves | Core integrity fell below 50% 4827 | -6/Proximity Caves | Core integrity fell below 20% 4829 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04791_ B-48 Gladiator springs to life. 04792_ System corrupted: Hammer fused. 04792_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04796_ Y-64 Sentinel: "REQUESTING BACKUP." 04804_ Lgt. Ion Engine destroyed. 04810_ Hammer blasted off. 04810_ Lgt. Ion Engine destroyed. 04810_ Penetrated by Slug. 04812_ Identified Imp. Medium Laser. 04812_ Faulty integration triggers heat surge (+224). 04813_ PA&OCQ/VC%P8|YI8FBC&/PDEKR BVT 04822_ Cooling System destroyed. 04822_ System corrupted by crushing effect (+2). 04822_ Carbon-fiber Leg destroyed. 04823_ Penetrated by Slug. 04828_ Critical hit (Smash). 04828_ Faulty Imp. Medium Laser destroyed. 04828_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ##?#### # ##!%==% ###??# | | ??#### # ##### #######!#"% ###?## | | ??### ##### ########### ##?# # | | ??## ##?############### #### ## | | ??## #######?####### #### ### ## | | ??### %############### ## ### ## | | ??######## ##### ####### | | ???######## ### | | ????????### | | ?????????### ######% ### | | ?????????#### ###### ############ # | | ??????????##### #### ############## ## # | | ???????????#### ### ########?????????## ### ## | | ?????????????## ########???######### ###### | | ?????????????## ###?????????# ##?### | | ?????????????## ####?????????# ### ### ##?### | | ?????????????## ####?????###??# # "# ### | | ?????????????## ####?????# #### # "# ## | | ?????????????## ####????# # #??# ## | | ?????????????## ###????# BB #???# # | | ????????????### ###???# BB # "# # | | ??????????##### ###??## # #??""""# | | ?????????##### ##?#; s # ######## | | ?????????### ####g ## ##### | | ?????????## ##%b ;############## #??## | | ?????????### @bY##???????????# #??# | | ?????????####### %##???????????# #??# | | ??????????###### ##???????????# ##??# | | ??????????????## ## ## ##???????????# # | | ??????????????## ### #### ####?????????# # | | ??????????????## ######## ########?????# # | | ?????????????### ######## #?????# #" | | ??????????###### ##??#### #?????# ### | | ??????????##### ####### ##% #?????# ??# | | ??????????## ##### ### #?????# ??# | | ??????????### # #### ## ##?# #?????# ?? | | ??????????######=%#### ######??# #????? ? | | ???????????##### ### ###??????# ?? | | ?????????????### ## ####?????# | | ?????????????## #######?## ### | | ?????????????## #######?### #" #?? | | ?????????????## !#####??#"# ??? | | ?????????????## ## %####???## ??? | | ?????????????## #### /!% ##?????? ?? | | ?????????????### ########## ###??????? ## ??? | | ?????????????#####################????????#??##??? | | ??????????????######??????#######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 455 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Coolant Injector | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Greatsword | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It's Just You Robot Respite The One Challenges ------------ None Game ------ Seed WardroneInertialHammer Manual? 0 Play Time 00:59:58 Cumulative 2.7 hours Start 2025.12.27 @ 13:38:22 End 2025.12.27 @ 21:27:45 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dae0a0ed-dd92-4399-a1d1-7ef4ea2f427e