Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 18:07:32

Player: Daffa0360

Result: Destroyed by TB-W5B(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (14)      70
Value Destroyed (203)      203
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 733

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     287/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (200) Ox3
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
                 (None)
>            --- UTILITY (2) ------
      Medium Storage Unit
>            --- WEAPON (2) -------
                 (None)
>            --- INVENTORY (10) ---
             Ion Engine
             Seismic Detector
             Hacking Suite
   Makeshift System Restoration Module
  Subdweller Beam Cannon
             Mining Laser
    Enhanced Flamer

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
             Wheel
             Wheel
>            --- UTILITY ----------
      Medium Storage Unit
             Sensor Array
>            --- WEAPON -----------
  Subdweller Laser
       Heavy Battle Rifle
>            --- INVENTORY --------
             Ion Engine
             Seismic Detector
             Hacking Suite
   Makeshift System Restoration Module
             Battle Rifle
  Subdweller Machine Gun
             Mining Laser
             Multitool
    Enhanced Flamer
             Scrap Shield Fragment
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Sensor Array
  Device                   Sensor Array
  Storage                  Medium Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Subdweller Laser
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             12   | 1   2   9   
  Power                    .    | .   .   .   
    Engine                 .    | .   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | .   .   3   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  3    | .   .   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | .   2   .   
    Device                 1    | .   1   .   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 1   .   6   
    Energy Gun             1    | .   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 1   .   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         2    | .   .   2   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   .   8   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      8    | .   .   8   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   95  99  
  Engine                   14   | .   14  14  
  Leg                      11   | .   28  5   
  Wheel                    16   | .   .   22  
  Device                   12   | .   10  13  
  Storage                  14   | .   14  14  
  Energy Gun               3    | .   .   4   
  Ballistic Gun            18   | .   28  14  
  Special Weapon           6    | .   .   9   
Peak Build Rating          13   | 7   8   13  
  Average Rating           9    | 6   7   10  
  On Entrance              6    | 6   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             24   | 13  19  24  
  Greatest Support         30   | 20  20  30  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         9    | 8   9   10  
  Most Carried             10   | 8   8   10  
  Average Carried          8    | 6   7   9   
  Final Capacity           10   | 8   10  10  
  Final Carried            8    | 7   8   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           486  | 248 112 126 
  Remotely                 .    | .   .   .   
Salvage Created            372  | 163 144 65  
  Parts                    28   | 13  13  2   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      13   | .   .   13  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  6    | .   4   2   
  Guns                     6    | .   4   2   
Classes Destroyed          7    | 2   4   1   
  Tunneler                 5    | 5   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    1    | .   1   .   
  Subdweller               2    | .   .   2   
Best Kill Streak           3    | 3   3   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        66   | .   31  35  
  Missed                   15   | .   10  5   
Damage Taken               945  | .   190 755 
  Core                     259  | .   47  212 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              83   | 14  28  41  
  Largest                  2    | 2   2   2   
  Hottest                  100  | 60  40  100 
Shots Fired                145  | 28  56  61  
  Gun                      124  | 28  56  40  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  21   | .   .   21  
  Kinetic                  98   | 22  56  20  
  Thermal                  41   | .   .   41  
  Explosive                .    | .   .   .   
  Electromagnetic          6    | 6   .   .   
  Robot Hit Streak         17   | 17  7   13  
  Robot Miss Streak        6    | 1   6   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           77   | 18  29  30  
  Core Hits                25   | 9   10  6   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1103 | 199 300 604 
  Guns                     1096 | 199 300 597 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  735  | 142 300 293 
  Thermal                  311  | .   .   311 
  Explosive                .    | .   .   .   
  Electromagnetic          57   | 57  .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        40   | 40  12  13  
  Average Temperature      13   | 18  8   8   
  Received Heat Transfer   177  | .   24  153 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         400  | .   .   400 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             205  | 30  205 .   
  Initial                  19   | .   19  .   
  Average                  59   | 16  71  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         93   | 100 92  .   
  Level 1                  6    | .   7   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              12   | .   8   4   
  Peak Tracking Total      3    | .   3   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   
Most Traps Carried         1    | .   .   1   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                2    | .   2   .   
  Successful               1    | .   1   .   
  Failed                   1    | .   1   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Prototype ID Bank        1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2105 | 139  521  1445 
Spaces Moved               1417 | 71   201  1145 
  Core                     .    | .    .    .    
  Treads                   .    | .    .    .    
  Legs                     380  | 71   201  108  
  Wheels                   1037 | .    .    1037 
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            80   | 120  120  80   
  Average Speed            100  | 120  120  96   
  Slowest Speed            120  | 120  120  120  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       29   | 4    23   60   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             15   | .    .    15   
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1917 | 100  430  1387 
  Wait                     375  | 10   196  169  
  Move                     1415 | 70   200  1145 
  Hop                      .    | .    .    .    
  Pick Up                  18   | 3    3    12   
  Fast Attach              .    | .    .    .    
  Attach                   4    | .    1    3    
  Detach                   .    | .    .    .    
  Swap                     8    | 1    1    6    
  Drop                     14   | 2    1    11   
  Fire                     83   | 14   28   41   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 3)
  140 | -11/Scrapyard | Entered Materials
  310 | -10/Materials | Build established: Mutant
  645 | -10/Materials | Discovered new exit (range 4)
  661 | -10/Materials | Entered Subcaves
  667 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
  701 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
  728 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
  814 | -10/Subcaves  | Disturbed a concealed Subdweller
 1061 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
 1585 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1689 | -10/Subcaves  | Disturbed a concealed Subdweller
 1797 | -10/Subcaves  | Shifting Twisted Machinery released Spk. Treads
 1797 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 2012 | -10/Subcaves  | Core integrity fell below 50%
 2095 | -10/Subcaves  | Core integrity fell below 20%
 2106 | -10/Subcaves  | Destroyed by TB-W5B(R) with Subdweller Machine Gun

 Last Messages 
---------------
01720_ Acquired 10 matter.
01732_ Dropped Scrap Shield Fragment.
01739_ Acquired Sub. Beam Cannon.
Spk. Treads falls loose from the Twisted
  Machinery.
Battle Rifle falls loose from the Twisted
  Machinery.
01904_ XF-739(R): "OHNO!"
01988_ Acquired 3 matter.
02012_ XF-739(R) destroyed.
02025_ Acquired 9 matter. <x2>
02082_ Sensor Array destroyed.
02086_ Wheel destroyed.
02094_ Hvy. Battle Rifle destroyed.
02096_ Wheel destroyed.
02098_ Destroyed Scrap Shield.
02104_ Sub. Machine Gun destroyed.
02104_ Sub. Laser destroyed.
02106_ Multitool destroyed.
02106_ Ion Engine destroyed.

 Map 
-----
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| ???????#  #  # #         ##               #??????? |
| ??????????######        ####    # ## #  ###??????? |
| ?????????????##        ##??##   ######## ##??????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AssaultThunderBiocell
  Manual?         0
Play Time         00:12:17
  Cumulative      76.8 hours
  Start           2024.08.29 @ 17:49:55
  End             2024.08.29 @ 18:07:32
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          128
  Rogue           124
  Adventurer      4
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             35
Gallery%          46
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3c247a80-363a-4738-b491-e598f55ac7d6