Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 14:30:12 Player: Omega Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (350) 350 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 2376 Bonus ------- Follower Combat Kills 71 Cogmind --------- Core Integrity 514/550 Matter 249/300 Energy 275/275 System Corruption 0% Temperature Warm (144) Movement Flying (109) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Advanced Beam Rifle Improved Datajack > --- INVENTORY (8) ---- Deuterium Engine Deuterium Engine VTOL Module VTOL Module VTOL Module VTOL Module Beamcaster Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System > --- WEAPON ----------- Particle Gun Improved Datajack > --- INVENTORY -------- Deuterium Engine Deuterium Engine VTOL Module VTOL Module VTOL Module VTOL Module Beamcaster Improved Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 27 | 6 2 7 10 2 Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 3 . Treads 2 | 2 . . . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 3 . Utility 4 | 1 1 1 1 . Device 1 | . . . 1 . Storage 2 | 1 . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 3 4 2 Energy Gun 7 | . . 2 3 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . . 1 Parts Lost 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 . . To Critical Strikes . | . . . . . Average Backups 6 | 1 5 8 7 8 Power 2 | . 1 2 1 2 Propulsion 2 | . 1 2 3 4 Utility . | . . 1 . . Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 12 | . . 1 4 7 Power 3 | . . 1 . 2 Propulsion 7 | . . . 3 4 Utility . | . . . . . Weapon 1 | . . . 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 90 | . 90 98 79 72 Engine 14 | . 14 14 12 18 Treads 15 | . 28 15 . . Leg 8 | . . 11 16 . Flight 3 | . . . 7 27 Storage 15 | . 14 16 19 9 Processor 6 | . 4 11 . . Energy Gun 12 | . . 19 19 7 Ballistic Gun 8 | . 28 . . . Special Weapon 3 | . . 7 . . Peak Build Rating 18 | 6 7 7 18 18 Average Rating 7 | 4 6 6 10 17 On Entrance 7 | . 6 7 7 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 21 | 12 12 17 21 17 Greatest Support 40 | 40 40 40 20 18 Greatest Overweight (x) 4 | . . 1 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 2 8 8 8 8 Average Carried 6 | 1 5 7 7 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 483 | 262 84 68 20 49 Remotely . | . . . . . Salvage Created 627 | 61 264 84 125 93 Parts 43 | 2 16 6 10 9 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 7 4 3 1 Guns 14 | . 7 3 3 1 Cannons 1 | . . 1 . . Classes Destroyed 8 | 1 3 1 2 1 Builder 1 | . . . . 1 Hauler 2 | . 1 . . 1 Recycler 1 | 1 . . . . Watcher 1 | . . . 1 . Swarmer 7 | . 3 1 2 1 Grunt 6 | . 4 2 . . Sentry 1 | . . . 1 . Assembled 1 | . . 1 . . Best Kill Streak 4 | 1 4 2 3 3 Combat Bots Only 4 | . 4 2 2 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 131 | . 51 44 13 23 Missed 33 | . 12 12 4 5 Hits 98 | . 39 32 9 18 Melee 1 | . . 1 . . Projectile 97 | . 39 31 9 18 Damage Taken 932 | . 353 342 91 146 Core 154 | . 66 44 8 36 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 56 98 . Volleys Fired 96 | 1 36 40 12 7 Largest 2 | 2 2 2 2 1 Hottest 140 | 40 40 140 115 63 Shots Fired 151 | 2 72 46 24 7 Gun 127 | 2 72 22 24 7 Cannon . | . . . . . Launcher . | . . . . . Special 24 | . . 24 . . Kinetic 74 | 2 72 . . . Thermal 77 | . . 46 24 7 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 2 14 7 6 3 Robot Miss Streak 9 | . 4 4 9 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 71 | 2 42 12 12 3 Core Hits 33 | 2 15 7 6 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 813 | 17 369 180 149 98 Guns 789 | 17 369 156 149 98 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 386 | 17 369 . . . Thermal 427 | . . 180 149 98 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | . 12 99 180 144 Average Temperature 41 | . 6 39 53 65 Received Heat Transfer 225 | . 90 117 18 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 909 | . . 400 324 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 107 | 5 107 78 55 27 Initial 18 | . . 18 17 10 Average 30 | 1 59 21 27 12 Influence Increases 523 | 5 177 181 113 47 Destroy 0b10 Robot/C 380 | . 140 140 80 20 Destroy 0b10 Robot/NC 25 | 5 5 . 5 10 Destroy Leader 66 | . 32 10 22 2 Allied During Kill 25 | . . 24 1 . Successful Hack 20 | . . . 5 15 Destroy Structure 7 | . . 7 . . Influence Decreases 496 | 5 130 182 134 45 Entered New Map 73 | . . 29 29 15 Time Decay 383 | 5 130 133 85 30 Lost Part 20 | . . 20 . . Lost Ally 20 | . . . 20 . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 10 8 9 4 Peak Tracking Total 5 | . 3 4 5 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . . . 1 2 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . . . 2 9 Successful 7 | . . . 1 6 Failed 4 | . . . 1 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . . . 2 6 Terminals 9 | . . . 2 7 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 1 2 Terminals 3 | . . . 1 2 Botnet 2 | . . . 1 1 Skim 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 86 | . . 86 51 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 19 | . . 15 4 . Total Damage 258 | . . 194 64 . Kills 6 | . . 5 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 526 | . 112 414 . . T.N.C. 526 | . 112 414 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1151 | 73 308 507 191 72 Spaces Moved 635 | 41 129 263 150 52 Core 5 | 5 . . . . Treads 271 | 36 129 106 . . Legs 241 | . . 157 84 . Wheels . | . . . . . Hover . | . . . . . Flight 118 | . . . 66 52 Fastest Speed 29 | 50 160 120 29 29 Average Speed 126 | 146 160 136 85 101 Slowest Speed 355 | 160 160 190 355 109 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 31 80 18 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 7 | . . 7 . . Melee . | . . . . . Projectile 7 | . . 7 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 793 | 49 173 317 190 64 Wait . | . . . . . Move 631 | 40 128 262 149 52 Hop . | . . . . . Pick Up 17 | 2 6 2 7 . Fast Attach 20 | 6 1 5 6 2 Attach 4 | . . . 4 . Detach 1 | . . . 1 . Swap 3 | . 1 2 . . Drop 21 | . 1 6 11 3 Fire 96 | 1 36 40 12 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 9) 382 | -10/Materials | Entered Mines 385 | -10/Mines | Received a Mining Laser from a helpful Derelict 511 | -10/Mines | Excavation squad dispatched 511 | -10/Mines | A large section of the Mines collapsed 777 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 793 | -10/Mines | Found DCF Scrap (13 items) 878 | -10/Mines | Discovered new exit (range 8) 889 | -10/Mines | Entered Materials 889 | -9/Materials | Accompanied by 2 allies 889 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 894 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 991 | -9/Materials | Build established: Scavenger-Mutant 1078 | -9/Materials | Discovered new exit (range 4) 1080 | -9/Materials | Entered another Materials area 1080 | -8/Materials | Evolved 2 slots: Utility x2 1152 | -8/Materials | Self-destructed Last Messages --------------- Prc. Beam Rifle Imp. EM Shotgun >>Access(Emergency) No emergency access doors found in local area. >>Layout(Zone) Retrieving Zone 4D layout... Downloaded map data. K-01 Serf collects debris. K-01 Serf cleans the Atomic Centrifuge. A-02 Transporter destroyed. Acquired 49 matter. Dropped Pulse Rifle. Acquired Prototype Energy Gun. Identified Adv. Beam Rifle. S-10 Pest destroyed. R-06 Scavenger collects Adv. Beam Rifle. U-05 Engineer destroyed. R-06 Scavenger collects Adv. Beam Rifle. K-01 Serf collects debris. R-06 Scavenger collects Faulty Adv. Beam Rifle. 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[s ???????????????????????? | | ???????????????????? *% ???????????????????????? | | ????????????????????? s= ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeIntegratedSlayer Manual? 0 Play Time 00:19:49 Cumulative 26.4 hours Start 2025.11.10 @ 14:13:26 End 2025.11.10 @ 14:30:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7bc4002c-e7a7-4dd9-b451-e1db56d53529