Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 12:55:24 Player: ClassActJerk Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1267) 1267 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 5390 Bonus ------- Pacifist 200 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 98/100 System Corruption 25% Temperature Cool (6) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Gravmag System Gravmag System > --- UTILITY (7) ------ Power Amplifier > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Power Amplifier Improved Reaction Control System Arc Projector Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer Core Shielding Recalibrator > --- WEAPON ----------- Improved Light Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armor Integrity Analyzer System Restoration Module Beam Rifle Particle Gun Particle Gun [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 Utility 5 | . . 2 . 1 1 . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 73 | 6 8 17 6 17 4 2 5 8 Power 15 | 1 1 2 2 6 . . 2 1 Engine 11 | 1 1 2 2 5 . . . . Core 4 | . . . . 1 . . 2 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 1 5 1 3 . 2 . 2 Treads 5 | 2 1 1 . 1 . . . . Leg 7 | . . 2 1 2 . 2 . . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 2 | . . 2 . . . . . . Utility 23 | 1 2 7 . 6 2 . 1 4 Device 9 | . 1 2 . 2 1 . 1 2 Storage 5 | 1 1 2 . . . . . 1 Processor 5 | . . 2 . 1 1 . . 1 Hackware . | . . . . . . . . . Protection 4 | . . 1 . 3 . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 4 3 3 2 2 . 2 1 Energy Gun 5 | 2 . . . . . . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . 3 2 2 . . . . . Ballistic Cannon 3 | . . . . 1 2 . . . Launcher 4 | . 1 1 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 41 | . . 6 2 12 . 1 8 12 Power 9 | . . 2 2 1 . . 2 2 Propulsion 6 | . . 2 . 2 . 1 1 . Utility 14 | . . 1 . 4 . . 2 7 Weapon 12 | . . 1 . 5 . . 3 3 Highest Loss Streak 9 | . . 3 1 6 . 1 8 9 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 3 7 10 8 6 6 4 . Power . | . . . . . 1 1 1 . Propulsion . | . . . . . 1 . . . Utility 1 | . 1 . 4 1 1 1 1 . Weapon 4 | 1 1 6 6 5 3 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 15 | . . 7 3 . . . . 5 Power . | . . . . . . . . . Propulsion 5 | . . 3 . . . . . 2 Utility 7 | . . 3 2 . . . . 2 Weapon 3 | . . 1 1 . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 95 96 95 88 79 95 75 55 Engine 10 | . 13 10 7 11 15 15 8 . Core 1 | . . . . 1 . . 4 9 Treads 6 | . 27 11 . 1 7 3 . . Leg 8 | . . 7 22 14 . 6 2 . Device 3 | . 12 3 . . 1 7 8 4 Storage 18 | . 14 32 33 12 7 7 7 5 Processor 11 | . . . 11 10 17 23 23 19 Protection 6 | . . 5 . 18 7 7 2 . Energy Gun 3 | . 24 . . . . . 7 13 Ballistic Gun 10 | . 1 21 17 14 . . . . Ballistic Cannon 6 | . . . . 1 22 23 11 . Peak Build Rating 40 | 6 9 14 17 28 36 40 37 31 Average Rating 21 | 3 6 10 15 22 29 37 29 23 On Entrance 18 | . 6 9 14 16 21 36 37 25 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 37 | . . . . . . . . 37 Heaviest Build 58 | 11 31 41 39 49 58 58 58 40 Greatest Support 40 | 40 40 40 20 20 20 25 10 18 Greatest Overweight (x) 18 | 1 1 4 1 4 2 5 18 13 Average Overweight (x) 1 | . . . 1 1 2 2 8 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 13 Most Carried 15 | 5 7 15 15 12 8 7 7 5 Average Carried 6 | 2 3 7 10 8 6 6 4 . Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 1 6 15 10 8 6 7 2 5 Class Distribution -------------------- 64% | Mutant 32% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 1995 | 198 90 709 174 429 . 320 35 40 Remotely . | . . . . . . . . . Salvage Created 1188 | . . 616 155 269 . 66 38 44 Parts 103 | . . 43 20 30 . 5 3 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled 10 | . . 10 . . . . . . Retrieved Matter 149 | . . 149 . . . . . . Parts Self-Destructed 14 | . . . . . . 11 3 . Prevented 2 | . . . . . . 2 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 51 | . . 20 13 11 . 3 3 1 Guns 36 | . . 19 7 6 . . 3 1 Cannons 4 | . . . . 1 . 3 . . AOE 11 | . . 1 6 4 . . . . Classes Destroyed 10 | . . 5 1 2 . 1 . 1 Worker 1 | . . . . 1 . . . . Builder 3 | . . 1 . 2 . . . . Tunneler 1 | . . . 1 . . . . . Recycler 1 | . . 1 . . . . . . Watcher 1 | . . . . 1 . . . . Swarmer 33 | . . 11 11 7 . 1 3 . Grunt 12 | . . 8 2 2 . . . . Sentry 3 | . . 1 . 2 . . . . Hunter 2 | . . . . . . 2 . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 9 | . . 9 4 8 . 1 2 1 Combat Bots Only 7 | . . 7 4 4 . 1 2 1 Max Kills in Single Turn 4 | . . 2 2 4 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . . 1 1 4 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 601 | . . 137 87 146 . 37 75 119 Missed 166 | . . 33 24 37 . 10 21 41 Hits 435 | . . 104 63 109 . 27 54 78 Melee 22 | . . . . . . . . 22 Projectile 413 | . . 104 63 109 . 27 54 56 Critical Strikes 15 | . . 4 2 4 . . . 5 Damage Taken 5731 | . . 990 559 1504 . 345 784 1549 Core 1524 | . . 89 117 220 . 38 200 860 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . . . 40 . 8 3 . Core Remaining (%) 74 | 100 100 . 48 60 . . 66 . Volleys Fired 121 | . . 47 22 31 . 4 9 8 Largest 3 | . . 2 2 2 . 3 2 3 Hottest 186 | . . 53 56 69 . 113 121 186 Shots Fired 227 | . . 88 41 54 . 12 17 15 Gun 180 | . . 87 31 35 . . 12 15 Cannon 21 | . . . . 4 . 12 5 . Launcher 26 | . . 1 10 15 . . . . Special . | . . . . . . . . . Kinetic 174 | . . 87 31 39 . 12 5 . Thermal 27 | . . . . . . . 12 15 Explosive 26 | . . 1 10 15 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . . 11 7 8 . 5 3 5 Robot Miss Streak 5 | . . 3 3 5 . 2 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 4 1 1 . . 1 . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . Shots Hit Robots 127 | . . 51 20 33 . 7 8 8 Core Hits 76 | . . 26 15 24 . 5 4 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . 1 . . . 1 Burn 1 | . . . . . . . . 1 Blast 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3537 | . . 922 790 1299 . 137 240 149 Guns 1766 | . . 873 221 399 . . 124 149 Cannons 309 | . . . . 56 . 137 116 . Explosions 1462 | . . 49 569 844 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1802 | . . 873 221 455 . 137 116 . Thermal 371 | . . . 98 . . . 124 149 Explosive 1364 | . . 49 471 844 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . . . . . 25 Average Corruption 17 | . . . . . . . . 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . . . . 11 Message Errors 4 | . . . . . . . . 4 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 42 | . . . 19 20 . . 3 . Projectiles 3 | . . . . . . . 3 . Explosions 39 | . . . 19 20 . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . 2 3 . Impact . | . . . . . . . . . Kinetic 5 | . . . . . . 2 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 135 | . . . 51 84 . . . . Shots 8 | . . . 2 6 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 329 | . . 49 7 329 . 102 120 154 Average Temperature 62 | . . 12 4 89 . 41 34 80 Received Heat Transfer 648 | . . 249 15 171 . . . 213 Effects 3 | . . . . 3 . . . . Interference 1 | . . . . 1 . . . . Matter Decay 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 Heat Transferred 803 | . . . 100 . . . 296 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 168 | . . 168 120 154 37 . . 67 Initial 37 | . . . . . 37 . . 18 Average 38 | . . 64 44 41 4 . . 6 Influence Increases 1660 | . . 548 389 456 . 80 70 117 Destroy 0b10 Robot/C 1040 | . . 400 260 240 . 60 60 20 Destroy 0b10 Robot/NC 40 | . . 10 5 25 . . . . Destroy Leader 204 | . . 80 30 54 . 20 10 10 Allied During Kill 3 | . . . . 3 . . . . Successful Hack 13 | . . 1 . . . . . 12 Disable Machine 75 | . . . 30 45 . . . . Destroy Structure 150 | . . 12 64 74 . . . . Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 120 | . . 45 . 15 . . . 60 Influence Decreases 1609 | . . 548 389 372 84 66 54 96 Entered New Map 63 | . . . . . 47 . 4 12 Time Decay 1337 | . . 498 370 252 37 66 40 74 Lost Part 209 | . . 50 19 120 . . 10 10 Squads Dispatched 15 | . 1 4 . 4 1 . . 5 Investigation 2 | . . 2 . . . . . . Extermination 3 | . . . . . 1 . . 2 Reinforcement 7 | . 1 2 . 4 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 2 | . . . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 4 34 13 25 . 3 3 13 Peak Tracking Total 6 | . 2 6 4 6 . 1 3 6 Tactical Retreats 4 | . . 2 . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 3 | . 2 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 5 | . . . 2 3 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 2 | . . 1 . . . . . 1 Terminals 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . . 5 . . . . . 2 Successful 6 | . . 5 . . . . . 1 Failed 1 | . . . . . . . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . . . . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . 5 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . . . 1 Record 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . . 5 . . . . . . Recycle Component 2 | . . 2 . . . . . . Process 2 | . . 2 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . 1 . . . . . 1 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 2 | . . 2 . . . . . . Recycled Matter 16 | . . 16 . . . . . . Retrieved Matter 10 | . . 10 . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 . . . . Highest-Rated Group 40 | . . . 40 40 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . . 23 . . . . Total Damage 233 | . . . . 233 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Active Infowar (turns) 3046 | . 392 165 . 168 387 1346 141 447 Optics 2489 | . . . . 168 387 1346 141 447 Structural 45 | . . 45 . . . . . . ECM 512 | . 392 120 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 6741 | 60 437 1662 994 1111 387 1346 141 603 Spaces Moved 2504 | 44 161 675 462 396 99 433 17 217 Core 203 | 23 . . . . . . 8 172 Treads 976 | 21 161 409 . 63 99 223 . . Legs 1225 | . . 211 462 333 . 210 9 . Wheels . | . . . . . . . . . Hover 45 | . . . . . . . . 45 Flight 55 | . . 55 . . . . . . Fastest Speed 50 | 50 160 160 190 190 320 260 470 50 Average Speed 227 | 111 161 198 190 228 320 300 587 257 Slowest Speed 950 | 160 240 357 190 400 320 470 950 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 35 42 80 38 4 59 10 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 2 . . 1 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 209 | . . 10 88 109 . 2 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . . 2 . . AOE 207 | . . 10 88 109 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 3354 | 54 337 931 541 556 171 474 46 244 Wait 527 | . 155 137 37 83 67 32 16 . Move 2496 | 43 160 674 461 395 98 432 16 217 Hop . | . . . . . . . . . Pick Up 86 | 5 12 35 3 18 2 3 . 8 Fast Attach 6 | 2 . 1 . . . . . 3 Attach 59 | 4 6 16 2 15 4 2 5 5 Detach 2 | . . 2 . . . . . . Swap 21 | . 3 3 9 6 . . . . Drop 34 | . 1 16 7 8 . 1 . 1 Fire 121 | . . 47 22 31 . 4 9 8 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Utility x2 1359 | -9/Materials | Lost 3 parts (1p1n1u) 1381 | -9/Materials | Destroyed 7 combat bots 2016 | -9/Materials | Discovered new exit (range 15) 2160 | -9/Materials | Entered Mines 2364 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2867 | -9/Mines | Core integrity fell below 50% 2934 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3137 | -9/Mines | Discovered new exit (range 9) 3154 | -9/Mines | Entered Materials 3154 | -8/Materials | Accompanied by 3 allies 3154 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4002 | -8/Materials | Lost 6 parts (1p2u3w) 4082 | -8/Materials | Lost 4 parts (2n1u1w) 4256 | -8/Materials | Discovered new exit (range 4) 4265 | -8/Materials | Entered Factory 4265 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4517 | -7/Factory | Discovered new exit (range 19) 4553 | -7/Factory | Build established: Gunner 4652 | -7/Factory | Entered Lower Caves 5856 | -7/Lower Caves | Learned Factory garrison access intel 5974 | -7/Lower Caves | Discovered new exit (range 5) 5998 | -7/Lower Caves | Entered another Lower Caves area 6036 | -7/Lower Caves | Identified exit to Data Miner 6106 | -7/Lower Caves | Discovered new exit (range 4) 6123 | -7/Lower Caves | Lost 8 parts (2p1n2u3w) 6139 | -7/Lower Caves | Entered Factory 6139 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6140 | -6/Factory | Loaded intel: 4 garrison access locations 6535 | -6/Factory | Garrison activated, responded to threat 6587 | -6/Factory | System corruption reached 10% 6628 | -6/Factory | Lost 9 parts (1p6u2w) 6659 | -6/Factory | Core integrity fell below 50% 6671 | -6/Factory | Core integrity fell below 20% 6742 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06624_ Acquired Arc Projector. 06631_ Acquired Imp. Reaction Control System. 06639_ Y9D WYY|QJMCF1NPUK7,2XYVGFRQF8 06647_ EM Shield destroyed. 06660_ Critical hit (Burn: +37). 06674_ System corrupted: Substantial component data lost. 06688_ Dropped Med. Storage Unit. 06692_ System corrupted: Energy discharge (-37). 06697_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2W. 06706_ Acquired Imp. Carbon-fiber Leg. 06709_ Acquired Power Amplifier. 06713_ Acquired Gravmag System. 06721_ K-01 Serf collects debris. 06723_ :UNBP5201JNQOGINNIZRW2HKSQ=UTS 06724_ K-01 Serf collects debris. 06734_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 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"""" # # " " #????? | | ????????????????????#######/## # ""G"" ###### | | ????????????????????# # ! + | | ????????????????????# #########/#########/#### | | ????????????????????# # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 300 Resistance: EM 25 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefVisualCharger Manual? 0 Play Time 00:38:47 Cumulative 20.7 hours Start 2025.11.11 @ 12:03:46 End 2025.11.11 @ 12:55:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83282814-4255-48a9-b0c9-6270ab303998