Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 21:52:13 Player: satan5 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2857) 2857 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 5779 Bonus ------- High Alert Combat Kills 307 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 73/300 Energy 69/100 System Corruption 2% Temperature Cool (71) Movement Walking (330) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads Improved Aluminum Leg > --- UTILITY (3) ------ Coolant Injector High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY (20) --- Improved Heat Sink Improved Sensor Array Active Sensor Suite Advanced Terrain Scan Processor Relay Coupler [NC] (28) Relay Coupler [Cutter] (22) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (17) System Restoration Module Heavy Particle Gun Heavy Particle Gun Shock Bomb Launcher Heavy Missile Launcher Great Maul Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer System Restoration Module > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Coolant Injector Improved Sensor Array Active Sensor Suite Advanced Terrain Scan Processor Reactive Plating Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Particle Cannon Enhanced Autogun Shock Bomb Launcher Heavy Missile Launcher Great Maul [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 2 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 85 | 6 3 8 39 29 Power 6 | 1 . 1 2 2 Engine 5 | 1 . 1 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 25 | 2 . 2 12 9 Treads 4 | . . . . 4 Leg 21 | 2 . 2 12 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 2 3 7 6 Device 8 | . . . 4 4 Storage 5 | 1 1 3 . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 35 | 2 1 2 18 12 Energy Gun 10 | 1 . . 8 1 Energy Cannon 6 | . . 1 5 . Ballistic Gun 9 | 1 1 1 1 5 Ballistic Cannon . | . . . . . Launcher 5 | . . . 1 4 Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 6 . Parts Lost 34 | . . 2 13 19 Power 4 | . . . 1 3 Propulsion 21 | . . . 9 12 Utility 3 | . . . 1 2 Weapon 6 | . . 2 2 2 Highest Loss Streak 8 | . . 2 8 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 90 99 82 86 Engine 6 | . 14 11 8 3 Core 2 | . . . . 5 Treads 3 | . . . . 7 Leg 30 | . 28 44 31 25 Device 3 | . . . 5 2 Storage 9 | . 14 11 9 9 Processor 9 | . 5 11 9 9 Protection 2 | . . . . 5 Energy Gun 8 | . 14 4 11 4 Energy Cannon 2 | . . 5 4 . Ballistic Gun 5 | . 14 11 1 8 Slashing Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 67 | 11 27 52 59 67 Greatest Support 62 | 20 20 46 62 62 Greatest Overweight (x) 14 | . 1 1 5 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 18 | 6 9 15 20 20 Most Carried 20 | 5 11 15 20 20 Average Carried 17 | 2 4 13 17 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 2 11 15 20 18 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1471 | 192 30 374 525 350 Remotely . | . . . . . Salvage Created 3207 | . 30 588 1455 1134 Parts 172 | . 1 37 74 60 Haulers Intercepted 6 | . . 3 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 66 | . . 8 29 29 Melee 2 | . . . . 2 Guns 38 | . . 5 18 15 Cannons 11 | . . 3 8 . AOE 14 | . . . 2 12 Classes Destroyed 11 | . 1 6 3 1 Worker 1 | . . 1 . . Builder 3 | . . 1 2 . Hauler 6 | . . 3 3 . Recycler 2 | . . . 2 . Watcher 5 | . 1 . 3 1 Swarmer 25 | . . . 11 14 Grunt 19 | . . 4 12 3 Brawler 2 | . . 1 . 1 Duelist 3 | . . . . 3 Sentry 16 | . . 3 5 8 Heavy 1 | . . . 1 . Best Kill Streak 8 | . 1 5 6 8 Combat Bots Only 8 | . . 5 4 8 Max Kills in Single Turn 4 | . 1 2 3 4 Gunslinging . | . . . . . Exploded 4 | . . . 2 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 351 | . . 43 117 191 Missed 78 | . . 9 29 40 Damage Taken 4531 | . . 440 1655 2436 Core 609 | . . 53 209 347 Absorbed by Shields 65 | . . . 60 5 Ignored by Resistances 99 | . . . . 99 Core Remaining (%) 95 | 100 100 86 . . Volleys Fired 211 | . 3 35 91 82 Largest 2 | . 2 2 2 2 Hottest 136 | . 60 91 136 122 Shots Fired 411 | . 6 70 182 153 Gun 311 | . 6 49 114 142 Cannon 87 | . . 21 66 . Launcher 13 | . . . 2 11 Special . | . . . . . Kinetic 127 | . 3 35 28 61 Thermal 254 | . . 21 152 81 Explosive 5 | . . . 2 3 Electromagnetic 25 | . 3 14 . 8 Robot Hit Streak 22 | . 2 10 21 22 Robot Miss Streak 3 | . 3 2 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 317 | . 3 45 137 132 Core Hits 138 | . 1 21 59 57 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 18 | . . . 9 9 Burn 15 | . . . 9 6 Destroy 1 | . . . . 1 Sever 2 | . . . . 2 Melee Attacks 38 | . . . 8 30 Impact 8 | . . . 8 . Slashing 30 | . . . . 30 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6961 | . 60 725 2763 3413 Guns 3994 | . 60 458 1456 2020 Cannons 1306 | . . 267 1039 . Explosions 1309 | . . . 160 1149 Melee 352 | . . . 108 244 Ramming . | . . . . . Kinetic 1449 | . 14 319 257 859 Thermal 3666 | . . 267 2238 1161 Explosive 903 | . . . 160 743 Electromagnetic 591 | . 46 139 . 406 Impact 108 | . . . 108 . Slashing 244 | . . . . 244 Piercing . | . . . . . Highest Corruption 8 | . . . 8 2 Average Corruption 7 | . . . 7 1 Corruption Purged 8 | . . . 8 . Corruption Blocked . | . . . . . Effects 51 | . . . 51 . Message Errors 12 | . . . 12 . Matter Fused 7 | . . . 7 . Heat Flow Errors 8 | . . . 8 . Energy Discharges 4 | . . . 4 . Parts Rejected 3 | . . . 3 . Parts Fused 2 | . . . 2 . Data Loss (minor) 7 | . . . 7 . Data Loss (major) 4 | . . . 4 . Misfires 2 | . . . 2 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 160 | . . 6 77 77 Projectiles 17 | . . 6 11 . Explosions 77 | . . . . 77 Melee 66 | . . . 66 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 184 | . . . . 184 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 319 | . . 187 312 319 Average Temperature 80 | . . 53 84 85 Received Heat Transfer 1039 | . . 249 397 393 Effects 3 | . . . . 3 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 2 | . . . 2 . Robots Melted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Melted 18 | . . . 15 3 Heat Transferred 7546 | . . 481 4995 2070 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 1269 | . 13 280 367 1269 Initial 165 | . . 5 49 165 Average 386 | . 10 128 158 724 Maximum Alert Level 4 | . . 1 1 4 Low Security (%) 46 | 100 100 66 71 10 Level 1 18 | . . 33 28 7 Level 2 11 | . . . . 26 Level 3 15 | . . . . 35 Level 4 8 | . . . . 19 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 7 | . . . 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 1 10 48 33 Peak Tracking Total 8 | . 1 3 6 8 Tactical Retreats 9 | . . 1 4 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 14 | . . . 1 13 Indirectly 7 | . . . . 7 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Garrison Relay 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 20 | . 1 3 12 4 Terminals 18 | . 1 3 10 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 41 | . 2 6 26 7 Successful 11 | . 1 . 8 2 Failed 30 | . 1 6 18 5 Catastrophic 10 | . . 2 5 3 Database Lockouts . | . . . . . Manual 16 | . 2 4 10 . Terminals 39 | . 2 6 24 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 1 . 6 2 Prototype ID Bank 2 | . 1 . 1 . Emergency Access Points 1 | . . . . 1 Unreport Threat 2 | . . . 2 . Locate Traps 1 | . . . 1 . Zone Layout 2 | . . . 2 . Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 1 3 9 3 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 12 | . . . . 12 Machine Destruction 12 | . . . . 12 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4546 | 46 217 468 1888 1927 Spaces Moved 2012 | 36 147 241 821 767 Core 15 | 14 . . . 1 Treads 195 | . . . . 195 Legs 1802 | 22 147 241 821 571 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 122 Average Speed 172 | 92 132 129 169 201 Slowest Speed 750 | 120 190 190 470 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 46 | 4 30 30 81 88 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 36 | . . . 17 19 Melee 4 | . . . 4 . Projectile . | . . . . . AOE 32 | . . . 13 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2629 | 47 163 327 1122 970 Wait 174 | . . 28 105 41 Move 2009 | 35 146 240 821 767 Hop . | . . . . . Pick Up 74 | 6 10 12 35 11 Fast Attach 15 | 2 . . 10 3 Attach 37 | 4 1 4 15 13 Detach . | . . . . . Swap 34 | . 2 4 15 13 Drop 27 | . 1 4 22 . Fire 211 | . 3 35 91 82 Melee 38 | . . . 8 30 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 13) 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 683 | -9/Materials | Discovered new exit (range 16) 732 | -9/Materials | Entered another Materials area 732 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -8/Materials | Crushed by falling debris 1160 | -8/Materials | Lost 8 parts (6n1u1w) 1257 | -8/Materials | Found Prototype Device 2039 | -8/Materials | Discovered new exit (range 15) 2283 | -8/Materials | Build established: Scavenger-Mutant 2571 | -8/Materials | Discovered new exit (range 5) 2620 | -8/Materials | Identified exit to Garrison 2620 | -8/Materials | Entered Garrison 2820 | -8/Garrison | Triggered checkpoint 2934 | -8/Garrison | Garrison Relay disabled 3046 | -8/Garrison | Triggered checkpoint 3145 | -8/Garrison | Core integrity fell below 50% 3167 | -8/Garrison | Lost 3 parts (2n1w) 3212 | -8/Garrison | Destroyed 8 combat bots 3212 | -8/Garrison | Lost 4 parts (1p3n) 3314 | -8/Garrison | Discovered new exit (range 5) 3358 | -8/Garrison | Learned Materials security intel 3398 | -8/Garrison | Core integrity fell below 20% 3418 | -8/Garrison | Lost 3 parts (1p2n) 3422 | -8/Garrison | Triggered checkpoint 3467 | -8/Garrison | Build established: Mutant 3480 | -8/Garrison | Garrison Relay disabled 3712 | -8/Garrison | Discovered new exit (range 12) 3787 | -8/Garrison | Garrison Relay disabled 3954 | -8/Garrison | Triggered checkpoint 4158 | -8/Garrison | Triggered checkpoint 4158 | -8/Garrison | Triggered checkpoint 4195 | -8/Garrison | Destroyed 7 combat bots 4326 | -8/Garrison | Discovered new exit (range 10) 4547 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- corruption cleaned. 04511_ Imp. Aluminum Leg destroyed. 04512_ Enh. Autogun destroyed. 04514_ Y-45 Defender destroyed. 04520_ Lgt. Treads destroyed. 04520_ Nuclear Core destroyed. 04521_ Overheating: Matter decay (-36). 04522_ Y-45 Defender destroyed. 04525_ Overheating: System interference. 04525_ Adv. Beam Rifle temporarily disabled. 04525_ Adv. Targeting Computer temporarily disabled. 04527_ Acquired Lgt. Treads. 04531_ Reactive Plating destroyed. 04534_ Critical hit (Burn: +37). 04537_ Lgt. Treads destroyed. 04541_ Y-45 Defender destroyed. 04541_ Switching to secondary target: P-60 Hacker. 04544_ P-60 Hacker suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | # #?????????# #?# #????????????????????????? | | # #?????????# ### ###########??????????????? | | # ##????????# #??????????????? | | #????????############## ##??????????????? | | * +????????????????????#"" ""#??????????????? | | % #????????????????????#######??????????????? | | # #?????????????????????????????????????????? | | ###???????????????????????????????????????? | | [ #???????????????????????????????????????? | | =#???????????????????????????????????????? | | =[ #???????????????????????????????????????? | | #???????????????????????????????????????? | | # ###???????????????????????????????????????? | | #################################?????????? | | " #?????????? | | + #?????????? | | ######## #################### #?????????? | | #####??????# #???????#########??# #?????????? | | ???????????# #??????"""""""""#??# #?????????? | | ???????????# #????????|][==["#### #?????????? | | ???????????# #?????????? ## #?????????? | | ???????????# #????#????##+# ## #?????????? | | ???????????# #????#"*??#%?# + #?????????? | | ???????????# #????#"] ?#%?# ; #?????????? | | ???????????# #????#"] *#+##[ p## #?????????? | | ???????????# #????#""=![@[[%= ## #?????????? | | ???????????# #????# ![!!]!"#### #?????????? | | ???????????# #????#"""""" [ "#??# #?????????? | | ???????????# #????############??# #?????????? | | ???????????# ############???????# #?????????? | | ???????????# " #???????# #??+??????? | | ???????????# ########## #???????# #?????????? | | ???????????# #???????##"##??????# #+???+????? | | ???????????# #???????# #??????# +?????????? | | ???????????# ######### < ########+"#+???+????? | | ???????????# #?????????? | | ???????????# #??+??????? | | ???????????######## ############# #?????????? | | ??????????????????# #???????????# #?????????? | | ?????????????????"" ??????????# #?????????? | | ????????????????#"! ?????????" #?????????? | | ????????????????#"! ????????" #?????????? | | ????????????????#"! !"??????" #?????????? | | ????????????????#"! !"#?????# #?????????? | | ????????????????#"! !"#?????# #?????????? | | ????????????????#"! !"#?????# ?????????? | | ????????????????#"" ""#?????# ?????????? | | ?????????????????"""!!!!"""#?????# ?????????? | | ?????????????????""""""""""??????? #?????????? | | ??????????????????#######?????????##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertDeliveryVibroblade Manual? 0 Play Time 00:35:41 Cumulative 115.1 hours Start 2024.03.30 @ 21:17:32 End 2024.03.30 @ 21:52:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 19 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 49 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96ded2d2-b8bd-4a9d-b7b8-9cae57fab5ee