Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 04:27:45 Player: laeb2 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (166) 830 Value Destroyed (6676) 6676 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1420) 1420 TOTAL SCORE: 16866 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 216 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 240/800 Energy 411/430 System Corruption 10% Temperature Cool (11) Movement Rolling (90) Location -1/Access Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Experimental Matter Compressor Structural Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Improved Salvage Targeting Computer Core Analyzer Core Analyzer Improved Core Shielding Improved Core Shielding Improved Hacking Suite System Shield > --- WEAPON (3) ------- Helical Railgun Compact Tesla Bomb Launcher > --- INVENTORY (5) ---- Enhanced Nova Cannon Railgun Enhanced Hardcell Cannon Point Singularity Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Matter Compressor Structural Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Improved Salvage Targeting Computer Core Analyzer Core Analyzer Improved Kinecellerator Improved Phase Shifter System Shield > --- WEAPON ----------- Helical Railgun Helical Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- Phasing AFG Enhanced Nova Cannon Compact Tesla Bomb Launcher Point Singularity Launcher Advanced Remote Datajack [Rating: 164] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Core Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Enhanced Scrap Shield Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Hardcell Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Thunder Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 8 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . . . 1 1 2 . Utility 10 | . . . . . 6 . . . . 1 . 1 . 2 Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 180 | 7 7 . 1 5 22 5 . 5 . 39 18 8 4 59 Power 23 | 1 . . 1 1 2 . . . . 7 2 . 2 7 Engine 7 | 1 . . 1 1 1 . . . . 3 . . . . Core 5 | . . . . . 1 . . . . 4 . . . . Reactor 11 | . . . . . . . . . . . 2 . 2 7 Propulsion 42 | 2 . . . 1 4 1 . . . 12 4 1 1 16 Treads 6 | 2 . . . 1 2 1 . . . . . . . . Leg 4 | . . . . . . . . . . 3 1 . . . Wheel 15 | . . . . . 2 . . . . 9 . . . 4 Hover 4 | . . . . . . . . . . . . . . 4 Flight 13 | . . . . . . . . . . . 3 1 1 8 Utility 71 | 2 3 . . 1 10 2 . 4 . 12 10 5 . 22 Device 29 | 1 2 . . 1 4 1 . 2 . 1 3 3 . 11 Storage 6 | 1 1 . . . . . . . . . . . . 4 Processor 19 | . . . . . 3 . . 2 . 6 5 . . 3 Hackware 6 | . . . . . 1 . . . . 1 1 2 . 1 Protection 11 | . . . . . 2 1 . . . 4 1 . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 44 | 2 4 . . 2 6 2 . 1 . 8 2 2 1 14 Energy Gun 14 | 2 . . . . 3 . . 1 . 2 . . . 6 Energy Cannon 10 | . 3 . . 2 1 . . . . . 1 . . 3 Ballistic Gun 9 | . 1 . . . 1 2 . . . 1 1 1 . 2 Ballistic Cannon 4 | . . . . . . . . . . 2 . . 1 1 Launcher 4 | . . . . . . . . . . 1 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . . . 3 1 . 2 . 5 1 2 1 4 Parts Lost 92 | . . . 1 . 3 . . . 1 28 13 1 . 45 Power 11 | . . . 1 . . . . . . 5 1 . . 4 Propulsion 28 | . . . . . 2 . . . 1 8 4 . . 13 Utility 34 | . . . . . 1 . . . . 8 5 . . 20 Weapon 19 | . . . . . . . . . . 7 3 1 . 8 Highest Loss Streak 19 | . . . 1 . 2 . . . 1 8 13 1 . 19 To Critical Strikes 2 | . . . . . . . . . . . 2 . . . Average Backups 11 | 3 8 10 10 12 14 14 15 14 14 14 7 4 4 4 Power . | 1 1 1 . . . 1 1 1 1 . . . . . Propulsion 1 | 1 2 2 2 2 1 2 2 2 1 1 . . 1 . Utility 4 | . 2 3 3 4 4 5 6 6 6 5 3 3 2 1 Weapon 4 | 1 3 4 4 5 8 6 6 4 5 6 2 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | . 3 . 1 7 2 2 . . . 6 4 . 1 4 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . 1 . . . . . . . . . 1 . . 1 Utility 11 | . 2 . 1 2 . . . . . 5 1 . . . Weapon 15 | . . . . 5 2 2 . . . 1 2 . 1 2 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 100 99 100 94 93 93 90 91 88 71 78 73 66 Engine 5 | . 14 14 13 14 5 . . . . 2 . . . . Core 2 | . . . . . . 5 6 6 6 4 2 . . . Reactor 1 | . . . . . . . . . . . 4 9 8 6 Treads 14 | . 28 28 28 28 20 13 13 13 15 1 . . . . Leg 1 | . . . . . . . . . . 9 2 . . . Wheel 5 | . . . . . 5 13 13 13 8 7 5 . . 5 Flight 2 | . . . . . . . . . . . 6 14 16 10 Device 11 | . 14 14 14 14 18 13 8 5 9 5 5 10 13 9 Storage 7 | . 14 14 14 14 6 6 6 6 6 5 1 . . 2 Processor 10 | . . . . . 9 13 13 17 16 21 21 17 8 12 Hackware 5 | . . . . . 2 6 6 6 6 9 11 18 21 10 Protection 3 | . . . . . 9 6 10 8 6 5 . . . . Energy Gun 3 | . 4 . . . 11 . . 7 9 2 1 . . 1 Energy Cannon 7 | . 23 28 28 28 . . . . . . . . . 1 Ballistic Gun 2 | . . . . . . 11 13 1 1 1 1 1 . 2 Peak Build Rating 164 | 7 12 12 13 22 62 67 67 79 76 80 97 129 149 164 Average Rating 59 | 4 10 12 12 19 52 63 65 70 74 69 72 113 133 127 On Entrance 55 | . 7 12 12 13 21 57 67 65 76 73 66 97 112 149 Avg Prop Armor Cover (%) 8 | . . . . . 13 8 7 8 10 3 5 . . 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 71 | 15 34 34 34 42 66 54 61 61 54 64 60 46 69 71 Greatest Support 83 | 40 40 40 40 40 78 26 26 26 26 71 53 66 83 83 Greatest Overweight (x) 6 | . . . . 1 6 2 2 2 3 6 2 . . 2 Average Overweight (x) 1 | . . . . . 3 1 2 1 2 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 12 15 15 15 15 15 15 15 15 15 8 5 5 5 Most Carried 15 | 7 10 10 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 11 | 4 8 10 10 14 14 14 15 14 14 14 7 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 5 10 10 15 14 15 15 15 15 13 14 5 5 5 5 Class Distribution -------------------- 59% | Mutant 14% | Hacker-Mutant 7% | Skirmisher 5% | Assassin 5% | Hacker-Sprinter 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Matter Collected 4247 | 270 92 . 20 60 250 275 145 80 100 1008 356 42 223 1326 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7896 | 117 685 . 224 . 746 232 164 . 175 2262 630 42 257 2362 Parts 320 | 4 34 . 6 . 19 11 7 . 6 112 17 2 2 100 Haulers Intercepted 3 | . . . . . . . . . . . . . . 3 Recyclers Shooed 7 | 1 1 . . . 1 . . . . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 6 5 . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 116 | . 13 . 5 . 6 7 4 . 5 36 6 6 . 28 Melee 15 | . . . . . . . . . . 5 4 . . 6 Guns 36 | . 6 . . . 2 7 4 . 4 7 . . . 6 Cannons 33 | . 7 . 3 . . . . . . 11 . . . 12 AOE 10 | . . . . . . . . . . 5 . 5 . . Classes Destroyed 14 | 2 3 . 1 . 3 1 . . . 3 . . . 1 Worker 7 | . . . . . . . . . . 4 . . . 3 Builder 20 | . . . . . 4 . . . . 12 . . . 4 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 3 | . . . . . . . . . . . . . . 3 Recycler 13 | 1 3 . . . 3 . . . . 1 1 . 2 2 Watcher 6 | . 3 . . . . . . . . . 1 1 1 . Swarmer 32 | . 6 . . . . 3 . . 4 4 . 3 . 12 Grunt 30 | . 7 . . . 2 3 2 . . 9 4 . . 3 Brawler 3 | . . . . . . . . . . 2 . . . 1 Duelist 3 | . . . . . . 1 . . . 2 . . . . Sentry 10 | . . . . . 1 . 1 . 1 5 . . . 2 Hunter 12 | . . . . . . . . . . 4 2 . . 6 Programmer 21 | . . . . . 3 . 1 . . 10 . 3 . 4 Subdweller 5 | . . . 5 . . . . . . . . . . . Best Kill Streak 8 | 2 5 . 2 . 2 4 2 . 4 8 4 3 2 6 Combat Bots Only 5 | . 4 . 2 . 2 4 2 . 4 5 4 3 . 5 Max Kills in Single Turn 5 | 1 2 . 1 . 1 1 1 . 1 5 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 . 3 . . Melee 1 | . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Hostile Shots Fired 1112 | . 38 . 11 . 68 38 27 . 35 283 140 39 3 430 Missed 352 | . 8 . 2 . 23 16 8 . 9 71 43 15 1 156 Hits 760 | . 30 . 9 . 45 22 19 . 26 212 97 24 2 274 Melee 11 | . . . . . . . . . . 11 . . . . Projectile 749 | . 30 . 9 . 45 22 19 . 26 201 97 24 2 274 AOE 2 | . . . . . . . . . . 1 . . . 1 Critical Strikes 28 | . . . . . 1 . 1 . 1 6 10 1 . 8 Part Disruptions 3 | . . . . . . . . . . 1 . 1 . 1 Damage Taken 14593 | . 293 . 183 . 673 325 193 . 424 4091 1484 517 55 6355 Core 3331 | . 47 . 19 . 112 . . . 50 880 459 149 . 1615 Absorbed by Shields 107 | . . . . . . . . . . . 107 . . . Redirected to Shielding 148 | . . . . . . . . . . 121 . . . 27 Ignored by Resistances 540 | . . . . . 16 44 39 . 15 403 . 23 . . Regen/Repaired (Parts) 3 | . . . . . . . . 3 . . . . . . Core Remaining (%) 73 | 100 . . . 73 . . . . 80 12 60 88 100 . Volleys Fired 332 | 3 38 . 20 . 34 15 9 . 11 100 2 11 4 85 Largest 3 | 2 2 . 2 . 2 2 2 . 2 2 1 1 1 3 Hottest 273 | 90 136 . 136 . 170 56 56 . 170 170 75 46 68 273 Shots Fired 597 | 6 70 . 40 . 68 30 18 . 22 148 2 11 4 178 Gun 348 | 6 20 . . . 68 30 18 . 22 81 . . . 103 Cannon 222 | . 50 . 40 . . . . . . 55 2 . 4 71 Launcher 27 | . . . . . . . . . . 12 . 11 . 4 Special . | . . . . . . . . . . . . . . . Kinetic 214 | . 2 . . . . 30 18 . 7 72 . . 4 81 Thermal 315 | 3 50 . 40 . 68 . . . 15 64 2 . . 73 Explosive 13 | . . . . . . . . . . . . 11 . 2 Electromagnetic 55 | 3 18 . . . . . . . . 12 . . . 22 Robot Hit Streak 16 | 3 10 . 8 . 16 10 8 . 7 16 3 6 . 14 Robot Miss Streak 9 | 1 5 . 1 . 2 7 3 . 9 5 . . . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . 3 . . 2 2 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 1 . . . . Shots Hit Robots 505 | 4 40 . 18 . 55 28 17 . 17 160 28 9 7 122 Core Hits 315 | 3 22 . 8 . 19 43 25 . 15 98 11 16 2 53 Critical Kills 4 | . . . 2 . . . . . . . . . . 2 Critical Parts Destroyed 12 | . . . . . . . . . . . 2 3 2 5 Critical Strikes 50 | . . . 2 . 9 . . . 1 21 3 3 2 9 Burn 21 | . . . . . 8 . . . 1 12 . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . 1 Blast 6 | . . . . . . . . . . 4 . . . 2 Smash 13 | . . . . . . . . . . . 2 3 2 6 Sever 4 | . . . . . . . . . . 4 . . . . Impale 3 | . . . . . 1 . . . . 1 1 . . . Melee Attacks 170 | . . . . . 7 . . 1 4 58 36 11 10 43 Impact 77 | . . . . . . . . . . . 13 11 10 43 Slashing 58 | . . . . . . . . . . 46 12 . . . Piercing 35 | . . . . . 7 . . 1 4 12 11 . . . Sneak Attacks 21 | . . . . . 2 . . . . 13 1 . 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . 5 2 . . . Damage Inflicted 17944 | 49 878 . 367 . 1176 446 354 . 306 5738 1128 2155 565 4782 Guns 5601 | 49 238 . . . 1066 446 354 . 306 1344 . . . 1798 Cannons 4152 | . 566 . 367 . . . . . . 1435 50 . . 1734 Explosions 2840 | . 74 . . . . . . . . 1030 . 1727 . 9 Melee 5351 | . . . . . 110 . . . . 1929 1078 428 565 1241 Ramming . | . . . . . . . . . . . . . . . Kinetic 3990 | . 30 . . . . 446 354 . 90 1820 . . . 1250 Thermal 5360 | 36 640 . 367 . 1066 . . . 216 1075 50 . . 1910 Explosive 1727 | . . . . . . . . . . . . 1727 . . Electromagnetic 1516 | 13 208 . . . . . . . . 914 . . . 381 Impact 2667 | . . . . . . . . . . . 433 428 565 1241 Slashing 1869 | . . . . . . . . . . 1534 335 . . . Piercing 815 | . . . . . 110 . . . . 395 310 . . . Highest Corruption 10 | . . . . . 2 2 2 2 . 10 2 1 . 10 Average Corruption 3 | . . . . . 2 2 2 2 . 3 1 1 . 6 Corruption Purged 3 | . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 113 | . . . . . 8 18 7 1 . 32 2 . . 45 Message Errors 28 | . . . . . . 6 2 . . 10 . . . 10 Matter Fused 29 | . . . . . 2 4 1 . . 9 1 . . 12 Heat Flow Errors 10 | . . . . . 1 2 . . . 3 . . . 4 Energy Discharges 13 | . . . . . 1 2 2 . . 4 1 . . 3 Parts Rejected 3 | . . . . . . . . . . 1 . . . 2 Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . . 1 1 2 . . 3 . . . 6 Data Loss (major) 8 | . . . . . 3 2 . 1 . 1 . . . 1 Misfires 2 | . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . . 1 . . . 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1879 | . 45 . . . . . . . . 374 162 434 265 599 Projectiles 145 | . 34 . . . . . . . . 51 . . . 60 Explosions 117 | . 11 . . . . . . . . 29 . 77 . . Melee 1617 | . . . . . . . . . . 294 162 357 265 539 Knockbacks 30 | . . . . . . . . . . 11 3 5 4 7 Impact 19 | . . . . . . . . . . . 3 5 4 7 Kinetic 11 | . . . . . . . . . . 11 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . . . 18 . . . 21 Shots 3 | . . . . . . . . . . 2 . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 367 | 30 330 . 90 . 195 109 12 . 168 367 16 48 131 264 Average Temperature 80 | 14 108 . 38 . 75 54 5 . 79 93 10 18 78 68 Received Heat Transfer 1565 | . 63 . 12 . 156 99 54 . 27 684 290 18 . 162 Effects 4 | . 3 . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 3 | . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . . . . 4 3 2 2 6 Combat Hostiles 11 | . . . . . . . . . . 4 2 1 . 4 Parts Fried 32 | . . . . . . . . . . 8 3 . 2 19 Impact Corruptions 41 | . . . . . . . . . . . 4 11 6 20 Robots Melted 12 | . . . 2 . 5 . . . 1 4 . . . . Combat Hostiles 11 | . . . 2 . 4 . . . 1 4 . . . . Parts Melted 40 | . . . 3 . 20 . . . 1 11 . . . 5 Heat Transferred 11647 | 111 1099 . 666 . 3475 . . . 700 3635 74 . . 1887 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . 3 . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . 1 . 2 1 2 Low Security (%) 85 | 100 100 100 . . 100 . . . . 81 100 55 50 65 Level 1 10 | . . . . . . . . . . 18 . 35 49 15 Level 2 4 | . . . . . . . . . . . . 9 . 19 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 576 | 5 184 10 . . 39 . . . . 312 133 406 222 576 Initial 222 | . . 10 . . . . . . . . 133 . 222 112 Average 100 | . 80 2 . . 7 . . . . 120 47 190 201 189 Influence Increases 4336 | 10 515 . . . 258 160 105 . 110 1034 209 550 26 1359 Destroy 0b10 Robot/C 2340 | . 260 . . . 120 140 80 . 100 720 120 120 . 680 Destroy 0b10 Robot/NC 290 | 10 30 . . . 35 . . . . 85 10 5 15 100 Destroy Leader 464 | . 66 . . . 50 20 10 . 10 140 22 22 2 122 Allied During Kill 34 | . . . . . . . . . . . . . . 34 Successful Hack 146 | . 62 . . . 48 . . . . . . 24 . 12 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 60 | . . . . . . . . . . 15 . 15 . 30 Destroy Structure 507 | . 7 . . . 5 . . . . 44 12 124 9 306 Partial Spotted 30 | . . . . . . . . . . . 15 15 . . Lose Combat Pursuer 435 | . 60 . . . . . 15 . . 30 30 225 . 75 Influence Decreases 3773 | 10 486 29 . . 258 160 105 . 110 760 482 155 234 984 Entered New Map 411 | . . 19 . . . . . . . . 141 1 174 76 Time Decay 2568 | 10 486 10 . . 230 160 105 . 110 528 211 134 60 524 Lost Part 754 | . . . . . 28 . . . . 232 130 10 . 354 Lost Ally 40 | . . . . . . . . . . . . 10 . 30 Squads Dispatched 37 | . 3 . . . 9 . . . . 7 5 1 . 12 Investigation 16 | . 2 . . . 5 . . . . 2 4 . . 3 Extermination 14 | . . . . . 3 . . . . 4 1 1 . 5 Reinforcement 7 | . 1 . . . 1 . . . . 1 . . . 4 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Distress Signals 12 | . 4 . . . . . . . . 1 . . . 7 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 208 | . 25 . 4 . 8 7 4 . 5 46 16 20 3 70 Peak Tracking Total 11 | . 4 . 2 . 3 4 3 . 4 4 6 11 1 10 Tactical Retreats 23 | . 2 . . . . . 1 . . 2 2 4 . 12 ECM-based Alert Blocks 23 | . . . . . . . . . . . . . . 23 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Traps Triggered 10 | . 1 . . . . . . . . 4 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Disabled 4 | . . . . . . . . . . 1 . 1 . 2 Max in Single Turn 1 | . . . . . . . . . . 1 . 1 . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Accessed 42 | . 7 . . 1 11 . 1 . . 3 7 4 1 7 Terminals 17 | . 6 . . . 4 . . . . . 1 3 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 16 | . 1 . . . 5 . . . . 2 5 . . 3 Scanalyzers 3 | . . . . . 1 . . . . . . 1 . 1 Garrison Access 4 | . . . . . 1 . . . . 1 1 . . 1 Total Hacks 100 | . 19 . . 16 28 . 1 . . 3 9 7 2 15 Successful 70 | . 15 . . 16 18 . 1 . . 2 5 5 2 6 Failed 30 | . 4 . . . 10 . . . . 1 4 2 . 9 Catastrophic 5 | . 1 . . . . . . . . 1 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 45 | . 13 . . . 13 . . 2 . 2 5 3 . 7 Terminals 43 | . 18 . . . 12 . . . . . 1 5 2 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 22 | . 1 . . . 9 . . . . 2 5 . . 5 Scanalyzers 9 | . . . . . 3 . . . . . . 2 . 4 Garrison Access 9 | . . . . . 4 . . . . 1 3 . . 1 Terminal Hacks 36 | . 6 . . 16 8 . 1 . . . 1 1 2 1 Record 18 | . . . . 16 1 . . . . . . . . 1 Robot Analysis 4 | . 4 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . Reprogram Traps 2 | . . . . . 2 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Registered Prototypes 2 | . . . . . 1 . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . . 2 . 1 Retrieve Study 5 | . . . . . 2 . . . . . . 2 . 1 Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 27 | . 9 . . . 7 . . . . 2 4 2 . 3 Terminals 13 | . 8 . . . 2 . . . . . . 2 . 1 Assimilate 5 | . 3 . . . . . . . . . . 1 . 1 Botnet 7 | . 4 . . . 2 . . . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . . . 5 . . . . 2 4 . . 2 Tunnel 1 | . 1 . . . . . . . . . . . . . Fedlink 12 | . . . . . 5 . . . . 2 4 . . 1 Scraphulk 1 | . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . . . 7 . . . . 1 2 3 1 5 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 16 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 2 . . . . . . 2 . 1 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Total Allies 4 | . 1 . . . . . . . . . . 1 . 2 Largest Group 1 | . 1 1 1 1 1 . . . . . . 1 . 1 Highest-Rated Group 139 | . 10 10 10 10 10 . . . . . . 45 . 139 Highest-Rated Ally 139 | . 10 10 10 10 10 . . . . . . 45 . 139 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . . . . . . . 32 Total Damage 1663 | . . . . . . . . . . . . . . 1663 Kills 14 | . . . . . . . . . . . . . . 14 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Active Infowar (turns) 7804 | 9 855 83 306 . 1811 1012 618 907 593 311 . 3 60 1236 Optics 1578 | . . . . . . . . 643 345 . . . . 590 Sensors 5181 | . . . . . 1747 1012 618 901 592 311 . . . . IFF 72 | . . . . . 72 . . . . . . . . . Structural 1066 | . . . . . 451 6 . . . 274 . . . 335 Seismic 2231 | 9 855 83 306 . 978 . . . . . . . . . Jamming 2 | . . . . . . . . 2 . . . . . . ECM 709 | . . . . . . . . . . . . 3 60 646 Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 1 . . 2 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Turns Passed 13850 | 95 1274 83 605 2057 1814 1054 731 907 612 1964 483 282 137 1752 Spaces Moved 9597 | 55 608 33 299 991 1005 801 494 736 424 1141 656 579 211 1564 Core 73 | 18 . . . . . . . . . . 1 . . 54 Treads 2112 | 37 608 33 299 991 144 . . . . . . . . . Legs 633 | . . . . . . . . . . 627 6 . . . Wheels 4303 | . . . . . 861 801 494 736 424 514 122 . . 351 Hover 108 | . . . . . . . . . . . . . . 108 Flight 2368 | . . . . . . . . . . . 527 579 211 1051 Fastest Speed 32 | 50 160 160 160 160 105 105 120 105 105 80 34 34 32 32 Average Speed 113 | 124 160 160 160 205 153 119 120 117 126 118 47 34 32 52 Slowest Speed 240 | 160 160 160 160 240 240 120 120 120 145 170 120 37 35 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . 1 3 . 14 Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 97 11 32 62 23 71 46 79 74 30 22 15 6 34 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 6 | . 1 1 1 . 1 . . 1 1 . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 19 | . . . . 9 . 5 1 2 2 . . . . . Spaces Dug 48 | . . . . . 4 . . . 4 8 6 4 4 18 Terrain Destroyed 165 | . 3 . . . 4 . . . 4 22 6 66 4 56 Melee 36 | . . . . . 4 . . . 4 8 6 4 . 10 Projectile 44 | . . . . . . . . . . 14 . . 4 26 AOE 85 | . 3 . . . . . . . . . . 62 . 20 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac Res Res Acc Total 11688 | 75 840 63 387 1015 1197 865 611 779 468 1511 760 627 258 2232 Wait 1114 | . 164 31 59 . 88 31 104 25 24 74 33 13 23 445 Move 9548 | 54 607 32 298 990 1004 800 493 735 423 1140 653 572 210 1537 Hop 17 | . . . . . . . . . . . 1 3 . 13 Pick Up 140 | 11 12 . 6 8 22 5 . 3 . 42 5 3 2 21 Fast Attach 92 | 1 . . . 2 5 1 . 3 . 18 15 6 2 39 Attach 91 | 6 1 . 1 . 13 2 . 3 1 35 5 2 . 22 Detach 9 | . . . . . . . . . . 3 . . . 6 Swap 76 | . 8 . 1 4 9 4 5 3 5 23 2 . 2 10 Drop 105 | . 9 . 2 11 15 7 . 6 . 25 8 6 5 11 Fire 332 | 3 38 . 20 . 34 15 9 . 11 100 2 11 4 85 Melee 160 | . . . . . 7 . . 1 4 51 33 11 10 43 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . 3 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves -8/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -4/Factory (discovered 3 exits: *Res / [*Upp] / [*Ext]) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Discovered new exit (range 15) 885 | -10/Materials | Discovered new exit (range 14) 1065 | -10/Materials | Discovered new exit (range 10) 1185 | -10/Materials | Discovered new exit (range 14) 1370 | -10/Materials | Entered Mines 1370 | -10/Mines | Accompanied by 1 ally 1372 | -10/Mines | Met a Derelict bent on vengeance 1374 | -10/Mines | Learned location of Mines (-9) 1439 | -10/Mines | Discovered new exit (range 6) 1453 | -10/Mines | Entered Subcaves 1453 | -10/Subcaves | Accompanied by 1 ally 1454 | -10/Subcaves | Approached by a straggling Scientist 1797 | -10/Subcaves | Learned location of Storage (-8) 1913 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2055 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2058 | -10/Subcaves | Entered Scraptown 2058 | -8/Scraptown | Accompanied by 1 ally 2303 | -8/Scraptown | Visited Shadow of the Wyrm 2339 | -8/Scraptown | Visited The Evicted 2396 | -8/Scraptown | Visited Bundlers 2484 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2519 | -8/Scraptown | Visited Red Mages 2572 | -8/Scraptown | Visited Assassins FH 2628 | -8/Scraptown | Visited SPCMW 2663 | -8/Scraptown | Visited UFD Registry 2663 | -8/Scraptown | Registered with UFD as "Spikehacker" 2706 | -8/Scraptown | Visited Botcube Research 2741 | -8/Scraptown | Visited Supply Room 2809 | -8/Scraptown | Visited Observation Area 2948 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3113 | -8/Scraptown | Visited Junk Repository 3277 | -8/Scraptown | Visited Infowarlord's Domain 3293 | -8/Scraptown | Found Exp. Sensor Array 3362 | -8/Scraptown | Visited Scrap Suit Storage 3395 | -8/Scraptown | Visited Junk Cannon Lab 3501 | -8/Scraptown | Visited Scrapoid Pod Storage 3549 | -8/Scraptown | Visited LU-1G1's Boring Crew 3964 | -8/Scraptown | Met Optimus 3964 | -8/Scraptown | Accepted into 0bPrime 4106 | -8/Scraptown | Discovered new exit (range 5) 4115 | -8/Scraptown | Entered Factory 4115 | -6/Factory | Accompanied by 1 ally 4115 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 4292 | -6/Factory | Identified exit to Lower Caves 4669 | -6/Factory | Discovered new exit (range 14) 4984 | -6/Factory | Loaded intel: 8 recycling unit locations 5052 | -6/Factory | Learned location of Protoforge (-2) 5929 | -6/Factory | Entered Lower Caves 5931 | -6/Lower Caves | UFD Scientist delivered a prototype 5934 | -6/Lower Caves | Found Prototype Protection 5936 | -6/Lower Caves | Identified Enh. Scrap Shield 6435 | -6/Lower Caves | Learned location of 1 exit from Factory 6524 | -6/Lower Caves | Discovered new exit (range 9) 6535 | -6/Lower Caves | Identified exit to Lower Caves 6759 | -6/Lower Caves | Encountered a Warlord checkpoint 6779 | -6/Lower Caves | Learned Factory garrison access intel 6983 | -6/Lower Caves | Entered another Lower Caves area 6985 | -6/Lower Caves | Discovered new exit (range 14) 6999 | -6/Lower Caves | Identified exit to Factory 7201 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7556 | -6/Lower Caves | Encountered a Warlord checkpoint 7662 | -6/Lower Caves | Discovered new exit (range 9) 7670 | -6/Lower Caves | Identified exit to Zion 7714 | -6/Lower Caves | Entered Zion 7779 | -6/Zion | Discovered new exit (range 16) 7822 | -6/Zion | Received a hallucinogenic algorithm 7824 | -6/Zion | Ran a hallucination algorithm 7856 | -6/Zion | Ran a hallucination algorithm 7898 | -6/Zion | System corruption cleaned by Quarantine Array 7982 | -6/Zion | Found Exp. Signal Interpreter 8159 | -6/Zion | Turned away by Imprinter 8266 | -6/Zion | Found Prototype Device 8278 | -6/Zion | Build established: Skirmisher 8392 | -6/Zion | Identified Phasing AFG 8620 | -6/Zion | Identified exit to Proximity Caves 8621 | -6/Zion | Entered Proximity Caves 8658 | -5/Proximity Caves | Learned Factory garrison access intel 8695 | -5/Proximity Caves | Spotted B-75 Beast 8785 | -5/Proximity Caves | Build established: Assassin 8962 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8997 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9030 | -5/Proximity Caves | Learned location of Armory (-4) 9233 | -5/Proximity Caves | Entered Factory 9233 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9234 | -5/Factory | Identified exit to Factory 9235 | -5/Factory | Loaded intel: 4 garrison access locations 9328 | -5/Factory | Discovered new exit (range 6) 9436 | -5/Factory | Lost 3 parts (2n1u) 9575 | -5/Factory | Lost 8 parts (1p2n3u2w) 9853 | -5/Factory | Loaded intel: 8 recycling unit locations 9955 | -5/Factory | Lost 4 parts (2p2u) 10382 | -5/Factory | Build established: Hacker-Mutant 10795 | -5/Factory | Core integrity fell below 50% 10953 | -5/Factory | Lost 6 parts (1p2n1u2w) 10958 | -5/Factory | Core integrity fell below 20% 10987 | -5/Factory | System corruption reached 10% 11013 | -5/Factory | Lost 3 parts (1n2w) 11114 | -5/Factory | Discovered exit to Factory (range 10) 11136 | -5/Factory | Discovered exit to Factory (range 12) 11197 | -5/Factory | Entered another Factory area 11197 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11198 | -4/Factory | Loaded intel: 4 garrison access locations 11224 | -4/Factory | Loaded intel: 8 recycling unit locations 11421 | -4/Factory | Lost 13 parts (1p4n5u3w) 11422 | -4/Factory | Discovered new exit (range 16) 11499 | -4/Factory | Spotted B-86 Titan 11555 | -4/Factory | Discovered new exit (range 6) 11675 | -4/Factory | Discovered new exit (range 15) 11680 | -4/Factory | Identified exit to Research 11680 | -4/Factory | Entered Research 11680 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11726 | -3/Research | Spotted B-86 Titan 11944 | -3/Research | Discovered new exit (range 9) 11946 | -3/Research | Identified exit to Testing 11947 | -3/Research | Discovered new exit (range 15) 11961 | -3/Research | Identified exit to Research 11962 | -3/Research | Entered another Research area 11962 | -2/Research | Evolved 2 slots: Propulsion x2 12081 | -2/Research | Discovered new exit (range 15) 12099 | -2/Research | Identified exit to Access 12099 | -2/Research | Entered Access 12099 | -1/Access | Evolved 2 slots: Utility x2 12279 | -1/Access | Build established: Hacker-Sprinter 12585 | -1/Access | Spotted B-99 Colossus 12647 | -1/Access | Energy Cycler disabled 12677 | -1/Access | Loaded intel: 4 recycling unit locations 12799 | -1/Access | Core integrity fell below 50% 12860 | -1/Access | Lost 19 parts (2p7n7u3w) 13037 | -1/Access | Core integrity fell below 20% 13064 | -1/Access | Lost 16 parts (1p5n6u4w) 13110 | -1/Access | Scraphulk reinforcements arrived? 13301 | -1/Access | Build established: Mutant 13402 | -1/Access | Found Prototype Launcher 13403 | -1/Access | Identified Com. Tesla Bomb Launcher 13407 | -1/Access | Found Prototype Launcher 13627 | -1/Access | Lost 4 parts (4u) 13710 | -1/Access | Identified Point Singularity Launcher 13850 | -1/Access | System corruption reached 10% 13851 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 13803_ System corrupted: FCS attempts to trigger Enh. Hardcell Cannon+. 13803_ System corrupted: Enh. Hardcell Cannon+ misfires. 13811_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 13821_ Connecting with Recycling Unit... Feedback blocked by System Shield. 13821_ ALERT: Suspicious activity at Recycling Unit A004. Dispatching Investigation squad. 13824_ System corrupted: Component data lost. 13837_ The unstable cave ceiling collapses. 13846_ Slug penetrates Wall. 13847_ T-07 Excavator sends out distress signal. 13847_ ALERT: Hostile activity reported, dispatching reinforcements to area. 13848_ System corrupted: Imp. Core Shielding rejected. 13849_ Helical Railgun destroyed. 13849_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ??????????????????????????????????????######### | | ???????????????????? ############?????######### | | ????????????????## ? ############?????## # | | ????????????????## ? # * ##?????## + | | ???????????????? # ? # ##?????## # | | ???????????????? # ? # """"" !##?###### # | | ???????????????? # # ""Y"" ######### # | | ???????????????? # # @ ##### # #### | | ?????????## ??* / / % + / # | | ?????????##! # # ##### # # | | ?????????## ???? # ##### # [ # " | | ?????????###??#### # ##########?## # # " | | ??????????????## ##########?## #* # " | | ??????????#??? ????????????## # # " | | ?????????? ? ???????????? # # | | ?????????? H ????????????? #"###### | | ?????? ???????????? ########### | | ??????#### # ????????? ################## | | ??????#### # # ???????? ### ????? | | ???????? + ## #+####??# ??# ???? | | ?????????# ## #??# "?# """???? | | ?????????# ## #??# #?# """"??? | | ?????????# ## #??# #?# """"??? | | ?????????# ## #??# [% #?# """""?? | | ?????????# ## #??# = #?# """???? | | ?######### ## #??# #?? ?????? | | ?# + + """"??### ###?? ???????? | | ?# # ## """"??# #####+########## | | ?# # ## """""## | | ?# # ## """""## | | ?# # ## """""## =% | | ?# # ## """""## T * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 700 Matter Stores 699 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 16 Corruption Containment 8 Armor Coverage 1025 Resistance: KI 25 Resistance: TH 20 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 63 Melee Accuracy 8 Core Analysis 9 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 32 Defensive Hacking 20 Item Schematics ----------------- Imp. Particle Charger | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Point Defense System | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Wave Gun | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Thermic Laser | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked Impulse Thruster | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Enh. Hardcell Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Hulk Smash Loot Taster Recruitment Drive Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed SingularityMiniStreamer Manual? 0 Play Time 02:06:22 Cumulative 115.0 hours Start 2025.10.24 @ 12:40:44 End 2025.10.25 @ 04:27:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 60 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b20c9ce2-72a0-414f-b0b5-ffaf05ede8c5