Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 07:36:54 Player: Picayune Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (3549) 3549 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 7334 Bonus ------- High Alert Combat Kills 250 Cogmind --------- Core Integrity 0/850 Matter 202/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Armor Integrity Analyzer Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit Launcher Guidance Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Titanium Leg Light Armored Exoskeleton Advanced Heat Sink Improved Cooling System Improved Signal Interpreter Armor Integrity Analyzer Matter Filter EM Pulse Cannon Improved Grenade Launcher Heavy Missile Launcher Flail [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Armored Exoskeleton Treads Medium Treads Leg Light Armored Exoskeleton Utility Visual Processing Unit Device Improved Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 3 | . . 1 1 . 1 Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 91 | 6 1 22 15 24 23 Power 15 | 1 . 3 3 4 4 Engine 13 | 1 . 3 3 4 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 21 | 2 . 6 7 3 3 Treads 6 | . . 1 5 . . Leg 15 | 2 . 5 2 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 1 6 1 10 3 Device 14 | . 1 4 1 7 1 Storage 3 | 1 . 1 . 1 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 33 | 2 . 7 4 7 13 Energy Gun 13 | 2 . 4 2 1 4 Energy Cannon 5 | . . . . 2 3 Ballistic Gun 3 | . . 2 . 1 . Ballistic Cannon 4 | . . . . 2 2 Launcher 8 | . . 1 2 1 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 30 | . . 3 3 5 19 Power 9 | . . 1 1 2 5 Propulsion 6 | . . 1 2 . 3 Utility 4 | . . . . 1 3 Weapon 11 | . . 1 . 2 8 Highest Loss Streak 15 | . . 2 3 2 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 93 97 94 87 81 Engine 12 | . 14 10 14 14 10 Treads 5 | . . 5 20 7 . Leg 17 | . 28 27 13 10 19 Device 9 | . 7 14 9 8 9 Storage 7 | . 14 11 9 7 5 Processor 10 | . . 7 9 12 12 Protection 1 | . . . . . 2 Energy Gun 11 | . 28 10 16 11 8 Energy Cannon 2 | . . . . 3 5 Ballistic Gun 3 | . . 8 . 4 . Ballistic Cannon 1 | . . . . 2 2 Peak Build Rating 60 | 6 7 16 36 52 60 Average Rating 39 | 4 6 13 26 46 55 On Entrance 19 | . 6 7 15 35 52 Naked Turns 48 | . . . . . 48 Heaviest Build 68 | 13 14 25 35 61 68 Greatest Support 112 | 20 20 30 112 112 77 Greatest Overweight (x) 2 | . . 2 1 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 Average Capacity 11 | 7 8 8 10 12 14 Most Carried 15 | 6 8 10 10 15 15 Average Carried 10 | 2 7 7 9 11 13 Final Capacity 15 | 8 8 10 10 15 5 Final Carried 15 | 6 8 10 10 15 5 Class Distribution -------------------- 53% | Gunner 27% | Mutant 10% | Skirmisher 5% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1687 | 260 10 337 146 560 374 Remotely . | . . . . . . Salvage Created 3217 | . 125 592 281 645 1574 Parts 165 | . 5 43 14 35 68 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 4 | . . . . 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 77 | . 3 20 8 17 29 Guns 40 | . 3 19 2 6 10 Cannons 12 | . . . . 6 6 AOE 22 | . . 1 6 4 11 Classes Destroyed 16 | . 1 3 . 4 8 Worker 1 | . . . . . 1 Builder 3 | . . . . . 3 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 3 | . . . . 2 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 3 | . . 1 . 1 1 Swarmer 16 | . . 10 . 5 1 Grunt 33 | . 3 5 6 4 15 Duelist 1 | . . . . 1 . Protector 1 | . . . . . 1 Sentry 10 | . . 5 2 2 1 Specialist 3 | . . . . . 3 Hunter 6 | . . . . 2 4 Programmer 7 | . . . . 3 4 Best Kill Streak 13 | . 2 7 3 4 13 Combat Bots Only 10 | . 2 7 3 4 10 Max Kills in Single Turn 5 | . 1 2 2 2 5 Gunslinging 1 | . . 1 . . . Exploded 4 | . . 1 2 2 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 681 | . 19 76 39 145 402 Missed 225 | . 5 22 7 49 142 Damage Taken 7242 | . 182 697 553 1456 4354 Core 1209 | . 36 92 42 175 864 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 271 | . . . . 271 . Core Remaining (%) 85 | 100 85 77 92 75 . Volleys Fired 172 | . 13 46 11 44 58 Largest 3 | . 2 2 2 3 3 Hottest 212 | . 90 96 121 210 212 Shots Fired 434 | . 26 84 22 133 169 Gun 318 | . 26 81 15 104 92 Cannon 90 | . . . . 27 63 Launcher 26 | . . 3 7 2 14 Special . | . . . . . . Kinetic 89 | . . 32 . 44 13 Thermal 310 | . 26 42 15 87 140 Explosive 26 | . . 3 7 2 14 Electromagnetic 9 | . . 7 . . 2 Robot Hit Streak 21 | . 6 10 18 13 21 Robot Miss Streak 7 | . 4 4 1 7 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 304 | . 14 58 14 95 123 Core Hits 241 | . 7 29 19 79 107 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 1 3 . 1 6 Burn 8 | . 1 3 . 1 3 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9740 | . 202 1108 765 2189 5476 Guns 4038 | . 202 833 171 1405 1427 Cannons 1631 | . . . . 433 1198 Explosions 4013 | . . 275 594 336 2808 Melee . | . . . . . . Ramming 58 | . . . . 15 43 Kinetic 977 | . . 263 . 515 199 Thermal 4638 | . 202 500 171 1323 2442 Explosive 3950 | . . 275 594 336 2745 Electromagnetic 117 | . . 70 . . 47 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 2 4 Average Corruption 1 | . . . . 1 1 Corruption Purged 1 | . . . . 1 . Corruption Blocked . | . . . . . . Effects 25 | . . . . 21 4 Message Errors 7 | . . . . 7 . Matter Fused 5 | . . . . 3 2 Heat Flow Errors 4 | . . . . 2 2 Parts Fused 1 | . . . . 1 . Data Loss (minor) 6 | . . . . 6 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 39 | . . . . . 39 Projectiles 21 | . . . . . 21 Explosions 18 | . . . . . 18 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 87 | . . . 48 . 39 Shots 4 | . . . 2 . 2 Rammed 12 | . . . . . 12 Targets Rammed 16 | . . . . 3 13 Kicked 4 | . . . . 3 1 Crushed . | . . . . . . Highest Temperature 336 | . 336 174 53 244 222 Average Temperature 67 | . 144 59 24 57 55 Received Heat Transfer 1773 | . 105 240 306 219 903 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 1 2 Combat Hostiles 3 | . . . . 1 2 Parts Melted 23 | . 1 3 . 4 15 Heat Transferred 9009 | . 607 1383 302 2088 4629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 570 | . 95 480 408 296 570 Initial 185 | . . 39 157 185 104 Average 218 | . 53 252 264 153 317 Maximum Alert Level 2 | . . 2 2 1 2 Low Security (%) 44 | 100 100 42 15 63 15 Level 1 45 | . . 48 80 36 56 Level 2 9 | . . 8 3 . 27 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 2 1 1 9 6 Investigation 4 | . 2 . 1 1 . Extermination 5 | . . . . 3 2 Reinforcement 5 | . . 1 . 2 2 Assault 1 | . . . . . 1 Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 1 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 3 25 9 26 55 Peak Tracking Total 13 | . 2 6 3 5 13 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 8 | . 1 2 1 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 4 | . . 1 . . 3 Max in Single Turn 2 | . . 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 1 3 1 5 3 Terminals 11 | . 1 3 1 3 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 21 | . 3 5 2 8 3 Successful 8 | . 1 1 2 3 1 Failed 13 | . 2 4 . 5 2 Catastrophic 5 | . . 2 . 2 1 Database Lockouts . | . . . . . . Manual 9 | . 1 3 . 3 2 Terminals 16 | . 3 5 2 3 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 6 | . 1 1 2 1 1 Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 8 | . 1 1 1 3 2 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 44 | . . . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4563 | 74 162 870 340 1892 1225 Spaces Moved 2349 | 51 98 471 168 868 693 Core 64 | 2 . . . . 62 Treads 284 | . . . 78 206 . Legs 2001 | 49 98 471 90 662 631 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 140 50 Average Speed 145 | 117 120 126 157 170 128 Slowest Speed 360 | 120 120 260 240 360 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 17 44 19 29 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 196 | . . 19 73 14 90 Melee . | . . . . . . Projectile 11 | . . . . 5 6 AOE 185 | . . 19 73 9 84 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3146 | 62 117 665 220 1185 897 Wait 400 | . . 103 13 200 84 Move 2344 | 50 97 470 167 867 693 Hop . | . . . . . . Pick Up 66 | 6 4 11 7 22 16 Fast Attach 21 | 6 1 4 2 8 . Attach 28 | . . 2 4 6 16 Detach 2 | . . . 1 1 . Swap 42 | . . 16 9 10 7 Drop 55 | . 2 13 6 24 10 Fire 172 | . 13 46 11 44 58 Melee . | . . . . . . Ram 12 | . . . . . 12 Kick 4 | . . . . 3 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 350 | -9/Materials | Build established: Mutant 470 | -9/Materials | Discovered new exit (range 14) 639 | -9/Materials | Destroyed 7 combat bots 923 | -9/Materials | Identified exit to Mines 1036 | -9/Materials | Discovered new exit (range 12) 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1189 | -8/Materials | Lost 3 parts (1p2n) 1408 | -8/Materials | Discovered new exit (range 11) 1447 | -8/Materials | Entered Factory 1447 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1731 | -7/Factory | Build established: Skirmisher 2364 | -7/Factory | Build established: Gunner 2685 | -7/Factory | Garrison activated, responded to threat 2831 | -7/Factory | Identified exit to Factory 3049 | -7/Factory | Repaired Lgt. Armored Exoskeleton 3339 | -7/Factory | Entered another Factory area 3339 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3693 | -6/Factory | Garrison activated, responded to threat 3946 | -6/Factory | Lost 3 parts (2p1u) 4389 | -6/Factory | First assault squad dispatched 4482 | -6/Factory | Cargo convoy interrupted 4516 | -6/Factory | Released all parts (8) 4520 | -6/Factory | Core integrity fell below 50% 4530 | -6/Factory | Destroyed 10 combat bots 4547 | -6/Factory | Lost 15 parts (3p3n2u7w) 4557 | -6/Factory | Core integrity fell below 20% 4564 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Lgt. Armored Exoskeleton destroyed. Released Lrg. Storage Unit. Released Visual Processing Unit. Released Launcher Guidance Computer. Released Imp. Cooling System. Released Titanium Leg. Released Lgt. Armored Exoskeleton. Released Proton Cannon. Released Hvy. Missile Launcher. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slammed into O-24 Administrator. Connecting with DSF Access... E-15 Imp destroyed. System corrupted: Heat flow error (+259). Slammed into X-67 Chaingunner. Slammed into G-67 Veteran. Slammed into G-50 Soldier. Destabilizing: Core damaged (-17). Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#############???????????????????????? | | ?????????????# """"" ""??????????????????????? | | ?????????????? """"" "???????????????????????? | | ??????????????? 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"% #?????????? | | ########### # ## #?????????? | | #?????????? *% ????? #?????????? | | #?????????? %* ####?????? #?????????? | | #??????????# # = """"#???????????#?????????? | | #????????????# """"#?????????????????????? | | #????????????# """"#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegDeliveryPrototype Manual? 0 Play Time 01:09:41 Cumulative 26.7 hours Start 2025.02.18 @ 04:23:46 End 2025.02.18 @ 07:36:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8059635-9113-4f3d-8345-a029d6deb17f