Cogmind - Beta 14 --- EXPLORER MODE // 2025.03.20 @ 20:57:10 Player: switch Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (111) 555 Value Destroyed (4663) 4663 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-40) -40 TOTAL SCORE: 10718 Bonus ------- Follower Combat Kills 33 Friendly Fire -73 Cogmind --------- Core Integrity 337/1150 Matter 217/300 Energy 487/500 System Corruption 3% Temperature Warning (379) Movement Walking (120) Location -4/Extension Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (5) ------- Plasma Rifle Coil Gun Coil Gun Heavy Missile Launcher > --- INVENTORY (20) --- F-cell Engine F-cell Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Myomer Leg High-capacity Matter Pod (200) Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Plasma Rifle Phase Gun High-powered Shotgun KE Penetrator Mini Smartbomb Launcher Improved Remote Datajack Improved Remote Datajack Lance Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Recoil Nullifier Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Coil Gun KE Penetrator Heavy Missile Launcher > --- INVENTORY -------- F-cell Engine F-cell Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Myomer Leg High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Autogun High-powered Shotgun Coil Gun Mini Smartbomb Launcher Improved Remote Datajack Improved Remote Datajack Lance [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Plasma Rifle Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Slots Evolved 13 | . 1 . . . 4 2 2 . . 2 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . 1 1 . Utility 6 | . . . . . 2 1 1 . . 1 1 . Weapon 3 | . 1 . . . 1 . 1 . . . . . Parts Attached 106 | 8 7 7 1 . 16 16 8 1 . 10 22 10 Power 19 | 1 . 3 . . 4 3 3 . . 1 3 1 Engine 13 | 1 . 3 . . 3 1 2 . . . 2 1 Core 6 | . . . . . 1 2 1 . . 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 1 . . . 6 3 1 . . 3 8 3 Treads . | . . . . . . . . . . . . . Leg 27 | 2 1 . . . 6 3 1 . . 3 8 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 20 | 2 1 . . . 2 6 2 . . 2 5 . Device 5 | . 1 . . . . 1 . . . 2 1 . Storage 3 | 1 . . . . . 1 . . . . 1 . Processor 5 | 1 . . . . . 2 1 . . . 1 . Hackware 1 | . . . . . . . 1 . . . . . Protection 6 | . . . . . 2 2 . . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 40 | 3 5 4 1 . 4 4 2 1 . 4 6 6 Energy Gun 4 | 1 1 . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 24 | 2 2 4 . . 3 3 . 1 . 2 3 4 Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 2 | . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . 2 . 1 . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . Piercing Weapon 3 | . . . . . . . . . . 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 . Parts Lost 8 | . . . . . . 1 . . . . 3 4 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . . . . 1 . . . . 1 1 Weapon 5 | . . . . . . . . . . . 2 3 Highest Loss Streak 2 | . . . . . . 1 . . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 96 92 93 93 93 94 93 92 Engine 5 | . 12 12 12 12 5 . 2 6 6 4 3 5 Core 1 | . . . . . 3 7 3 . . . 1 . Leg 26 | . 25 25 25 25 25 26 25 25 25 27 29 30 Device 8 | . 9 12 12 12 8 6 6 6 6 11 9 7 Storage 7 | . 12 12 12 12 8 7 6 6 6 5 5 5 Processor 4 | . 2 . . . . 6 6 6 6 5 7 10 Hackware 3 | . . . . . . . 6 6 6 5 5 5 Protection 5 | . . . . . 12 8 6 6 6 5 7 5 Energy Gun 1 | . 5 . . . . . . . . . 3 9 Ballistic Gun 25 | . 29 37 30 25 28 23 25 25 25 26 21 10 Slashing Weapon 1 | . . . . . . . 6 6 6 . . . Peak Build Rating 103 | 7 10 13 12 9 31 50 63 64 64 76 100 103 Average Rating 49 | 5 9 11 10 9 23 44 59 63 63 71 86 99 On Entrance 37 | . 7 9 12 9 9 31 50 63 64 63 76 100 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 99 | 16 21 20 20 20 33 81 87 88 88 90 98 99 Greatest Support 126 | 20 20 20 20 20 48 73 74 74 74 94 126 126 Greatest Overweight (x) 2 | 2 1 . . . . 1 1 1 1 1 . . Average Overweight (x) . | . . . . . . . 1 1 1 . . . Largest Inventory Capacity 20 | 10 10 10 10 10 10 20 20 20 20 20 20 20 Average Capacity 16 | 8 10 10 10 10 10 18 20 20 20 20 20 20 Most Carried 20 | 3 10 10 10 10 10 20 20 20 20 20 20 20 Average Carried 15 | 2 8 10 10 10 9 16 17 20 19 19 18 18 Final Capacity 20 | 10 10 10 10 10 10 20 20 20 20 20 20 20 Final Carried 20 | 3 10 10 10 10 10 18 20 20 20 20 18 20 Class Distribution -------------------- 73% | Hacker-Gunner 10% | Hacker-Tank 7% | Scavenger-Gunner 6% | Hacker-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Tank | -4/Factory Scavenger-Gunner | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Matter Collected 4118 | 295 234 217 16 . 236 557 251 227 48 655 843 539 Remotely . | . . . . . . . . . . . . . Salvage Created 4558 | 93 305 108 127 . 246 712 324 264 34 897 691 757 Parts 203 | 2 21 6 3 . 8 35 20 8 3 44 22 31 Haulers Intercepted 1 | . . . . . . . . . . . 1 . Recyclers Shooed 5 | 1 1 . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 88 | . 7 2 3 . 4 13 7 6 2 14 20 10 Melee 1 | . . . 1 . . . . . . . . . Guns 83 | . 7 2 . . 4 12 7 6 2 14 20 9 Cannons 1 | . . . . . . 1 . . . . . . AOE 1 | . . . . . . . . . . . . 1 Classes Destroyed 15 | 1 3 1 1 . 1 1 1 . . 1 4 1 Worker 2 | . . . . . . . . . . 2 . . Builder 5 | . . . . . . . 1 . . 1 . 3 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . 1 . Recycler 9 | 1 1 . . . 1 2 1 . . 2 . 1 Mechanic 1 | . . . . . . . . . . . 1 . Operator 3 | . . . . . 1 . . . . 1 . 1 Watcher 8 | . 3 . . . . 2 . . . 2 . 1 Swarmer 12 | . 4 . . . . . 3 . 2 3 . . Grunt 40 | . 3 . 1 . 3 9 2 3 . 8 6 5 Sentry 10 | . . 2 . . 1 1 1 1 . . 1 3 Demolisher 1 | . . . . . . . . . . . 1 . Hunter 8 | . . . 2 . . . . . . 1 3 2 Programmer 10 | . . . . . . 3 1 2 . 2 2 . Assembled 7 | . . . . . . . . . . . 7 . Best Kill Streak 7 | 1 3 2 2 . 4 7 3 5 2 5 7 5 Combat Bots Only 7 | . 2 2 2 . 3 7 3 5 2 5 7 5 Max Kills in Single Turn 2 | 1 1 1 1 . 1 2 1 1 1 2 2 2 Gunslinging 1 | . . . . . . 1 . . . 1 1 . Exploded 1 | . . . . . . . . . . . . 1 Melee 1 | . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Hostile Shots Fired 431 | . 27 6 . . 9 54 27 37 16 38 124 93 Missed 122 | . 6 3 . . 2 23 9 10 5 15 29 20 Damage Taken 4771 | . 150 26 . . 68 454 156 320 105 271 1795 1426 Core 945 | . 24 9 . . . 26 9 35 18 11 442 371 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 3 | . . . . . . 3 . . . . . . Ignored by Resistances 2407 | . 98 16 . . 41 273 96 190 65 160 825 643 Core Remaining (%) 95 | 100 . . . 86 100 96 . . 92 98 . . Volleys Fired 180 | 4 23 2 . . 7 22 9 10 2 30 41 30 Largest 5 | 2 3 3 . . 4 4 4 4 4 5 5 5 Hottest 252 | 60 105 64 . . 89 121 105 113 113 138 236 252 Shots Fired 705 | 8 64 6 . . 22 82 36 41 9 142 178 117 Gun 687 | 8 64 6 . . 22 72 36 41 9 142 178 109 Cannon 10 | . . . . . . 10 . . . . . . Launcher 8 | . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . Kinetic 619 | 7 51 6 . . 22 82 36 41 9 142 162 61 Thermal 77 | . 13 . . . . . . . . . 16 48 Explosive 8 | . . . . . . . . . . . . 8 Electromagnetic 1 | 1 . . . . . . . . . . . . Robot Hit Streak 37 | 7 25 22 . . 17 9 13 31 13 37 35 21 Robot Miss Streak 7 | . 1 1 . . 1 7 3 3 5 7 3 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 8 | . 1 . . . . 1 . 1 . 1 4 . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . 1 1 . Shots Hit Robots 535 | 7 48 6 5 . 22 62 26 32 8 103 136 80 Core Hits 506 | 2 21 4 1 . 13 66 42 37 8 116 144 52 Critical Kills 3 | . . . 1 . . 1 . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 6 | . . . 2 . . 1 . . . . 1 2 Burn 2 | . . . . . . . . . . . . 2 Destroy 2 | . . . . . . 1 . . . . 1 . Smash 2 | . . . 2 . . . . . . . . . Melee Attacks 18 | . 5 . 5 . 1 . 2 1 . 3 . 1 Impact 11 | . 5 . 5 . 1 . . . . . . . Slashing 3 | . . . . . . . 2 1 . . . . Piercing 4 | . . . . . . . . . . 3 . 1 Sneak Attacks 9 | . . . 5 . 1 . 2 . . . . 1 Combat Hostiles 5 | . . . 5 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12543 | 80 583 65 223 . 545 1297 732 958 149 2314 3096 2501 Guns 10979 | 80 567 61 . . 418 1236 573 885 149 2291 3051 1668 Cannons 47 | . . . . . . 47 . . . . . . Explosions 782 | . . . . . . . . . . . . 782 Melee 633 | . . . 223 . 127 . 159 73 . . . 51 Ramming 102 | . 16 4 . . . 14 . . . 23 45 . Kinetic 9753 | 65 371 61 . . 418 1283 573 885 149 2291 2808 849 Thermal 1258 | . 196 . . . . . . . . . 243 819 Explosive 782 | . . . . . . . . . . . . 782 Electromagnetic 15 | 15 . . . . . . . . . . . . Impact 350 | . . . 223 . 127 . . . . . . . Slashing 232 | . . . . . . . 159 73 . . . . Piercing 51 | . . . . . . . . . . . . 51 Highest Corruption 3 | . 1 1 1 1 . 3 . 1 1 . 3 3 Average Corruption 1 | . 1 1 1 1 . 1 . 1 1 . 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 51 | . 2 6 2 1 . 4 . 11 4 . 6 15 Message Errors 12 | . . 4 1 . . 3 . . . . 1 3 Matter Fused 9 | . . 1 . . . 1 . 3 1 . 1 2 Heat Flow Errors 5 | . 1 . . . . . . 1 1 . . 2 Energy Discharges 2 | . . 1 . . . . . 1 . . . . Parts Rejected 2 | . . . . . . . . . . . 2 . Data Loss (minor) 10 | . 1 . 1 1 . . . . 1 . 2 4 Data Loss (major) 2 | . . . . . . . . 2 . . . . Misfires 5 | . . . . . . . . 2 1 . . 2 Alerts 1 | . . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 212 | . . . 88 . 87 1 . . . . 5 31 Projectiles 1 | . . . . . . 1 . . . . . . Explosions 31 | . . . . . . . . . . . . 31 Melee 180 | . . . 88 . 87 . . . . . 5 . Knockbacks 2 | . . . . . . 2 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . . 228 . . . . . . Shots 4 | . . . . . . 4 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 9 | . 2 1 . . . 1 . . . 3 2 . Kicked 9 | . 2 1 . . . 1 . . . 3 2 . Crushed . | . . . . . . . . . . . . . Highest Temperature 727 | . 304 6 . . 57 378 116 303 231 230 567 727 Average Temperature 122 | . 102 3 . . 25 107 57 123 94 73 145 195 Received Heat Transfer 1043 | . 63 18 . . 54 114 42 99 . 57 382 214 Effects 33 | . . . . . . . . . . . 12 21 Energy Bleed 2 | . . . . . . . . . . . 1 1 Interference 11 | . . . . . . . . . . . 5 6 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (minor) 4 | . . . . . . . . . . . 2 2 Damage (major) 7 | . . . . . . . . . . . 2 5 Damage (core) 4 | . . . . . . . . . . . 2 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Parts Fried 2 | . . . 1 . 1 . . . . . . . Impact Corruptions 5 | . . . 3 . 1 . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 1 2 Heat Transferred 3044 | . 444 . . . . . . . . . 550 2050 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Peak Influence 343 | 5 204 55 . . 75 180 150 . . 224 326 343 Initial 80 | . 2 . . . . . 10 . . . 80 54 Average 63 | 1 67 18 . . 35 29 66 . . 77 136 132 Maximum Alert Level 1 | . 1 . . . . . . . . 1 1 1 Low Security (%) 95 | 100 98 100 . 100 100 100 100 . . 91 80 88 Level 1 4 | . 1 . . . . . . . . 8 19 11 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 1 5 1 . . 2 3 3 Investigation 5 | . . . . . 1 1 . . . . 2 1 Extermination 6 | . . . . . . 3 1 . . 1 1 . Reinforcement 4 | . . . . . . 1 . . . 1 . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Distress Signals 4 | . . . . . . . . . . . 3 1 Communications Jammed 7 | . . . . . . . . . . 7 . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 120 | . 13 2 . . 5 18 7 6 2 19 35 13 Peak Tracking Total 8 | . 4 2 . . 3 6 3 5 2 4 8 5 Tactical Retreats 7 | . 1 . . . . . 1 . . 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Traps Triggered 5 | . 2 . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Machines Disabled 4 | . . . . . . 4 . . . . . . Max in Single Turn 4 | . . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Machines Accessed 21 | . 4 1 1 . 5 4 . 1 . 3 1 1 Terminals 18 | . 4 . . . 5 4 . . . 3 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 69 | . 8 1 23 . 15 8 . 1 . 8 2 3 Successful 46 | . 6 1 23 . 7 3 . 1 . 3 1 1 Failed 23 | . 2 . . . 8 5 . . . 5 1 2 Catastrophic 2 | . . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . . 1 1 . . . . . 1 Terminals 44 | . 8 . . . 15 8 . . . 8 2 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 46 | . 6 1 23 . 7 3 . 1 . 3 1 1 Record 23 | . . . 23 . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . . . Open Door 3 | . . 1 . . . . . 1 . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . Alert Level 2 | . 1 . . . 1 . . . . . . . Unreport Threat 5 | . 1 . . . 2 1 . . . 1 . . Locate Traps 3 | . 1 . . . 1 . . . . 1 . . Disarm Traps 1 | . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 5 4 . . . 3 . 1 Full Trace Events 4 | . . . . . 2 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Total Allies 2 | . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . Highest-Rated Group 43 | . . . . 43 43 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . . . . . Total Damage 64 | . . . . . 64 . . . . . . . Kills 1 | . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Turns Passed 8491 | 72 898 679 247 175 404 1342 912 878 598 1173 600 513 Spaces Moved 4628 | 36 471 542 194 142 268 678 383 425 300 611 275 303 Core 9 | 9 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 4619 | 27 471 542 194 142 268 678 383 425 300 611 275 303 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 126 197 197 197 122 120 120 Average Speed 149 | 131 120 120 120 120 122 179 197 197 197 138 120 120 Slowest Speed 197 | 190 190 120 120 120 126 197 197 197 197 196 121 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 66 74 58 49 33 21 17 53 51 19 8 39 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 5 | . . 2 . . . . . 1 2 . . . Spaces Dug 5 | . 2 . . . . . . . . 3 . . Terrain Destroyed 145 | . 2 . . . . 46 . . . 3 2 92 Melee 5 | . 2 . . . . . . . . 3 . . Projectile 6 | . . . . . . . . . . . 2 4 AOE 134 | . . . . . . 46 . . . . . 88 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Total 5726 | 50 746 568 199 146 328 752 514 441 303 861 444 374 Wait 662 | . 225 11 . 5 20 13 106 2 . 184 79 17 Move 4616 | 35 470 541 193 141 267 677 382 424 299 610 274 303 Hop . | . . . . . . . . . . . . . Pick Up 63 | 2 8 . . . 8 11 4 1 1 10 12 6 Fast Attach 23 | 8 4 1 . . 2 3 . . . 2 3 . Attach 19 | . . . . . 3 2 2 . . 2 8 2 Detach 5 | 1 1 . . . . 1 . . . . 2 . Swap 64 | . 3 6 1 . 11 11 6 1 . 6 11 8 Drop 63 | . 5 6 . . 9 11 3 2 1 11 12 3 Fire 180 | 4 23 2 . . 7 22 9 10 2 30 41 30 Melee 18 | . 5 . 5 . 1 . 2 1 . 3 . 1 Ram . | . . . . . . . . . . . . . Kick 9 | . 2 1 . . . 1 . . . 3 2 . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Weapon x1 440 | -10/Materials | Identified exit to Mines 440 | -10/Materials | Discovered exit to Mines (range 9) 490 | -10/Materials | Build established: Hacker-Gunner 733 | -10/Materials | Identified exit to Materials 733 | -10/Materials | Discovered exit to Materials (range 4) 971 | -10/Materials | Entered Mines 1075 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1076 | -10/Mines | Identified exit to Exiles 1076 | -10/Mines | Discovered exit to Exiles (range 5) 1143 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1201 | -10/Mines | Found a hidden stash of uninstalled traps 1210 | -10/Mines | Discovered exit to Materials (range 10) 1247 | -10/Mines | Discovered exit to Materials (range 8) 1298 | -10/Mines | Found the Drone Emporium 1650 | -10/Mines | Entered Exiles 1650 | -10/Exiles | Found Exiles lab destroyed 1668 | -10/Exiles | Identified exit to Mines 1668 | -10/Exiles | Discovered exit to Mines (range 15) 1842 | -10/Exiles | Learned location of Zion (-7) 1888 | -10/Exiles | Discovered exit to Mines (range 10) 1897 | -10/Exiles | Entered Mines 1898 | -9/Mines | Assembled infested the area 1903 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1991 | -9/Mines | Met a Derelict bent on vengeance 2061 | -9/Mines | Identified exit to Materials 2061 | -9/Mines | Discovered exit to Materials (range 9) 2070 | -9/Mines | Build established: Hacker-Mutant 2072 | -9/Mines | Entered Materials 2072 | -8/Materials | Accompanied by 2 allies 2072 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2077 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2281 | -8/Materials | Identified exit to Factory 2281 | -8/Materials | Discovered exit to Factory (range 16) 2398 | -8/Materials | Build established: Hacker-Tank 2476 | -8/Materials | Entered Factory 2476 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3167 | -7/Factory | Build established: Hacker-Gunner 3650 | -7/Factory | Destroyed 7 combat bots 3777 | -7/Factory | Identified exit to Factory 3777 | -7/Factory | Discovered exit to Factory (range 12) 3818 | -7/Factory | Entered another Factory area 3818 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4706 | -6/Factory | Identified exit to Lower Caves 4706 | -6/Factory | Discovered exit to Lower Caves (range 11) 4730 | -6/Factory | Entered Lower Caves 4742 | -6/Lower Caves | Learned Factory stockpile data 5211 | -6/Lower Caves | Learned Factory emergency access door positions 5567 | -6/Lower Caves | Identified exit to Lower Caves 5567 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 5608 | -6/Lower Caves | Entered another Lower Caves area 5796 | -6/Lower Caves | Learned Factory terminal intel 5904 | -6/Lower Caves | Encountered a Warlord checkpoint 5912 | -6/Lower Caves | Learned Factory trap positions 6184 | -6/Lower Caves | Identified exit to Factory 6184 | -6/Lower Caves | Discovered exit to Factory (range 11) 6206 | -6/Lower Caves | Entered Factory 6206 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6207 | -5/Factory | Loaded intel: 101 trap records 6210 | -5/Factory | Loaded intel: 26 terminal locations 7188 | -5/Factory | Identified exit to Factory 7188 | -5/Factory | Discovered exit to Factory (range 14) 7379 | -5/Factory | Entered another Factory area 7379 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7391 | -4/Factory | Found Prototype Launcher 7391 | -4/Factory | Identified Mni. Smartbomb Launcher 7541 | -4/Factory | Destroyed 7 combat bots 7976 | -4/Factory | Identified exit to Extension 7976 | -4/Factory | Discovered exit to Extension (range 5) 7979 | -4/Factory | Entered Extension 8222 | -4/Extension | Build established: Scavenger-Gunner 8416 | -4/Extension | Core integrity fell below 50% 8477 | -4/Extension | Spotted B-86 Titan 8492 | -4/Extension | Self-destructed Last Messages --------------- 08422_ Overheating: Myomer Leg damaged (-63). 08422_ Overheating: Hvy. Missile Launcher damaged (-23). 08423_ Acquired 10 matter. 08424_ Acquired 2 matter. 08425_ F-cell Engine broken. 08425_ Overheating: Short circuit. 08425_ Recoil Nullifier destroyed. 08426_ Overheating: Core damaged (-207). 08426_ Acquired 3 matter. 08429_ Acquired 98 matter. 08449_ H3AANDY1=VD7%NLITTQUWZCL 08464_ System corrupted: Component data lost. 08474_ Slug penetrates Wall. 08479_ Slug penetrates B-86 Titan. 08482_ Knocked back. 08482_ Slug penetrates B-86 Titan. 08483_ Acquired 6 matter. 08485_ Plasma Rifle destroyed. 08486_ Slug penetrates B-86 Titan. 08491_ Overheating: Core Analyzer damaged (-15). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????#####??? #???????????????????? | | ################ ???? #???????????????????? | | ###### #???????????????????? | | # #???????????????????? | | # # ??????????????????????? | | ## ###+##????????????????????? | | ### #%|* #########????????????? | | [ !%=%= BB ;#????????????? | | =[ = #@!=;BB;;;*##????????????? | | *[ [% ## ## ###;!;#????????????? | | ! ## #?????# #?????????????? | | ######"# # ## #?????# #?????????????? | | #????### # # ## #?????#=#?????????????? | | #??????############ #?????# #?????????????? | | #?????????????????# #?????# #?????????????? | | #?????????????????# #?????# #?????????????? | | ########?????????????????# #?????# #?????????????? | | ????????????????????????## ##????# #?????????????? | | ????????????????????????# #????# #?????????????? | | ????????????????????????# #????# #?????????????? | | ????????????????????????# #????# #?????????????? | | ????????????????????????#####????# "?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? % ?????????????? | | ?????????????????????????????????% #?????????????? | | ????????????????????????????????? % ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 65 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumGammaGravjet Manual? 0 Play Time 01:46:06 Cumulative 21.6 hours Start 2025.03.20 @ 18:37:29 End 2025.03.20 @ 20:57:10 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9f95e12-20b6-4458-b655-8bef85f9404c