Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.17 @ 23:29:31 Player: leiavoia Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (97) 485 Value Destroyed (3951) 3951 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (563) 563 TOTAL SCORE: 14459 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 97 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -454 Cogmind --------- Core Integrity 0/1600 Matter 330/450 Energy 321/600 System Corruption 17% Temperature Cool (0) Movement Hovering (66) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Energy Well Large Matter Pod Spectral Analyzer Advanced Target Analyzer Advanced Transmission Jammer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Hacking Suite Advanced System Shield Mini Drone Bay > --- WEAPON ----------- Tesla Rifle Tesla Rifle Quantum Rifle Enhanced Nova Cannon Railgun Heavy Gauss Cannon > --- INVENTORY -------- Light Quantum Reactor Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Advanced Energy Well Large Matter Pod Advanced Transmission Jammer Long-range Tractor Beam Transdimensional Reconstructor Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon CR-A16's Pointy Stick [Rating: 173] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Makeshift Armor Plating Weapon Advanced Assault Cannon Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 4 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 1 1 . . . . 1 . . . . 1 1 . Utility 8 | . . . . . 2 1 . . . 3 . . . . . . 1 1 Weapon 4 | . . . . . 1 . . . . 1 . . . . . 1 . 1 Parts Attached 241 | 2 1 . 1 14 29 8 6 5 6 4 23 3 12 11 1 39 23 53 Power 25 | . . . 1 1 2 . 1 1 . . 4 1 1 2 . 3 3 5 Engine 7 | . . . 1 1 1 . . 1 . . 1 1 . . . . 1 . Core 9 | . . . . . 1 . 1 . . . 3 . 1 1 . . 1 1 Reactor 9 | . . . . . . . . . . . . . . 1 . 3 1 4 Propulsion 58 | . . . . 6 8 4 . 1 . . 7 1 1 . . 4 4 22 Treads 18 | . . . . 2 3 3 . 1 . . 1 . . . . . . 8 Leg 8 | . . . . 2 5 1 . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . Hover 30 | . . . . . . . . . . . 6 1 1 . . 4 4 14 Flight . | . . . . . . . . . . . . . . . . . . . Utility 86 | 1 1 . . 4 8 1 3 2 3 3 7 . 9 7 . 14 10 13 Device 39 | 1 . . . 1 6 . 1 1 1 1 . . 6 1 . 8 3 9 Storage 7 | . 1 . . 1 . . . . . . 1 . . 1 . . . 3 Processor 10 | . . . . 1 . . . . 2 1 1 . 1 . . 1 3 . Hackware 5 | . . . . . 1 . . . . . 2 . . . . 1 . 1 Protection 25 | . . . . 1 1 1 2 1 . 1 3 . 2 5 . 4 4 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 72 | 1 . . . 3 11 3 2 1 3 1 5 1 1 2 1 18 6 13 Energy Gun 16 | . . . . 1 4 1 . . . . . 1 . . . 5 1 3 Energy Cannon 8 | . . . . . . . . 1 . . . . . 1 . 2 . 4 Ballistic Gun 9 | 1 . . . . 3 1 . . . . 1 . . 1 . 1 1 . Ballistic Cannon 21 | . . . . 1 2 . 2 . 1 . 2 . . . . 6 3 4 Launcher 3 | . . . . . 1 . . . 1 . . . . . 1 . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . 1 1 . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . 2 . . . . 2 1 2 Special Melee Weapon 3 | . . . . . . . . . . . . . 1 . . 2 . . Unidentified Prototypes 13 | . . . . . 2 1 . 1 . . . . . 5 . 2 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . 4 Parts Lost 73 | . . . . 4 6 . 6 . . . 2 . 1 . . 12 10 32 Power 12 | . . . . 1 1 . 2 . . . . . 1 . . 2 2 3 Propulsion 19 | . . . . 1 2 . 1 . . . . . . . . 2 3 10 Utility 19 | . . . . 1 1 . 1 . . . 2 . . . . 2 2 10 Weapon 23 | . . . . 1 2 . 2 . . . . . . . . 6 3 9 Highest Loss Streak 21 | . . . . 4 2 . 2 . . . 2 . 1 . . 6 8 21 Average Slot Usage (%) 95 | . 100 100 100 99 97 95 98 92 100 99 96 100 95 90 98 88 89 83 Engine 4 | . 14 14 14 13 3 7 1 . 7 5 5 5 3 . . . 1 . Core 2 | . . . . . 5 . 5 . . . 2 5 6 10 10 5 . 3 Treads 12 | . . . . 4 1 27 29 29 30 23 11 . . . . . . 1 Leg 5 | . 28 28 28 15 18 2 . . . . . . . . . . . . Wheel 1 | . . . . 8 6 . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 14 26 26 26 26 19 23 21 Device 10 | . 14 14 14 1 15 15 13 15 15 16 9 5 5 1 . 3 5 4 Storage 7 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 5 5 4 4 4 Processor 6 | . . . . 11 3 . . . 5 11 10 10 12 15 15 13 15 19 Hackware 6 | . . . . . 1 7 7 7 7 5 9 10 10 10 10 13 8 9 Protection 4 | . . . . 1 5 2 7 6 1 5 5 10 3 4 10 1 3 . Energy Gun 6 | . . . . 10 17 15 7 7 . . . 1 5 . . 2 5 6 Energy Cannon 1 | . . . . . . . . . 7 5 4 . . 2 3 2 . . Ballistic Gun 5 | . 28 28 28 8 4 5 . . . . 3 5 5 2 5 3 . 2 Ballistic Cannon 5 | . . . . 1 3 . 13 13 7 5 6 8 1 . . 2 8 1 Piercing Weapon 1 | . . . . . . . . . . . . 5 5 5 1 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 28 28 28 51 65 63 78 69 69 71 76 67 62 56 62 83 97 83 Greatest Support 215 | 20 20 20 20 40 60 110 110 80 110 110 140 52 52 52 52 77 88 215 Greatest Overweight (x) 3 | . 1 1 1 2 3 . . 1 . . 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 . 1 . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 Average Capacity 17 | 8 13 15 15 16 20 20 20 20 20 20 17 15 15 15 15 15 15 14 Most Carried 20 | 6 11 13 15 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 Average Carried 16 | 6 8 11 13 15 19 19 19 19 19 17 17 15 14 14 15 14 14 12 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 15 15 15 15 15 15 15 5 Final Carried 20 | 6 11 13 15 20 20 20 20 20 20 20 15 15 15 15 15 12 14 . Class Distribution -------------------- 32% | Mutant 12% | Hacker-Mutant 11% | Scavenger-Mutant 7% | Derelict-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Tank 3% | Hacker-Gunner 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Assassin | -5/Factory Derelict-Skirmisher | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4979 | 250 90 36 . 391 503 150 310 57 200 21 262 172 300 116 97 436 623 965 Remotely 501 | . . . . . . . . . . . . . 4 . . . . 497 Salvage Created 4573 | 133 134 36 . 101 726 58 336 . 395 15 294 85 117 426 160 230 649 678 Parts 199 | 6 12 3 . . 37 9 8 . 21 2 14 4 4 7 2 12 22 36 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . . . . . . . . . . 1 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 10 4 17 . . . 4 3 . . . . Prevented 3 | . . . . . . . . . . . . . 1 . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 84 | . 4 2 . 6 17 1 9 . 11 . 8 . 2 . 4 5 4 11 Guns 40 | . 4 2 . 4 12 1 6 . . . 2 . 1 . . 2 1 5 Cannons 21 | . . . . 2 2 . 3 . 2 . 2 . . . . 2 3 5 AOE 18 | . . . . . 3 . . . 6 . 4 . 1 . 3 1 . . Classes Destroyed 13 | 2 3 . . 1 2 3 1 . . . . 1 . . . . . . Worker 2 | . . . . . . 1 . . . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycler 8 | 1 . . . . 3 . . . . . 1 . . . . . 3 . Operator 2 | . . . . . . 1 . . . 1 . . . . . . . . Swarmer 30 | . 3 2 . . 5 . 2 . 4 . 5 . 2 . 4 1 . 2 Grunt 18 | . 1 . . . 10 . 1 . 4 . . . . . . . . 2 Brawler 3 | . . . . . . . 3 . . . . . . . . . . . Duelist 4 | . . . . . 1 . 1 . 1 . . . 1 . . . . . Sentry 6 | . . . . . 1 . 1 . . . 1 . . . . . 2 1 Programmer 18 | . . . . . . 1 1 . 2 . 2 . . . . 4 2 6 Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . Thug 2 | . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 7 | 2 3 1 . 4 7 1 5 . 4 1 3 . 1 . 3 2 2 5 Combat Bots Only 7 | . 3 1 . 4 7 1 5 . 4 . 3 . 1 . 3 2 2 5 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 1 . 3 1 2 1 1 . 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 3 . 2 . 1 . 2 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 14368 | . 135 110 . 694 806 32 1504 . 404 . 777 73 318 . 346 2313 1609 5247 Core 2364 | . 42 28 . 129 84 . 25 . 66 . 40 . . . 22 184 237 1507 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 20 84 . . . 87 100 . . . . 94 85 83 . Volleys Fired 268 | 5 24 7 . 26 46 3 22 1 13 2 22 . 4 . 9 24 18 42 Largest 5 | 2 2 2 . 2 3 3 3 1 3 2 4 . 2 . 2 4 5 5 Hottest 379 | 40 40 40 . 165 178 153 151 48 186 138 242 . 124 . 140 282 319 379 Shots Fired 619 | 10 48 14 . 47 101 9 60 1 30 3 52 . 8 . 11 52 53 120 Gun 345 | 10 48 14 . 31 80 9 32 . . . 16 . 8 . 1 20 16 60 Cannon 244 | . . . . 10 19 . 28 1 25 3 27 . . . 2 32 37 60 Launcher 24 | . . . . . 2 . . . 5 . 9 . . . 8 . . . Special 6 | . . . . 6 . . . . . . . . . . . . . . Kinetic 362 | 10 48 14 . 27 34 3 36 1 15 2 30 . 4 . 1 34 41 62 Thermal 195 | . . . . 20 65 6 24 . 10 1 13 . 4 . 2 13 5 32 Explosive 16 | . . . . . 2 . . . 5 . 9 . . . . . . . Electromagnetic 46 | . . . . . . . . . . . . . . . 8 5 7 26 Robot Hit Streak 17 | 9 11 3 . 10 8 4 15 . 6 6 10 . 7 . 2 7 11 17 Robot Miss Streak 7 | 1 2 2 . 5 7 2 3 . 6 1 2 . 1 . 2 4 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 419 | 9 29 6 . 31 83 8 46 . 13 2 31 2 13 7 5 27 37 70 Core Hits 280 | 4 8 2 . 29 97 11 22 . 17 1 20 2 5 5 6 8 17 26 Critical Kills 7 | . . . . . 1 . . . 3 . . . 1 . . 1 . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . 1 . 2 . . 2 . 1 Critical Strikes 22 | . . . . 2 1 . 1 . 3 1 1 . 3 . . 5 . 5 Burn 1 | . . . . 1 . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . 3 . . . . . . . . . Destroy 10 | . . . . . 1 . . . . . 1 . 3 . . 3 . 2 Blast 8 | . . . . 1 . . 1 . . 1 . . . . . 2 . 3 Melee Attacks 123 | . . . . . 1 2 . . 1 2 6 2 7 7 . 35 26 34 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . 1 2 . . 1 2 1 . . . . . . . Piercing 116 | . . . . . . . . . . . 5 2 7 7 . 35 26 34 Sneak Attacks 11 | . . . . . . . . . . . . 2 . . . . 9 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11959 | 116 419 73 . 429 1373 136 1003 . 801 49 1264 206 186 720 321 866 1689 2308 Guns 4541 | 116 419 73 . 306 863 136 482 . . . 263 . 177 . . 325 304 1077 Cannons 3916 | . . . . 71 292 . 521 . 384 49 459 . . . . 531 483 1126 Explosions 1498 | . . . . . 218 . . . 417 . 542 . . . 321 . . . Melee 1946 | . . . . . . . . . . . . 206 9 720 . 10 902 99 Ramming 6 | . . . . . . . . . . . . . . . . . . 6 Kinetic 4642 | 116 419 73 . 198 416 34 625 . 118 49 511 . 93 . . 434 511 1045 Thermal 3203 | . . . . 231 739 102 378 . 266 . 211 . 84 . . 258 171 763 Explosive 1177 | . . . . . 218 . . . 417 . 542 . . . . . . . Electromagnetic 985 | . . . . . . . . . . . . . . . 321 164 105 395 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1946 | . . . . . . . . . . . . 206 9 720 . 10 902 99 Highest Corruption 17 | . . . . . . . 2 2 2 . 8 8 8 8 10 13 . 17 Average Corruption 6 | . . . . . . . 2 2 1 . 7 8 8 8 9 5 . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . . . 3 2 5 . 4 10 18 7 12 4 . 15 Message Errors 15 | . . . . . . . 2 . 2 . . 1 3 1 3 2 . 1 Matter Fused 21 | . . . . . . . . . . . 1 7 3 4 2 1 . 3 Heat Flow Errors 5 | . . . . . . . . . . . 1 1 3 . . . . . Energy Discharges 17 | . . . . . . . . 2 2 . 1 . 6 1 1 . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . 1 . . . . 1 1 . 3 . . 1 Data Loss (major) 4 | . . . . . . . . . . . . . 2 1 . . . 1 Misfires 3 | . . . . . . . . . . . 1 . . . 1 . . 1 Alerts 2 | . . . . . . . . . . . . . . . 1 1 . . Misdirections 2 | . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 3 | . . . . . . . . . 1 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 619 | . . . . . 13 . . . 2 . 56 . . 92 . 37 407 12 Projectiles 120 | . . . . . 13 . . . 2 . 13 . . . . 37 43 12 Explosions 43 | . . . . . . . . . . . 43 . . . . . . . Melee 456 | . . . . . . . . . . . . . . 92 . . 364 . Knockbacks 25 | . . . . . 1 . . . 1 . 4 . . . . 4 4 11 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . 1 . . . 1 . 4 . . . . 3 4 9 Secondary 3 | . . . . . . . . . . . . . . . . 1 . 2 Self-Inflicted Damage 146 | . . . . . 7 . . . 29 . 60 . . . 44 . . 6 Shots 7 | . . . . . 1 . . . 1 . 3 . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 531 | . . . . 295 531 42 332 . 247 . 463 179 312 . 49 324 478 371 Average Temperature 132 | . . . . 74 165 21 133 . 80 . 175 94 83 . 11 148 180 122 Received Heat Transfer 1080 | . 30 . . 20 423 . 216 . 72 . 81 9 18 . 37 39 36 99 Effects 48 | . . . . . 24 . 2 . . . 6 . 1 . . 1 11 3 Shutdowns 10 | . . . . . 2 . . . . . 2 . . . . . 5 1 Energy Bleed 6 | . . . . . 3 . . . . . . . . . . 1 1 1 Interference 13 | . . . . . 1 . 2 . . . 3 . 1 . . . 5 1 Matter Decay 2 | . . . . . 2 . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . 1 . . . . . . . Damage (major) 14 | . . . . . 14 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . 1 Parts Fried 7 | . . . . . . . . . . . . . . . 4 . . 3 Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 . 1 Robots Melted 4 | . . . . 1 . . . . 3 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . . . . . . Parts Melted 9 | . . . . 1 . . . . 4 . 2 . . . . . . 2 Heat Transferred 4531 | . . . . 720 935 127 677 . 350 . 300 . 111 . . 296 275 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 434 | 15 131 136 . . 296 194 . . . 11 330 . . . . 236 434 390 Initial 148 | . 9 51 . . . 81 . . . . 4 . . . . 111 51 148 Average 106 | 6 55 102 . . 121 91 . . . 2 175 . . . . 89 204 230 Maximum Alert Level 2 | . . . . . 1 . . . . . 1 . . . . 1 2 1 Low Security (%) 83 | 100 100 100 . 100 91 100 . . . 100 50 . . . . 95 42 48 Level 1 15 | . . . . . 8 . . . . . 49 . . . . 4 47 51 Level 2 . | . . . . . . . . . . . . . . . . . 9 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 5 2 . . . 2 1 . . . . 3 4 2 Investigation 2 | . . . . . 1 . . . . . 1 . . . . . . . Extermination 4 | . . . . . . . . . . . . . . . . 2 1 1 Reinforcement 12 | . 2 . . . 1 2 . . . 2 . . . . . 1 3 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 11 | . 1 . . . . . . . . . 2 . . . . 1 7 . Communications Jammed 6 | . . . . . . . . . . . . . . . . . 5 1 Distress Signals 6 | . . . . . . . . . . . . . . . . . 5 1 Times Spotted 221 | . 9 5 . 18 22 9 11 . 11 1 13 1 21 . 11 28 25 36 Peak Tracking Total 14 | . 3 3 . 14 6 3 9 . 4 1 5 1 8 . 4 10 10 9 Tactical Retreats 33 | . . 2 . 2 1 1 . . . . 2 1 7 . 3 4 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 2 | . . . . . . . . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 9 | . . . . . . . . . . . 4 . . . . 1 2 2 Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 40 | . 1 . 2 1 7 3 1 . . . 3 2 1 4 . 9 2 4 Terminals 18 | . . . . . 5 1 . . . . 3 1 . . . 5 1 2 Fabricators 4 | . . . . . . 1 . . . . . . . . . 3 . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . 1 1 Total Hacks 114 | . 1 . 8 1 24 6 1 . . . 5 2 1 17 . 33 7 8 Successful 78 | . 1 . 8 1 15 5 1 . . . 1 2 1 17 . 21 2 3 Failed 36 | . . . . . 9 1 . . . . 4 . . . . 12 5 5 Catastrophic 7 | . . . . . . 1 . . . . 2 . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 1 . 3 2 . . . . 1 . . . . 13 3 1 Terminals 53 | . . . . . 13 2 . . . . 5 1 . . . 25 4 3 Fabricators 10 | . . . . . . 3 . . . . . . . . . 7 . . Repair Stations 9 | . . . . . 8 . . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 . . . . . . . . . . . 3 3 Terminal Hacks 55 | . . . 8 1 6 1 1 . . . 1 2 1 17 . 16 . 1 Record 14 | . . . 7 . . . . . . . . 1 . 5 . 1 . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 7 | . . . . . 2 . . . . . . . . 4 . 1 . . Prototype ID Bank 5 | . . . . . . . . . . . . . . 4 . 1 . . Open Door 4 | . . . . 1 . . 1 . . . . 1 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . 1 . 1 Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . 1 . . Registered Components 2 | . . . . . 1 . . . . . . . . . . 1 . . Zone Layout 4 | . . . . . . 1 . . . . . . . . . 3 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . 1 1 Seal Access 3 | . . . . . 1 . . . . . . . . . . . 1 1 Unauthorized Hacks 9 | . . . . . 2 2 . . . . . . . . . 4 1 . Terminals 5 | . . . . . 2 . . . . . . . . . . 2 1 . Assimilate 3 | . . . . . 2 . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . 1 . . Fabricators 4 | . . . . . . 2 . . . . . . . . . 2 . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . Fabnet 3 | . . . . . . 1 . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 5 2 . . . . 3 . . . . 7 1 4 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 15 . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . . . . . Time 108 | . . . . . 108 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 1 . . . . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 3 1 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . 3 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . 3 1 1 . . . . . . 6 2 Autooverrided 4 | . . . . . . . . . . . . . . . . . 3 1 Robots Rewired 5 | . . . . . . 1 2 . . . . . 2 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 16 | . . 3 . . 1 1 2 . . . . . 3 . . 1 4 1 Largest Group 3 | . . 3 3 3 1 2 2 . . . . . 2 2 2 1 2 1 Highest-Rated Group 97 | . . 40 40 40 26 47 32 . . . . . 97 97 97 30 93 69 Highest-Rated Ally 69 | . . 16 16 16 26 26 16 . . . . . 49 49 49 30 69 69 Total Orders 14 | . . . . 1 . . . . . 2 2 . 3 . . 3 1 2 EXPLORE 11 | . . . . 1 . . . . . 2 2 . . . . 3 1 2 RETURN 3 | . . . . . . . . . . . . . 3 . . . . . Ally Attacks 67 | . . . . 16 . 8 13 . . . . . 9 . 3 9 8 1 Total Damage 969 | . . . . 162 . 106 192 . . . . . . . 116 22 321 50 Kills 7 | . . . . 3 . 3 . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 7 | . . . . . 2 . . . . . . . . 4 . 1 . . Derelict Logs Recovered 10 | . . 1 . 2 . . . 1 3 . . 2 1 . . . . . Drone Launches 35 | . . . . 1 . . . . . 2 2 . 14 . . 10 3 3 Drone Recoveries 13 | . . . . 1 . . . . . 2 2 . 5 . . 2 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 12127 | 61 371 245 584 926 1101 618 885 2091 805 308 465 459 554 260 294 931 458 711 Spaces Moved 7203 | 4 174 117 301 501 379 289 477 862 464 142 258 425 686 181 328 610 432 573 Core . | . . . . . . . . . . . . . . . . . . . Treads 2429 | . . . . 43 46 289 477 862 464 142 95 . . . . . . 11 Legs 1008 | 4 174 117 301 239 173 . . . . . . . . . . . . . Wheels 379 | . . . . 219 160 . . . . . . . . . . . . . Hover 3387 | . . . . . . . . . . . 163 425 686 181 328 610 432 562 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 190 190 105 105 162 162 163 162 162 104 104 30 30 30 30 48 33 Average Speed 128 | 120 168 190 190 153 169 162 162 241 162 162 124 105 60 107 73 47 51 56 Slowest Speed 260 | 120 190 190 190 260 260 163 163 245 162 162 162 108 112 112 108 106 98 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 1 37 26 62 94 27 9 49 85 62 28 11 62 77 61 45 38 14 16 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 6 | . . 1 1 . . . . . . . . 1 . 3 . . . . Known Exits Taken 4 | . . . . . 1 . . . . 1 . . . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 20 | . . . . 2 . . 3 5 3 . . 3 4 . . . . . Spaces Dug 93 | . . . . . 1 2 . . . 2 6 . 1 . . 35 14 32 Terrain Destroyed 263 | . . . . . 8 2 4 . 41 3 73 . 2 . 2 39 35 54 Melee 71 | . . . . . 1 2 . . . 2 6 . 1 . . 26 12 21 Projectile 102 | . . . . . 7 . 4 . 11 1 7 . 1 . 2 13 23 33 AOE 90 | . . . . . . . . . 30 . 60 . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Total 9354 | 49 206 126 314 606 750 430 545 876 489 215 352 432 826 233 370 1149 573 813 Wait 1241 | 39 . 1 9 49 269 109 24 . 3 62 16 . 73 19 32 412 48 76 Move 7185 | 3 173 116 300 500 378 288 476 861 463 141 257 424 685 180 327 609 431 573 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 111 | . 6 2 3 12 14 5 7 4 1 4 7 . 5 4 . 11 16 10 Fast Attach 70 | 1 . . . 1 12 2 . 3 . . 9 2 5 10 . 14 3 8 Attach 89 | . . . . 4 8 2 4 1 . 4 2 . 6 2 . 9 10 37 Detach 28 | . . . . . . . . . . . 1 . 5 . . 3 2 17 Swap 84 | 1 1 . 1 9 9 4 2 1 6 . 12 1 1 . 1 16 10 9 Drop 117 | . 2 . 1 5 13 7 4 5 2 . 20 3 11 11 1 16 9 7 Fire 268 | 5 24 7 . 26 46 3 22 1 13 2 22 . 4 . 9 24 18 42 Melee 123 | . . . . . 1 2 . . 1 2 6 2 7 7 . 35 26 34 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 38 | . . . . . . 8 6 . . . . . 24 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / [*Arm] / Tes) -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 1) 62 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Entered Mines 526 | -10/Mines | Learned location of Storage (-7) 571 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 668 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 670 | -10/Mines | Discovered new exit (range 5) 678 | -10/Mines | Entered Exiles 678 | -10/Exiles | Accompanied by 3 allies 703 | -10/Exiles | Discovered new exit (range 15) 737 | -10/Exiles | Met 8R-AWN 766 | -10/Exiles | Met EX-HEX 853 | -10/Exiles | Met EX-DEC 863 | -10/Exiles | Learned location of Zion (-6) 905 | -10/Exiles | Met EX-BIN 935 | -10/Exiles | Aligned with FarCom system 937 | -10/Exiles | Given EX-Vault access code 1019 | -10/Exiles | Opened EX-Vault 1034 | -10/Exiles | Found Supersonic Drone Bay 1073 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1097 | -10/Exiles | Exiles lab attacked by MAIN.C 1238 | -10/Exiles | Discovered new exit (range 10) 1262 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1262 | -10/Exiles | Entered Mines 1262 | -9/Mines | Accompanied by 3 allies 1277 | -9/Mines | Discovered new exit (range 50) 1281 | -9/Mines | Discovered new exit (range 51) 1306 | -9/Mines | Met a Derelict bent on vengeance 1404 | -9/Mines | Assembled infested the area 1409 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1445 | -9/Mines | Core integrity fell below 50% 1497 | -9/Mines | Lost 4 parts (1p1n1u1w) 1785 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1891 | -9/Mines | Learned 8 Materials zone layouts 1909 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1916 | -9/Mines | Found Prototype Device 1961 | -9/Mines | Learned Materials non-interactive machine intel 2015 | -9/Mines | Found the Drone Emporium 2020 | -9/Mines | Found Prototype Device 2188 | -9/Mines | Entered Materials 2188 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2189 | -8/Materials | Identified exit to Factory 2190 | -8/Materials | Loaded intel: 37 non-interactive machine locations 2354 | -8/Materials | Garrison activated, responded to threat 2413 | -8/Materials | Destroyed 7 combat bots 2813 | -8/Materials | Repaired Imp. Terrain Scanner 2847 | -8/Materials | Repaired Spread Laser 2886 | -8/Materials | Repaired Katana 2925 | -8/Materials | Build established: Scavenger-Skirmisher 3219 | -8/Materials | Identified Exp. Sensor Array 3289 | -8/Materials | Entered Factory 3289 | -7/Factory | Accompanied by 1 ally 3289 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3315 | -7/Factory | Identified Bomb Drone Bay 3897 | -7/Factory | Discovered new exit (range 7) 3907 | -7/Factory | Entered Lower Caves 3982 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4404 | -7/Lower Caves | Build established: Scavenger-Tank 4534 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4672 | -7/Lower Caves | Spotted B-75 Beast 4792 | -7/Lower Caves | Entered Zion 4862 | -6/Zion | Found CR-A16's Pointy Stick 4924 | -6/Zion | Discovered new exit (range 13) 5034 | -6/Zion | Build established: Tank 5057 | -6/Zion | System corruption cleaned by Quarantine Array 5549 | -6/Zion | Build established: Mutant 5642 | -6/Zion | Learned 4 Factory zone layouts 5836 | -6/Zion | Given the Hacking Drone Bay 5988 | -6/Zion | Found Prototype Device 5988 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6156 | -6/Zion | Given A8's code to call for help 6276 | -6/Zion | Rebuked by Imprinter 6598 | -6/Zion | Visited the Megawrench Repair Shop 6600 | -6/Zion | Megawrench repaired 9 parts 6883 | -6/Zion | Entered Proximity Caves 6910 | -5/Proximity Caves | Learned location of 1 exit from Factory 7368 | -5/Proximity Caves | Learned Factory emergency access door positions 7521 | -5/Proximity Caves | Build established: Derelict-Mutant 7633 | -5/Proximity Caves | Learned Factory garrison access intel 7675 | -5/Proximity Caves | Discovered new exit (range 6) 7688 | -5/Proximity Caves | Entered Factory 7688 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 7689 | -5/Factory | Identified exit to Factory 7692 | -5/Factory | Loaded intel: 4 garrison access locations 7698 | -5/Factory | Discovered new exit (range 34) 7979 | -5/Factory | Build established: Derelict-Assassin 7996 | -5/Factory | Entered another Factory area 7996 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8001 | -4/Factory | Discovered new exit (range 30) 8285 | -4/Factory | Crushed by falling debris 8461 | -4/Factory | Entered Upper Caves 8631 | -4/Upper Caves | Encountered a Warlord checkpoint 8654 | -4/Upper Caves | Spotted B-86 Titan 8801 | -4/Upper Caves | Discovered new exit (range 12) 8819 | -4/Upper Caves | Learned location of Testing (-3) 8920 | -4/Upper Caves | Entered another Upper Caves area 8967 | -4/Upper Caves | Discovered new exit (range 13) 9112 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9237 | -4/Upper Caves | Encountered a Warlord checkpoint 9271 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9343 | -4/Upper Caves | Learned 4 Research zone layouts 9409 | -4/Upper Caves | Discovered new exit (range 8) 9474 | -4/Upper Caves | Entered Zhirov 9474 | -4/Zhirov | Accompanied by 2 allies 9474 | -4/Zhirov | Discovered new exit (range 3) 9496 | -4/Zhirov | Met Zhirov 9521 | -4/Zhirov | Learned location of Quarantine (-2) 9521 | -4/Zhirov | Learned location of Command (-1) 9528 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9551 | -4/Zhirov | Found Alien Artifact 9551 | -4/Zhirov | Identified Integrated Dissipator 9551 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9565 | -4/Zhirov | Found Alien Artifact 9734 | -4/Zhirov | Entered Proximity Caves 9734 | -3/Proximity Caves | Accompanied by 2 allies 9803 | -3/Proximity Caves | System corruption reached 10% 9856 | -3/Proximity Caves | Build established: Scavenger-Mutant 10019 | -3/Proximity Caves | Discovered new exit (range 7) 10028 | -3/Proximity Caves | Entered Research 10028 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10029 | -3/Research | Identified exit to Testing 10130 | -3/Research | Discovered new exit (range 86) 10370 | -3/Research | Identified exit to Research 10430 | -3/Research | Build established: Hacker-Mutant 10878 | -3/Research | Lost 4 parts (2u2w) 10916 | -3/Research | Lost 6 parts (1p2n3w) 10928 | -3/Research | System corruption reached 10% 10959 | -3/Research | Entered another Research area 10959 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11084 | -2/Research | Found Prototype Processor 11137 | -2/Research | Discovered new exit (range 4) 11216 | -2/Research | Identified Spectral Analyzer 11417 | -2/Research | Identified exit to Access 11417 | -2/Research | Entered Access 11417 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11447 | -1/Access | Lost 8 parts (2p2n2u2w) 11734 | -1/Access | Spotted B-99 Colossus 11922 | -1/Access | System corruption reached 10% 11957 | -1/Access | Identified Transdimensional Reconstructor 11957 | -1/Access | Warped through subspace 11987 | -1/Access | Lost 8 parts (2n1u5w) 12072 | -1/Access | Spotted B-99 Colossus 12096 | -1/Access | Core integrity fell below 50% 12110 | -1/Access | Core integrity fell below 20% 12128 | -1/Access | Core destroyed Last Messages --------------- 12109_ Critical hit (Blast). 12109_ Penetrated by Slug. 12109_ Slug penetrates Reinforced Barrier. 12110_ Slug penetrates Sealed Heavy Doors. 12110_ Slug penetrates Reinforced Barrier. 12110_ Slug penetrates Sealed Heavy Doors. 12110_ Slug penetrates Reinforced Barrier. 12110_ Penetrated by Slug. 12111_ Slug penetrates Sealed Heavy Doors. 12112_ Slug penetrates Reinforced Barrier. 12112_ Penetrated by Slug. 12114_ B-99 Colossus exits siege mode. 12114_ Slug penetrates Sealed Heavy Doors. 12116_ H-88 Terminator suffers critical hit (Blast). 12116_ Slug penetrates Sealed Heavy Doors. 12116_ Penetrated by Slug. 12128_ Slammed into Main Access Shell. 12128_ Spectral Analyzer permanently disabled. 12128_ Destabilizing: Short circuit. 12128_ Destabilizing: Core damaged (-16). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#+# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????? ??????????# | | ??????????????????????????????????? ??????????# | | ??????????????????????????????????# +?????????# | | ?????????????????????H????????????# #?????????# | | ??????????????????????????????????# #?????????# | | ??????????????????????????????????# c#?????????# | | ??????????????????????????????????#c #?????????# | | ??????????????????????????????????# #?????????# | | #######???????????????????????????# ########### | | #???????????????????????????+ | | ##??????????????????????????# #####"#####+# | | " "#??????????????????????????# #?# | | """ ##??????????????????????????# #?# | | """ #???????????????????????????# #?# | | | " #########??##########"####### #?# | | ^ # "??" " ### """Y"" | | # "??" h " ##" """""" | | ##"+### "??" """""" " g ##"########## | | "??" "????" " # #????????? | | BB"??" "????"@ " "# #????????? | | BB"??" "????" " "###????????? | | % BB"??"g"????" " % "##?????????? | | ##" %% BB"??"h"""""" " % " #?????????? | | % ### %%"""" h """ "##?????????? | | #?#% % """ %"#??????????? | | #?#####################"###"##" ##??????????? | | #????????????????????????# #?## #???????????? | | #?????????###########????##???# #???????????? | | #?????????# ##????????# #???????????? | | #+#+####??????# ########### #???????????? | | #??????# ! # + #???????????? | | #??????# * # # #???????????? | | #?????##"######+## " # #???????????? | | ####### ##?# ## """ # #???????????? | | # "##??# ## """ # #???????????? | | # ##???# ## " # #???????????? | | " ! #????# ## # #???????????? | | # ###### ## * # #???????????? | | # # ##"######## #???????????? | | "# # ######## #???????????? | | # !+ #???????????? | | [ "# # #???????????? | | ######## =[#! ^ #???????????? | | # # ### ![ #]!! ########### #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 43 Energy Capacity 760 Matter Stores 330 Matter Capacity 450 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 90 Evasion (%) 59 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 28 Item Schematics ----------------- Energy Well | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Beamcaster | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Hvy. Neutron Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Antigrav System | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothAccelerationAirjet Manual? 0 Play Time 02:57:15 Cumulative 515.2 hours Start 2021.12.17 @ 20:02:58 End 2021.12.17 @ 23:29:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 81 Adventurer 31 Explorer 0 Win Type - Total 27 Types 22/0/2/3/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17ec7da3-e7cb-41e0-a626-68602f97316c