Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.24 @ 11:29:58 Player: CogMan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1221) 1221 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 4413 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Cogmind --------- Core Integrity 573/700 Matter 285/300 Energy 40/160 System Corruption 0% Temperature Cool (39) Movement Core (400) Ox7 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Sensor Array Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- EM Pulse Cannon > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Improved Terrain Scanner Improved Light Armor Plating Insulated Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array Terrain Scan Processor Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Beam Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Terrain Scanner Improved Light Armor Plating Insulated Plating Shock Rifle EM Pulse Cannon Mini Grenade Launcher Katana [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 4 | . . . 2 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 51 | 8 . 1 18 10 8 6 Power 11 | 1 . 1 4 3 . 2 Engine 8 | 1 . 1 4 2 . . Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 11 | 2 . . 7 1 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 11 | 2 . . 7 1 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 . . 6 2 4 1 Device 10 | 1 . . 5 2 1 1 Storage 2 | 1 . . 1 . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 14 | 3 . . 1 4 3 3 Energy Gun 10 | 2 . . 1 3 3 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 16 | . . . 4 5 . 7 Power 2 | . . . . 1 . 1 Propulsion 5 | . . . 2 1 . 2 Utility 6 | . . . 2 3 . 1 Weapon 3 | . . . . . . 3 Highest Loss Streak 7 | . . . 2 4 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 100 100 91 91 99 97 Engine 9 | . 14 14 11 7 7 2 Core 3 | . . . . 5 7 11 Wheel 19 | . 28 28 18 17 15 13 Device 21 | . 14 14 27 34 15 15 Storage 10 | . 14 14 11 9 7 7 Processor 4 | . . . . . 14 15 Protection 1 | . . . . . 7 6 Energy Gun 22 | . 28 28 22 16 23 21 Naked Turns . | . . . . . . . Heaviest Build 35 | 14 14 14 22 30 33 35 Greatest Support 32 | 20 20 20 32 26 26 26 Greatest Overweight (x) 2 | 2 . . 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 10 Most Carried 10 | 5 8 8 8 10 9 9 Average Carried 7 | . 6 7 7 9 5 8 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 5 8 8 7 10 6 6 Class Distribution -------------------- 40% | Mutant 31% | Scavenger-Mutant 16% | Scavenger-Skirmisher 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Gar Matter Collected 682 | 255 25 10 177 105 80 30 Remotely . | . . . . . . . Salvage Created 1708 | 119 29 255 697 404 105 99 Parts 90 | 9 3 10 28 23 12 5 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 30 | . . 7 12 8 1 2 Guns 30 | . . 7 12 8 1 2 Classes Destroyed 10 | 2 1 2 4 1 . . Worker 7 | . . . 1 1 5 . Builder 2 | . . . 1 . 1 . Tunneler 5 | 3 . 1 1 . . . Hauler 2 | . . . . 2 . . Recycler 3 | 1 . . 2 . . . Watcher 5 | . 1 . 3 1 . . Swarmer 11 | . . 3 4 4 . . Grunt 15 | . . 4 6 3 . 2 Duelist 1 | . . . 1 . . . Sentry 3 | . . . 1 1 1 . Best Kill Streak 6 | 3 1 3 6 4 6 2 Combat Bots Only 4 | . . 3 4 4 1 2 Max Kills in Single Turn 3 | 1 1 2 2 1 3 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Gar Damage Taken 1842 | . . 191 393 598 60 600 Core 457 | . . 30 130 170 . 127 Absorbed by Shields 8 | . . . . . . 8 Core Remaining (%) 81 | 100 . 88 67 69 . . Volleys Fired 128 | 8 1 19 54 31 5 10 Largest 3 | 2 2 2 2 2 3 3 Hottest 174 | 90 90 90 90 132 174 174 Shots Fired 263 | 16 2 38 108 61 13 25 Gun 261 | 16 2 38 108 61 13 23 Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 245 | 16 2 38 108 61 8 12 Explosive . | . . . . . . . Electromagnetic 18 | . . . . . 5 13 Robot Hit Streak 29 | 7 6 16 24 24 6 29 Robot Miss Streak 2 | 1 . 1 2 2 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 206 | 12 1 32 83 47 5 26 Core Hits 95 | 5 1 15 34 23 9 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . 4 3 1 . 1 Burn 9 | . . 4 3 1 . 1 Melee Attacks 10 | . . . . 7 . 3 Impact . | . . . . . . . Slashing 10 | . . . . 7 . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3377 | 144 13 397 1010 670 674 469 Guns 2667 | 144 13 397 1010 670 80 353 Cannons 44 | . . . . . . 44 Explosions 594 | . . . . . 594 . Melee 72 | . . . . . . 72 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 2434 | 144 13 397 1010 670 46 154 Explosive 594 | . . . . . 594 . Electromagnetic 277 | . . . . . 34 243 Impact . | . . . . . . . Slashing 72 | . . . . . . 72 Piercing . | . . . . . . . Highest Corruption 12 | . . . . 12 . . Average Corruption 12 | . . . . 12 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . . 4 . Projectiles . | . . . . . . . Explosions 4 | . . . . . 4 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 461 | 90 30 315 5 . 246 461 Average Temperature 109 | 36 17 103 5 . 122 165 Received Heat Transfer 567 | . . 138 222 171 24 12 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Damage (major) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 22 | . . 3 14 5 . . Heat Transferred 6980 | 384 37 1362 2948 1694 111 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Peak Influence 420 | 20 23 197 420 357 377 349 Initial 232 | . 11 7 64 90 130 232 Average 183 | 8 16 88 195 234 186 319 Maximum Alert Level 2 | . . . 2 1 1 1 Low Security (%) 59 | 100 100 100 59 31 87 . Level 1 38 | . . . 32 68 12 100 Level 2 2 | . . . 8 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 1 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . . 8 17 13 1 5 Peak Tracking Total 6 | . . 3 6 5 1 4 Tactical Retreats 3 | . . 1 . 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Gar Machines Disabled 14 | . . . . . 14 . Max in Single Turn 5 | . . . . . 5 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Machines Accessed 10 | . 3 . 2 . 2 3 Terminals 7 | . 3 . 1 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 17 | . 4 . 4 . 5 4 Successful 9 | . 3 . 3 . 2 1 Failed 8 | . 1 . 1 . 3 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 6 | . 5 . 1 . . . Terminals 9 | . 4 . 1 . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers 4 | . . . . . 4 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 2 | . 1 . . . . 1 Part Schematic 1 | . 1 . . . . . Patrol Navigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Botnet 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 1 . 1 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . 6 . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Gar Turns Passed 1834 | 95 68 360 456 340 224 291 Spaces Moved 1187 | 66 78 323 245 181 109 185 Core 15 | 15 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1172 | 51 78 323 245 181 109 185 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 90 105 105 Average Speed 92 | 80 80 80 95 99 105 105 Slowest Speed 150 | 150 80 80 115 115 105 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 23 | 5 12 76 25 15 6 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 7 | . . . . 7 . . Terrain Destroyed 40 | . . . . 7 33 . Melee 7 | . . . . 7 . . Projectile . | . . . . . . . AOE 33 | . . . . . 33 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Total 1654 | 88 81 388 364 270 207 256 Wait 219 | . . 39 28 30 80 42 Move 1182 | 65 77 322 244 180 109 185 Hop . | . . . . . . . Pick Up 25 | 6 3 3 5 5 2 1 Fast Attach 15 | 7 . . 3 3 2 . Attach 14 | 1 . . 3 1 5 4 Detach 2 | . . . . . 1 1 Swap 22 | . . 1 12 6 1 2 Drop 29 | 1 . 4 15 7 2 . Fire 128 | 8 1 19 54 31 5 10 Melee 10 | . . . . 7 . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 96 | -11/Junkyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Entered Mines 176 | -10/Mines | Learned Materials emergency access door positions 311 | -10/Mines | Build established: Mutant 360 | -10/Mines | Learned Materials trap positions 461 | -10/Mines | Discovered new exit (range 7) 482 | -10/Mines | Discovered new exit (range 5) 524 | -10/Mines | Entered Materials 524 | -9/Materials | Evolved 2 slots: Utility x2 525 | -9/Materials | Loaded intel: 19 trap records 917 | -9/Materials | Discovered new exit (range 16) 980 | -9/Materials | Entered another Materials area 980 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1203 | -8/Materials | Build established: Scavenger-Mutant 1263 | -8/Materials | Garrison activated, responded to threat 1303 | -8/Materials | Crushed by falling debris 1303 | -8/Materials | System corruption reached 10% 1308 | -8/Materials | Discovered new exit (range 8) 1320 | -8/Materials | Entered Factory 1320 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1334 | -7/Factory | Lost 4 parts (1n3u) 1544 | -7/Factory | Identified exit to Garrison 1544 | -7/Factory | Entered Garrison 1613 | -7/Garrison | Build established: Scavenger-Skirmisher 1806 | -7/Garrison | Triggered checkpoint 1835 | -7/Garrison | Self-destructed Last Messages --------------- 01623_ Acquired 10 matter. 01641_ Connecting with Garrison Terminal... 01649_ Acquired 10 matter. 01690_ Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Factory patrol records... Downloaded protocol data. 01806_ Beams of light sweep through the air. An alarm sounds. 01809_ Lgt. Nuclear Core destroyed. 01809_ Pulse Rifle severed. 01813_ Beam Rifle severed. 01816_ Wheel destroyed. 01818_ Com. Wheel destroyed. 01818_ Lgt. Armor Plating destroyed. 01824_ Katana destroyed. 01829_ C-30 ARC bursts open, deploying its payload. 01829_ P-60 Hacker unfolds itself. 01829_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 01831_ Shock Rifle destroyed. 01833_ Prc. Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????# ?????????????????????? | | ??????????????????##""??## ##???????????????????? | | ?????????????????? ?? #???????????????????? | | ??????????????# ?? ?? ???????????????????? | | ??????????????# ?? ?? ???????????????????? | | ??????????????# ?# ?# #???????????????????? | | ??????????????# ## ## #???????????????????? | | ??????????????" 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