Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 22:14:06 Player: Zagi Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1078) 1078 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3158 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 158/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Seismic Detector Light Armor Plating Small Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Wheel Compact Wheel Improved Targeting Computer Light Armor Plating Small Laser Assault Rifle Rocket Launcher Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 41 | 7 6 7 1 20 Power 5 | 1 . . . 4 Engine 4 | 1 . . . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . . 3 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 11 | 2 1 4 . 4 Device 6 | 1 . 2 . 3 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 20 | 2 5 3 1 9 Energy Gun 7 | 1 3 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . . . 5 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon 5 | . 2 1 1 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . . 2 Parts Lost 18 | . . 1 . 17 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 7 | . . 1 . 6 Highest Loss Streak 11 | . . 1 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 100 87 88 81 Engine 9 | . 14 11 11 5 Leg 23 | . 28 22 22 21 Device 13 | . 14 11 11 14 Storage 11 | . 14 11 11 8 Protection 3 | . . 2 11 6 Energy Gun 10 | . 13 16 11 2 Ballistic Gun 14 | . 14 11 11 19 Peak Build Rating 26 | 7 10 14 11 26 Average Rating 12 | 5 7 11 10 17 On Entrance 7 | . 7 10 10 10 Naked Turns 36 | . . . . 36 Heaviest Build 40 | 15 21 29 26 40 Greatest Support 35 | 20 20 20 20 35 Greatest Overweight (x) 3 | 2 1 1 1 3 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 7 10 9 10 10 Average Carried 8 | 3 8 8 9 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 7 9 9 10 5 Class Distribution -------------------- 61% | Mutant 9% | Gunner 9% | Tank 9% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1046 | 247 134 92 25 548 Remotely . | . . . . . Salvage Created 1484 | 140 145 247 . 952 Parts 69 | 12 6 14 . 37 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . 3 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 1 4 . 18 Guns 18 | . 1 4 . 13 Cannons 2 | . . . . 2 AOE 3 | . . . . 3 Classes Destroyed 8 | 2 1 1 . 4 Tunneler 4 | 3 . . . 1 Recycler 6 | 1 1 1 . 3 Watcher 3 | . . . . 3 Swarmer 3 | . . . . 3 Grunt 17 | . 1 3 . 13 Brawler 1 | . . . . 1 Sentry 1 | . . 1 . . Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 2 4 . 6 Combat Bots Only 5 | . 1 3 . 5 Max Kills in Single Turn 3 | 2 1 1 . 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 204 | . 9 24 . 171 Missed 52 | . 3 9 . 40 Damage Taken 2327 | . 56 219 . 2052 Core 609 | . . 51 . 558 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 72 | . . . . 72 Core Remaining (%) 95 | 100 100 . 87 . Volleys Fired 104 | 4 22 10 . 68 Largest 3 | 2 2 3 . 3 Hottest 140 | 70 100 132 . 140 Shots Fired 260 | 8 40 28 . 184 Gun 249 | 8 38 27 . 176 Cannon 2 | . . . . 2 Launcher 4 | . . . . 4 Special 5 | . 2 1 . 2 Kinetic 200 | 4 18 9 . 169 Thermal 56 | 4 22 19 . 11 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 9 | 1 9 7 . 9 Robot Miss Streak 6 | 1 6 2 . 5 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 148 | 4 20 16 . 108 Core Hits 74 | 5 3 7 . 59 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3008 | 63 288 277 . 2380 Guns 2158 | 63 288 277 . 1530 Cannons 11 | . . . . 11 Explosions 768 | . . . . 768 Melee . | . . . . . Ramming 23 | . . . . 23 Kinetic 1667 | 38 112 54 . 1463 Thermal 550 | 25 176 223 . 126 Explosive 768 | . . . . 768 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 89 | . . . . 89 Shots 3 | . . . . 3 Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 537 | 18 93 537 . 453 Average Temperature 117 | 8 28 204 . 143 Received Heat Transfer 1242 | . 18 135 . 1089 Effects 11 | . . 8 . 3 Shutdowns 2 | . . 1 . 1 Interference 2 | . . . . 2 Short Circuit 1 | . . 1 . . Damage (major) 6 | . . 6 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1385 | 74 555 481 . 275 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 253 | 20 95 75 28 253 Initial 39 | . 13 39 28 10 Average 62 | 8 23 47 28 121 Maximum Alert Level 1 | . . . . 1 Low Security (%) 91 | 100 100 100 100 76 Level 1 8 | . . . . 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 2 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 1 1 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 11 12 . 33 Peak Tracking Total 6 | . 3 6 . 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 4 3 . 3 Terminals 9 | . 4 3 . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 11 9 . 6 Successful 11 | . 5 3 . 3 Failed 15 | . 6 6 . 3 Catastrophic 5 | . 1 2 . 2 Database Lockouts . | . . . . . Manual 16 | . 6 8 . 2 Terminals 22 | . 11 9 . 2 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 1 . . Prototype ID Bank 1 | . 1 . . . Locate Traps 3 | . 2 1 . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 2 . . Terminals 3 | . 1 2 . . Botnet 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 3 . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 36 | . . . . 36 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2285 | 109 685 509 189 793 Spaces Moved 1043 | 66 367 147 99 364 Core 71 | 10 . . . 61 Treads . | . . . . . Legs 972 | 56 367 147 99 303 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 50 Average Speed 145 | 120 131 190 190 135 Slowest Speed 200 | 150 190 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 54 21 25 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 3 | . 2 1 . . Terrain Destroyed 41 | . 2 1 . 38 Melee . | . . . . . Projectile 7 | . 2 1 . 4 AOE 34 | . . . . 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1601 | 84 528 352 101 536 Wait 379 | 1 121 186 . 71 Move 1039 | 65 366 146 98 364 Hop . | . . . . . Pick Up 19 | 7 7 1 1 3 Fast Attach 16 | 7 . 1 . 8 Attach 9 | . . 2 1 6 Detach 3 | . . 1 1 1 Swap 16 | . 6 4 . 6 Drop 11 | . 6 1 . 4 Fire 104 | 4 22 10 . 68 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 5) 795 | -10/Materials | Entered another Materials area 795 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1285 | -9/Materials | Discovered new exit (range 9) 1304 | -9/Materials | Entered Mines 1427 | -9/Mines | Met a Derelict bent on vengeance 1465 | -9/Mines | Discovered new exit (range 15) 1493 | -9/Mines | Entered Materials 1493 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1717 | -8/Materials | Repaired Broken Assault Rifle? 1958 | -8/Materials | Lost 4 parts (1p1n1u1w) 2248 | -8/Materials | Core integrity fell below 50% 2250 | -8/Materials | Released all parts (2) 2268 | -8/Materials | Core integrity fell below 20% 2277 | -8/Materials | Lost 11 parts (1p3n2u5w) 2286 | -8/Materials | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 02241_ Assault Rifle destroyed. 02243_ Heat Sink destroyed. 02245_ Mining Laser destroyed. 02246_ Lgt. Assault Rifle destroyed. 02250_ Released Med. Storage Unit. 02250_ Released Imp. Heat Sink. 02257_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02265_ Slammed into G-47 Trooper. 02266_ Destabilizing: Core damaged (-27). 02267_ Critical hit (Burn: +37). 02267_ Slammed into G-47 Trooper. 02274_ Triggered Shock Trap. 02274_ The floor emits a surge of raw power. 02274_ System corrupted (+1). 02279_ Slammed into T-07 Excavator. 02279_ T-07 Excavator destroyed. 02280_ Acquired 30 matter. 02282_ Dropped Wheel. 02282_ Acquired Seismic Detector. 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