Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 20:27:47 Player: harambe Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (75) 375 Value Destroyed (3154) 3154 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1758) 1758 TOTAL SCORE: 14267 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 671 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -65 Cogmind --------- Core Integrity 0/1600 Matter 60/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (9) ------ Improved Signal Interpreter 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Peak State ------------ > --- POWER ------------ Fission Core Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Diametric Drive Q-thruster > --- UTILITY ---------- Coolant Network Advanced Coolant Injector Large Storage Unit Advanced Energy Well 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Precision Matter Filter Advanced ECM Suite > --- WEAPON ----------- Matter Neutralizer Cooled Phase Cannon > --- INVENTORY -------- Angular Momentum Engine Cooled Gravmag System Advanced Cryofiber Web High-capacity Matter Pod 0b10 Decoder Chip [Scout] Dimensional Node Initializer Linear Accelerator Tesla Bomb Launcher Power Maul [Rating: 152] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . 2 . 2 . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 9 | . . . . 1 1 . . . . 2 . . . 2 . . 2 . . 1 . Utility 7 | . . . 2 1 1 . . . . . . 1 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 142 | . 17 2 7 19 6 4 . 2 3 2 16 2 5 7 4 2 3 6 18 4 13 Power 17 | . 3 . 1 2 . 1 . . . . 1 1 1 . 1 . 1 1 3 . 1 Engine 9 | . 3 . 1 2 . 1 . . . . . . . . . . . . 1 . 1 Core 6 | . . . . . . . . . . . 1 1 1 . 1 . 1 . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 55 | . 7 1 3 7 3 1 . . 2 1 5 . 3 1 . 1 1 3 8 1 7 Treads 13 | . 2 . 2 2 2 . . . 2 . 3 . . . . . . . . . . Leg 5 | . 2 1 . . . . . . . 1 1 . . . . . . . . . . Wheel 11 | . 3 . 1 5 1 1 . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . 1 . . . . . . 2 1 1 5 Flight 16 | . . . . . . . . . . . . . 3 1 . 1 1 1 7 . 2 Utility 42 | . 2 1 2 5 2 1 . 1 . 1 6 1 1 5 1 1 1 1 5 2 3 Device 22 | . 1 . 1 2 . . . . . 1 4 1 . 4 1 1 . 1 3 . 2 Storage 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . Processor 9 | . . 1 . . . . . 1 . . 2 . . 1 . . 1 . 1 1 1 Hackware 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . Protection 5 | . . . . 3 1 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | . 5 . 1 5 1 1 . 1 1 . 4 . . 1 2 . . 1 2 1 2 Energy Gun 8 | . 3 . 1 1 1 . . . . . 1 . . . 1 . . . . . . Energy Cannon 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . . Ballistic Gun 6 | . 1 . . 4 . . . . . . 1 . . . . . . . . . . Ballistic Cannon 3 | . 1 . . . . . . . . . . . . . . . . . 1 1 . Launcher 6 | . . . . . . 1 . . 1 . 1 . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . . 1 1 . . 1 . . 2 6 . 1 Parts Lost 67 | . 3 . 1 2 . 2 . . 1 . 13 . 1 2 4 2 1 3 5 8 19 Power 7 | . . . 1 . . 1 . . . . . . . . 1 1 . 1 . . 2 Propulsion 32 | . 3 . . . . . . . 1 . 5 . . . . 1 1 . 5 7 9 Utility 22 | . . . . 2 . 1 . . . . 5 . 1 2 3 . . 2 . 1 5 Weapon 6 | . . . . . . . . . . . 3 . . . . . . . . . 3 Highest Loss Streak 11 | . 2 . 1 1 . 2 . . 1 . 7 . 1 1 4 2 1 3 4 6 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 12 15 14 14 14 14 14 13 14 14 13 6 10 12 13 12 12 14 12 10 2 Power 1 | . 2 2 1 1 2 1 1 1 1 2 2 1 2 3 3 3 2 2 1 1 . Propulsion 1 | . 3 3 2 2 3 3 3 2 1 . . . 2 3 2 2 1 1 . . . Utility 5 | . 4 6 5 6 4 4 5 6 5 6 6 2 2 3 3 2 2 5 5 4 1 Weapon 3 | . 2 4 4 4 4 5 5 4 5 5 4 2 2 2 3 4 4 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 9 1 3 6 1 . . 1 1 1 . . . 1 . . . 2 1 4 1 Power 5 | . 3 . . 1 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . . . . . . . 2 . . . Utility 17 | . 4 1 3 2 . . . 1 1 1 . . . . . . . . 1 2 1 Weapon 6 | . 2 . . 2 . . . . . . . . . 1 . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 97 100 99 99 99 99 100 100 99 96 97 88 80 74 68 60 64 68 69 64 24 Engine 6 | . 14 14 10 9 7 7 7 7 7 6 1 . . . . . . . . 3 . Core 1 | . . . . . . . . . . . 4 11 11 10 9 7 8 8 2 4 . Treads 8 | . 10 . 3 9 7 7 7 7 13 20 23 11 3 . . . . . . . . Leg 2 | . 7 28 15 . . . . . . 3 1 5 1 . . . . . . . . Wheel 12 | . 10 . 3 18 23 23 23 23 16 13 11 5 1 . . . . . . . . Flight 3 | . . . . . . . . . . . . . 10 21 21 21 23 21 23 24 2 Device 11 | . 10 5 21 14 16 11 7 7 7 9 16 17 17 18 17 21 19 18 13 8 2 Storage 7 | . 15 14 11 9 7 7 7 7 7 6 6 5 5 5 5 5 4 4 7 7 . Processor 4 | . . 8 11 5 . . . . 7 6 7 11 9 5 5 5 8 9 12 12 11 Hackware 2 | . . . . . 5 7 7 6 . . . . 1 5 2 . . . . . 2 Protection 10 | . . . . 16 14 18 23 23 23 16 6 . . . . . . . . . . Energy Gun 5 | . 8 . 10 9 6 7 7 7 7 6 4 5 3 . 2 . . . . . . Ballistic Gun 5 | . 14 14 . 5 7 6 7 7 6 6 1 . . . . . . . . . . Ballistic Cannon 1 | . 5 14 11 3 . . . . . . . . . . . . . . . 1 . Peak Build Rating 152 | . 9 13 16 31 36 40 39 42 45 54 57 65 88 102 106 92 112 131 152 152 67 Average Rating 45 | . 7 11 15 23 35 37 39 40 44 51 54 59 76 96 94 89 109 112 134 122 40 On Entrance 56 | 6 6 9 13 15 31 36 39 39 42 45 54 57 59 83 102 86 88 100 131 137 75 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 10 34 30 34 56 57 60 60 60 60 60 56 53 56 52 52 45 50 60 75 67 28 Greatest Support 116 | 20 20 25 25 32 36 36 36 36 36 24 116 12 39 52 52 52 65 60 67 47 40 Greatest Overweight (x) 9 | . 3 1 3 2 1 1 1 1 2 2 4 4 4 . . . . . 3 2 9 Average Overweight (x) . | . 1 1 1 1 1 1 1 1 1 2 1 4 1 . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 Most Carried 15 | . 15 15 15 15 15 15 14 15 15 15 15 7 15 15 15 14 14 15 15 15 5 Average Carried 13 | . 12 15 14 14 14 14 14 14 14 14 13 6 12 14 14 13 12 14 13 11 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 15 15 14 14 14 15 15 8 6 15 15 15 12 14 12 15 5 1 Class Distribution -------------------- 54% | Mutant 25% | Scavenger-Mutant 9% | Sprinter 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Infiltrator-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/DSF Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Sprinter | -3/Testing Infiltrator-Sprinter | -2/Research Scavenger-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Matter Collected 2966 | 200 171 . 94 697 115 84 . 40 132 . 586 . 103 107 63 . 82 . 202 136 154 Remotely 154 | . . . . . . . . . . . . . . . . . . . . . 154 Salvage Created 2548 | . 409 . 90 798 117 159 . . 57 . 205 . 214 . 265 . . . 106 75 53 Parts 139 | . 25 . 4 40 6 9 . . 6 . 10 . 7 . 10 . . . 13 3 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 7 . 6 6 . . . . . . . . . . . . Prevented 15 | . . . . . . . . . 2 . . . . . 13 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Combat Hostiles Destroyed 67 | . 11 . 2 17 2 4 . . 3 . 10 . 6 . 3 . . . 4 2 3 Guns 23 | . 9 . . 10 1 . . . 2 . 1 . . . . . . . . . . Cannons 19 | . 2 . 2 7 . . . . . . 1 . 1 . . . . . 4 2 . AOE 23 | . . . . . 1 4 . . 1 . 8 . 5 . 1 . . . . . 3 Classes Destroyed 14 | . 6 . 1 2 . . . . 1 . 2 . . . . . . . 1 1 . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Recycler 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . Swarmer 14 | . 3 . . 3 . . . . . . 4 . 4 . . . . . . . . Cutter 7 | . . . . . . . . . . . . . . . . . . . 4 . 3 Grunt 28 | . 8 . . 10 . 4 . . 1 . 2 . . . 3 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . Sentry 8 | . . . 2 2 2 . . . . . 2 . . . . . . . . . . Hunter 4 | . . . . 1 . . . . . . 1 . 2 . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | . 4 . 2 4 1 4 . . 1 . 4 . 6 . 3 . . . 4 2 3 Combat Bots Only 6 | . 3 . 2 4 1 4 . . 1 . 4 . 6 . 3 . . . 4 2 3 Max Kills in Single Turn 4 | . 3 . 1 2 1 4 . . 1 . 2 . 3 . 1 . . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 4 . . 1 . 2 . 3 . 1 . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Hostile Shots Fired 896 | . 67 . 14 91 45 57 . . 10 . 128 . 21 39 40 8 7 60 28 90 191 Missed 342 | . 13 . 2 33 13 12 . . 2 . 49 . 9 13 24 4 2 32 9 40 85 Hits 554 | . 54 . 12 58 32 45 . . 8 . 79 . 12 26 16 4 5 28 19 50 106 Melee 23 | . . . . . . . . . . . . . . 1 . . 1 . 13 . 8 Projectile 531 | . 54 . 12 58 32 45 . . 8 . 79 . 12 25 16 4 4 28 6 50 98 AOE 7 | . . . . . . . . . . . . . . . . . 1 . 3 . 3 Critical Strikes 27 | . 2 . 2 3 . 2 . . 1 . 5 . . 2 1 . . . 6 1 2 Damage Taken 11195 | . 747 62 182 758 147 584 . . 322 . 1935 . 199 536 322 58 160 399 762 1015 3007 Core 2409 | . 76 62 46 44 11 . . . 36 . 233 . 23 50 31 . 37 72 69 179 1440 Absorbed by Shields 301 | . . . . 4 52 30 . . . . . . . . . 21 56 138 . . . Ignored by Resistances 306 | . . . . 24 32 78 . . 5 . 167 . . . . . . . . . . Core Remaining (%) 86 | 100 . 44 88 92 . . . . 93 . 72 . 97 . . 92 . 91 95 . . Volleys Fired 223 | . 53 . 7 54 6 2 . . 10 . 29 . 7 2 6 . . 3 18 13 13 Largest 2 | . 2 . 2 2 2 2 . . 2 . 2 . 2 1 1 . . 1 2 1 1 Hottest 159 | . 85 . 86 88 84 95 . . 104 . 114 . 144 75 46 . . 105 159 70 70 Shots Fired 380 | . 100 . 14 106 12 4 . . 20 . 49 . 14 2 6 . . 3 24 13 13 Gun 215 | . 86 . 7 69 12 3 . . 17 . 19 . 2 . . . . . . . . Cannon 122 | . 14 . 7 37 . . . . . . 7 . 7 2 . . . 3 24 13 8 Launcher 43 | . . . . . . 1 . . 3 . 23 . 5 . 6 . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 175 | . 67 . 7 52 6 1 . . 7 . 8 . . . . . . . 6 13 8 Thermal 162 | . 33 . 7 54 6 2 . . 10 . 18 . 9 2 . . . 3 18 . . Explosive 37 | . . . . . . 1 . . 3 . 23 . 5 . . . . . . . 5 Electromagnetic 6 | . . . . . . . . . . . . . . . 6 . . . . . . Robot Hit Streak 13 | . 8 . 10 13 10 1 . . 4 . 10 . 7 . 3 . . . 5 3 4 Robot Miss Streak 7 | . 2 . 1 3 4 5 . . 7 . 4 . 3 . 1 . . . 3 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 240 | . 68 . 12 73 10 2 . . 14 . 35 . 8 . 4 . . . 9 4 1 Core Hits 168 | . 27 . 4 39 10 4 . . 15 . 35 . 17 . 4 . . . 5 2 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . 1 5 1 . . . 1 . 1 . . . . . . . . 1 . Burn 7 | . . . 1 3 1 . . . 1 . 1 . . . . . . . . . . Blast 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . Melee Attacks 17 | . . . . . . . . 1 2 . 3 . . 11 . . . . . . . Impact 17 | . . . . . . . . 1 2 . 3 . . 11 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8164 | . 1013 . 188 1174 233 271 . . 492 . 2248 . 922 . 422 . . . 443 375 383 Guns 2053 | . 544 . 71 667 190 23 . . 197 . 324 . 37 . . . . . . . . Cannons 1869 | . 173 . 117 507 . . . . . . 154 . 100 . . . . . 443 375 . Explosions 4215 | . 296 . . . 43 248 . . 295 . 1765 . 785 . 422 . . . . . 361 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 27 | . . . . . . . . . . . 5 . . . . . . . . . 22 Kinetic 2150 | . 476 . 117 601 103 5 . . 90 . 163 . . . . . . . 220 375 . Thermal 1772 | . 241 . 71 573 87 18 . . 107 . 315 . 137 . . . . . 223 . . Explosive 3750 | . 296 . . . . 248 . . 295 . 1765 . 785 . . . . . . . 361 Electromagnetic 465 | . . . . . 43 . . . . . . . . . 422 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . 12 . . . 2 4 . . 1 1 15 Average Corruption 4 | . . . . . . . . . . . 12 . . . 1 2 . . 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . 3 . . . 4 . . . 1 . 10 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 157 | . 24 . . . . . . . 1 . 70 . 14 . 6 . . . . 42 . Projectiles 43 | . . . . . . . . . . . . . 1 . . . . . . 42 . Explosions 114 | . 24 . . . . . . . 1 . 70 . 13 . 6 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . 4 . . 7 . . . . . . 1 . . . . . . . 1 2 . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 14 | . 4 . . 7 . . . . . . . . . . . . . . 1 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 583 | . 81 . . . . 23 . . . . 180 . . . 58 . . . . . 241 Shots 12 | . 1 . . . . 1 . . . . 4 . . . 3 . . . . . 3 Rammed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 227 . 90 306 110 133 . . 30 . 257 . . 10 31 . 22 132 . . 181 Average Temperature 71 | . 70 . 41 126 55 68 . . 21 . 128 . . 8 19 . 9 53 . . 81 Received Heat Transfer 1845 | . 330 . 72 366 40 159 . . 123 . 361 . . 39 85 . 12 24 . 81 153 Effects 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . Parts Fried 4 | . . . . . . . . . . . 1 . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Heat Transferred 4236 | . 573 . 259 1665 259 37 . . 333 . 666 . 222 . . . . . 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Maximum Alert Level 2 | . . . . 1 . . . . . 2 2 1 1 1 . . . . . . 1 Low Security (%) 72 | . 100 100 100 61 100 . . . . . 13 . 81 88 . . 100 100 100 100 51 Level 1 18 | . . . . 38 . . . . . 25 41 100 18 11 . . . . . . 48 Level 2 9 | . . . . . . . . . . 74 45 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 547 | . 131 46 50 265 81 . . . . 450 547 202 376 227 . . 30 49 117 151 341 Initial 450 | . . 46 1 . 70 . . . . 450 181 202 144 197 . . . 11 . 67 83 Average 139 | . 60 26 7 152 47 . . . . 413 341 202 200 158 . . 2 11 50 97 178 Influence Increases 4295 | . 461 . 60 449 101 105 . . 197 450 829 5 282 157 85 . 30 51 252 204 577 Destroy 0b10 Robot/C 1620 | . 220 . 40 340 40 80 . . 120 . 380 . 160 . 60 . . . 80 40 60 Destroy 0b10 Robot/NC 60 | . 20 . . 10 . . . . 10 . 15 . 5 . . . . . . . . Destroy Leader 320 | . 60 . 20 70 20 10 . . 20 . 50 . 20 . 10 . . . 10 20 10 Allied During Kill 218 | . . . . . . . . . 47 . 165 . 6 . . . . . . . . Successful Hack 74 | . 40 . . 11 11 . . . . . 7 5 . . . . . . . . . Disable Machine 225 | . 30 . . . 30 . . . . . 60 . 15 15 . . . . 30 30 15 Destroy Structure 383 | . 16 . . 3 . . . . . . 137 . 76 22 . . . 6 27 9 87 Advance Influence 450 | . . . . . . . . . . 450 . . . . . . . . . . . Partial Spotted 150 | . . . . . . . . . . . . . . 15 . . 30 . 30 60 15 Lose Combat Pursuer 795 | . 75 . . 15 . 15 . . . . 15 . . 105 15 . . 45 75 45 390 Influence Decreases 3968 | . 342 113 66 294 225 111 25 . 197 80 785 212 113 379 238 1 10 69 142 185 381 Entered New Map 988 | . . 73 5 . 85 13 6 . . . 189 212 63 179 58 1 . 9 2 45 48 Time Decay 2007 | . 312 40 61 274 140 88 19 . 167 80 286 . . 110 100 . . 40 90 60 140 Lost Part 603 | . 30 . . 20 . 10 . . 10 . 130 . 10 20 40 . 10 20 50 80 173 Lost Ally 370 | . . . . . . . . . 20 . 180 . 40 70 40 . . . . . 20 Squads Dispatched 25 | . 2 . . 1 1 . . . . . 5 . 1 2 . . 1 3 3 2 4 Investigation 7 | . . . . . 1 . . . . . . . . 2 . . . 1 1 1 1 Extermination 5 | . . . . . . . . . . . . . . . . . . 1 1 1 2 Reinforcement 13 | . 2 . . 1 . . . . . . 5 . 1 . . . 1 1 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Distress Signals 16 | . 3 . . 3 . . . . 1 . 5 . . 2 . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 27 . 7 21 4 5 . . 8 . 20 . 9 29 7 2 9 16 13 17 40 Peak Tracking Total 19 | . 4 . 2 4 2 5 . . 3 . 4 . 6 11 6 2 9 7 7 11 19 Tactical Retreats 30 | . 2 . . 2 . 1 . . . . 1 . . 7 2 . . 2 3 2 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Traps Triggered 10 | . . 2 . . 2 . . . . . . . 2 1 . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Machines Disabled 16 | . 2 . . . 2 . . . 1 . 4 . 1 1 . . . . 2 2 1 Max in Single Turn 2 | . 2 . . . 2 . . . 1 . 1 . 1 1 . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Machines Accessed 21 | . 5 1 4 2 3 . . 1 1 . 1 1 . 1 . . . 1 . . . Terminals 15 | . 5 . 3 2 3 . . . . . 1 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 58 | . 12 1 15 6 9 . . 6 1 . 2 1 . 3 . . . 2 . . . Successful 35 | . 7 1 9 3 5 . . 6 1 . 1 1 . 1 . . . . . . . Failed 21 | . 5 . 6 2 3 . . . . . 1 . . 2 . . . 2 . . . Catastrophic 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Database Lockouts 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Manual 63 | . 8 . 5 7 8 . . 1 . . 7 . . 4 . . . 11 5 2 5 Terminals 36 | . 12 . 6 6 9 . . . . . 2 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 9 . . . . . . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 21 | . 5 1 1 2 3 . . 6 1 . 1 1 . . . . . . . . . Record 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . 1 2 . . . . . . . . . . . . . . . . Terminals 5 | . 2 . . 1 2 . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . 3 . 3 . . . . . 1 . . 1 . . . 1 . . . Full Trace Events 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 3 . . . . 22 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 7 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Total Allies 19 | . . . . . . . . 4 . . 10 . . 5 . . . . . . . Largest Group 9 | . . . . . . . . 4 4 2 9 2 2 3 2 . . . . . . Highest-Rated Group 374 | . . . . . . . . 156 156 72 374 90 90 288 206 . . . . . . Highest-Rated Ally 103 | . . . . . . . . 40 40 40 70 70 70 103 103 . . . . . . Zionite Dispatches 5 | . . . . . . . . . . . 2 . . 2 . . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . Light 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Recon 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Total Orders 5 | . . . . . . . . . . . . 2 . 1 . . . . . . 2 EXPLORE 4 | . . . . . . . . . . . . 1 . 1 . . . . . . 2 RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 154 | . . . . . . . . . 20 . 117 . 14 3 . . . . . . . Total Damage 4074 | . . . . . . . . . 1250 . 2501 . 262 61 . . . . . . . Kills 18 | . . . . . . . . . 6 . 10 . 2 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Active Infowar (turns) 4888 | . 586 36 369 138 297 239 . 132 774 162 639 15 170 236 203 9 95 150 204 120 314 Sensors 1235 | . . . . . . . . . . 80 507 . . 227 190 9 95 127 . . . Structural 1665 | . 586 36 369 138 297 239 . . . . . . . . . . . . . . . Decoding 3223 | . . . . . . . . 132 774 162 639 15 170 236 203 9 95 150 204 120 314 Cloaking 189 | . . . . . . . . . . . . . . . . . . . 183 6 . ECM 642 | . . . 366 99 . . . . . . . . . 85 68 . . 21 3 . . Robot Analysis Total 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 1 1 . 1 . . . . . . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . 1 . 1 . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . . Decoded 0b10 Intel 40 | . . . . . . . . . . 3 5 1 6 3 . . 1 4 4 2 11 Traps 23 | . . . . . . . . . . 3 4 . 3 1 . . 1 3 1 2 5 Emergency Access 11 | . . . . . . . . . . . . 1 . 2 . . . 1 2 . 5 Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . Reinforcements 3 | . . . . . . . . . . . . . 3 . . . . . . . . Exits 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Zionite Intel Received 6 | . . . . . . . . . . . 1 . . . . . . 3 1 . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Turns Passed 7002 | . 839 96 369 714 298 375 228 992 774 162 639 15 170 236 203 9 95 150 204 120 314 Spaces Moved 6684 | 1 474 49 178 405 178 238 218 895 553 112 289 5 100 533 263 22 302 437 512 415 505 Core 43 | . . . . . . . . . . . . . . . . . . . . . 43 Treads 222 | . 21 . 26 2 40 81 . . . . 51 . 1 . . . . . . . . Legs 304 | 1 135 49 118 . . . . . . . 1 . . . . . . . . . . Wheels 3094 | . 318 . 34 403 138 157 218 895 553 112 237 5 24 . . . . . . . . Hover 199 | . . . . . . . . . . . . . . . . . . . . . 199 Flight 2822 | . . . . . . . . . . . . . 75 533 263 22 302 437 512 415 263 Fastest Speed 10 | 120 110 190 125 110 105 105 105 105 105 120 105 150 114 31 31 31 28 28 10 10 20 Average Speed 81 | 120 128 190 184 115 135 150 105 105 117 120 124 150 124 31 31 31 28 29 23 17 46 Slowest Speed 500 | 120 240 190 240 320 240 240 105 105 120 120 330 150 240 31 31 31 31 31 277 118 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . . 3 . . 4 9 1 5 7 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Exploration Rate (%) 34 | 2 75 18 19 29 7 48 54 88 75 4 42 1 89 26 46 4 11 66 19 14 32 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . . . . . 1 . . . . . . . . . 2 . . . Known Exits Taken 6 | . 1 . . . . . . . . . 1 1 . . . . 1 . 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . 1 . . . Scrap Searched 10 | . . . . . . 1 . 3 4 . . . . . 2 . . . . . . Spaces Dug 51 | . . . . . . . . . . . . . . 11 . . . 3 6 . 31 Terrain Destroyed 398 | . 15 . . . . 7 . . 34 . 189 . 51 11 2 . . 3 11 3 72 Melee 11 | . . . . . . . . . . . . . . 11 . . . . . . . Projectile 23 | . . . . . . . . . . . . . . . . . . 3 11 3 6 AOE 364 | . 15 . . . . 7 . . 34 . 189 . 51 . 2 . . . . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac DSF Fac Upp Upp Res Tes Res Acc Com Total 7810 | . 619 53 210 560 225 247 217 946 649 139 502 13 131 575 378 23 307 447 570 443 556 Wait 459 | . 38 . . 45 26 . . 37 73 21 76 6 . 13 101 . . . . . 23 Move 6609 | . 473 48 177 404 177 237 217 894 552 111 288 4 99 526 262 21 295 419 509 404 492 Hop 25 | . . . . . . . . . . . . . . 3 . . 2 8 1 5 6 Pick Up 96 | . 22 1 9 15 2 1 . 6 4 2 2 . 5 5 1 . 6 5 6 3 1 Fast Attach 56 | . 3 . 1 1 3 . . . . 2 7 . 4 5 1 . 1 3 11 3 11 Attach 53 | . 3 . 3 4 2 2 . . 1 1 8 2 . 2 1 2 2 3 9 4 4 Detach 19 | . 1 . . . . . . . . . . . 1 1 2 . . . 8 4 2 Swap 69 | . 11 2 4 14 5 5 . 3 5 . 10 . 2 2 2 . . 1 3 . . Drop 100 | . 15 2 9 23 4 . . 5 2 2 4 1 5 5 2 . 1 5 5 7 3 Fire 223 | . 53 . 7 54 6 2 . . 10 . 29 . 7 2 6 . . 3 18 13 13 Melee 17 | . . . . . . . . 1 2 . 3 . . 11 . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 . . . . . . . . Rewire 74 | . . . . . . . . . . . 74 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 8) 352 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 775 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Identified exit to Mines 840 | -10/Materials | Entered Mines 851 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 869 | -10/Mines | Core integrity fell below 50% 904 | -10/Mines | Discovered new exit (range 7) 927 | -10/Mines | Learned location of Zion (-7) 936 | -10/Mines | Entered Materials 936 | -9/Materials | Evolved 2 slots: Utility x2 1177 | -9/Materials | Discovered new exit (range 15) 1263 | -9/Materials | Build established: Infiltrator-Mutant 1305 | -9/Materials | Entered another Materials area 1305 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1763 | -8/Materials | Central database locked down 2014 | -8/Materials | Discovered new exit (range 5) 2019 | -8/Materials | Entered Factory 2019 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2080 | -7/Factory | Central database locked down 2127 | -7/Factory | Build established: Mutant 2272 | -7/Factory | Discovered new exit (range 9) 2317 | -7/Factory | Entered Lower Caves 2332 | -7/Lower Caves | Learned 4 Factory zone layouts 2500 | -7/Lower Caves | Spotted B-75 Beast 2689 | -7/Lower Caves | Discovered new exit (range 4) 2692 | -7/Lower Caves | Entered another Lower Caves area 2710 | -7/Lower Caves | Discovered new exit (range 12) 2879 | -7/Lower Caves | Learned 4 Factory zone layouts 2911 | -7/Lower Caves | Discovered new exit (range 10) 2920 | -7/Lower Caves | Entered Zion 2973 | -7/Zion | Build established: Scavenger-Mutant 3001 | -7/Zion | Discovered new exit (range 11) 3057 | -7/Zion | Learned location of Testing (-3) 3371 | -7/Zion | Met Imprinter 3388 | -7/Zion | Imprinted 3391 | -7/Zion | Declared Zion's savior 3693 | -7/Zion | Received a visual enhancement algorithm 3694 | -7/Zion | Ran a visual enhancement algorithm 3912 | -7/Zion | Entered Proximity Caves 3912 | -6/Proximity Caves | Accompanied by 4 allies 4064 | -6/Proximity Caves | Spotter reported a threat 4080 | -6/Proximity Caves | Build established: Mutant 4230 | -6/Proximity Caves | Found Alien Artifact 4306 | -6/Proximity Caves | Spotter reported a threat 4490 | -6/Proximity Caves | Spotter reported a threat 4628 | -6/Proximity Caves | Discovered new exit (range 8) 4686 | -6/Proximity Caves | Entered Factory 4686 | -6/Factory | Accompanied by 2 allies 4686 | -6/Factory | Evolved 2 slots: Propulsion x2 4687 | -6/Factory | Identified exit to Lower Caves 4817 | -6/Factory | Discovered new exit (range 16) 4848 | -6/Factory | Entered Extension 4848 | -6/Extension | Accompanied by 2 allies 5019 | -6/Extension | Energy Cycler disabled 5019 | -6/Extension | Rescued a captive Derelict 5019 | -6/Extension | Rescued a captive Derelict 5019 | -6/Extension | Rescued a captive Derelict 5021 | -6/Extension | Rescued a captive Derelict 5021 | -6/Extension | Rescued a captive Derelict 5022 | -6/Extension | Rescued a captive Derelict 5023 | -6/Extension | Rescued a captive Derelict 5024 | -6/Extension | Rescued a captive Derelict 5025 | -6/Extension | Rescued a captive Derelict 5036 | -6/Extension | Zion Light squad teleported in 5053 | -6/Extension | Zion Recon squad teleported in 5282 | -6/Extension | Retrieved Zion intel report: Trap Installations 5292 | -6/Extension | Lost 3 allies 5313 | -6/Extension | Spotted B-75 Beast 5323 | -6/Extension | Spotted B-75 Beast 5343 | -6/Extension | Identified exit to Factory 5344 | -6/Extension | Destroyed B-75 Beast 5386 | -6/Extension | Lost 7 parts (2n3u2w) 5392 | -6/Extension | Lost 5 allies 5403 | -6/Extension | Crushed by falling debris 5403 | -6/Extension | System corruption reached 10% 5443 | -6/Extension | Lost 5 parts (3n1u1w) 5487 | -6/Extension | Entered Factory 5487 | -5/Factory | Accompanied by 2 allies 5487 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5502 | -5/Factory | Identified exit to DSF 5502 | -5/Factory | Entered DSF 5502 | -5/DSF | Accompanied by 2 allies 5535 | -5/DSF | Additional patrols routed to DSF 5638 | -5/DSF | Discovered new exit (range 16) 5672 | -5/DSF | Entered Factory 5672 | -4/Factory | Evolved 2 slots: Propulsion x2 5713 | -4/Factory | Zion Light squad teleported in 5784 | -4/Factory | Spotted B-86 Titan 5874 | -4/Factory | Found Prototype Launcher 5894 | -4/Factory | Zion Heavy squad teleported in 5896 | -4/Factory | Discovered new exit (range 10) 5908 | -4/Factory | Entered Upper Caves 5908 | -4/Upper Caves | Accompanied by 2 allies 5974 | -4/Upper Caves | Build established: Sprinter 6006 | -4/Upper Caves | Identified Tesla Bomb Launcher 6049 | -4/Upper Caves | Discovered new exit (range 8) 6055 | -4/Upper Caves | Lost 4 parts (1p3u) 6111 | -4/Upper Caves | Entered another Upper Caves area 6114 | -4/Upper Caves | Learned location of 1 exit from Research 6117 | -4/Upper Caves | Discovered new exit (range 6) 6120 | -4/Upper Caves | Entered Research 6120 | -3/Research | Evolved 2 slots: Propulsion x2 6121 | -3/Research | Identified exit to Testing 6173 | -3/Research | Spotted B-86 Titan 6215 | -3/Research | Entered Testing 6234 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 6245 | -3/Testing | Retrieved Zion intel report: Emergency Access 6308 | -3/Testing | Retrieved Zion intel report: Active Garrisons 6335 | -3/Testing | Spotted PX-4P9MYDSRBX 6363 | -3/Testing | Discovered new exit (range 6) 6365 | -3/Testing | Entered Research 6365 | -2/Research | Evolved 2 slots: Utility x2 6379 | -2/Research | Retrieved Zion intel report: Branch Access 6379 | -2/Research | Identified exit to Quarantine 6386 | -2/Research | Lost 3 parts (1p2u) 6398 | -2/Research | Spotted B-90 Cyclops 6547 | -2/Research | Lost 4 parts (4n) 6567 | -2/Research | Discovered new exit (range 15) 6569 | -2/Research | Identified exit to Access 6569 | -2/Research | Entered Access 6569 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 6586 | -1/Access | Spotted B-99 Colossus 6601 | -1/Access | Zion Recon squad teleported in 6686 | -1/Access | Spotted B-99 Colossus 6686 | -1/Access | Spotted B-99 Colossus 6687 | -1/Access | Discovered new exit (range 3) 6688 | -1/Access | Identified exit to Command 6689 | -1/Access | Entered Command 6718 | -1/Command | Lost 6 parts (6n) 6757 | -1/Command | Retrieved Zion intel report: Guard Positions 6786 | -1/Command | Spotted Striker 6820 | -1/Command | Crushed by falling debris 6848 | -1/Command | System corruption reached 10% 6854 | -1/Command | Core integrity fell below 50% 6886 | -1/Command | Lost 11 parts (2p4n4u1w) 6947 | -1/Command | Lost 4 parts (3n1u) 6964 | -1/Command | Build established: Mutant 6964 | -1/Command | Identified exit to Surface 6976 | -1/Command | Spotted Alpha 7 6976 | -1/Command | Spotted Alpha 7 6976 | -1/Command | Spotted Striker 6976 | -1/Command | Spotted Executioner 6976 | -1/Command | Spotted Executioner 6976 | -1/Command | Spotted Executioner 6976 | -1/Command | Spotted Executioner 6999 | -1/Command | Core integrity fell below 20% 7003 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- to Command Zone 3E. 06965_ Slammed into K-01 Serf. 06970_ System corrupted: Heat flow error (+155). 06982_ Imp. Linear Gravjet destroyed. 06985_ Smartbomb Launcher destroyed. 06985_ Imp. Linear Gravjet destroyed. 06989_ The unstable cave ceiling collapses. 06991_ P-80 Master resets R-10 Processor, system corruption cleaned. 06992_ K-01 Serf collects debris. 06994_ P-80 Master resets K-01 Serf, system corruption cleaned. 06995_ The unstable cave ceiling collapses. 06996_ K-01 Serf collects debris. 06997_ Hvy. Linear Accelerator destroyed. 06997_ P-80 Master resets Striker, system corruption cleaned. 06998_ Slug penetrates Wall. 07000_ >> DECODED: Stasis Trap location. 07000_ Penetrated by Slug. 07000_ Slug penetrates Wall. 07001_ Penetrated by Slug. 07001_ Slug penetrates P-80 Master. 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