Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.19 @ 20:56:37 Player: therru Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (930) 930 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2740 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Titanium Leg Improved Titanium Leg Coolant Injector Large Matter Pod (150) Advanced Weight Redist. System Terrain Scanner Weapon Cycler Heavy EM Pulse Gun Beam Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Core Shielding > --- WEAPON ----------- Improved Assault Rifle Shock Bomb Launcher > --- INVENTORY -------- Improved Titanium Leg Heat Sink Coolant Injector Large Matter Pod Advanced Weight Redist. System Terrain Scanner Weapon Cycler Heavy EM Pulse Gun Beam Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 47 | 7 21 14 5 Power 6 | 1 3 2 . Engine 6 | 1 3 2 . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 6 4 3 Treads . | . . . . Leg 7 | . 2 2 3 Wheel 4 | 2 2 . . Hover 2 | . . 2 . Flight 2 | . 2 . . Utility 8 | . 6 2 . Device 1 | . 1 . . Storage 4 | . 4 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 18 | 4 6 6 2 Energy Gun 11 | 4 4 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 4 10 Power 3 | . . 2 1 Propulsion 4 | . . . 4 Utility 2 | . . 1 1 Weapon 5 | . . 1 4 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 91 86 58 Engine 8 | . 13 11 1 Leg 10 | . 9 11 11 Wheel 4 | . 12 . . Hover 4 | . . 10 3 Flight 1 | . 3 . . Storage 12 | . 17 11 9 Processor 5 | . . 6 9 Protection 8 | . 4 13 8 Energy Gun 9 | . 19 8 . Ballistic Gun 5 | . 8 3 6 Launcher 5 | . . 7 9 Naked Turns 6 | . 6 . . Heaviest Build 24 | 7 19 24 24 Greatest Support 40 | 20 26 20 40 Greatest Overweight (x) 6 | . 6 2 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 3 9 10 10 Average Carried 6 | 1 5 7 8 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 3 8 10 9 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1167 | 270 294 313 290 Remotely . | . . . . Salvage Created 1232 | 50 375 484 323 Parts 69 | 2 23 28 16 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | 1 8 13 6 Guns 23 | 1 8 12 2 AOE 4 | . . . 4 Classes Destroyed 8 | 1 4 1 2 Worker 3 | . 1 . 2 Builder 1 | . . . 1 Recycler 2 | . 1 1 . Operator 1 | . . . 1 Watcher 3 | . 1 2 . Swarmer 10 | . 3 7 . Grunt 13 | 1 5 4 3 Sentry 5 | . . 2 3 Best Kill Streak 6 | 1 4 6 3 Combat Bots Only 6 | 1 3 6 2 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 353 | 7 47 113 186 Missed 101 | 4 12 29 56 Damage Taken 2556 | 25 273 649 1609 Core 704 | 16 70 66 552 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 11 39 Ignored by Resistances 763 | 8 89 208 458 Regen/Repaired (Parts) 23 | . 23 . . Core Remaining (%) 80 | 93 65 83 . Volleys Fired 103 | 5 30 50 18 Largest 2 | 2 2 2 2 Hottest 106 | 90 100 106 69 Shots Fired 189 | 10 59 85 35 Gun 155 | 10 59 77 9 Cannon 3 | . . 3 . Launcher 31 | . . 5 26 Special . | . . . . Kinetic 71 | . 25 37 9 Thermal 86 | 10 34 42 . Explosive 10 | . . 1 9 Electromagnetic 22 | . . 5 17 Robot Hit Streak 18 | 8 11 18 15 Robot Miss Streak 3 | 1 3 3 1 Penetration Max . | . . . . Secondary Targets 7 | . 4 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 129 | 9 38 55 27 Core Hits 62 | 2 18 24 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 3 5 . Burn 8 | . 3 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2148 | 107 420 743 878 Guns 1238 | 107 420 606 105 Cannons 62 | . . 62 . Explosions 848 | . . 75 773 Melee . | . . . . Ramming . | . . . . Kinetic 453 | . 123 225 105 Thermal 832 | 107 297 428 . Explosive 317 | . . . 317 Electromagnetic 546 | . . 90 456 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 7 . Message Errors 3 | . . 3 . Matter Fused 2 | . . 2 . Energy Discharges 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 43 | . . 9 34 Projectiles . | . . . . Explosions 43 | . . 9 34 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . . . 70 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 315 | 138 224 315 26 Average Temperature 80 | 63 86 87 10 Received Heat Transfer 1467 | 18 144 144 1161 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 9 | 1 2 6 . Heat Transferred 2912 | 285 1110 1517 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 251 | 20 81 241 251 Initial 26 | . 11 26 . Average 100 | 10 63 111 152 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 79 67 Level 1 16 | . . 20 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | 1 9 17 12 Peak Tracking Total 8 | 1 3 8 3 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 3 2 Terminals 6 | . 3 1 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 32 | . 19 9 4 Successful 23 | . 12 8 3 Failed 9 | . 7 1 1 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 20 | . 13 3 4 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 3 | . . 3 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 14 | . 9 2 3 Record 5 | . 2 . 3 Scanalyzer Index 1 | . 1 . . Alert Level 4 | . 2 2 . Patrol Status 1 | . 1 . . Investigation Status 1 | . 1 . . Assault Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 3 | . . 3 . Recycle Component 2 | . . 2 . Process 1 | . . 1 . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events 6 | . 3 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 2 | . . 2 . Recycled Matter 258 | . . 258 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2777 | 223 841 888 825 Spaces Moved 1745 | 255 538 573 379 Core 114 | 66 18 . 30 Treads . | . . . . Legs 700 | . 211 250 239 Wheels 436 | 189 247 . . Hover 433 | . . 323 110 Flight 62 | . 62 . . Fastest Speed 50 | 50 50 116 116 Average Speed 122 | 72 128 123 145 Slowest Speed 365 | 80 365 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 9 36 39 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 119 | . . 9 110 Melee . | . . . . Projectile . | . . . . AOE 119 | . . 9 110 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2229 | 284 645 679 621 Wait 225 | 8 . 11 206 Move 1742 | 254 537 572 379 Hop . | . . . . Pick Up 65 | 8 31 18 8 Fast Attach 2 | . 2 . . Attach 44 | 7 19 14 4 Detach 13 | 2 7 4 . Swap 1 | . . . 1 Drop 33 | . 19 9 5 Fire 103 | 5 30 50 18 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 224 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 17) 301 | -10/Materials | Build established: Mutant 574 | -10/Materials | Released all parts (7) 775 | -10/Materials | Discovered new exit (range 7) 886 | -10/Materials | Repaired Med. Laser? 983 | -10/Materials | Discovered new exit (range 12) 1065 | -10/Materials | Entered another Materials area 1065 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1314 | -9/Materials | Lost 3 parts (1p1u1w) 1929 | -9/Materials | Discovered new exit (range 15) 1952 | -9/Materials | Identified exit to Materials 1953 | -9/Materials | Entered another Materials area 1953 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2146 | -8/Materials | Lost 4 parts (2n2w) 2749 | -8/Materials | Core integrity fell below 50% 2765 | -8/Materials | Core integrity fell below 20% 2778 | -8/Materials | Lost 5 parts (2n1u2w) 2778 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- evolution. I did unfortunately have to displace some of my favorite Derelict populations during the construction of [Complex 0b10]. ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. Door malfunctions. Imp. Assault Rifle destroyed. Shock Bomb Launcher destroyed. Critical hit (Burn: +37). Core Shielding destroyed. Critical hit (Burn: +37). G-47 Trooper misfires. Imp. Titanium Leg destroyed. Critical hit (Burn: +37). G-47 Trooper IFF system glitched. Critical hit (Burn: +37). G-47 Trooper misfires. Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????"???????????????????????????????????????? | | ?????????"???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????#+#??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????#%#??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #???????########???????????????????????? | | ????????# #???????#! ! #???????????????????????? | | ????????# #########!!!! #???????????????????????? | | ######### ## # #???????????????????????? | | # = ## ## ## #???????????????????????? | | # # # ## #???????????????????????? | | #""" + + + ###??????????????????????? | | #""" # # ## ##?????????????????????? | | #""" ## ## ### ######?????????????????????? | | # !## #####/##### # #?????????????????????? | | ######### #???# ### # # ##????????????????????? | | ????????# #???# #?### # ##????????????????????? | | ????????# #???# #?### # ##????????????????????? | | #########=##### ##### # @ #?????????????????????? | | [!= = !=! =%| g #?????????????????????? | | ################## # #?????????????????????? | | ?????????# ## #gg ##????????????????????? | | ?????????#| ## + ###???????????????????? | | ?????????# !!]## ##+###### ##??????????????????? | | ?????##### !! ## # # #??????????????????? | | ?????# # !] ## # ## #??????????????????? | | ???####### ## # # ##??????????????????? | | ???# ##+###### # ####??????????????????? | | ???# ] # ## #??????????????????? | | ???# + # #??????????????????? | | ???# [[ # # ##??????????????????? | | ???# ![[ ###+### # #??????????????????? | | ##### ![[ ## # # ##??????????????????? | | # "# # ###???????????????????? | | ] # T# # ##????????????????????? | | # """ "# ### ######????????????????????? | | = # """ ## ########??????????????????????? | | # """ ## #?????????????????????????????? | | + [] + #?????????????????????????????? | | # ## #?????????????????????????????? | | # ####### #?????????????????????????????? | | # #?????######?????????????????????????????? | | #########????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 346 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Let's See Who's Tougher One Hack Too Far Part-time Mechanic Safety First Uninvited Guest Challenges ------------ None Game ------ Seed ThiefBiometalMace Manual? 0 Play Time 01:12:20 Cumulative 1.1 hours Start 2024.06.18 @ 16:49:43 End 2024.06.19 @ 20:56:37 Sessions 8 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b26a22e-9909-4018-bda4-f9be611375f1