Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.11 @ 23:43:02 Player: Analote Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3017) 3017 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 7339 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 111 Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg Armored Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Power Shielding > --- WEAPON ----------- Heavy Laser Heavy Laser Proton Cannon Heavy Plasma Cannon > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Advanced Launcher Guidance Computer Electrolaser Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Long-range Missile Launcher [Rating: 72] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Launcher Guidance Computer Protection Improved Power Shielding Weapon Improved EM Pulse Cannon Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Slots Evolved 9 | . 1 2 2 2 . . 2 . Power 1 | . 1 . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 4 | . . 2 . 2 . . . . Weapon 2 | . . . 2 . . . . . Parts Attached 70 | 7 5 6 18 . 4 5 10 15 Power 11 | 1 1 1 2 . 2 1 . 3 Engine 7 | 1 1 1 1 . . . . 3 Core 1 | . . . 1 . . . . . Reactor 3 | . . . . . 2 1 . . Propulsion 10 | 2 2 1 2 . . . 3 . Treads . | . . . . . . . . . Leg 10 | 2 2 1 2 . . . 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 2 . 2 3 . 2 3 1 2 Device 10 | . . 1 3 . 1 3 1 1 Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 3 | 1 . 1 . . 1 . . . Artifact . | . . . . . . . . . Weapon 34 | 2 2 2 11 . . 1 6 10 Energy Gun 12 | 2 . . 2 . . 1 3 4 Energy Cannon 19 | . 2 2 9 . . . 3 3 Ballistic Gun 2 | . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 30 | . . 1 1 . . 1 1 26 Power 6 | . . 1 . . . . . 5 Propulsion 4 | . . . . . . . . 4 Utility 6 | . . . . . . . . 6 Weapon 14 | . . . 1 . . 1 1 11 Highest Loss Streak 26 | . . 1 1 . . 1 1 26 Average Slot Usage (%) 93 | . 88 80 98 85 95 99 99 81 Engine 4 | . 16 19 11 7 6 . . . Core 1 | . . . 4 7 5 . . . Reactor 7 | . . . . . 2 13 12 9 Leg 18 | . 22 19 16 14 14 14 24 19 Device 20 | . . . 21 21 24 27 25 20 Storage 7 | . 12 10 8 7 7 7 6 6 Protection 6 | . 12 11 3 . 6 7 6 4 Energy Gun 1 | . 9 . 2 . . . 1 2 Energy Cannon 23 | . 15 20 28 28 28 27 23 15 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 17 25 37 55 55 75 75 77 78 Greatest Support 74 | 20 20 20 40 40 40 40 74 70 Greatest Overweight (x) 12 | . 8 1 2 1 1 1 1 12 Average Overweight (x) 1 | . . 1 1 1 1 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 8 8 8 8 Most Carried 8 | 3 4 5 8 4 6 6 8 6 Average Carried 4 | . 1 3 4 4 4 3 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 6 | . 2 4 4 4 5 1 6 . Class Distribution -------------------- 55% | Scavenger-Tank 19% | Hacker-Mutant 15% | Hacker-Gunner 5% | Hacker-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Matter Collected 875 | 186 114 80 165 . 10 85 95 140 Remotely . | . . . . . . . . . Salvage Created 3785 | . 32 313 523 . . 1052 992 873 Parts 186 | . 6 14 23 . . 44 60 39 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 7 | . . . . . . 1 3 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Combat Hostiles Destroyed 51 | . 2 4 7 . . 14 15 9 Melee 1 | . . . . . . . . 1 Guns 7 | . . . 1 . . 1 2 3 Cannons 27 | . 2 4 5 . . 9 6 1 AOE 9 | . . . . . . . 5 4 Classes Destroyed 13 | . 1 5 1 . . 3 2 1 Worker 15 | . . . . . . 1 9 5 Builder 7 | . . . . . . . 3 4 Recycler 7 | . . 1 2 . . 1 . 3 Carrier 1 | . . . . . . 1 . . Operator 3 | . . . 1 . . 1 1 . Watcher 6 | . . 1 1 . . 1 2 1 Swarmer 6 | . 2 . 2 . . 1 . 1 Grunt 25 | . . 1 4 . . 9 10 1 Brawler 1 | . . 1 . . . . . . Sentry 10 | . . 2 1 . . 3 . 4 Hunter 4 | . . . . . . . 4 . Programmer 3 | . . . . . . 1 1 1 Behemoth 2 | . . . . . . . . 2 Best Kill Streak 13 | . 2 2 2 . . 6 8 13 Combat Bots Only 6 | . 2 1 2 . . 6 5 5 Max Kills in Single Turn 6 | . 1 1 1 . . 2 5 6 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Damage Taken 4176 | . 4 200 216 . . 476 407 2873 Core 966 | . 4 18 17 . . 76 23 828 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 95 | 100 98 95 96 . . 89 . . Volleys Fired 125 | . 2 18 18 . . 25 22 40 Largest 4 | . 2 2 4 . . 4 4 4 Hottest 309 | . 136 150 300 . . 276 309 303 Shots Fired 379 | . 4 25 67 . . 99 86 98 Gun 49 | . . . 3 . . 2 4 40 Cannon 321 | . 4 25 64 . . 97 82 49 Launcher 9 | . . . . . . . . 9 Special . | . . . . . . . . . Kinetic 10 | . . . . . . . . 10 Thermal 175 | . 4 25 59 . . 2 37 48 Explosive 9 | . . . . . . . . 9 Electromagnetic 185 | . . . 8 . . 97 49 31 Robot Hit Streak 30 | . 2 9 16 . . 30 14 17 Robot Miss Streak 3 | . . 2 3 . . 1 3 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 261 | . 2 19 38 . . 62 58 82 Core Hits 149 | . 2 6 14 . . 28 51 48 Critical Hits 2 | . . . 1 . . . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10270 | . 40 449 741 . . 1791 3971 3278 Guns 776 | . . . 34 . . 44 51 647 Cannons 5647 | . 40 449 707 . . 1614 1702 1135 Explosions 3816 | . . . . . . 103 2218 1495 Melee . | . . . . . . . . . Ramming 31 | . . . . . . 30 . 1 Kinetic 210 | . . . . . . . . 210 Thermal 3431 | . 40 449 559 . . 147 1283 953 Explosive 2954 | . . . . . . . 1567 1387 Electromagnetic 3644 | . . . 182 . . 1614 1121 727 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . 1 Average Corruption 1 | . . . . . . 2 . 1 Corruption Purged . | . . . . . . . . . Effects 8 | . . . . . . 7 . 1 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 2 | . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . 1 . . Targeting Errors 2 | . . . . . . 2 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 423 | . . . 15 . . 59 256 93 Projectiles 167 | . . . 15 . . 59 33 60 Explosions 256 | . . . . . . . 223 33 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . 15 26 . Shots 2 | . . . . . . . 2 . Rammed 3 | . . . . . . 2 . 1 Targets Rammed 3 | . . . . . . 2 . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 451 | . 168 451 308 . . 138 327 213 Average Temperature 113 | . 87 191 114 . . 27 109 88 Received Heat Transfer 1584 | . . 126 144 . . 198 216 900 Effects 10 | . . 10 . . . . . . Shutdowns 4 | . . 4 . . . . . . Interference 2 | . . 2 . . . . . . Damage (minor) 1 | . . 1 . . . . . . Damage (major) 3 | . . 3 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 9 | . . . 1 . . 4 2 2 Combat Hostiles 7 | . . . 1 . . 4 2 . Parts Fried 32 | . . . 1 . . 15 11 5 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . 3 . . . 1 3 Heat Transferred 4947 | . 74 703 851 . . 124 1618 1577 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 1 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Peak Influence 782 | . 50 179 240 16 3 327 782 475 Initial 281 | . . 14 53 16 3 1 42 281 Average 170 | . 22 85 129 16 3 93 336 285 Maximum Alert Level 3 | . . . 1 . . 1 3 2 Low Security (%) 70 | 100 100 100 79 100 100 83 40 41 Level 1 17 | . . . 20 . . 16 26 29 Level 2 9 | . . . . . . . 20 29 Level 3 2 | . . . . . . . 12 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . . . 1 . . 6 5 2 Investigation 7 | . . . . . . 4 2 1 Extermination 1 | . . . . . . 1 . . Reinforcement 6 | . . . 1 . . 1 3 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 Haulers Reinforced 2 | . . . . . . 1 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Distress Signals 3 | . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 1 5 10 . . 18 16 23 Peak Tracking Total 6 | . 1 3 2 . . 4 4 6 Tactical Retreats 3 | . . . . . . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Traps Triggered 10 | . 1 . 2 1 . 3 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Machines Disabled 24 | . . . 3 . . . 20 1 Max in Single Turn 5 | . . . 2 . . . 5 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Machines Accessed 13 | . . 2 1 . . 3 3 4 Terminals 7 | . . . . . . 1 2 4 Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . 1 . . . 2 . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . . 5 1 . . 9 8 12 Successful 22 | . . 4 . . . 6 4 8 Failed 13 | . . 1 1 . . 3 4 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 21 | . . . . . . 3 6 12 Fabricators 2 | . . . . . . . 2 . Repair Stations 9 | . . 3 . . . 6 . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . . . . . . 2 3 8 Record 2 | . . . . . . 1 . 1 Part Schematic 2 | . . . . . . . . 2 Robot Schematic 1 | . . . . . . . . 1 Open Door 4 | . . . . . . . 1 3 Level Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 Recall Extermination 1 | . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 6 | . . 2 . . . 4 . . Scan Component 3 | . . 1 . . . 2 . . Repair 3 | . . 1 . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . Used . | . . . . . . . . . Hacking Detections 11 | . . 1 1 . . 3 2 4 Full Trace Events 6 | . . 1 . . . 3 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . 2 Parts Built 1 | . . . . . . . 1 . Matter 256 | . . . . . . . 256 . Time 64 | . . . . . . . 64 . Total Part Build Rating 8 | . . . . . . . 8 . Parts Repaired 3 | . . 1 . . . 2 . . Time 66 | . . 13 . . . 53 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Total Allies 6 | . . . . . . . . 6 Largest Group 4 | . . . . . . . . 4 Highest-Rated Group 113 | . . . . . . . . 113 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 30 | . . . . . . . . 30 Total Damage 580 | . . . . . . . . 580 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Turns Passed 3744 | 62 191 312 519 125 168 924 748 695 Spaces Moved 1881 | 43 120 158 239 79 98 467 373 304 Core 26 | 4 4 . . . . . . 18 Treads . | . . . . . . . . . Legs 1855 | 39 116 158 239 79 98 467 373 286 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 130 160 160 160 122 120 Average Speed 157 | 113 145 150 173 160 160 160 150 162 Slowest Speed 650 | 120 450 150 180 160 160 160 160 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 27 19 31 2 68 16 14 35 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 119 | . . 5 29 . . 7 58 20 Melee . | . . . . . . . . . Projectile 41 | . . 5 29 . . . 2 5 AOE 78 | . . . . . . 7 56 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Total 2394 | 56 131 208 301 79 110 581 502 426 Wait 226 | . . 17 4 . . 71 79 55 Move 1874 | 42 119 157 238 79 97 466 372 304 Hop . | . . . . . . . . . Pick Up 59 | 7 5 8 13 . 5 4 11 6 Fast Attach . | . . . . . . . . . Attach 41 | 7 3 4 7 . 2 3 3 12 Detach . | . . . . . . . . . Swap 29 | . 2 2 11 . 2 2 7 3 Drop 22 | . . 2 10 . 4 3 3 . Fire 125 | . 2 18 18 . . 25 22 40 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 2 | . . . . . . 2 . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . 5 5 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 16) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Power x1 147 | -10/Materials | Identified exit to Materials 147 | -10/Materials | Discovered exit to Materials (range 14) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Hacker-Mutant 391 | -9/Materials | Repaired Aluminum Leg 537 | -9/Materials | Identified exit to Materials 537 | -9/Materials | Discovered exit to Materials (range 11) 566 | -9/Materials | Entered another Materials area 566 | -8/Materials | Evolved 2 slots: Weapon x2 951 | -8/Materials | Build established: Hacker-Gunner 1058 | -8/Materials | Identified exit to Factory 1058 | -8/Materials | Discovered exit to Factory (range 9) 1085 | -8/Materials | Entered Factory 1085 | -7/Factory | Evolved 2 slots: Utility x2 1210 | -7/Factory | Sucked down chute 1210 | -7/Factory | Entered Waste 1210 | -7/Waste | The area was eerily silent 1326 | -7/Waste | Identified exit to Factory 1326 | -7/Waste | Discovered exit to Factory (range 12) 1375 | -7/Waste | Found Damper Plating 1378 | -7/Waste | Entered Factory 1524 | -7/Factory | Repaired Antimatter Reactor 1641 | -7/Factory | Build established: Scavenger-Tank 1909 | -7/Factory | Identified exit to Factory 1976 | -7/Factory | Repaired Imp. Cooling System 2302 | -7/Factory | Entered another Factory area 2302 | -6/Factory | Evolved 2 slots: Propulsion x2 2784 | -6/Factory | Fabricated Adv. Launcher Guidance Computer (x1) 2805 | -6/Factory | Local fabrication network quarantined 3039 | -6/Factory | Identified exit to Extension 3039 | -6/Factory | Discovered exit to Extension (range 9) 3050 | -6/Factory | Entered Extension 3196 | -6/Extension | Rescued a captive Derelict 3197 | -6/Extension | Rescued a captive Derelict 3238 | -6/Extension | Rescued a captive Derelict 3239 | -6/Extension | Rescued a captive Derelict 3400 | -6/Extension | Rescued a captive Derelict 3401 | -6/Extension | Rescued a captive Derelict 3513 | -6/Extension | Spotted B-75 Beast 3525 | -6/Extension | Spotted B-75 Beast 3550 | -6/Extension | Disrupted transfer network 3593 | -6/Extension | Destroyed B-75 Beast 3615 | -6/Extension | Core integrity fell below 50% 3617 | -6/Extension | Destroyed B-75 Beast 3728 | -6/Extension | Core integrity fell below 20% 3745 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03712_ Imp. Heat Sink destroyed. 03713_ Acquired Imp. Deuterium Engine. 03716_ The unstable cave ceiling collapses. 03720_ S-27 Virus destroyed. 03721_ R-10 Processor collects Field Recycling Unit. 03722_ Penetrated by Slug. 03729_ Imp. Deuterium Engine destroyed. 03729_ Penetrated by Slug. 03732_ Flak Gun destroyed. 03732_ Penetrated by Slug. 03732_ Acquired Gatling Laser. 03733_ C-30 ARC bursts open, deploying its payload. 03733_ G-67 Veteran unfolds itself. 03733_ G-50 Soldier unfolds itself. 03735_ Slug penetrates Wall. 03737_ S-27 Virus destroyed. 03737_ Imp. Deuterium Engine destroyed. 03739_ Gatling Laser destroyed. 03741_ The unstable cave ceiling collapses. 03742_ Penetrated by Slug. 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T ?????# #?????????????????????????? | | ????????????# #????# #?????????????????????????? | | ????????????#!!/#????# #?????????????????????????? | | ????????????#!!/T????# #?????????????????????????? | | ????????????#!! #????#!#?????????????????????????? | | ????????????# ??###%###???????????????????????? | | ????????????#####??#*#%#!###?##??????????????????? | | ???????????????????### #=# ## ### #??????????????? | | ?????????????????### == = "" ""#????????????? | | ???????????????### R! @ % " " #????????????? | | ???????????????## %[% % #????????????? | | ????????????#### # s R #????????????? | | #############"" ### #????????????? | | g g ?????????? | | % ?????????? | | ??????????? | | R t u u ??????????? | | u Rk= t t kh ???????????? | | ################ #* ##???????????? | | ???????????????### # #????????????? | | ?????????????????### #????????????? | | ???????????????????# #????????????? | | ???????????????????# ?????????????? | | ???????????????????######T#"""######?????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 43 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Evasion (%) 40 Launcher Accuracy 40 Offensive Hacking 20 Item Schematics ----------------- Hvy. Particle Cannon | -9/Materials | Scanalyzed Phase Cannon | -6/Extension | Hacked Adv. Coolant Injector | -6/Extension | Hacked Robot Schematics ------------------ E-15 Imp | -6/Extension | Hacked Fabricated ------------ Adv. Launcher Guidance Computer | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Party Time Preemptive Strike Challenges ------------ None Game ------ Seed DerelictLaserStabilizer Manual? 0 Play Time 00:35:17 Cumulative 8.5 hours Start 2021.02.11 @ 23:07:03 End 2021.02.11 @ 23:43:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 0 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fec973e0-4aa9-4b7c-8c66-253dc24450ea