Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 09:31:10 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (134) 134 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1154 Bonus ------- None Cogmind --------- Core Integrity 289/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Cannon Hammer > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Treads Wheel Airjet Airjet Airjet Seismic Detector Melee Analysis Suite EM Pulse Gun Medium Laser Assault Rifle Light Assault Rifle Assault Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Tractor Beam > --- WEAPON ----------- Assault Cannon Hammer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Wheel Airjet Large Storage Unit Seismic Detector Melee Analysis Suite EM Pulse Gun Medium Laser Assault Rifle Light Assault Rifle Assault Cannon Plasma Cutter [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | 8 3 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 1 | . . 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 2 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 8 | 3 8 10 Power 1 | 1 2 2 Propulsion 3 | 1 3 2 Utility 1 | . 1 2 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 13 | . 1 12 Power 2 | . . 2 Propulsion 6 | . 1 5 Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 99 Engine 12 | . 14 11 Treads 4 | . . 10 Leg 25 | . 28 21 Device 17 | . 14 22 Storage 12 | . 14 11 Energy Gun 6 | . 11 . Ballistic Gun 13 | . 16 8 Impact Weapon 4 | . . 11 Peak Build Rating 13 | 7 8 13 Average Rating 8 | 5 7 10 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 34 | 15 30 34 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 9 15 Most Carried 15 | 8 11 15 Average Carried 8 | 4 8 10 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 11 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 433 | 260 97 76 Remotely 76 | . . 76 Salvage Created 227 | 29 149 49 Parts 24 | 10 11 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 6 3 Guns 6 | . 6 . Cannons 3 | . . 3 Classes Destroyed 4 | 1 2 1 Tunneler 2 | 2 . . Recycler 1 | . 1 . Swarmer 8 | . 6 2 Grunt 1 | . . 1 Best Kill Streak 4 | 2 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 113 | . 31 82 Missed 46 | . 12 34 Hits 67 | . 19 48 Melee 4 | . . 4 Projectile 63 | . 19 44 Critical Strikes 4 | . . 4 Damage Taken 784 | . 145 639 Core 164 | . 53 111 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 29 | 2 17 10 Largest 2 | 2 2 1 Hottest 70 | 70 70 37 Shots Fired 48 | 4 34 10 Gun 38 | 4 34 . Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 29 | 2 17 10 Thermal 19 | 2 17 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 2 7 2 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 24 | 3 18 3 Core Hits 12 | 2 7 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 3 | . 1 2 Impact 3 | . 1 2 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 356 | 34 225 97 Guns 259 | 34 225 . Cannons 97 | . . 97 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 204 | 21 86 97 Thermal 152 | 13 139 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | 9 90 10 Average Temperature 26 | 6 32 6 Received Heat Transfer 186 | . . 186 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 444 | 37 407 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | 5 75 73 Initial 13 | . . 13 Average 12 | . 20 3 Influence Increases 275 | 10 186 79 Destroy 0b10 Robot/C 180 | . 120 60 Destroy 0b10 Robot/NC 15 | 10 5 . Destroy Leader 30 | . 20 10 Trap Triggered on 0b10 20 | . 20 . Successful Hack 8 | . 4 4 Destroy Structure 7 | . 2 5 Lose Combat Pursuer 15 | . 15 . Influence Decreases 260 | 10 154 96 Entered New Map 19 | . . 19 Time Decay 191 | 10 154 27 Lost Part 50 | . . 50 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 10 11 Peak Tracking Total 8 | . 4 8 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused 2 | . 2 . Traps Extracted . | . . . Installed . | . . . Triggered 2 | . 2 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 17 | . 11 6 Successful 13 | . 10 3 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual 1 | . 1 . Terminals 13 | . 11 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 11 | . 10 1 Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . 1 1 Reprogram Traps 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1250 | 36 721 493 Seismic 1250 | 36 721 493 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1314 | 95 721 498 Spaces Moved 294 | 61 159 74 Core 5 | 5 . . Treads . | . . . Legs 289 | 56 159 74 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 151 | 114 143 199 Slowest Speed 330 | 120 190 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 27 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 1 1 Terrain Destroyed 7 | . 1 6 Melee 2 | . 1 1 Projectile 5 | . . 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1105 | 78 617 410 Wait 744 | . 431 313 Move 292 | 60 158 74 Hop . | . . . Pick Up 19 | 8 4 7 Fast Attach 8 | 7 1 . Attach 2 | . . 2 Detach . | . . . Swap 4 | 1 2 1 Drop 4 | . 3 1 Fire 29 | 2 17 10 Melee 3 | . 1 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 809 | -10/Materials | Discovered new exit (range 5) 817 | -10/Materials | Entered another Materials area 817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 856 | -9/Materials | Central database locked down 1315 | -9/Materials | Self-destructed Last Messages --------------- 01288_ G-34 Mercenary destroyed. 01289_ Acquired 29 matter. 01289_ K-01 Serf collects debris. 01294_ S-10 Pest destroyed. 01295_ Acquired 10 matter. 01295_ Acquired 3 matter. 01295_ K-01 Serf collects debris. 01298_ Aluminum Leg destroyed. 01299_ K-01 Serf collects debris. 01300_ U-05 Engineer builds a Wall. 01303_ K-01 Serf collects debris. 01303_ Critical hit (Burn: +37). 01306_ K-01 Serf collects debris. 01309_ U-05 Engineer builds a Wall. 01310_ Lgt. Treads destroyed. 01310_ Seismic Detector destroyed. 01313_ K-01 Serf collects debris. 01313_ Critical hit (Burn: +37). 01314_ Aluminum Leg destroyed. 01314_ Tractor Beam destroyed. 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Y g = k #####?? | | ?????????? Y w k @l =u #?????? | | ???????????????# ##########;# [#?????? | | ??????????????????????????????### #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# "?????? | | ????????????????????????????????# # ????? | | ????????????????????????????????# # ???? | | ????????????????????????????????# #? ??? | | ????????????????????????????????# #? ""?? | | ????????????????????????????????+ +??""?? | | ????????????????????????????????# #??""?? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????? ??????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageTacticalAnalyzer Manual? 0 Play Time 00:16:01 Cumulative 58.0 hours Start 2026.03.31 @ 09:16:21 End 2026.03.31 @ 09:31:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: c535e46b-86b1-4489-8cfd-6bddf337c7ad