Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 19:37:41 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1419) 1419 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 4645 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 340/340 System Corruption 8% Temperature Cool (289) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Improved Carbon-fiber Leg VTOL Module Improved Cesium-ion Thruster > --- UTILITY (4) ------ Improved Sensor Array Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Heavy Mace Scythe > --- INVENTORY (3) ---- Light Deuterium Engine Precision Shock Rifle Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Signal Interpreter Microactuators Transmission Jammer Advanced Hacking Suite > --- WEAPON ----------- Heavy Mace Scythe Scythe > --- INVENTORY -------- VTOL Module Precision Shock Rifle Improved EM Pulse Cannon [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Transmission Jammer Storage Small Matter Pod Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Power Shielding Weapon Scythe Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Slots Evolved 9 | 4 . . 1 1 3 . . Power 1 | . . . . . 1 . . Propulsion 3 | 2 . . . 1 . . . Utility 3 | 2 . . . . 1 . . Weapon 2 | . . . 1 . 1 . . Parts Attached 44 | 5 4 3 4 3 14 4 7 Power 8 | 1 . . . 2 3 1 1 Engine 5 | 1 . . . . 2 1 1 Core 3 | . . . . 2 1 . . Reactor . | . . . . . . . . Propulsion 15 | 3 . 3 . . 5 1 3 Treads 2 | 1 . . . . . . 1 Leg 1 | . . . . . . . 1 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 10 | . . 3 . . 5 1 1 Utility 11 | . 4 . 1 1 2 1 2 Device 5 | . 1 . 1 . 1 1 1 Storage 1 | . 1 . . . . . . Processor 2 | . 1 . . 1 . . . Hackware 2 | . . . . . 1 . 1 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 10 | 1 . . 3 . 4 1 1 Energy Gun 3 | 1 . . . . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . . 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 4 | . . . 2 . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 Parts Lost 4 | . . . . . . 4 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 1 | . . . . . . 1 . Weapon 1 | . . . . . . 1 . Highest Loss Streak 4 | . . . . . . 4 . Average Slot Usage (%) 87 | . 88 92 98 90 97 60 76 Engine 5 | . 12 12 11 1 1 2 6 Core 3 | . . . . 8 8 1 . Treads 3 | . 12 2 . . . . 5 Leg 1 | . . . . . . . 6 Wheel 2 | . 25 5 . . . . . Flight 22 | . . 22 35 30 33 12 13 Device 10 | . 2 12 11 10 16 9 7 Processor 8 | . 7 12 11 10 8 7 7 Hackware 4 | . . . . . 2 7 12 Protection 3 | . 10 12 11 10 . . . Energy Gun 2 | . 12 12 3 . . . . Impact Weapon 4 | . . . . . 7 7 7 Slashing Weapon 10 | . . . 5 20 16 9 7 Naked Turns . | . . . . . . . . Heaviest Build 25 | 7 9 9 12 11 25 25 19 Greatest Support 28 | 16 10 12 12 12 26 26 28 Greatest Overweight (x) 2 | . . 2 . . . 2 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 2 2 3 3 3 Average Capacity 2 | 1 1 1 1 2 2 3 3 Most Carried 3 | 1 1 1 2 2 3 3 3 Average Carried 2 | . . 1 1 2 2 3 2 Final Capacity 3 | 1 1 1 2 2 3 3 3 Final Carried 3 | 1 1 1 2 2 3 3 3 Class Distribution -------------------- 34% | Hacker-Mutant 31% | Mutant 17% | Sprinter 10% | Hacker-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Matter Collected 725 | 250 . 70 . 130 140 . 135 Remotely . | . . . . . . . . Salvage Created 1438 | . 58 104 . 130 837 . 309 Parts 82 | . 5 6 4 12 33 . 22 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 33 | . 3 3 2 3 18 . 4 Melee 22 | . . . . 3 15 . 4 Guns 8 | . 3 3 2 . . . . Classes Destroyed 8 | . 1 2 . 3 1 . 1 Recycler 1 | . . 1 . . . . . Watcher 3 | . . . . 1 . . 2 Swarmer 8 | . . 3 . 1 4 . . Grunt 17 | . 3 . 2 . 11 . 1 Brawler 1 | . . . . . 1 . . Sentry 5 | . . . . 1 2 . 2 Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 7 | . 2 5 1 2 7 . 1 Combat Bots Only 7 | . 2 5 1 2 7 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Damage Taken 2691 | . 455 124 131 105 1158 160 558 Core 2241 | . 345 98 103 86 990 143 476 Absorbed by Shields . | . . . . . . . . Redirected to Core 1328 | . 253 60 69 61 558 64 263 Core Remaining (%) 77 | 100 . 37 82 89 . . . Volleys Fired 57 | . 17 13 20 . 7 . . Largest 1 | . 1 1 1 . 1 . . Hottest 55 | . 50 50 23 . 55 . . Shots Fired 57 | . 17 13 20 . 7 . . Gun 57 | . 17 13 20 . 7 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 20 | . . . 20 . . . . Thermal 30 | . 17 13 . . . . . Explosive . | . . . . . . . . Electromagnetic 7 | . . . . . 7 . . Robot Hit Streak 14 | . 5 3 13 . 14 . . Robot Miss Streak 2 | . 2 2 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 144 | . 12 7 19 8 71 2 25 Core Hits 52 | . 7 5 4 4 24 . 8 Critical Hits 4 | . . . . . 3 . 1 Critical Kills 3 | . . . . . 2 . 1 Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 127 | . . . . 11 84 5 27 Impact 59 | . . . . . 52 4 3 Slashing 68 | . . . . 11 32 1 24 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 30 | . . . . . 27 . 3 Damage Inflicted 3623 | . 165 112 288 251 1982 70 755 Guns 693 | . 165 112 288 . 128 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 2930 | . . . . 251 1854 70 755 Ramming . | . . . . . . . . Kinetic 288 | . . . 288 . . . . Thermal 277 | . 165 112 . . . . . Explosive . | . . . . . . . . Electromagnetic 128 | . . . . . 128 . . Impact 1214 | . . . . . 1060 70 84 Slashing 1716 | . . . . 251 794 . 671 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 Average Corruption 8 | . . . . . . 8 8 Corruption Purged . | . . . . . . . . Effects 18 | . . . . . . 2 16 Message Errors 3 | . . . . . . 1 2 Matter Fused 4 | . . . . . . 1 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 121 | . . . . 11 87 . 23 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 121 | . . . . 11 87 . 23 Knockbacks 5 | . . . . . 4 . 1 Impact 5 | . . . . . 4 . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 267 | . 267 60 . . 128 13 208 Average Temperature 61 | . 107 27 . . 41 5 115 Received Heat Transfer 813 | . 255 . 78 9 366 . 105 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried . | . . . . . . . . Impact Corruptions 5 | . . . . . 5 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 2 2 . . . . . Heat Transferred 814 | . 481 333 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Peak Influence 499 | . 115 119 96 222 499 190 241 Initial 174 | . . 44 46 5 100 174 115 Average 172 | . 27 107 61 149 299 164 162 Maximum Alert Level 2 | . . . . 1 2 . 1 Low Security (%) 70 | 100 100 100 100 64 15 100 96 Level 1 22 | . . . . 35 59 . 3 Level 2 7 | . . . . . 25 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . 1 1 . 1 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Distress Signals 1 | . . . . . 1 . . Communications Jammed 6 | . . . . . 6 . . Distress Signals 6 | . . . . . 6 . . Times Spotted 74 | . 9 3 3 6 30 6 17 Peak Tracking Total 10 | . 6 3 2 3 10 6 5 Tactical Retreats 8 | . 1 . . . 4 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Traps Triggered 3 | . 1 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Accessed 12 | . 3 . 1 2 3 . 3 Terminals 9 | . 3 . 1 2 2 . 1 Fabricators 2 | . . . . . 1 . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 34 | . 9 . 3 6 6 . 10 Successful 17 | . 3 . 2 3 3 . 6 Failed 17 | . 6 . 1 3 3 . 4 Catastrophic 3 | . 2 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 13 | . 5 . . 3 1 . 4 Terminals 25 | . 9 . 3 6 4 . 3 Fabricators 6 | . . . . . 2 . 4 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 5 | . 1 . 2 1 1 . . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Scanalyzer Index 1 | . . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . Fabricator Hacks 4 | . . . . . 2 . 2 Load Schematic 2 | . . . . . 1 . 1 Build 2 | . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 7 | . 2 . . 2 . . 3 Terminals 6 | . 2 . . 2 . . 2 Track 3 | . 1 . . 1 . . 1 Botnet 3 | . 1 . . 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Reprogram 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . 1 2 2 . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . 1 . 1 Matter 424 | . . . . . 212 . 212 Time 212 | . . . . . 106 . 106 Total Part Build Rating 12 | . . . . . 6 . 6 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Turns Passed 2081 | 43 209 96 160 267 582 75 649 Spaces Moved 2023 | 42 197 91 214 264 552 167 496 Core 3 | 3 . . . . . . . Treads 15 | . . . . . . . 15 Legs 380 | . . . . . . . 380 Wheels 239 | 39 197 3 . . . . . Hover . | . . . . . . . . Flight 1386 | . . 88 214 264 552 167 101 Fastest Speed 28 | 50 80 34 34 34 28 28 35 Average Speed 57 | 79 80 67 34 34 29 35 107 Slowest Speed 200 | 100 80 200 34 34 34 165 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 37 17 20 25 11 79 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 2 | . . . . . . 2 . Melee 2 | . . . . . . 2 . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Total 2731 | 50 230 111 280 424 887 174 575 Wait 419 | . 9 . 22 140 205 . 43 Move 2015 | 41 196 90 213 261 552 166 496 Hop 1 | . . . . 1 . . . Pick Up 20 | 3 1 . 3 . 10 . 3 Fast Attach 29 | 4 4 3 3 1 6 4 4 Attach 6 | 1 . . . . 2 . 3 Detach 1 | . . . . . 1 . . Swap 9 | . . . 1 2 6 . . Drop 26 | 1 2 3 4 2 12 . 2 Fire 57 | . 17 13 20 . 7 . . Melee 90 | . . . . 10 52 4 24 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 58 | . 1 2 14 7 34 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 11 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 12) 249 | -10/Materials | Core integrity fell below 50% 251 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 344 | -10/Mines | Discovered new exit (range 7) 348 | -10/Mines | Identified exit to Materials 349 | -10/Mines | Entered Materials 350 | -9/Materials | Core integrity fell below 50% 351 | -9/Materials | Reached level 2 413 | -9/Materials | Reached level 3 449 | -9/Materials | Upgraded with Weapon slot (x1) 450 | -9/Materials | Discovered new exit (range 16) 455 | -9/Materials | Identified exit to Materials 509 | -9/Materials | Entered another Materials area 511 | -8/Materials | Reached level 4 511 | -8/Materials | Upgraded with Propulsion slot (x1) 760 | -8/Materials | Discovered new exit (range 5) 776 | -8/Materials | Identified exit to Factory 776 | -8/Materials | Entered Factory 778 | -7/Factory | Reached level 5 780 | -7/Factory | Upgraded with Weapon slot (x1) 1008 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 1088 | -7/Factory | Reached level 6 1090 | -7/Factory | Build established: Sprinter 1092 | -7/Factory | Upgraded with Utility slot (x1) 1228 | -7/Factory | Core integrity fell below 50% 1250 | -7/Factory | Destroyed 7 combat bots 1298 | -7/Factory | Reached level 7 1305 | -7/Factory | Upgraded with Power slot (x1) 1358 | -7/Factory | Sucked down chute 1358 | -7/Factory | Entered Waste 1362 | -7/Waste | Spotted C-40 Crusher 1370 | -7/Waste | Spotted C-40 Crusher 1373 | -7/Waste | EMP discharged 1373 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1376 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1379 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1384 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1397 | -7/Waste | Spotted C-40 Crusher 1397 | -7/Waste | Spotted C-40 Crusher 1398 | -7/Waste | Spotted C-40 Crusher 1415 | -7/Waste | Lost 4 parts (2n1u1w) 1415 | -7/Waste | Spotted C-40 Crusher 1425 | -7/Waste | Discovered new exit (range 15) 1430 | -7/Waste | Identified exit to Factory 1433 | -7/Waste | Entered Factory 1606 | -7/Factory | Fabricated Adv. Hacking Suite? 1682 | -7/Factory | Build established: Hacker-Mutant 1859 | -7/Factory | Core integrity fell below 20% 2082 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01890_ W-25 Informer destroyed. 01897_ Acquired Lgt. Deuterium Engine. 01899_ System corrupted: Substantial component data lost. 01899_ Dropped Transmission Jammer. 01899_ Acquired Imp. Sensor Array. 01910_ Acquired Prototype Ballistic Gun. 01910_ Identified Enh. Autogun. 01911_ K-01 Serf collects debris. 01915_ Dropped Enh. Autogun. 01915_ K-01 Serf collects debris. 01930_ System corrupted: Heat flow error (+231). 02024_ System corrupted: Matter fused (-5). 02067_ System corrupted: Energy discharge (-122). 02068_ W-25 Informer destroyed. 02070_ Acquired 25 matter. 02079_ Triggered Ambush Trap. 02079_ S-27 Virus emerges from a hatch in the floor. 02079_ G-47 Trooper emerges from a hatch in the floor. 02079_ S-27 Virus emerges from a hatch in the floor. 02082_ System corrupted: Heat flow error (+280). 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"????????????????? | | ??????????????????# *%#? ????????????????? | | ??????????????????# =#?? ????????????????? | | ??????????????????# #??#####???????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ##############?????????? | | ??????????????????# # ]! #?????????? | | ??????????????????# # ] #?????????? | | ??????????????????# # """ #?????????? | | ??????????????????# # """ #?????????? | | ??????????????????# # """ #?????????? | | ??????????????????# # #?????????? | | ??????????????????# + """ """ #?????????? | | ??????????????????# # """ """ #?????????? | | ??????????????????# # """ """ #?????????? | | ??????????????????# # #?????????? | | ??????????????????# # #?????????? | | ??????????????????# #! ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 30 Energy Capacity 400 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Resistance: KI 5 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 43 Item Schematics ----------------- Adv. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Levels Raised 6 | . . . 2 1 3 . . XP Earned 13364 | 3000 550 850 1750 1965 4124 200 925 XP Spent 11780 | 3000 . . 2730 1700 3350 . 1000 Upgrades 31 | 6 . . 15 3 5 . 2 Power Slot 1 | . . . . . 1 . . Propulsion Slot 3 | 2 . . . 1 . . . Utility Slot 3 | 2 . . . . 1 . . Weapon Slot 2 | . . . 1 . 1 . . Core Integrity 8 | . . . 8 . . . . Heat Dissipation 1 | . . . 1 . . . . Energy Generation 1 | . . . . 1 . . . Energy Storage 1 | . . . . . 1 . . Inventory Capacity 3 | 1 . . 1 . 1 . . Ranged Accuracy 1 | . . . 1 . . . . Melee Accuracy 3 | . . . 1 1 . . 1 Hack Attack % 3 | . . . 2 . . . 1 KI Resistance % 1 | 1 . . . . . . . Protomatter Created 544 | . 85 14 78 52 262 . 53 Integrity Restored 1308 | . 24 42 309 156 777 . . Core 1233 | . 24 42 309 156 702 . . Parts 75 | . . . . . 75 . . Protomatter Decayed . | . . . . . . . . Game ------ Seed PoweredContainmentRipper Manual? 0 Play Time 00:31:05 Cumulative 75.5 hours Start 2020.11.04 @ 19:10:27 End 2020.11.04 @ 19:37:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edc77d53-9c49-43f7-aa91-1a48651946a7