Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 12:09:03 Player: Lazz Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (183) 915 Value Destroyed (7318) 7318 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1886) 1886 TOTAL SCORE: 15699 Bonus ------- High Alert Combat Kills 499 Follower Combat Kills 900 Met R17 at Cetus 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 99/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Advanced Signal Interpreter Matter Filter Kinecellerator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Large Storage Unit Long-range Terrain Scanner Improved Terrain Scan Processor Core Analyzer Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Remote Force Field > --- WEAPON ----------- Coil Gun Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Molecular Scythe > --- INVENTORY -------- Particle Reactor Advanced Heat Sink Advanced Heat Sink Matter Compressor Advanced Signal Interpreter Matter Filter Kinecellerator Centrium Medium Armor Plating Long-range Tractor Beam Quantum Rifle Coil Gun Coil Gun Advanced KE Penetrator Enhanced Hardcell Cannon Micro-nuke Launcher [Rating: 137] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Centrium Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Spread Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Slots Evolved 12 | . . . 2 . 2 2 2 . . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 6 | . . . 2 . . 1 . . . 1 2 . Weapon 3 | . . . . . 1 . 2 . . . . . Parts Attached 129 | 9 3 . 5 10 7 15 16 16 11 4 14 19 Power 15 | 1 . . 1 . 2 1 1 1 1 1 2 4 Engine 5 | 1 . . 1 . . 1 . 1 . 1 . . Core 3 | . . . . . 2 . 1 . . . . . Reactor 7 | . . . . . . . . . 1 . 2 4 Propulsion 34 | 2 1 . . 5 . 7 5 7 1 1 2 3 Treads 6 | . . . . . . . 1 . 1 . 2 2 Leg 23 | 2 1 . . 4 . 3 4 7 . 1 . 1 Wheel 5 | . . . . 1 . 4 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 38 | 3 . . 4 1 2 3 5 5 3 2 6 4 Device 23 | 2 . . 2 . 1 1 3 3 1 . 6 4 Storage 2 | 1 . . 1 . . . . . . . . . Processor 6 | . . . 1 1 1 1 . 1 . 1 . . Hackware . | . . . . . . . . . . . . . Protection 7 | . . . . . . 1 2 1 2 1 . . Artifact . | . . . . . . . . . . . . . Weapon 42 | 3 2 . . 4 3 4 5 3 6 . 4 8 Energy Gun 11 | 2 2 . . 3 . 3 . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 24 | 1 . . . . 2 . 5 3 6 . 2 5 Ballistic Cannon 2 | . . . . . 1 . . . . . . 1 Launcher 3 | . . . . 1 . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . 1 . 3 . 1 . Parts Lost 56 | . . . 1 6 . 7 6 2 2 1 . 31 Power 6 | . . . . 1 . . . 1 . . . 4 Propulsion 15 | . . . . 2 . 4 2 1 1 . . 5 Utility 16 | . . . 1 . . 1 2 . . . . 12 Weapon 19 | . . . . 3 . 2 2 . 1 1 . 10 Highest Loss Streak 26 | . . . 1 6 . 3 4 2 1 1 . 26 To Critical Strikes 2 | . . . . . . . . . 2 . . . Average Backups 12 | 1 6 8 7 13 12 14 13 12 13 13 14 13 Power . | . . . . . . 1 1 . 1 . . . Propulsion . | . . . . 2 1 . . . . . . . Utility 6 | . 3 3 1 3 5 5 6 7 7 7 7 7 Weapon 4 | . 3 5 5 7 4 7 5 3 4 5 5 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | 1 1 . . 1 4 5 3 1 1 . 1 2 Power 2 | . . . . . . 1 1 . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | 1 1 . . . 2 1 . 1 1 . 1 2 Weapon 8 | . . . . 1 2 3 2 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 97 98 98 97 98 99 93 91 93 87 Engine 4 | . 14 14 11 10 . 5 1 5 1 2 . . Core 1 | . . . . . 8 1 4 . . . . . Reactor 2 | . . . . . . . . . 4 5 9 9 Treads 4 | . . . . . . . . 6 10 5 9 12 Leg 16 | . 28 28 22 21 26 18 17 19 9 11 5 . Wheel 1 | . . . . . . 9 8 . . . . . Device 12 | . 14 14 14 11 17 11 8 8 13 12 19 15 Storage 8 | . 14 14 16 16 9 7 6 6 6 5 5 4 Processor 10 | . . . 10 16 9 9 13 12 6 10 10 9 Protection 3 | . . . . . . 6 3 3 6 4 6 8 Energy Gun 8 | . 23 28 22 21 9 10 9 3 . . . . Ballistic Gun 17 | . 4 . . . 14 9 21 28 32 27 23 17 Peak Build Rating 137 | 7 10 10 17 17 23 36 64 74 100 114 129 137 Average Rating 60 | 5 9 10 14 15 21 31 52 68 92 105 123 123 On Entrance 44 | . 7 10 10 14 11 23 36 59 74 100 110 129 Avg Prop Armor Cover (%) 6 | . . . . . 4 11 8 6 3 5 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 123 | 12 15 15 42 42 39 51 55 69 82 98 109 123 Greatest Support 140 | 20 20 20 20 23 30 46 60 60 100 80 136 140 Greatest Overweight (x) 6 | . . . 2 6 1 5 5 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 3 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 11 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 8 8 10 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 7 7 13 12 14 13 14 14 13 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 8 10 12 15 15 15 14 15 15 15 4 Class Distribution -------------------- 33% | Scavenger-Gunner 27% | Scavenger-Tank 14% | Mutant 13% | Commander-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Commander-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Matter Collected 5843 | 301 18 22 50 102 422 381 508 906 523 223 824 1563 Remotely 1324 | 71 . . . . . . . . . . 130 1123 Salvage Created 7955 | 177 18 154 130 262 491 1208 849 975 189 349 1385 1768 Parts 393 | 11 5 11 10 30 28 53 52 32 7 12 61 81 Haulers Intercepted 6 | . . . 1 . 3 1 . . . . 1 . Recyclers Shooed 4 | . . . 1 . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Combat Hostiles Destroyed 132 | . 1 4 2 10 8 12 16 15 3 5 20 36 Melee 1 | . . . . . . . . . . . . 1 Guns 114 | . 1 4 2 10 7 9 16 15 3 5 20 22 Cannons 8 | . . . . . 1 . . . . . . 7 AOE 8 | . . . . . . 3 . . . . . 5 Classes Destroyed 21 | 2 2 . 4 2 3 4 1 . . . . 3 Worker 8 | . . . . . 1 5 . . . . 2 . Builder 8 | . . . 1 4 . 1 1 . . . 1 . Tunneler 6 | 4 . 1 . 1 . . . . . . . . Hauler 6 | . . . 1 . 3 1 . . . . 1 . Recycler 10 | 1 . . . . 1 6 1 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 4 | . . . . . 1 1 1 . . 1 . . Watcher 7 | . 1 . . . 1 . . 2 . . . 3 Swarmer 28 | . . . . 3 3 . 4 2 . . 4 12 Cutter 2 | . . . . . . . 2 . . . . . Saboteur 2 | . . . . . . . . . . . . 2 Grunt 52 | . 1 4 1 5 1 7 4 9 . 2 13 5 Brawler 2 | . . . 1 1 . . . . . . . . Duelist 8 | . . . 1 . . 1 . . . . . 6 Sentry 12 | . . . . . 4 . 1 1 . 1 3 2 Specialist 2 | . . . . . . . . . . . . 2 Hunter 8 | . . . . . . 2 . 2 . 2 . 2 Programmer 8 | . . . . . . 1 3 . . . . 4 Heavy 3 | . . . . . . 1 2 . . . . . Behemoth 1 | . . . . . . . . . . . . 1 Cetus Guard 3 | . . . . . . . . . 3 . . . Assembled 1 | . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . 1 . . . . Best Kill Streak 9 | 3 1 4 3 3 3 7 4 3 2 2 9 7 Combat Bots Only 9 | . 1 4 2 3 3 4 4 3 2 2 9 7 Max Kills in Single Turn 5 | 1 1 2 1 2 2 5 2 2 1 2 3 2 Gunslinging 1 | . . 1 . . . . 1 . . . 1 1 Exploded 3 | . . . . . . 3 . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Hostile Shots Fired 964 | . 3 2 8 63 36 46 98 68 51 48 120 421 Missed 262 | . . . 2 9 8 15 37 25 18 10 28 110 Hits 702 | . 3 2 6 54 28 31 61 43 33 38 92 311 Melee 27 | . . . . 2 . . . . . . . 25 Projectile 675 | . 3 2 6 52 28 31 61 43 33 38 92 286 AOE 12 | . . . . 11 . . 1 . . . . . Critical Strikes 40 | . . . . . . 1 3 2 7 . 6 21 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 13196 | . 32 21 75 953 378 822 1154 855 742 602 1353 6209 Core 2091 | . 11 . 13 280 51 81 304 46 33 121 139 1012 Absorbed by Shields 1804 | . . . . . . . . 24 192 198 528 862 Reduced by Siege Mode 114 | . . . . . . . . . . 9 35 70 Core Remaining (%) 77 | 100 . 95 . 26 90 88 . . 54 87 . . Volleys Fired 330 | 11 5 9 11 31 33 32 29 36 20 7 31 75 Largest 5 | 2 2 2 2 2 3 3 5 5 5 5 5 5 Hottest 216 | 60 130 130 130 130 118 174 216 183 158 163 169 184 Shots Fired 1128 | 17 10 18 22 57 84 89 135 180 87 32 137 260 Gun 1078 | 17 10 18 22 55 71 88 135 180 87 32 135 228 Cannon 39 | . . . . . 13 . . . . . . 26 Launcher 11 | . . . . 2 . 1 . . . . 2 6 Special . | . . . . . . . . . . . . . Kinetic 858 | 7 . . . . 61 36 97 153 87 32 135 250 Thermal 255 | 6 10 18 22 55 23 52 38 27 . . . 4 Explosive 11 | . . . . 2 . 1 . . . . 2 6 Electromagnetic 4 | 4 . . . . . . . . . . . . Robot Hit Streak 19 | 6 11 8 10 10 10 12 16 15 14 10 12 19 Robot Miss Streak 7 | 1 6 4 5 7 5 4 2 2 2 3 3 7 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 27 | . . 1 . 2 . 1 2 3 1 . 7 10 Max Gunslinging Chain 2 | . . 1 . 1 . 1 1 1 1 . 1 2 Shots Hit Robots 753 | 11 9 11 18 49 59 60 87 121 69 19 92 148 Core Hits 484 | 5 8 19 24 74 42 48 41 51 23 10 55 84 Critical Kills 16 | . . . . . . . 1 . . 2 7 6 Critical Parts Destroyed 30 | . . . . . . 1 . 1 4 . 11 13 Critical Strikes 51 | . . . . . 1 1 2 3 4 2 18 20 Burn 3 | . . . . . . . 1 2 . . . . Destroy 45 | . . . . . . . 1 1 4 2 18 19 Blast 2 | . . . . . 1 . . . . . . 1 Smash 1 | . . . . . . 1 . . . . . . Melee Attacks 14 | . . . . . . 4 1 . . 1 3 5 Impact 6 | . . . . . . 4 1 . . 1 . . Slashing 8 | . . . . . . . . . . . 3 5 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19696 | 138 118 164 245 700 947 1884 1834 2486 1582 671 3088 5839 Guns 15947 | 138 118 164 245 659 700 1218 1834 2486 1582 396 2681 3726 Cannons 814 | . . . . . 247 . . . . . . 567 Explosions 2718 | . . . . 41 . 625 . . . 207 407 1438 Melee 206 | . . . . . . 41 . . . 68 . 97 Ramming 11 | . . . . . . . . . . . . 11 Kinetic 13289 | 67 . . . . 628 356 1265 2079 1582 396 2681 4235 Thermal 4001 | 32 118 164 245 659 319 1430 569 407 . . . 58 Explosive 2150 | . . . . 41 . 57 . . . 207 407 1438 Electromagnetic 39 | 39 . . . . . . . . . . . . Impact 109 | . . . . . . 41 . . . 68 . . Slashing 97 | . . . . . . . . . . . . 97 Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 1 4 4 4 . 1 21 Average Corruption 3 | . . . . . . 1 1 4 4 . 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 79 | . . . . . . 3 6 37 12 . . 21 Message Errors 11 | . . . . . . . . 7 . . . 4 Matter Fused 23 | . . . . . . . 1 14 2 . . 6 Heat Flow Errors 7 | . . . . . . 2 3 2 . . . . Energy Discharges 8 | . . . . . . 1 1 1 3 . . 2 Parts Rejected 3 | . . . . . . . . 2 . . . 1 Data Loss (minor) 15 | . . . . . . . 1 7 4 . . 3 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . 1 1 . . 1 Alerts 2 | . . . . . . . . 2 . . . . Weapon Failures 6 | . . . . . . . . 1 2 . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 514 | . . . . . . 213 . . . 202 . 99 Projectiles 24 | . . . . . . . . . . . . 24 Explosions 416 | . . . . . . 172 . . . 169 . 75 Melee 74 | . . . . . . 41 . . . 33 . . Knockbacks 3 | . . . . . . . . . . 1 . 2 Impact 1 | . . . . . . . . . . 1 . . Kinetic 2 | . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 748 | . . . . . . 335 . . . 214 26 173 Shots 11 | . . . . . . 5 . . . 2 1 3 Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 442 | . 225 207 231 386 162 428 408 350 113 191 420 442 Average Temperature 124 | . 86 85 100 145 66 145 119 79 48 62 141 159 Received Heat Transfer 2105 | . 18 12 36 176 117 117 111 339 73 . 363 743 Effects 29 | . . . . 1 . 10 1 . . . 7 10 Shutdowns 11 | . . . . . . 2 1 . . . 2 6 Energy Bleed 4 | . . . . 1 . 1 . . . . 2 . Interference 9 | . . . . . . 6 . . . . 3 . Matter Decay 3 | . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations 11 | . . . . . . . . . . 3 3 5 Total Turns 134 | . . . . . . . . . . 17 54 63 Longest Duration 34 | . . . . . . . . . . 11 34 22 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 5 . . . 1 . . Impact Corruptions 3 | . . . . . . 1 . . . 2 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . . 1 . . 2 3 2 . . . . Heat Transferred 6216 | 75 150 200 320 850 400 2075 1147 925 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Maximum Alert Level 3 | . . . . . . 1 1 2 1 . 2 3 Low Security (%) 69 | 100 100 100 100 100 100 51 84 66 91 100 11 5 Level 1 21 | . . . . . . 48 15 16 8 . 74 49 Level 2 8 | . . . . . . . . 17 . . 14 34 Level 3 1 | . . . . . . . . . . . . 10 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 909 | 10 20 78 88 66 102 344 232 471 243 113 517 909 Initial 245 | . 3 3 22 . 1 11 163 . 243 13 36 245 Average 138 | 1 4 11 34 20 19 141 107 150 81 49 304 419 Influence Increases 5241 | 25 27 93 163 242 275 600 439 923 284 205 751 1214 Destroy 0b10 Robot/C 2960 | . 20 80 100 180 160 240 320 480 160 100 400 720 Destroy 0b10 Robot/NC 270 | 25 5 5 10 25 35 75 15 25 10 5 20 15 Destroy Leader 548 | . 2 . 32 20 58 62 100 46 . 30 62 136 Allied During Kill 430 | . . 8 8 . . . . 329 85 . . . Successful Hack 85 | . . . 13 . 7 12 . 37 9 . . 7 Disable Machine 345 | . . . . . . 165 . . 15 30 60 75 Destroy Structure 498 | . . . . 17 . 46 4 6 5 40 164 216 Lose Combat Pursuer 105 | . . . . . 15 . . . . . 45 45 Influence Decreases 4494 | 20 22 45 221 237 255 290 774 488 695 154 325 968 Entered New Map 733 | . 2 7 36 . 4 14 172 . 192 11 39 256 Time Decay 2696 | 20 20 38 155 210 212 206 356 438 230 133 286 392 Lost Part 497 | . . . 10 27 . 70 50 10 10 10 . 310 Lost Ally 333 | . . . 20 . . . . 40 263 . . 10 Purge Threat 235 | . . . . . 39 . 196 . . . . . Squads Dispatched 22 | . . . . 1 1 5 6 1 . 2 3 3 Investigation 3 | . . . . . . 1 1 1 . . . . Extermination 7 | . . . . . . 2 2 . . . 1 2 Reinforcement 10 | . . . . 1 . 2 3 . . 2 2 . Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . 1 2 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Distress Signals 10 | . . . . 1 1 2 . . 2 . 1 3 Communications Jammed 39 | . . . . . . . . . . . . 39 Distress Signals 39 | . . . . . . . . . . . . 39 Times Spotted 203 | . 3 4 5 22 11 19 14 24 11 5 27 58 Peak Tracking Total 11 | . 3 3 4 6 4 5 3 4 5 2 6 11 Tactical Retreats 7 | . . . . . 1 . . . . . 3 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Traps Triggered 3 | . . . . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Machines Disabled 26 | . . . . . . 11 . 1 1 2 6 5 Max in Single Turn 9 | . . . . . . 9 . . 1 2 4 1 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Machines Accessed 28 | . . 1 2 . 4 4 2 10 2 . 1 2 Terminals 24 | . . . 2 . 4 3 2 10 2 . . 1 Fabricators 3 | . . . . . . 1 . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 61 | . . 1 4 . 7 13 6 19 2 . 3 6 Successful 22 | . . 1 2 . 2 2 3 7 2 . 1 2 Failed 39 | . . . 2 . 5 11 3 12 . . 2 4 Catastrophic 11 | . . . . . 3 4 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . . . 3 . 4 10 2 3 . . . 3 Terminals 50 | . . . 4 . 7 9 6 19 2 . . 3 Fabricators 10 | . . . . . . 4 . . . . 3 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 19 | . . 1 2 . 2 1 3 7 2 . . 1 Record 1 | . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 8 | . . 1 . . . . 1 5 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . Unreport Threat 3 | . . . . . 1 . 2 . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . 1 1 Network Status 2 | . . . . . . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . Terminals 1 | . . . . . . 1 . . . . . . Botnet 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 1 . . . . . Used 2 | . . . . . . 1 1 . . . . . Hacking Detections 20 | . . . 1 . 4 4 1 7 . . 1 2 Full Trace Events 3 | . . . . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 12 . . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Total Allies 24 | . . 3 . . . . . 20 . . . 1 Largest Group 17 | . . 3 2 . . . . 17 17 2 . 1 Highest-Rated Group 496 | . . 40 23 . . . . 496 496 62 . 64 Highest-Rated Ally 64 | . . 16 16 . . . . 39 39 31 . 64 Total Orders . | . . . . . . . . . . . . . Ally Attacks 199 | . . 12 7 . . . . 96 84 . . . Total Damage 3661 | . . 118 102 . . . . 1930 1511 . . . Kills 23 | . . 1 3 . . . . 12 7 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Active Infowar (turns) 5066 | 1 115 243 351 819 856 669 431 . . 240 466 875 Optics 1169 | . . . 348 819 2 . . . . . . . Terrain 1164 | . . . 120 . . . 21 . . 240 466 317 Structural 1625 | . . . . . 853 515 257 . . . . . Seismic 3474 | 1 115 243 351 819 856 669 420 . . . . . Jamming 1235 | . . . . . . . . . . . 360 875 Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Turns Passed 8120 | 118 115 243 351 819 856 783 921 1488 487 385 629 925 Spaces Moved 3533 | 63 64 118 160 330 374 443 472 675 208 127 190 309 Core 37 | 5 . . . 1 . . . . . . . 31 Treads 773 | . . . . . . . 2 . 179 127 190 275 Legs 1980 | 58 64 118 160 312 374 . 187 675 29 . . 3 Wheels 743 | . . . . 17 . 443 283 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 190 85 105 120 165 160 160 50 Average Speed 157 | 114 120 120 180 191 190 133 128 154 180 203 173 148 Slowest Speed 350 | 120 120 120 260 350 190 155 330 190 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 4 19 19 20 63 38 19 13 86 83 4 5 32 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 12 | . . . . . . 3 1 . . . 2 6 Terrain Destroyed 307 | . . . . 17 . 43 1 . 1 18 93 134 Melee 7 | . . . . . . 3 1 . . . 2 1 Projectile 89 | . . . . . . . . . 1 4 49 35 AOE 210 | . . . . 17 . 40 . . . 14 42 97 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Cet Fac Fac Arm Total 5325 | 88 92 202 200 459 462 574 710 1031 276 232 409 590 Wait 932 | . 13 74 21 77 21 53 170 132 24 86 140 121 Move 3521 | 62 63 117 159 329 373 442 471 674 207 126 189 309 Hop . | . . . . . . . . . . . . . Pick Up 74 | 5 5 1 3 4 14 12 9 3 3 2 9 4 Fast Attach 53 | 7 1 . 1 3 4 9 7 3 5 . 4 9 Attach 48 | . . . 3 3 5 4 8 4 2 3 2 14 Detach 7 | . . . 1 1 1 . 1 . 1 . 1 1 Swap 75 | 2 2 . 1 5 2 5 3 14 5 7 14 15 Drop 93 | 1 3 1 . 6 9 13 11 13 9 . 16 11 Fire 330 | 11 5 9 11 31 33 32 29 36 20 7 31 75 Melee 14 | . . . . . . 4 1 . . 1 3 5 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . Rewire 171 | . . . . . . . . 147 . . . 24 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: [*Fac] / *Cet) -6/Cetus (discovered 2 exits: [*Fac] / [*Arc]) -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 13) 234 | -10/Materials | Entered Mines 268 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 311 | -10/Mines | Build established: Mutant 339 | -10/Mines | Excavation squad dispatched 339 | -10/Mines | A large section of the Mines collapsed 440 | -10/Mines | Discovered new exit (range 16) 460 | -10/Mines | Found the Drone Emporium 467 | -10/Mines | Found Prototype Device 477 | -10/Mines | Entered Materials 477 | -9/Materials | Accompanied by 2 allies 477 | -9/Materials | Evolved 2 slots: Utility x2 477 | -9/Materials | Identified Thief Drone Bay 645 | -9/Materials | Identified exit to Mines 645 | -9/Materials | Identified exit to Storage 828 | -9/Materials | Entered Mines 890 | -9/Mines | Found DCF Scrap (13 items) 1374 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1400 | -9/Mines | Discovered new exit (range 6) 1576 | -9/Mines | Assembled infested the area 1581 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1618 | -9/Mines | Core integrity fell below 50% 1647 | -9/Mines | Entered Materials 1647 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1648 | -8/Materials | Lost 6 parts (1p2n3w) 1978 | -8/Materials | Build established: Scavenger-Gunner 2401 | -8/Materials | Garrison activated, responded to threat 2451 | -8/Materials | Discovered new exit (range 11) 2503 | -8/Materials | Entered Factory 2503 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3136 | -7/Factory | Lost 3 parts (1n1u1w) 3234 | -7/Factory | Discovered new exit (range 13) 3286 | -7/Factory | Entered another Factory area 3286 | -6/Factory | Evolved 2 slots: Weapon x2 3780 | -6/Factory | Lost 4 parts (1n2u1w) 3884 | -6/Factory | Found Prototype Device 4151 | -6/Factory | Spotted B-75 Beast 4199 | -6/Factory | Discovered new exit (range 6) 4207 | -6/Factory | Entered Extension 4737 | -6/Extension | Rescued a captive Derelict 4738 | -6/Extension | Rescued a captive Derelict 4836 | -6/Extension | Build established: Commander-Gunner 5094 | -6/Extension | Spotted B-75 Beast 5113 | -6/Extension | Allies destroyed B-75 Beast 5120 | -6/Extension | Spotted B-75 Beast 5129 | -6/Extension | Allies destroyed B-75 Beast 5240 | -6/Extension | Rescued a captive Derelict 5240 | -6/Extension | Rescued a captive Derelict 5389 | -6/Extension | Rescued a captive Derelict 5390 | -6/Extension | Rescued a captive Derelict 5555 | -6/Extension | Rescued a captive Derelict 5597 | -6/Extension | Rescued a captive Derelict 5644 | -6/Extension | Discovered new exit (range 10) 5646 | -6/Extension | Discovered new exit (range 6) 5695 | -6/Extension | Entered Cetus 5695 | -6/Cetus | Accompanied by 17 allies 5718 | -6/Cetus | Spotted Cetus Guard 5719 | -6/Cetus | Spotted Cetus Guard 5724 | -6/Cetus | Spotted Cetus Guard 5729 | -6/Cetus | Spotted Cetus Guard 5733 | -6/Cetus | Allies destroyed Cetus Guard 5738 | -6/Cetus | Destroyed Cetus Guard 5747 | -6/Cetus | Allies destroyed Cetus Guard 5753 | -6/Cetus | Allies destroyed Cetus Guard 5779 | -6/Cetus | Lost 11 allies 6004 | -6/Cetus | Discovered new exit (range 16) 6034 | -6/Cetus | Spotted Cetus Guard 6034 | -6/Cetus | Spotted Cetus Guard 6039 | -6/Cetus | Spotted Cetus Guard 6041 | -6/Cetus | Spotted Cetus Guard 6044 | -6/Cetus | Allies destroyed Cetus Guard 6047 | -6/Cetus | Build established: Scavenger-Tank 6067 | -6/Cetus | Allies destroyed Cetus Guard 6071 | -6/Cetus | Destroyed Cetus Guard 6075 | -6/Cetus | Destroyed Cetus Guard 6083 | -6/Cetus | Discovered new exit (range 16) 6092 | -6/Cetus | Lost 4 allies 6098 | -6/Cetus | Met Revision 17 6182 | -6/Cetus | Entered Factory 6182 | -5/Factory | Accompanied by 2 allies 6182 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6515 | -5/Factory | Discovered new exit (range 15) 6567 | -5/Factory | Entered another Factory area 6567 | -4/Factory | Evolved 2 slots: Utility x2 6903 | -4/Factory | Discovered new exit (range 12) 7160 | -4/Factory | Destroyed 9 combat bots 7196 | -4/Factory | Entered Armory 7488 | -4/Armory | Spotted B-86 Titan 7749 | -4/Armory | Lost 3 parts (2u1w) 7798 | -4/Armory | Destroyed B-86 Titan 7811 | -4/Armory | Energy Cycler disabled 7946 | -4/Armory | First assault squad dispatched 8071 | -4/Armory | Crushed by falling debris 8071 | -4/Armory | System corruption reached 10% 8081 | -4/Armory | Destroyed 7 combat bots 8091 | -4/Armory | Core integrity fell below 50% 8107 | -4/Armory | Core integrity fell below 20% 8121 | -4/Armory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08107_ W-44 Eye sends out distress signal. 08107_ Attempting to rewire X-77 Beamer. 08109_ Adv. Heat Sink destroyed. 08109_ Attempting to rewire X-77 Beamer. 08110_ Slammed into W-44 Eye. 08110_ Destabilizing: System interference. 08110_ Imp. Terrain Scan Processor temporarily disabled. 08112_ Slammed into Y-64 Sentinel. 08112_ Penetrated by Slug. 08114_ DZNFFR4JB&X6EAK1LD3OKX,|EBFW6C:NQR%H 08117_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 5L layout... Downloaded map data. 08118_ Penetrated by Slug. 08120_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 6O. 08121_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"????????????????????? | | ??????????????????????????##""T""##??????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ???????????? | | ?????????????????????????? !! ???????????? | | ?????????????????????????? !! #??????????? | | ????????? #????# #????# # ?????????? | | ????????? ############### # ?????????? | | ????????? + # # ##?????????? | | ????????? # """" # """" # #??? #?]]] | | ????????? # # x # ? # ]]] | | ????????? + # x + + ]]] | | ????????? # """" # """" # ? # | | ????????? # # @ ########## # | | ????????? #####?######### ## # # | | ????????? #?# ##### ## | | ????????? #?# "T" + ## | | ????????? #?# ##### ## # # | | ????????? ### ##### ## | | ????????? #######+## ## | | ????????? ## """ | | ????????? H T ## ! | | ????????? ###"###### # #! # ! | | ?????????####??????####+###+# g# %* | | ???????????????????# # Y/ """ %= | | ???????????????????# """ # g# # | | ???????????????????# """ ###### # | | ???????????????????# """ #????# #### | | ???????????????????# #????# #### | | ???????????????????# " "" #????# # | | ???????????????????# "R"" #????# # """ | | ???????????????????# """ #????######### "F" | | ???????????????????# #????????????# " | | ???????????????????##########????????????# """ = | | ?????????????????????????????????????????# """ = | | ?????????????????????????????????????????# | | ?????????????????????????????????????????? == | | ?????????????????????????????????????????# == | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 900 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Matter Filter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedThermicRipteeth Manual? 0 Play Time 01:25:16 Cumulative 247.8 hours Start 2026.08.05 @ 21:20:23 End 2026.08.06 @ 12:09:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 78 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7962270b-9383-4d82-a5af-f01a3119e8ab