Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 01:07:45 Player: gurak Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (672) 672 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 3003 Bonus ------- Follower Combat Kills 116 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Assault Cannon Flak Cannon > --- INVENTORY -------- Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 2 | . . . . . 2 Parts Attached 35 | 5 11 9 8 . 2 Power 10 | 1 3 5 1 . . Engine 10 | 1 3 5 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 1 3 . . Treads . | . . . . . . Leg 7 | 2 1 1 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 3 3 2 . . Device 1 | . . . 1 . . Storage 1 | . 1 . . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 4 | . . 3 1 . . Artifact . | . . . . . . Weapon 10 | 2 4 . 2 . 2 Energy Gun 4 | 2 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 4 . . . . Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 14 | . 1 2 . . 11 Power 2 | . . 1 . . 1 Propulsion 5 | . 1 1 . . 3 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 10 | . 1 1 . . 10 Average Slot Usage (%) 94 | . 94 99 92 100 75 Engine 12 | . 14 14 11 11 4 Leg 28 | . 27 27 29 33 21 Device 3 | . . . 6 11 8 Storage 11 | . 11 14 11 11 8 Processor 7 | . 12 13 . . . Protection 4 | . . . 11 11 7 Energy Gun 7 | . 2 . 13 22 13 Ballistic Gun 16 | . 24 28 8 . . Ballistic Cannon 1 | . . . . . 12 Naked Turns 7 | . . . . . 7 Heaviest Build 30 | 5 13 18 19 19 30 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 6 | . 1 1 . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 6 Average Capacity 5 | 4 5 6 6 6 5 Most Carried 6 | 3 6 6 6 6 6 Average Carried 4 | 1 4 5 5 6 4 Final Capacity 6 | 4 6 6 6 6 4 Final Carried 6 | 1 5 6 6 6 4 Class Distribution -------------------- 49% | Mutant 43% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1101 | 250 309 143 218 8 173 Remotely . | . . . . . . Salvage Created 1045 | 45 442 172 154 37 195 Parts 90 | 2 42 12 19 5 10 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 4 | . 1 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 30 | 1 11 5 8 2 3 Guns 29 | 1 11 5 8 2 2 Cannons 1 | . . . . . 1 Classes Destroyed 6 | 1 4 . . . 1 Hauler 3 | . 2 . . . 1 Recycler 2 | . 1 1 . . . Watcher 4 | . 2 . 1 . 1 Swarmer 21 | . 9 3 7 2 . Grunt 8 | 1 2 2 1 . 2 Duelist 1 | . . . . . 1 Best Kill Streak 5 | 1 4 3 5 2 2 Combat Bots Only 5 | 1 3 3 5 2 1 Max Kills in Single Turn 2 | 1 2 2 1 1 1 Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2469 | 21 485 239 158 44 1522 Core 750 | . 89 34 40 25 562 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 50 . 83 . Volleys Fired 108 | 3 50 13 22 2 18 Largest 4 | 2 2 2 2 2 4 Hottest 200 | 80 80 46 112 112 200 Shots Fired 241 | 6 96 26 44 4 65 Gun 208 | 6 96 26 44 4 32 Cannon 33 | . . . . . 33 Launcher . | . . . . . . Special . | . . . . . . Kinetic 159 | . 76 26 24 . 33 Thermal 82 | 6 20 . 20 4 32 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 5 7 6 5 1 6 Robot Miss Streak 9 | . 8 4 9 3 8 Penetration Max . | . . . . . . Secondary Targets 7 | . 4 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 125 | 5 46 21 18 1 34 Core Hits 69 | 2 24 10 10 2 21 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1887 | 54 534 295 287 33 684 Guns 1559 | 54 534 295 287 33 356 Cannons 328 | . . . . . 328 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1175 | . 434 295 118 . 328 Thermal 712 | 54 100 . 169 33 356 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles 6 | . . . . . 6 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 14 | . . . . . 14 Impact . | . . . . . . Kinetic 12 | . . . . . 12 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 389 | 60 90 14 54 6 389 Average Temperature 83 | 31 33 7 26 4 157 Received Heat Transfer 1002 | 12 96 54 12 . 828 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1571 | 125 225 . 370 74 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 207 | 20 207 137 188 94 157 Average Influence 72 | 3 98 46 66 71 93 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 91 100 100 100 100 Level 1 2 | . 8 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 2 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . 3 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | 1 19 7 13 7 14 Peak Tracking Total 9 | 1 4 3 5 7 9 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 3 | . . 2 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 4 | . 2 1 1 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 7 | . 4 1 2 . . Successful 6 | . 3 1 2 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 2 1 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 1 . . . Record 1 | . 1 . . . . Open Door 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 15 | . . . . 5 10 Total Damage 250 | . . . . 62 188 Kills 4 | . . . . 2 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2560 | 116 822 628 286 446 262 Spaces Moved 1749 | 92 529 465 163 366 134 Core 35 | 19 . . . . 16 Treads . | . . . . . . Legs 1714 | 73 529 465 163 366 118 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 120 | 105 120 120 120 120 131 Slowest Speed 350 | 120 150 150 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 7 70 87 15 85 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1996 | 105 628 505 212 369 177 Wait 44 | . 9 9 4 . 22 Move 1744 | 91 528 464 162 365 134 Hop . | . . . . . . Pick Up 36 | 6 18 5 6 . 1 Fast Attach 7 | . . 3 4 . . Attach 16 | 5 6 2 1 . 2 Detach . | . . . . . . Swap 12 | . 5 4 3 . . Drop 27 | . 12 5 10 . . Fire 108 | 3 50 13 22 2 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 466 | -10/Materials | Discovered new exit (range 5) 481 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Build established: Mutant 939 | -10/Materials | Entered Mines 1417 | -10/Mines | Learned location of Zion (-7) 1508 | -10/Mines | Discovered new exit (range 9) 1523 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1567 | -10/Mines | Entered Materials 1567 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1578 | -9/Materials | Build established: Scavenger-Mutant 1626 | -9/Materials | Discovered new exit (range 15) 1853 | -9/Materials | Entered Mines 1854 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1867 | -9/Mines | Met a Derelict bent on vengeance 1904 | -9/Mines | Learned Materials security intel 1923 | -9/Mines | Assembled infested the area 2154 | -9/Mines | Discovered new exit (range 8) 2163 | -9/Mines | Received a Mining Laser from a helpful Derelict 2271 | -9/Mines | Discovered new exit (range 9) 2299 | -9/Mines | Entered Materials 2299 | -8/Materials | Accompanied by 1 ally 2299 | -8/Materials | Evolved 2 slots: Weapon x2 2300 | -8/Materials | Identified exit to Storage 2547 | -8/Materials | Core integrity fell below 50% 2556 | -8/Materials | Core integrity fell below 20% 2561 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02509_ Aluminum Leg destroyed. 02509_ G-47 Trooper knocked back. 02510_ Carbon-fiber Leg destroyed. 02511_ K-01 Serf collects debris. 02511_ Carbon-fiber Leg destroyed. 02512_ Acquired 44 matter. 02515_ K-01 Serf collects debris. 02516_ Imp. Light Armor Plating destroyed. 02518_ Assault Cannon destroyed. 02519_ K-01 Serf collects debris. 02530_ T-07 Excavator is excavating. 02539_ Imp. Heat Sink destroyed. 02540_ U-05 Engineer lays Concrete. 02542_ K-01 Serf collects debris. 02543_ U-05 Engineer lays Concrete. 02544_ Flak Cannon destroyed. 02546_ U-05 Engineer lays Concrete. 02554_ Sml. Storage Unit destroyed. 02559_ U-05 Engineer destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | ##############???????????????????????????? | | # # #???????????????????????????? | | # # """ #???????????????????????????? | | # # """"" #???????????????????????????? | | + + """"" #???????????????????????????? | | # # """"" #???????????????????????????? | | # # """ #???????????????????????????? | | # # #???????????????????????????? | | # #! #???????????????????????????? | | ######### # #???????????????????????????? | | # ##########????????????????#??????????? | | # !%##################### #??????????? | | #!== g [ ????????? | | +/%* g%%!= !@! ^Y > ????????? | | # ! g !%* =uu u ????????? | | # ##########;###### ### #??????????? | | # # ????? ??????????????#??????????? | | # # ""??# ?????????????????????????? | | # #? """?# ?????????????????????????? | | /######## #??"""?# ?????????????????????????? | | ???????# +??? ?# ????????????????????????? | | ??????? #????"?# ????????????????????????? | | ???????### #??????#+####????????????????????????? | | ??????????? #????????????????????????????????????? | | ??????????? #????????????????????????????????????? | | ??????????? #????????????????????????????????????? | | ??????????? #????????????????????????????????????? | | ??????????? #????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- Imp. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness I Survived The Infestation Loot Pinata Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed SkeletonRocketScanner Manual? 0 Play Time 00:46:25 Cumulative 1.5 hours Start 2020.02.07 @ 21:59:35 End 2020.02.09 @ 01:07:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d3e45121-90f5-4328-8b17-0810dbc4ddeb