Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.22 @ 18:45:02 Player: Big Tortoise Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (26) 130 Value Destroyed (1149) 1149 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (17499) 17499 TOTAL SCORE: 25338 Bonus ------- Pacifist 470 High Alert Combat Kills 78 Win 3000 Win Speed 13951 Cogmind --------- Core Integrity 1528/1600 Matter 248/300 Energy 127/170 System Corruption 0% Temperature Warm (102) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Q-thruster > --- UTILITY (14) ----- Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Phase Shifter Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Antigrav System Advanced Sensor Array Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Q-thruster > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Phase Shifter Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Antigrav System Advanced Sensor Array Heavy Machine Gun Heavy Machine Gun [Rating: 110] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Mace Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 5 | . . 1 1 . . 1 . 1 1 . Utility 12 | . . 1 1 2 2 . 2 1 1 2 Weapon . | . . . . . . . . . . . Parts Attached 64 | 5 2 1 7 8 2 3 . 12 17 7 Power 9 | 1 . . . 1 . . . 4 3 . Engine 1 | 1 . . . . . . . . . . Core 1 | . . . . 1 . . . . . . Reactor 7 | . . . . . . . . 4 3 . Propulsion 22 | 2 . 1 1 3 . . . 7 7 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 3 | . . . . . . . . 3 . . Flight 17 | . . 1 1 3 . . . 4 7 1 Utility 26 | 1 2 . 5 4 2 2 . 1 5 4 Device 8 | . 1 . 2 2 . . . . 2 1 Storage 1 | 1 . . . . . . . . . . Processor 7 | . 1 . 2 . 1 . . . 2 1 Hackware 6 | . . . . 1 . 2 . . 1 2 Protection 4 | . . . 1 1 1 . . 1 . . Artifact . | . . . . . . . . . . . Weapon 7 | 1 . . 1 . . 1 . . 2 2 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 2 | . . . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 1 . Parts Lost 22 | . . . . 1 . . 1 14 5 1 Power 3 | . . . . . . . . 3 . . Propulsion 9 | . . . . 1 . . 1 5 2 . Utility 8 | . . . . . . . . 5 2 1 Weapon 2 | . . . . . . . . 1 1 . Highest Loss Streak 7 | . . . . 1 . . 1 7 4 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | . . 2 4 4 4 4 4 3 4 5 Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 1 1 1 1 1 1 1 Utility 1 | . . . 2 3 3 3 3 1 1 1 Weapon . | . . . 1 . . . . . . 2 Tool/Special . | . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 71 | . 81 47 57 78 91 86 75 66 53 82 Engine 1 | . 14 4 5 4 . . . . . . Core 1 | . . . . 2 6 5 5 1 . . Reactor 1 | . . . . . . . . 1 4 4 Wheel 1 | . 28 9 . . . . . . . . Flight 17 | . . 6 15 19 26 23 17 17 13 24 Device 11 | . 6 11 20 23 20 17 15 6 2 8 Processor 7 | . 4 . 6 7 13 5 5 4 8 14 Hackware 12 | . . . . 7 6 15 15 14 13 22 Protection 3 | . . . . 4 11 5 5 7 4 . Energy Gun 1 | . 14 11 1 . . . . . . . Impact Weapon 3 | . . . 7 7 6 5 5 4 2 . Slashing Weapon 1 | . . . . . . 3 5 3 . . Peak Build Rating 110 | 5 6 7 16 31 38 41 41 78 97 110 Average Rating 53 | 3 5 4 12 23 37 39 40 57 63 105 On Entrance 28 | . 5 6 3 16 31 38 41 40 38 93 Avg Prop Armor Cover (%) 5 | . . . . . . . . 7 15 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 10 11 11 8 12 14 15 15 37 38 39 Greatest Support 45 | 20 20 20 10 26 20 20 20 40 45 39 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 4 5 5 5 Average Carried 4 | . . 2 4 4 4 4 4 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 4 4 4 5 5 Class Distribution -------------------- 36% | Hacker-Scout 17% | Wizard-Scout 15% | Hacker-Mutant 11% | Hacker-Sprinter 9% | Mutant 5% | Scavenger-Sprinter 3% | Scientist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scientist-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Scavenger-Sprinter | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 885 | 205 . . 53 144 . 71 . 157 183 72 Remotely . | . . . . . . . . . . . Salvage Created 1054 | . . . 53 176 . 71 . 528 101 125 Parts 50 | . . . 1 5 . 7 . 26 5 6 Haulers Intercepted 2 | . . . 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 21 | . . . . 2 . 1 . 12 3 3 Melee 14 | . . . . 1 . 1 . 12 . . Guns 3 | . . . . . . . . . 2 1 AOE 1 | . . . . 1 . . . . . . Classes Destroyed 7 | . . . 1 2 . 2 . 1 . 1 Hauler 2 | . . . 1 1 . . . . . . Recycler 1 | . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . 1 Watcher 1 | . . . . . . 1 . . . . Swarmer 17 | . . . . 2 . . . 9 3 3 Grunt 1 | . . . . . . . . 1 . . Hunter 3 | . . . . . . 1 . 2 . . Best Kill Streak 5 | . . . 1 3 . 2 . 5 3 3 Combat Bots Only 5 | . . . . 2 . 1 . 5 3 3 Max Kills in Single Turn 1 | . . . 1 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . Melee 1 | . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 412 | . . 11 10 50 . 9 11 226 58 37 Missed 228 | . . 7 4 32 . 7 6 124 26 22 Hits 184 | . . 4 6 18 . 2 5 102 32 15 Projectile 184 | . . 4 6 18 . 2 5 102 32 15 AOE 1 | . . . . 1 . . . . . . Critical Strikes 3 | . . 1 . . . . . 2 . . Actively Blocked 1 | . . . . . . . . 1 . . Damage Taken 3159 | . . 42 72 229 . 25 83 1876 558 274 Core 922 | . . 12 22 110 . 25 11 546 124 72 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 202 | . . . . 23 . . 10 159 10 . Ignored by Resistances 863 | . . 12 21 64 . 7 22 511 152 74 Core Remaining (%) 92 | 100 100 97 96 84 100 97 99 58 91 95 Volleys Fired 27 | . . . . . . . . . 8 19 Largest 1 | . . . . . . . . . 1 1 Hottest 120 | . . . . . . . . . 30 120 Shots Fired 27 | . . . . . . . . . 8 19 Gun 16 | . . . . . . . . . 8 8 Cannon 11 | . . . . . . . . . . 11 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 16 | . . . . . . . . . 8 8 Thermal 11 | . . . . . . . . . . 11 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 6 | . . . . . . . . . 6 1 Robot Miss Streak 3 | . . . . . . . . . 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 58 | . . . 1 8 . 5 . 31 8 5 Core Hits 25 | . . . . 1 . 3 . 13 4 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . . . 2 1 . Critical Strikes 8 | . . . . 1 . 1 . 4 1 1 Smash 4 | . . . . 1 . . . 2 1 . Sever 3 | . . . . . . 1 . 2 . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 85 | . . . 2 12 1 7 . 38 4 21 Impact 27 | . . . 2 12 1 1 . 7 4 . Slashing 37 | . . . . . . 6 . 31 . . Piercing 21 | . . . . . . . . . . 21 Sneak Attacks 8 | . . . 1 2 . . . 4 1 . Combat Hostiles 3 | . . . . . . . . 2 1 . Follow-up Attacks 6 | . . . . . . 1 . 5 . . Damage Inflicted 2562 | . . . 85 320 . 225 . 1478 238 216 Guns 206 | . . . . . . . . . 159 47 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 2356 | . . . 85 320 . 225 . 1478 79 169 Ramming . | . . . . . . . . . . . Kinetic 206 | . . . . . . . . . 159 47 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 770 | . . . 85 320 . 48 . 238 79 . Slashing 1417 | . . . . . . 177 . 1240 . . Piercing 169 | . . . . . . . . . . 169 Highest Corruption 3 | . . . . . . . . 3 . . Average Corruption 1 | . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 507 | . . . 63 102 . . . 152 79 111 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 507 | . . . 63 102 . . . 152 79 111 Knockbacks 4 | . . . . 2 . . . 2 . . Impact 4 | . . . . 2 . . . 2 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 402 | . . 2 . . . . . 16 402 240 Average Temperature 154 | . . 2 . . . . . 5 270 88 Received Heat Transfer 300 | . . 42 45 48 . . 9 120 27 9 Effects 4 | . . . . . . . . . 4 . Shutdowns 4 | . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . 1 2 . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 7 | . . . 1 1 . . . . . 5 Impact Corruptions 10 | . . . 1 4 . . . 3 2 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . 2 2 1 Low Security (%) 62 | 100 100 100 100 100 100 100 100 21 . 68 Level 1 24 | . . . . . . . . 18 98 31 Level 2 13 | . . . . . . . . 60 1 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 642 | . 14 12 108 135 56 109 69 642 404 325 Initial 314 | . . . 4 41 55 18 45 30 314 196 Average 194 | . 2 . 27 49 52 79 39 386 357 204 Influence Increases 2127 | . 14 12 134 201 1 141 84 1032 211 297 Destroy 0b10 Robot/C 420 | . . . . 40 . 20 . 240 60 60 Destroy 0b10 Robot/NC 25 | . . . 5 10 . 5 . . . 5 Destroy Leader 76 | . . . 2 12 . 12 . 40 10 . Successful Hack 197 | . 14 12 8 24 . 40 24 45 6 24 Select Force Hacks 210 | . . . 50 30 . 30 . . . 100 Disable Machine 27 | . . . 9 9 . . . . 9 . Destroy Structure 62 | . . . . 1 1 4 . 2 6 48 Partial Spotted 135 | . . . 30 . . 15 15 60 15 . Lose Combat Pursuer 975 | . . . 30 75 . 15 45 645 105 60 Influence Decreases 1804 | . 14 . 38 177 87 78 124 459 478 349 Entered New Map 790 | . . . 8 67 77 28 64 39 328 179 Time Decay 684 | . 14 . 30 100 10 50 50 170 100 160 Search Patrol Dispatched 100 | . . . . . . . . 100 . . Lost Part 220 | . . . . 10 . . 10 140 50 10 Lost Ally 10 | . . . . . . . . 10 . . Squads Dispatched 14 | . 1 . 2 1 . 3 . 3 1 3 Investigation 11 | . 1 . 2 1 . 2 . 2 1 2 Extermination 3 | . . . . . . 1 . 1 . 1 Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . . 1 . . . . . 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 1 6 10 10 . 5 7 69 22 10 Peak Tracking Total 18 | . 1 6 9 5 . 4 6 18 11 5 Tactical Retreats 17 | . . . 1 2 . 1 1 9 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . . . 1 1 . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . . . 1 1 . . . . 1 . Max in Single Turn 1 | . . . 1 1 . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged 1 | . . . 1 . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . 4 Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 27 | . 2 1 3 3 . 5 2 4 1 6 Terminals 20 | . 2 1 2 2 . 4 2 3 1 3 Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 Total Hacks 79 | . 6 5 13 8 . 14 5 11 6 11 Successful 42 | . 2 3 8 3 . 8 3 5 2 8 Failed 37 | . 4 2 5 5 . 6 2 6 4 3 Catastrophic 9 | . 3 . . . . 1 1 2 1 1 Database Lockouts . | . . . . . . . . . . . Manual 44 | . 4 4 7 1 . 10 4 2 6 6 Terminals 65 | . 6 5 8 7 . 11 5 9 6 8 Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . 1 . 3 . . . . Scanalyzers 5 | . . . 5 . . . . . . . Garrison Access 3 | . . . . . . . . 2 . 1 Terminal Hacks 20 | . 2 2 1 2 . 4 2 3 1 3 Record 1 | . . . . . . . . . . 1 Robot Analysis 1 | . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . 1 Level Access Points 5 | . . 1 1 1 . 1 . . 1 . Branch Access Points 2 | . 1 . . . . . . . . 1 Machine Index 1 | . . . . . . 1 . . . . Terminal Index 4 | . . 1 . 1 . 1 . 1 . . Alert Level 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . . Zone Layout 3 | . 1 . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . 1 . 1 Unauthorized Hacks 16 | . . 1 3 1 . 4 1 1 1 4 Terminals 11 | . . 1 3 . . 2 1 1 1 2 Assimilate 1 | . . . . . . . . 1 . . Botnet 8 | . . 1 1 . . 2 1 . 1 2 Disrupt 1 | . . . 1 . . . . . . . Sabotage 1 | . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . 2 Overload 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . 1 . 2 . . . . Recyclers 1 | . . . . . . 1 . . . . Tunnel 2 | . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 21 | . 2 1 3 2 . 4 2 4 1 2 Full Trace Events 8 | . 2 . 2 . . 1 . 2 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 45 | . . . . . . . . 45 . . Highest-Rated Ally 45 | . . . . . . . . 45 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 1189 | . 30 55 76 218 26 108 108 133 108 327 Optics 268 | . . . . . . . . . . 268 Sensors 1091 | . . . 63 218 26 108 108 133 108 327 Structural 730 | . 30 55 76 218 26 108 108 109 . . Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1582 | 33 61 55 76 218 26 108 108 351 219 327 Spaces Moved 2986 | 32 72 97 161 483 69 327 316 700 344 385 Core 2 | 1 . . . . . . . . 1 . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 128 | 31 72 25 . . . . . . . . Hover 2 | . . . . . . . . 2 . . Flight 2854 | . . 72 161 483 69 327 316 698 343 385 Fastest Speed 22 | 50 80 40 34 27 27 27 27 25 22 25 Average Speed 31 | 79 80 50 35 30 27 27 28 31 28 25 Slowest Speed 120 | 80 80 80 40 40 27 27 29 120 100 25 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 33 | . . 1 5 . . . 1 16 9 1 Potential Cave-ins 4 | . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 15 | 3 28 15 20 19 2 14 16 26 8 15 Regions Visited 10 Branch Regions . Pre-discovered Areas 2 | . . . . 1 . 1 . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 25 | . . . . 1 1 2 . 1 2 18 Terrain Destroyed 33 | . . . . 1 1 2 . 1 2 26 Melee 22 | . . . . 1 1 2 . 1 2 15 Projectile 11 | . . . . . . . . . . 11 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 3393 | 36 74 103 169 529 73 335 332 759 434 549 Wait 222 | . . . . 4 . . 16 23 64 115 Move 2916 | 31 71 94 151 482 68 326 313 671 327 382 Hop 26 | . . 1 4 . . . 1 12 7 1 Pick Up 15 | . . 2 2 3 2 . . 2 4 . Fast Attach 51 | 5 2 1 4 5 . 1 2 11 16 4 Attach 9 | . . . 3 1 2 . . 2 1 . Detach 7 | . . 4 2 . . . . . . 1 Swap 12 | . . . 1 3 . 2 . 1 . 5 Drop 15 | . 1 1 . 4 . . . 5 3 1 Fire 27 | . . . . . . . . . 8 19 Melee 78 | . . . 2 12 1 6 . 32 4 21 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 13) 34 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Identified exit to Mines 88 | -10/Materials | Discovered new exit (range 5) 95 | -10/Materials | Entered another Materials area 95 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 146 | -9/Materials | Identified exit to Materials 150 | -9/Materials | Entered another Materials area 150 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 206 | -8/Materials | Identified exit to Factory 226 | -8/Materials | Entered Factory 226 | -7/Factory | Evolved 2 slots: Utility x2 299 | -7/Factory | Discovered new exit (range 5) 301 | -7/Factory | Identified exit to Lower Caves 402 | -7/Factory | Identified exit to Factory 444 | -7/Factory | Entered another Factory area 444 | -6/Factory | Evolved 2 slots: Utility x2 467 | -6/Factory | Discovered new exit (range 8) 469 | -6/Factory | Identified exit to Factory 470 | -6/Factory | Entered another Factory area 470 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 516 | -5/Factory | Build established: Hacker-Scout 544 | -5/Factory | Discovered new exit (range 11) 569 | -5/Factory | Identified exit to Factory 578 | -5/Factory | Entered another Factory area 578 | -4/Factory | Evolved 2 slots: Utility x2 610 | -4/Factory | Discovered new exit (range 15) 632 | -4/Factory | Identified exit to Upper Caves 683 | -4/Factory | Discovered new exit (range 14) 686 | -4/Factory | Identified exit to Research 686 | -4/Factory | Entered Research 686 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 877 | -3/Research | Lost 7 parts (2p2n3u) 936 | -3/Research | Search patrols dispatched 982 | -3/Research | Discovered new exit (range 9) 985 | -3/Research | Identified exit to Testing 1004 | -3/Research | Lost 5 parts (1p2n2u) 1031 | -3/Research | Discovered new exit (range 16) 1037 | -3/Research | Spotted B-86 Titan 1037 | -3/Research | Entered another Research area 1037 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1137 | -2/Research | Discovered new exit (range 14) 1149 | -2/Research | Identified exit to Quarantine 1195 | -2/Research | Lost 4 parts (1n2u1w) 1236 | -2/Research | Identified exit to Access 1256 | -2/Research | Entered Access 1256 | -1/Access | Evolved 2 slots: Utility x2 1300 | -1/Access | Identified exit to Command 1582 | -1/Access | Discovered new exit (range 6) 1583 | -1/Access | Identified exit to Surface 1583 | *** | Escaped! Last Messages --------------- 01503_ S-43 Plague destroyed. 01507_ Acquired Xenon Bombardment Thruster. 01508_ Acquired 22 matter. 01509_ Acquired 3 matter. 01510_ U-05 Engineer builds a Wall. 01513_ U-05 Engineer lays Concrete. 01523_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 01523_ ALERT: Suspicious activity at Fabricator A003. Dispatching Investigation squad. 01539_ ALERT: Security rotation in progress. 01570_ U-05 Engineer builds a Wall. 01581_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01582_ The Access Shell folds into the floor. 01582_ EXIT=FOUND 01583_ EXIT=IDENTIFIED: SURFACE [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#######################################?? | | ??????? #?? | | ???????? k #?? | | ??????????????????### ""#####"######## #?? | | ????????????????????# ""#???# #???????????? | | ????????????????????# ""#???# #???????????? | | ????????????????????# T#???# #???????????? | | ????????????????????# ""#?### #???????????? | | ????????????????????# ""#?##########??????? | | ???????????????????## ""##?# #??????? | | ???????????????????# #?# #??????? | | ???????????????????## ##?# ""u #??????? | | ????????????????????# #??# "" #??????? | | ????????????????????# #??# "Y #??????? | | ????????????????????# #??#u "" #??????? | | ????????????????????# @" #??# "" #??????? | | ????????????????????# "" #??# ######## | | ????????????????????# #??# # ! | | ????????????????????# #### u # | | ????????????????????# # # ug # " | | ????????????????????#""""""""""########/### """ ? | | ??????????????????????????????????????#g#?# """? | | ?????????????????????????????????????##g#?? "?? | | ?????????????????????????????????#####"u#?? ?? | | ?????????????????????????????????# #g#??? ??? | | ??????????????????????BB????BB???# # #??? ??? | | ??????????????????????BB????BB???# # #???#+#### | | ?????????????????????????????????# # #???# # | | ?????????????????????????????????# # #???# | | ?????????????????????????????????# # ##### | | ?????????????????????????????????# + # | | ?????????????????????????????????# ####### # | | ?????????????????????????????????# #?????# # | | ??????????????????????????????############### # | | ?????????????????????????? # | | ?????????????????????????? # | | ?????????????????????????? + | | ??????????????????????????? # | | ???????????????????????????####+############# # | | ????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 38 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 6 Offensive Hacking 52 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Mace | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Straight Shot Suspicious Challenges ------------ None Game ------ Seed NanofilamentsFluxRefractor Manual? 0 Play Time 00:43:42 Cumulative 429.0 hours Start 2025.10.22 @ 17:58:37 End 2025.10.22 @ 18:45:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 14 Adventurer 57 Explorer 5 Win Type 0 Total 26 Types 10/2/5/4/1/0/1/2/1/0 Lore% 68 Gallery% 74 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f001804f-5500-4e73-ba8d-ef18616f03c4