Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 00:44:10 Player: gigi283 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1249) 1249 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 5618 Bonus ------- Follower Combat Kills 69 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -130 Cogmind --------- Core Integrity 228/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (140) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Armored Exoskeleton > --- UTILITY (7) ------ Medium Storage Unit Enhanced Optical Array Signal Interpreter A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Tower Shield Authchip [R/NC] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Armored Exoskeleton Armored Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit Enhanced Optical Array Experimental Sensor Array Signal Interpreter A0-MCA's Component Scanner > --- WEAPON ----------- Junk Cannon Makeshift Axe > --- INVENTORY -------- Light Armored Exoskeleton IFF Parser Tower Shield Gatling Laser Botcube [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Light Armored Exoskeleton Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . 5 . Weapon 1 | . . . . . 1 . Parts Attached 43 | 4 12 4 3 10 7 3 Power 6 | 1 1 1 . 2 . 1 Engine 5 | 1 1 1 . 2 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 2 2 3 3 2 1 Treads . | . . . . . . . Leg 3 | . . . . . 2 1 Wheel 8 | 2 . 2 3 1 . . Hover . | . . . . . . . Flight 4 | . 2 . . 2 . . Utility 9 | 1 3 . . . 4 1 Device 3 | . . . . . 2 1 Storage 3 | 1 2 . . . . . Processor 3 | . 1 . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | . 6 1 . 5 1 . Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 3 . . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 5 | . 3 . . 2 . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 13 | . 2 . 1 . 2 8 Power 3 | . 1 . . . 1 1 Propulsion 2 | . . . . . . 2 Utility 3 | . . . . . 1 2 Weapon 5 | . 1 . 1 . . 3 Highest Loss Streak 8 | . 1 . 1 . 2 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | . 4 9 9 8 4 4 Power . | . 1 1 1 . . . Propulsion 1 | . 1 3 2 . . . Utility 3 | . . 2 3 4 2 2 Weapon 1 | . 1 1 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 11 | . . . 2 6 . 3 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 9 | . . . 1 5 . 3 Weapon . | . . . . . . . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 89 | . 87 100 98 93 68 56 Engine 12 | . 12 14 14 14 5 . Leg 1 | . . . . . 6 10 Wheel 10 | . 11 27 28 5 . . Flight 13 | . 15 . . 22 6 . Device 2 | . . . . . 11 7 Storage 12 | . 16 14 14 14 6 6 Processor 13 | . 6 14 14 14 17 20 Ballistic Gun 4 | . 9 14 14 . . . Ballistic Cannon 3 | . . . . 6 . . Launcher 6 | . 12 9 11 6 . . Special Weapon 3 | . . . . 5 3 1 Slashing Weapon 2 | . . 5 1 1 6 3 Peak Build Rating 67 | 4 7 11 15 23 67 62 Average Rating 21 | 3 6 9 10 19 54 47 On Entrance 14 | . 4 7 9 12 19 50 Naked Turns . | . . . . . . . Heaviest Build 35 | 8 19 19 19 31 35 33 Greatest Support 46 | 26 26 32 40 40 46 46 Greatest Overweight (x) 8 | . 3 . . 3 8 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 9 9 Average Carried 8 | . 4 9 9 9 7 6 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 1 8 10 10 10 8 4 Class Distribution -------------------- 90% | Mutant 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Assassin | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Gar Matter Collected 1151 | 139 307 291 92 172 113 37 Remotely . | . . . . . . . Salvage Created 1336 | . 435 190 59 . 559 93 Parts 74 | . 22 23 6 . 20 3 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 4 | . 3 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Combat Hostiles Destroyed 35 | . 8 11 3 . 10 3 Melee 9 | . . 2 1 . 4 2 Guns 6 | . 1 1 1 . 3 . Cannons 1 | . . . . . 1 . AOE 16 | . 7 8 1 . . . Classes Destroyed 12 | . 7 1 1 . 2 1 Worker 4 | . 2 . . . 2 . Builder 2 | . . 1 . . 1 . Hauler 1 | . 1 . . . . . Recycler 3 | . 3 . . . . . Operator 1 | . 1 . . . . . Watcher 4 | . 3 . . . 1 . Swarmer 18 | . 3 8 2 . 3 2 Grunt 12 | . 5 3 . . 4 . Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . 2 . Subdweller 1 | . . . 1 . . . Best Kill Streak 7 | . 7 7 2 . 5 2 Combat Bots Only 6 | . 3 6 2 . 3 2 Max Kills in Single Turn 3 | . 3 3 1 . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 1 . . . Melee 1 | . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Gar Hostile Shots Fired 344 | . 20 25 32 . 115 152 Missed 95 | . 5 6 11 . 33 40 Hits 249 | . 15 19 21 . 82 112 Projectile 249 | . 15 19 21 . 82 112 Critical Strikes 7 | . 1 . . . 4 2 Part Disruptions 1 | . . . . . 1 . Damage Taken 3784 | . 229 173 243 . 1425 1714 Core 753 | . 46 44 41 . 139 483 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . . . 47 . . Volleys Fired 101 | . 40 23 15 . 18 5 Largest 2 | . 2 2 2 . 1 2 Hottest 80 | . 50 50 50 . 80 80 Shots Fired 128 | . 53 29 22 . 18 6 Gun 83 | . 33 23 15 . 7 5 Cannon . | . . . . . . . Launcher 33 | . 20 6 7 . . . Special 12 | . . . . . 11 1 Kinetic 71 | . 33 23 15 . . . Thermal 12 | . . . . . 7 5 Explosive 33 | . 20 6 7 . . . Electromagnetic . | . . . . . . . Impact 12 | . . . . . 11 1 Robot Hit Streak 13 | . 9 8 2 . 13 2 Robot Miss Streak 5 | . 1 3 5 . 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 105 | . 40 18 8 . 31 8 Core Hits 78 | . 32 22 4 . 16 4 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 2 . Smash 1 | . . . . . 1 . Sever 1 | . . . . . 1 . Melee Attacks 56 | . . 8 5 . 37 6 Impact . | . . . . . . . Slashing 56 | . . 8 5 . 37 6 Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3829 | . 1077 748 205 . 1513 286 Guns 522 | . 194 109 31 . 133 55 Cannons . | . . . . . . . Explosions 1484 | . 883 503 98 . . . Melee 977 | . . 132 76 . 620 149 Ramming 30 | . . 4 . . . 26 Kinetic 334 | . 194 109 31 . . . Thermal 188 | . . . . . 133 55 Explosive 1484 | . 883 503 98 . . . Electromagnetic . | . . . . . . . Impact 816 | . . . . . 760 56 Slashing 977 | . . 132 76 . 620 149 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 361 | . 17 28 . . 295 21 Projectiles 255 | . . . . . 234 21 Explosions 26 | . 17 9 . . . . Melee 80 | . . 19 . . 61 . Knockbacks 6 | . . . . . 5 1 Impact 6 | . . . . . 5 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 145 | . 62 2 81 . . . Shots 6 | . 3 . 3 . . . Rammed 1 | . . 1 . . . . Targets Rammed 20 | . . 1 . . . 19 Kicked 19 | . . . . . . 19 Crushed . | . . . . . . . Highest Temperature 198 | . 51 16 . . 198 40 Average Temperature 21 | . 15 8 . . 43 14 Received Heat Transfer 606 | . 99 6 42 . 459 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . 2 1 Combat Hostiles 3 | . . . . . 2 1 Parts Fried 9 | . . . . . 4 5 Impact Corruptions 10 | . . . . . 8 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 425 | . . . . . 300 125 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 96 | 100 100 89 . . 100 100 Level 1 3 | . . 10 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 222 | . 191 222 . . 137 124 Initial 94 | . . 15 . . . 94 Average 78 | . 92 141 . . 18 98 Influence Increases 1391 | . 406 436 167 . 312 70 Destroy 0b10 Robot/C 740 | . 160 260 60 . 200 60 Destroy 0b10 Robot/NC 75 | . 50 5 . . 20 . Destroy Leader 140 | . 38 50 . . 42 10 Allied During Kill 62 | . . 60 2 . . . Successful Hack 13 | . 9 . . . 4 . Disable Machine 60 | . 30 . . . 30 . Destroy Structure 136 | . 89 46 . . 1 . Lose Combat Pursuer 165 | . 30 15 105 . 15 . Influence Decreases 1307 | . 365 363 176 105 177 121 Entered New Map 232 | . . 26 60 105 . 41 Time Decay 905 | . 345 317 86 . 157 . Lost Part 130 | . 20 . 10 . 20 80 Lost Ally 40 | . . 20 20 . . . Squads Dispatched 2 | . . . . . 2 . Investigation . | . . . . . . . Extermination 2 | . . . . . 2 . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 16 14 12 . 13 6 Peak Tracking Total 6 | . 4 3 6 . 5 5 Tactical Retreats 6 | . 1 1 3 . 1 . Traps | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Gar Machines Disabled 5 | . 2 . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Gar Machines Accessed 11 | . 4 . 1 3 3 . Terminals 5 | . 4 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 37 | . 11 . 9 12 5 . Successful 28 | . 5 . 9 12 2 . Failed 9 | . 6 . . . 3 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 10 | . 8 . . . 2 . Terminals 13 | . 11 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 22 | . 1 . 9 12 . . Record 11 | . . . 8 3 . . Robot Analysis 8 | . . . . 8 . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 4 | . 4 . . . . . Terminals 4 | . 4 . . . . . Botnet 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Gar Total Allies 6 | . . 5 . . . 1 Largest Group 4 | . . 4 4 . . . Highest-Rated Group 71 | . . 71 71 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 20 | . . 10 10 . . . Total Damage 230 | . . 67 163 . . . Kills 4 | . . 2 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Active Infowar (turns) 1262 | . . . . . 1066 196 Optics 940 | . . . . . 744 196 Sensors 908 | . . . . . 908 . IFF 40 | . . . . . . 40 Robot Analysis Total 8 | . . . . 8 . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Gar Turns Passed 6890 | 43 884 829 660 3212 1066 196 Spaces Moved 3702 | 42 497 692 469 1554 371 77 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 281 | . . . . . 204 77 Wheels 2072 | 35 256 692 469 620 . . Hover . | . . . . . . . Flight 1342 | . 241 . . 934 167 . Fastest Speed 50 | 50 90 100 100 95 130 130 Average Speed 144 | 83 141 100 103 174 164 131 Slowest Speed 690 | 90 280 100 110 277 690 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 2 77 98 41 92 10 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 14 | . . 1 3 10 . . Spaces Dug 3 | . 3 . . . . . Terrain Destroyed 174 | . 94 50 29 . 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 173 | . 94 50 29 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Gar Total 5079 | 49 629 796 619 2064 770 152 Wait 1060 | . 58 58 112 470 327 35 Move 3696 | 41 496 691 468 1553 370 77 Hop . | . . . . . . . Pick Up 44 | 4 16 5 2 11 3 3 Fast Attach 13 | 1 3 . 2 5 2 . Attach 26 | 3 8 . . 3 7 5 Detach 3 | . . . . . 2 1 Swap 20 | . 3 6 7 4 . . Drop 40 | . 5 4 8 18 4 1 Fire 101 | . 40 23 15 . 18 5 Melee 56 | . . 8 5 . 37 6 Ram 1 | . . 1 . . . . Kick 19 | . . . . . . 19 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Identified exit to Materials 860 | -10/Materials | Discovered new exit (range 8) 896 | -10/Materials | Identified exit to Mines 928 | -10/Materials | Entered Mines 933 | -10/Mines | Identified exit to Subcaves 998 | -10/Mines | Found a hidden stash of uninstalled traps 1106 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1133 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1167 | -10/Mines | Learned 8 Materials zone layouts 1232 | -10/Mines | Discovered exit to Materials (range 9) 1268 | -10/Mines | Discovered exit to Materials (range 12) 1271 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1273 | -10/Mines | Found Prototype Device 1505 | -10/Mines | Learned location of Storage (-9) 1757 | -10/Mines | Entered Subcaves 1757 | -10/Subcaves | Accompanied by 4 allies 1758 | -10/Subcaves | Approached by a straggling Scientist 1762 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1964 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2123 | -10/Subcaves | Disturbed a concealed Subdweller 2151 | -10/Subcaves | Visited 4L-MR0's lab 2164 | -10/Subcaves | Found Tower Shield 2336 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2341 | -10/Subcaves | Discovered new exit (range 12) 2349 | -10/Subcaves | Core integrity fell below 50% 2366 | -10/Subcaves | Identified exit to Scraptown 2417 | -10/Subcaves | Entered Scraptown 2624 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2627 | -9/Scraptown | Learned location of Quarantine (-3) 2642 | -9/Scraptown | Discovered new exit (range 5) 2646 | -9/Scraptown | Identified exit to Factory 2731 | -9/Scraptown | Visited The Evicted 2755 | -9/Scraptown | Visited Bundlers 2839 | -9/Scraptown | Visited Assassins FH 2883 | -9/Scraptown | Visited TADAMA 3138 | -9/Scraptown | Visited Shadow of the Wyrm 3232 | -9/Scraptown | Visited SPCMW 3285 | -9/Scraptown | Visited Supply Room 3366 | -9/Scraptown | Visited UFD Registry 3366 | -9/Scraptown | Registered with UFD as "Scrapspreader" 3439 | -9/Scraptown | Visited LU-1G1's Boring Crew 3545 | -9/Scraptown | Visited Science Guys 3630 | -9/Scraptown | Visited Infowarlord's Domain 3630 | -9/Scraptown | Identified Exp. Sensor Array 3656 | -9/Scraptown | Found Exp. Sensor Array 4021 | -9/Scraptown | Discovered exit to Factory (range 3) 4082 | -9/Scraptown | Visited Junk Cannon Lab 4109 | -9/Scraptown | Found Prototype Special Weapon 4109 | -9/Scraptown | Identified Junk Cannon 4213 | -9/Scraptown | Visited Analyses Database 4271 | -9/Scraptown | Visited Scrap Suit Storage 4302 | -9/Scraptown | Found Scrap Suit 4375 | -9/Scraptown | Visited Chapter 10 5336 | -9/Scraptown | Visited Botcube Research 5359 | -9/Scraptown | Found Botcube 5419 | -9/Scraptown | Visited A0-MCA Data Center 5431 | -9/Scraptown | Given a C- rating by A0-MCA 5435 | -9/Scraptown | Found A0-MCA's Component Scanner 5629 | -9/Scraptown | Entered Factory 5629 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 6245 | -6/Factory | Build established: Assassin 6691 | -6/Factory | Identified exit to Garrison 6695 | -6/Factory | Entered Garrison 6862 | -6/Garrison | Core integrity fell below 50% 6887 | -6/Garrison | Lost 8 parts (1p2n2u3w) 6891 | -6/Garrison | Self-destructed Last Messages --------------- 06863_ Penetrated by Slug. 06863_ Slug penetrates S-27 Virus. 06863_ Kicked H-66 Slayer. 06865_ Kicked S-27 Virus out of the way. 06866_ Kicked S-27 Virus. 06869_ Slug penetrates S-27 Virus. 06870_ Kicked S-27 Virus out of the way. 06872_ Kicked S-27 Virus. 06872_ Slug penetrates Machine. 06872_ Penetrated by Slug. 06873_ Kicked S-27 Virus out of the way. 06876_ Penetrated by Slug. 06877_ Kicked S-27 Virus. 06880_ Penetrated by Slug. 06880_ Kicked S-27 Virus. 06883_ Penetrated by Slug. 06884_ Kicked S-27 Virus. 06887_ Penetrated by Slug. 06887_ Kicked S-27 Virus out of the way. 06891_ Penetrated by Slug. 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"#??????????????????? | | ???????????????# ##"! !"#??????????????????? | | ???????????????# ##"! !"#??????????????????? | | ???????????????# ##"! !"#??????????????????? | | ???????????????# ##"! !"#??????????????????? | | ???????????????# ##"" ""#??????????????????? | | ??????########## ##"""!!!!"""#??????????????????? | | ??????# ##""""""""""#??????????????????? | | ??????# #############??????????????????? | | ??????# #########??????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed RelayPitchforkRipper Manual? 0 Play Time 01:05:59 Cumulative 52.2 hours Start 2025.05.07 @ 23:31:50 End 2025.05.08 @ 00:44:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3bedbe9-d6f6-411f-a818-a329cf2af955