Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 17:27:03 Player: The Sun Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1376) 1376 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3716 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Recalibrator > --- WEAPON ----------- Particle Gun Gauss Rifle Great Maul > --- INVENTORY -------- Aluminum Leg Particle Gun Precision Beam Rifle Enhanced Autogun Light Cannon Rocket Launcher Remote Datajack [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 53 | 6 7 5 11 2 22 Power 11 | 1 1 2 3 . 4 Engine 10 | 1 1 2 3 . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 2 2 1 2 5 Treads . | . . . . . . Leg 11 | 2 2 . . 2 5 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 2 | . . 1 1 . . Utility 7 | 1 3 . 1 . 2 Device 2 | . 1 . . . 1 Storage 2 | 1 1 . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 2 1 1 6 . 11 Energy Gun 5 | 1 . . 1 . 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 9 | 1 . 1 3 . 4 Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . . . . 2 Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 30 | . 3 4 3 . 20 Power 9 | . . 1 1 . 7 Propulsion 10 | . 2 2 1 . 5 Utility 3 | . . . . . 3 Weapon 8 | . 1 1 1 . 5 Highest Loss Streak 6 | . 3 2 2 . 6 To Critical Strikes . | . . . . . . Average Backups 5 | 1 4 6 7 7 5 Power . | . 1 . . 1 . Propulsion . | . . . . . . Utility . | . 1 1 1 1 . Weapon 3 | . 1 3 5 5 4 Tool/Special . | . . . . . . Unused Backups 3 | . 1 . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . 1 . . . . Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 92 84 93 100 87 Engine 14 | . 14 14 20 22 11 Leg 11 | . 26 9 . 12 11 Wheel 2 | . . 2 11 4 . Flight 2 | . . 2 7 4 . Device 10 | . 1 14 10 11 12 Storage 11 | . 14 14 11 11 8 Processor 7 | . 9 . 10 11 9 Protection 2 | . . . . . 5 Energy Gun 3 | . 9 . 4 . 3 Energy Cannon 1 | . . . 1 11 2 Ballistic Gun 9 | . 14 13 9 11 6 Ballistic Cannon 5 | . 1 14 3 . 2 Special Weapon 1 | . . . . . 2 Impact Weapon 4 | . . . 3 . 8 Peak Build Rating 28 | 6 9 10 16 16 28 Average Rating 13 | 4 7 8 13 15 20 On Entrance 9 | . 6 9 9 15 16 Naked Turns . | . . . . . . Heaviest Build 37 | 12 19 19 32 32 37 Greatest Support 30 | 20 20 20 16 20 30 Greatest Overweight (x) 10 | 1 1 6 1 1 10 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 9 Most Carried 10 | 5 6 9 10 10 8 Average Carried 5 | 2 4 6 7 7 5 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 8 | 2 6 7 7 8 . Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1459 | 260 121 290 262 65 461 Remotely . | . . . . . . Salvage Created 1879 | . 434 189 337 207 712 Parts 105 | . 17 7 31 13 37 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 36 | . 6 4 9 3 14 Melee 1 | . . . . . 1 Guns 26 | . 6 1 7 1 11 Cannons 9 | . . 3 2 2 2 Classes Destroyed 10 | . 4 3 . . 3 Worker 4 | . . 2 . . 2 Builder 2 | . 1 1 . . . Recycler 6 | . 2 1 . 1 2 Watcher 4 | . 1 . 2 . 1 Swarmer 10 | . . 3 4 . 3 Cutter 1 | . . . . . 1 Grunt 15 | . 6 . . 3 6 Sentry 8 | . . 1 5 . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 4 | . 3 3 4 4 4 Combat Bots Only 4 | . 3 3 4 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 374 | . 63 46 62 5 198 Missed 117 | . 23 13 14 4 63 Hits 257 | . 40 33 48 1 135 Melee 4 | . . . . . 4 Projectile 253 | . 40 33 48 1 131 AOE 2 | . . . . . 2 Critical Strikes 13 | . . 2 3 . 8 Actively Blocked 1 | . . . . . 1 Damage Taken 3623 | . 547 378 527 11 2160 Core 767 | . 25 118 60 11 553 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . . . 50 Regen/Repaired (Parts) 36 | . . . 36 . . Core Remaining (%) 74 | 100 . 42 . 82 . Volleys Fired 226 | . 51 29 37 4 105 Largest 2 | . 2 2 2 2 2 Hottest 98 | . 70 50 95 91 98 Shots Fired 361 | . 86 51 64 8 152 Gun 264 | . 86 22 47 4 105 Cannon 82 | . . 29 17 4 32 Launcher 13 | . . . . . 13 Special 2 | . . . . . 2 Kinetic 237 | . 51 51 39 4 92 Thermal 109 | . 35 . 25 4 45 Explosive 13 | . . . . . 13 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 13 11 17 6 18 Robot Miss Streak 5 | . 4 2 3 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 237 | . 53 32 40 6 106 Core Hits 99 | . 21 10 15 5 48 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 2 3 . 3 Burn 2 | . . . 2 . . Destroy 2 | . . . . . 2 Blast 4 | . . 2 1 . 1 Melee Attacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3778 | . 713 518 696 128 1723 Guns 2321 | . 701 167 475 47 931 Cannons 1101 | . . 331 218 81 471 Explosions 318 | . . . . . 318 Melee . | . . . . . . Ramming 38 | . 12 20 3 . 3 Kinetic 2096 | . 401 498 361 47 789 Thermal 1326 | . 300 . 332 81 613 Explosive 318 | . . . . . 318 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 7 | . . . 7 . . Projectiles 7 | . . . 7 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . 2 1 . 3 Impact . | . . . . . . Kinetic 6 | . . 2 1 . 3 Secondary . | . . . . . . Self-Inflicted Damage 59 | . . 9 1 . 49 Shots 2 | . . . . . 2 Rammed 4 | . . 3 1 . . Targets Rammed 6 | . 1 3 1 . 1 Kicked 2 | . 1 . . . 1 Crushed . | . . . . . . Highest Temperature 117 | . 117 9 52 6 33 Average Temperature 27 | . 35 9 15 6 11 Received Heat Transfer 1233 | . 318 99 126 6 684 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . 2 . . Heat Transferred 3145 | . 888 . 888 148 1221 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 120 | . 81 50 84 94 120 Initial 29 | . . . . 29 28 Average 16 | . 26 3 29 71 12 Influence Increases 1120 | . 188 110 288 75 459 Destroy 0b10 Robot/C 720 | . 120 80 180 60 280 Destroy 0b10 Robot/NC 80 | . 20 20 10 5 25 Destroy Leader 178 | . 32 10 64 10 62 Successful Hack 17 | . . . 4 . 13 Disable Machine 45 | . . . 30 . 15 Destroy Structure 50 | . 1 . . . 49 Lose Combat Pursuer 30 | . 15 . . . 15 Influence Decreases 1003 | . 188 110 212 77 416 Entered New Map 93 | . . . . 47 46 Time Decay 711 | . 158 90 182 30 251 Lost Part 179 | . 30 20 10 . 119 Purge Threat 20 | . . . 20 . . Squads Dispatched 4 | . 1 . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 12 5 15 3 26 Peak Tracking Total 6 | . 4 3 6 3 3 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 12 | . 4 . 5 . 3 Terminals 9 | . 3 . 3 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 8 . 10 . 8 Successful 14 | . 3 . 8 . 3 Failed 12 | . 5 . 2 . 5 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 6 . 5 . 8 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 . 4 . 3 Record 5 | . 1 . 2 . 2 Prototype ID Bank 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 . 2 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 287 | . 287 . . . . Optics 287 | . 287 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3263 | 78 445 779 597 62 1302 Spaces Moved 1410 | 55 232 380 342 28 373 Core 156 | 13 . 97 . . 46 Treads . | . . . . . . Legs 790 | 42 232 174 . 15 327 Wheels 464 | . . 109 342 13 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 115 115 115 120 Average Speed 168 | 117 120 177 115 155 246 Slowest Speed 550 | 190 190 350 115 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 34 29 32 10 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . . . . . 71 Melee . | . . . . . . Projectile . | . . . . . . AOE 71 | . . . . . 71 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1955 | 68 312 432 486 40 617 Wait 157 | . 4 5 64 1 83 Move 1405 | 54 231 379 341 27 373 Hop . | . . . . . . Pick Up 60 | 8 12 8 11 3 18 Fast Attach . | . . . . . . Attach 57 | 6 6 4 14 2 25 Detach 15 | . 2 . 8 1 4 Swap 9 | . 2 1 3 . 3 Drop 18 | . 3 3 5 2 5 Fire 226 | . 51 29 37 4 105 Melee 2 | . . . 2 . . Ram 4 | . . 3 1 . . Kick 2 | . 1 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 18) 320 | -10/Materials | Build established: Mutant 423 | -10/Materials | Lost 3 parts (2n1w) 524 | -10/Materials | Entered Mines 587 | -10/Mines | Discovered new exit (range 6) 639 | -10/Mines | Learned 4 Materials zone layouts 719 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 748 | -10/Mines | Discovered new exit (range 5) 792 | -10/Mines | Core integrity fell below 50% 1303 | -10/Mines | Entered Materials 1303 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1304 | -9/Materials | Identified exit to Materials 1733 | -9/Materials | Repaired Imp. Heat Sink 1793 | -9/Materials | Build established: Scavenger-Mutant 1883 | -9/Materials | Discovered new exit (range 15) 1900 | -9/Materials | Entered Mines 1909 | -9/Mines | Discovered exit to Materials (range 4) 1962 | -9/Mines | Entered Materials 1962 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2221 | -8/Materials | Lost 3 parts (3p) 2428 | -8/Materials | Lost 6 parts (1p3n2w) 2651 | -8/Materials | Build established: Mutant 2784 | -8/Materials | Lost 4 parts (1p1n1u1w) 2965 | -8/Materials | Build established: Scavenger-Mutant 3031 | -8/Materials | Core integrity fell below 50% 3215 | -8/Materials | Core integrity fell below 20% 3237 | -8/Materials | Lost 6 parts (2p2u2w) 3264 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Acquired 85 matter. Acquired 47 matter. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired Hvy. Assault Rifle. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. System corrupted by crushing effect (+3). Knocked back. U-05 Engineer lays Concrete. Enh. Autogun severed. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. 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Heat Sink | 10% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantForceCharge Manual? 0 Play Time 00:30:05 Cumulative 3.6 hours Start 2025.09.25 @ 16:43:54 End 2025.09.25 @ 17:27:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62b5df9d-be35-457b-ada6-d6effb0ccad7