Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 18:46:15 Player: feather Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (186) 930 Value Destroyed (6469) 6469 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1098) 1098 TOTAL SCORE: 12217 Bonus ------- High Alert Combat Kills 320 Follower Combat Kills 112 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 275/275 System Corruption 2% Temperature Cool (99) Movement Rolling (150) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Cargo Storage Unit Improved Core Shielding Improved Medium Armor Plating Focal Shield > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (30) --- Light Treads Light Treads Improved Medium Treads Armored Wheel Armored Wheel Improved Heat Sink Large Battery (200) Compact Matter Pod (150) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor 0b10 Alert Chip Improved Particle Charger Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] High-powered Tractor Beam Improved Recalibrator Ion Cannon Flak Cannon Flak Cannon Missile Launcher Missile Launcher Datajack Power Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Core Shielding Improved Medium Armor Plating Focal Shield > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Medium Treads Armored Wheel Armored Wheel Improved Heat Sink Large Battery Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor 0b10 Alert Chip Improved Particle Charger Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] High-powered Tractor Beam Improved Recalibrator Field Laser Flak Cannon Flak Cannon Missile Launcher Missile Launcher Datajack Power Maul [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Cargo Storage Unit Device Cooling System Storage Cargo Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 3 | . . . 2 . . . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 143 | 7 9 8 41 5 . 4 33 7 6 18 5 Power 15 | 1 1 . 4 . . . 6 . 1 2 . Engine 10 | 1 1 . 4 . . . 3 . . 1 . Core 5 | . . . . . . . 3 . 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 38 | 2 4 4 13 1 . 1 6 1 1 5 . Treads 18 | 1 4 2 4 . . . 3 1 1 2 . Leg . | . . . . . . . . . . . . Wheel 20 | 1 . 2 9 1 . 1 3 . . 3 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 38 | 2 1 . 12 2 . . 13 4 1 2 1 Device 21 | 1 . . 6 1 . . 10 1 1 . 1 Storage 3 | 1 1 . 1 . . . . . . . . Processor 2 | . . . . 1 . . 1 . . . . Hackware 2 | . . . . . . . 1 1 . . . Protection 10 | . . . 5 . . . 1 2 . 2 . Artifact . | . . . . . . . . . . . . Weapon 52 | 2 3 4 12 2 . 3 8 2 3 9 4 Energy Gun 9 | . . 2 7 . . . . . . . . Energy Cannon 11 | . . . 3 1 . 1 3 . 1 2 . Ballistic Gun 5 | 2 2 . . . . 1 . . . . . Ballistic Cannon 12 | . . . . . . . 2 1 2 3 4 Launcher 8 | . . 1 2 1 . 1 2 . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . 3 . Slashing Weapon 3 | . 1 1 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . . . Corrupted Parts 2 | . . 1 . . . . . . . 1 . System Corruption 2 | . . 1 . . . . . . . 1 . Parts Lost 24 | . . 4 4 . . . 8 1 . 7 . Power 4 | . . . 1 . . . 1 . . 2 . Propulsion 7 | . . 1 1 . . . 3 . . 2 . Utility 8 | . . 1 2 . . . 2 1 . 2 . Weapon 5 | . . 2 . . . . 2 . . 1 . Highest Loss Streak 5 | . . 2 2 . . . 5 1 . 4 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 84 87 88 88 88 86 90 90 83 87 Engine 7 | . 14 14 11 11 11 11 2 . . 2 9 Core 2 | . . . . . . . 6 9 9 6 . Treads 12 | . 27 24 1 . . . 17 27 27 22 . Wheel 11 | . . 3 20 22 22 22 6 . . 2 27 Device 10 | . 14 1 13 11 11 11 16 8 9 9 9 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 Processor 2 | . . . . . . . 1 9 9 5 . Protection 8 | . . . 8 11 11 11 9 9 9 11 18 Energy Gun 3 | . . 2 13 . . . . . . . . Energy Cannon 8 | . . . 8 21 22 20 12 9 2 2 . Ballistic Gun 2 | . 26 2 . . . 1 . . . . . Ballistic Cannon 3 | . . . . . . . 4 8 15 6 15 Slashing Weapon 1 | . 1 11 . . . . . . . . . Peak Build Rating 40 | 8 8 9 26 25 25 25 32 30 32 38 40 Average Rating 24 | 5 7 7 22 24 25 25 28 28 31 32 38 On Entrance 21 | . 8 8 9 25 25 25 25 29 30 32 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 169 | 15 20 22 167 167 167 169 168 163 167 167 169 Greatest Support 73 | 16 40 40 40 28 28 28 60 60 63 73 36 Greatest Overweight (x) 16 | . 4 2 8 7 5 7 16 4 2 13 4 Average Overweight (x) 4 | . . . 6 6 5 5 7 2 2 3 4 Largest Inventory Capacity 30 | 8 10 10 30 30 30 30 30 30 30 30 30 Average Capacity 26 | 7 9 10 28 30 30 30 30 30 30 30 30 Most Carried 30 | 8 10 10 30 30 30 30 30 30 30 30 30 Average Carried 25 | 3 8 9 26 29 29 30 28 29 29 28 29 Final Capacity 30 | 8 10 10 30 30 30 30 30 30 30 30 30 Final Carried 30 | 8 10 8 30 30 30 30 30 30 29 30 30 Class Distribution -------------------- 78% | Hauler-Mutant 15% | Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 3422 | 300 221 334 713 66 . 110 438 290 243 601 106 Remotely 756 | . . . . . . . . . 155 601 . Salvage Created 7502 | 110 473 284 2602 117 . 222 1425 540 249 1350 130 Parts 411 | 10 24 15 160 9 . 19 76 30 27 34 7 Haulers Intercepted 8 | . 1 . 4 . . . 1 . 2 . . Recyclers Shooed 3 | . . . . . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 135 | . 10 4 46 2 . 6 28 13 8 16 2 Melee 2 | . . 1 . . . . . . . 1 . Guns 47 | . 10 3 34 . . . . . . . . Cannons 66 | . . . 8 1 . 4 19 12 8 12 2 AOE 11 | . . . 2 1 . 1 7 . . . . Classes Destroyed 17 | 2 5 2 3 . . . 1 2 . 2 . Worker 10 | . . 1 4 . . 1 1 . 3 . . Builder 7 | . . 1 2 . . . 4 . . . . Tunneler 6 | 2 . 1 1 . . 2 . . . . . Hauler 8 | . 1 . 4 . . . 1 . 2 . . Recycler 8 | 1 1 . 3 1 . . 1 . 1 . . Mechanic 3 | . . . 2 . . . 1 . . . . Operator 4 | . 1 . 2 . . . 1 . . . . Watcher 10 | . 1 . 5 . . . 1 . 1 . 2 Swarmer 28 | . 3 . 7 2 . 4 3 . 6 3 . Grunt 73 | . 7 4 27 . . 2 16 7 2 7 1 Brawler 3 | . . . . . . . 3 . . . . Duelist 4 | . . . 2 . . . 1 1 . . . Protector 1 | . . . . . . . . 1 . . . Sentry 22 | . . . 10 . . . 5 3 . 3 1 Demolisher 1 | . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | 3 3 3 7 2 . 3 8 3 6 3 1 Combat Bots Only 6 | . 2 2 6 2 . 3 5 3 3 3 1 Max Kills in Single Turn 4 | 1 1 1 2 1 . 1 4 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . 1 1 . 1 3 . . . . Melee 1 | . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 552 | . 46 29 146 16 . 22 108 45 32 95 13 Missed 135 | . 5 4 43 5 . 8 25 13 9 20 3 Damage Taken 5903 | 2 477 408 1324 102 . 181 1256 586 205 1212 150 Core 943 | . 97 30 218 . . 48 160 73 24 246 47 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 18 | . . . . . . . . . . . 18 Ignored by Resistances 4 | . . . . . . . . . . . 4 Regen/Repaired (Parts) 396 | . 118 . 132 . . . 47 . . . 99 Core Remaining (%) 60 | 100 . 49 . . . 33 . . . . . Volleys Fired 432 | 5 53 27 132 4 . 22 73 46 28 29 13 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 136 | 40 40 60 136 136 . 136 136 112 112 107 88 Shots Fired 823 | 10 106 41 261 8 . 42 128 92 56 53 26 Gun 340 | 10 106 28 194 . . 2 . . . . . Cannon 450 | . . . 62 6 . 36 122 92 56 50 26 Launcher 33 | . . 13 5 2 . 4 6 . . 3 . Special . | . . . . . . . . . . . . Kinetic 313 | 10 106 14 . . . 2 13 46 55 41 26 Thermal 402 | . . . 204 6 . 36 109 46 1 . . Explosive 33 | . . 13 5 2 . 4 6 . . 3 . Electromagnetic 75 | . . 14 52 . . . . . . 9 . Robot Hit Streak 31 | 7 12 7 20 2 . 8 11 31 6 18 11 Robot Miss Streak 12 | . 4 2 4 2 . 2 2 2 12 5 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 561 | 7 64 25 160 3 . 24 85 56 44 79 14 Core Hits 322 | 4 26 12 84 3 . 9 54 24 47 54 5 Critical Kills 10 | . 2 . 1 . . 1 2 1 . 3 . Critical Parts Destroyed 12 | . . . . . . . . . . 12 . Critical Strikes 35 | . 2 . 11 . . 1 3 1 . 15 2 Burn 10 | . . . 10 . . . . . . . . Meltdown 5 | . . . 1 . . 1 2 1 . . . Destroy 2 | . 2 . . . . . . . . . . Blast 3 | . . . . . . . 1 . . . 2 Smash 15 | . . . . . . . . . . 15 . Melee Attacks 72 | . 2 7 . . . . . 3 . 60 . Impact 63 | . . . . . . . . 3 . 60 . Slashing 9 | . 2 7 . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13656 | 93 820 438 3369 181 . 587 2453 1275 850 3268 322 Guns 3329 | 88 820 255 2150 . . 16 . . . . . Cannons 6190 | . . . 777 44 . 482 1709 1275 850 731 322 Explosions 1414 | . . . 400 137 . 89 744 . . 44 . Melee 2676 | . . 183 . . . . . . . 2493 . Ramming 47 | 5 . . 42 . . . . . . . . Kinetic 3520 | 88 820 101 . . . 16 211 567 828 567 322 Thermal 5152 | . . . 2354 44 . 482 1498 708 22 44 . Explosive 1282 | . . . 312 137 . 89 744 . . . . Electromagnetic 979 | . . 154 661 . . . . . . 164 . Impact 2493 | . . . . . . . . . . 2493 . Slashing 183 | . . 183 . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . 1 . . . . . . . 1 2 Average Corruption 1 | . . 1 . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 3 5 Heat Flow Errors 2 | . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 825 | . . 3 23 20 . 19 61 . 1 692 6 Projectiles 85 | . . . 23 . . 19 36 . 1 . 6 Explosions 48 | . . 3 . 20 . . 25 . . . . Melee 692 | . . . . . . . . . . 692 . Knockbacks 50 | . . . . . . . 4 9 19 16 2 Impact . | . . . . . . . . . . . . Kinetic 48 | . . . . . . . 4 9 18 15 2 Secondary 2 | . . . . . . . . . 1 1 . Self-Inflicted Damage 200 | 2 . 45 54 21 . . 53 . . 25 . Shots 7 | . . 2 1 1 . . 2 . . 1 . Rammed 2 | 1 . . 1 . . . . . . . . Targets Rammed 2 | 1 . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 425 | . 2 96 312 18 . 90 425 360 102 192 90 Average Temperature 74 | . 2 48 48 12 . 28 127 110 31 48 34 Received Heat Transfer 2364 | . 225 204 498 . . 72 774 225 36 249 81 Effects 5 | . . . . . . . 4 1 . . . Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . 2 . . . . Interference 1 | . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . 8 . Combat Hostiles 3 | . . . . . . . . . . 3 . Parts Fried 13 | . . . 2 . . . . . . 11 . Impact Corruptions 17 | . . . . . . . . . . 17 . Robots Melted 6 | . . . 2 . . 1 2 1 . . . Combat Hostiles 6 | . . . 2 . . 1 2 1 . . . Parts Melted 19 | . . . 14 . . 1 2 2 . . . Heat Transferred 10072 | . . . 5341 74 . 851 2627 1092 37 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Peak Influence 1218 | 15 236 171 508 266 . 139 351 629 392 1218 670 Initial 593 | . 9 91 . 190 . . . 85 306 180 593 Average 269 | 5 83 41 307 81 . 46 137 379 270 661 580 Maximum Alert Level 4 | . 1 . 2 1 . . 1 2 1 4 2 Low Security (%) 49 | 100 96 100 18 86 . 100 84 20 23 6 . Level 1 24 | . 3 . 48 13 . . 15 31 76 18 . Level 2 19 | . . . 32 . . . . 48 . 30 100 Level 3 4 | . . . . . . . . . . 34 . Level 4 1 | . . . . . . . . . . 9 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 4 . 9 . . . 4 . 1 . . Investigation 13 | . 3 . 8 . . . 2 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 9 | . 3 . 2 . . . 1 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 18 4 56 3 . 10 32 13 14 18 7 Peak Tracking Total 6 | . 3 2 5 3 . 3 6 2 3 5 3 Tactical Retreats 8 | . 1 . . . . 1 1 . 3 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 7 | . . . . . . . . 5 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 19 | . . . 6 . . 1 4 3 . 5 . Max in Single Turn 1 | . . . 1 . . 1 1 1 . 1 . Garrison Relay 6 | . . . . . . . . 2 . 4 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 38 | . 6 . 14 . 1 . 8 1 2 3 3 Terminals 26 | . 5 . 10 . . . 5 1 1 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . 1 Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 135 | . 25 . 53 . 1 . 32 3 2 5 14 Successful 77 | . 11 . 32 . 1 . 20 1 1 1 10 Failed 56 | . 13 . 21 . . . 11 2 1 4 4 Catastrophic 6 | . 1 . 2 . . . . . 1 2 . Database Lockouts 2 | . 1 . . . . . 1 . . . . Manual 75 | . 13 . 31 . 1 . 24 3 1 . 2 Terminals 101 | . 20 . 43 . . . 27 3 1 5 2 Fabricators . | . . . . . . . . . . . . Repair Stations 14 | . 5 . 5 . . . 2 . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 17 | . . . 5 . . . 2 . . . 10 Garrison Access 2 | . . . . . . . 1 . 1 . . Terminal Hacks 24 | . 7 . 10 . 1 . 5 . . 1 . Robot Analysis 8 | . 5 . 2 . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Alert Level 2 | . . . 1 . . . 1 . . . . Unreport Threat 4 | . . . 3 . . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 13 | . 4 . 5 . . . 2 . . . 2 Scan Component 7 | . 2 . 3 . . . 1 . . . 1 Repair 6 | . 2 . 2 . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 13 | . . . 3 . . . 2 . . . 8 Insert Component 7 | . . . 2 . . . 1 . . . 4 Analyze 6 | . . . 1 . . . 1 . . . 4 Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 23 | . . . 12 . . . 10 1 . . . Terminals 23 | . . . 12 . . . 10 1 . . . Botnet 10 | . . . 5 . . . 4 1 . . . Operators 1 | . . . . . . . 1 . . . . Skim 12 | . . . 7 . . . 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 6 . 13 . . . 7 1 1 3 3 Full Trace Events 18 | . 5 . 9 . . . 2 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 . . . 4 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . 2 . 2 . . . 1 . . . 1 Time 173 | . 52 . 64 . . . 19 . . . 38 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 1 . . . 4 Part Schematics Acquired 6 | . . . 1 . . . 1 . . . 4 Parts Damaged 2 | . . . 1 . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . 8 . 16 . Machine Destruction 24 | . . . . . . . . 8 . 16 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 7 | . . . . 4 . . . . . 3 . Largest Group 4 | . . . . 4 4 3 2 . . 3 . Highest-Rated Group 72 | . . . . 71 71 40 32 . . 72 . Highest-Rated Ally 31 | . . . . 31 31 16 16 . . 24 . Total Orders . | . . . . . . . . . . . . Ally Attacks 53 | . . . . . . 17 16 . . 20 . Total Damage 819 | . . . . . . 133 147 . . 539 . Kills 5 | . . . . . . 2 . . . 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Robot Analysis Total 8 | . 5 . 2 . . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 15932 | 100 1035 1332 3643 1453 393 1209 1854 1317 860 2185 551 Spaces Moved 6329 | 68 437 678 1621 779 231 624 505 325 227 548 286 Core 26 | 3 21 . 2 . . . . . . . . Treads 2418 | . 416 676 62 . . . 230 325 227 482 . Legs . | . . . . . . . . . . . . Wheels 3885 | 65 . 2 1557 779 231 624 275 . . 66 286 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 170 170 170 158 320 320 285 150 Average Speed 211 | 97 164 176 184 183 170 175 287 329 320 327 150 Slowest Speed 640 | 100 250 240 450 190 170 190 320 480 320 640 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 4 76 98 96 99 63 99 32 36 19 60 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 4 | . . . 1 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . Spaces Dug 28 | . 1 12 . . . 11 . 2 . 2 . Terrain Destroyed 369 | . 1 127 60 33 . 39 51 3 . 47 8 Melee 5 | . 1 . . . . . . 2 . 2 . Projectile 12 | . . . . . . . 3 1 . . 8 AOE 352 | . . 127 60 33 . 39 48 . . 45 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 7954 | 88 647 759 2021 794 232 700 775 483 305 766 384 Wait 709 | . 131 31 147 4 . 46 124 79 38 36 73 Move 6320 | 68 436 677 1620 778 230 623 505 324 227 546 286 Hop . | . . . . . . . . . . . . Pick Up 108 | 8 7 4 41 1 1 2 21 8 1 10 4 Fast Attach 30 | 7 1 2 13 . . . 3 . 1 2 1 Attach 31 | . 1 4 7 1 . . 10 2 1 4 1 Detach 12 | . . . 7 1 . . 3 1 . . . Swap 82 | . 7 2 21 4 . 4 20 5 4 12 3 Drop 87 | . 9 5 32 1 1 3 16 7 5 5 3 Fire 432 | 5 53 27 132 4 . 22 73 46 28 29 13 Melee 72 | . 2 7 . . . . . 3 . 60 . Ram 1 | . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . Rewire 62 | . . . . . . . . . . 62 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac / Sto x2 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 414 | -10/Materials | Repaired Assault Rifle 442 | -10/Materials | Repaired Lgt. Treads 526 | -10/Materials | Discovered new exit (range 8) 655 | -10/Materials | Discovered new exit (range 11) 832 | -10/Materials | Central database locked down 934 | -10/Materials | Discovered new exit (range 8) 1136 | -10/Materials | Entered Mines 1143 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1264 | -10/Mines | Core integrity fell below 50% 1345 | -10/Mines | Learned location of Zion (-6) 1391 | -10/Mines | Discovered new exit (range 5) 1578 | -10/Mines | Discovered new exit (range 9) 1605 | -10/Mines | Learned Materials emergency access door positions 2468 | -10/Mines | Entered Materials 2468 | -9/Materials | Evolved 2 slots: Utility x2 2736 | -9/Materials | Repaired Particle Gun 2966 | -9/Materials | Build established: Hauler-Mutant 4058 | -9/Materials | Discovered new exit (range 14) 4236 | -9/Materials | Discovered new exit (range 3) 4352 | -9/Materials | Identified exit to Mines 5002 | -9/Materials | Repaired Arm. Wheel 5121 | -9/Materials | Discovered new exit (range 15) 5776 | -9/Materials | Discovered new exit (range 16) 6029 | -9/Materials | Core integrity fell below 50% 6111 | -9/Materials | Entered Mines 6313 | -9/Mines | Discovered new exit (range 15) 6318 | -9/Mines | Escorted by a lone wolf Derelict 6338 | -9/Mines | Learned location of Storage (-8) 6345 | -9/Mines | Identified exit to Exiles 6408 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6636 | -9/Mines | Discovered new exit (range 5) 6638 | -9/Mines | Learned Materials stockpile data 6997 | -9/Mines | Discovered new exit (range 7) 6997 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7564 | -9/Mines | Entered Exiles 7564 | -9/Exiles | Accompanied by 4 allies 7605 | -9/Exiles | Met 8R-AWN 7636 | -9/Exiles | Met EX-HEX 7687 | -9/Exiles | Met EX-BIN 7707 | -9/Exiles | Aligned with FarCom system 7709 | -9/Exiles | Given EX-Vault access code 7750 | -9/Exiles | Opened EX-Vault 7761 | -9/Exiles | Found 0b10 Alert Chip 7799 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7820 | -9/Exiles | Exiles lab attacked by MAIN.C 7943 | -9/Exiles | Discovered new exit (range 10) 7957 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 7957 | -9/Exiles | Entered Mines 7957 | -8/Mines | Accompanied by 3 allies 8060 | -8/Mines | Discovered new exit (range 11) 8588 | -8/Mines | Discovered new exit (range 14) 9166 | -8/Mines | Entered Materials 9166 | -8/Materials | Accompanied by 2 allies 9166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9167 | -8/Materials | Identified exit to Factory 9537 | -8/Materials | Lost 5 parts (1p2u2w) 10454 | -8/Materials | Build established: Hauler-Skirmisher 10486 | -8/Materials | Identified exit to Storage 10486 | -8/Materials | Central database locked down 10642 | -8/Materials | Repaired Katana 10956 | -8/Materials | Garrison activated, responded to threat 11020 | -8/Materials | Identified exit to Garrison 11020 | -8/Materials | Entered Garrison 11127 | -8/Garrison | Triggered checkpoint 11206 | -8/Garrison | Garrison Relay disabled 11283 | -8/Garrison | Build established: Hauler-Mutant 11330 | -8/Garrison | Triggered checkpoint 11504 | -8/Garrison | Triggered checkpoint 11640 | -8/Garrison | Triggered checkpoint 11740 | -8/Garrison | Garrison Relay disabled 11842 | -8/Garrison | Discovered new exit (range 15) 12337 | -8/Garrison | Entered Materials 13066 | -8/Materials | Garrison activated, responded to threat 13197 | -8/Materials | Identified exit to Garrison 13197 | -8/Materials | Entered Garrison 13337 | -8/Garrison | Triggered checkpoint 13417 | -8/Garrison | Discovered new exit (range 71) 13417 | -8/Garrison | Discovered new exit (range 60) 13417 | -8/Garrison | Discovered new exit (range 58) 13457 | -8/Garrison | Garrison Relay disabled 13599 | -8/Garrison | Triggered checkpoint 13715 | -8/Garrison | Garrison Relay disabled 13862 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13923 | -8/Garrison | Core integrity fell below 50% 14633 | -8/Garrison | Triggered checkpoint 14677 | -8/Garrison | Garrison Relay disabled 14720 | -8/Garrison | Spotted B-75 Beast 14734 | -8/Garrison | Core integrity fell below 20% 14737 | -8/Garrison | Lost 3 allies 14741 | -8/Garrison | Destroyed B-75 Beast 14761 | -8/Garrison | Lost 4 parts (1p1n1u1w) 14827 | -8/Garrison | Garrison Relay disabled 15382 | -8/Garrison | Entered Materials 15434 | -8/Materials | Repaired Assault Cannon? 15933 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 15768_ G-47 Trooper knocked back. 15771_ G-47 Trooper destroyed. 15774_ U-05 Engineer builds a Door. 15776_ Acquired 44 matter. 15777_ Acquired 2 matter. 15778_ R-06 Scavenger collects Aluminum Leg. 15779_ U-05 Engineer builds a Door. 15781_ R-06 Scavenger collects Imp. Heat Sink. 15783_ R-06 Scavenger collects Lgt. Nuclear Core. 15810_ Connecting with Terminal... 15810_ Destroyed Imp. Sensor Array. 15810_ W-25 Informer destroyed. 15811_ R-06 Scavenger collects Imp. Hover Unit. 15814_ Acquired 25 matter. 15856_ Dropped Field Laser. 15857_ Acquired Ion Cannon. 15863_ System corrupted: Component data lost. 15868_ W-25 Informer destroyed. 15917_ System corrupted: Energy discharge (-90). 15924_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????? #??????????????????? | | ??????????? #??????????????????? | | ??????????? #??????????????????? | | ########### #??????????????????? | | # # #??????????????????? | | # # #??????????????????? | | # # #??????????????????? | | # @; a#??????????????????? | | # ; +??????????????????? | | # #g ; ""???????????????? | | # % # ; ????????????? | | # # a# """???????????? | | ######+#### #? ""????????????? | | ?????# #?? ""????????????? | | ?????# #???? ????????????? | | ?????# !%% #?????########?????? | | ?#######+### #??????# ##+#### | | ?# ### ######## | | ?#[ """ ## T | | ?# """ ###+######### ! | | ?# """ ## #???# ####### | | ?# """ ## #???### ###?????? | | ?# ## #######%#???????? | | ?# ## / +???????? | | ?# ! """ ## % # # ??????? | | ?# R" ######+## # "?????? | | ?# """ # +=% ^ #?""????? | | ?# # [# ######## #? ???? | | ?######### # #????????#?+##???? | | ?????????# # #?????????? ?????? | | ?????????# # #?????????? ?????? | | ?????????# # #?????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Core Shielding 30 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Power Maul | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumDisposableEdition Manual? 0 Play Time 01:28:09 Cumulative 114.1 hours Start 2025.02.22 @ 13:46:47 End 2025.02.22 @ 18:46:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4fa4f716-3175-4801-9299-8591834235aa