Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.29 @ 19:46:02 Player: elysium Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (44) 220 Value Destroyed (1040) 1040 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9020 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 274/300 Energy 57/100 System Corruption 10% Temperature Cool (0) Movement Flying (37) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Improved Flight Unit Improved Cesium-ion Thruster Field Propulsion Drive Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Power Amplifier Advanced Cooling System Small Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Advanced ECM Suite Reaction Control System Advanced Reaction Control System Cloaking Device Improved System Shield > --- WEAPON ----------- Precision Rocket Launcher Spear > --- INVENTORY -------- Mini Fusion Reactor VTOL Module Field Propulsion Array Field Propulsion Array IFF Parser Advanced Shield Generator [Rating: 136] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Weapon Spear Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 . 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 2 . . . 1 1 . . . . . . 1 1 Utility 11 | . . . 1 . 2 1 1 . . 2 . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 72 | 7 4 11 1 4 4 7 7 3 3 10 1 . 4 2 4 Power 13 | 1 1 1 1 2 . 1 1 1 1 3 . . . . . Engine 6 | 1 1 1 . 2 . 1 . . . . . . . . . Core 4 | . . . 1 . . . 1 1 1 . . . . . . Reactor 3 | . . . . . . . . . . 3 . . . . . Propulsion 31 | 3 2 7 . . 2 1 2 2 2 4 . . 2 1 3 Treads 1 | 1 . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 28 | . 2 7 . . 2 1 2 2 2 4 . . 2 1 3 Utility 20 | 1 1 1 . 1 2 4 3 . . 2 1 . 2 1 1 Device 14 | . 1 1 . 1 1 2 2 . . 1 1 . 2 1 1 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 2 1 . . . . . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 8 | 2 . 2 . 1 . 1 1 . . 1 . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . 1 . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 . . 1 1 . 3 . . 1 . . Parts Lost 31 | . . . . 3 2 . 2 4 6 2 . . . . 12 Power 7 | . . . . 1 . . . 1 2 2 . . . . 1 Propulsion 13 | . . . . 1 2 . 1 2 3 . . . . . 4 Utility 8 | . . . . . . . 1 . 1 . . . . . 6 Weapon 3 | . . . . 1 . . . 1 . . . . . . 1 Highest Loss Streak 12 | . . . . 3 2 . 2 4 6 2 . . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | 2 5 7 8 7 7 7 7 7 7 5 6 6 5 5 4 Power . | . . . . . . . . . . . 1 1 1 1 . Propulsion 3 | 1 4 6 5 5 4 3 4 2 2 2 3 4 4 3 2 Utility 1 | . . . . 1 1 3 2 3 3 1 1 1 . 1 1 Weapon . | . 1 1 1 . . . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . . . 2 . . 5 1 . 1 1 1 . . . 4 Power 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 2 | . . . 1 . . . . . . 1 . . . . . Utility 6 | . . . . . . 3 1 . . . . . . . 2 Weapon 5 | . . . 1 . . 2 . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 99 87 95 93 96 93 94 88 88 89 89 85 89 66 Engine 5 | . 14 11 9 6 7 11 8 5 3 . . . . . . Core 1 | . . . 6 9 7 1 1 4 4 4 . . . . . Reactor 3 | . . . . . . . . . . 4 10 10 9 8 6 Leg 1 | . 17 . . . . . . . . . . . . . . Flight 27 | . 10 43 36 36 30 31 34 35 33 29 21 21 19 21 18 Device 15 | . . 11 9 17 23 17 14 11 9 14 15 15 19 24 18 Storage 6 | . 14 11 9 9 7 6 5 5 5 5 5 5 4 4 3 Processor 13 | . . . . . 1 15 18 23 23 21 21 21 19 17 12 Hackware 1 | . . . . . . . . . . 2 5 5 4 4 3 Ballistic Gun 4 | . 28 21 9 2 7 4 . . . . . . . . . Launcher 4 | . . . 9 15 7 6 5 . . . 5 5 4 4 2 Piercing Weapon 2 | . . . . . . . . 5 5 5 5 5 4 4 3 Peak Build Rating 136 | 6 7 12 16 20 23 44 56 60 60 102 103 102 113 124 136 Average Rating 59 | 3 6 10 15 17 20 36 49 59 53 72 102 102 107 120 99 On Entrance 51 | . 6 7 12 16 17 23 39 56 60 47 102 102 102 110 124 Avg Prop Armor Cover (%) 3 | . . 4 . . . . . . . 2 . . . . . Naked Turns 84 | . . . . . . . . . . . . . . . 84 Heaviest Build 43 | 13 13 14 19 20 20 24 24 24 23 37 37 37 39 42 43 Greatest Support 61 | 20 20 20 20 20 20 25 31 32 32 41 41 41 41 53 61 Greatest Overweight (x) 1 | 1 1 . . . . 1 . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 2 6 7 7 7 7 7 6 6 7 5 7 8 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 7 6 8 8 7 7 8 8 8 8 8 . Class Distribution -------------------- 32% | Hacker-Ninja 22% | Scavenger-Scout 16% | Scavenger-Sprinter 10% | Mutant 4% | Scientist-Ninja 3% | Scavenger-Mutant 3% | Assassin 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scientist-Ninja | -5/Upper Caves Scientist-Ninja | -5/Upper Caves Hacker-Assassin | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Matter Collected 1493 | 241 111 112 23 182 . 149 187 63 20 . 111 32 76 21 165 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1233 | . 131 112 56 150 . 149 240 27 91 27 . . . 21 229 Parts 69 | . 13 11 3 6 . . 11 2 8 2 . . . 3 10 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . 2 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 5 5 . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 30 | . 7 7 1 6 . . 4 1 4 . . . . . . Melee 5 | . . . . . . . . 1 4 . . . . . . Guns 15 | . 7 7 1 . . . . . . . . . . . . AOE 10 | . . . . 6 . . 4 . . . . . . . . Classes Destroyed 8 | . 2 . 3 . . 1 . . . 1 . . . . 1 Worker 4 | . . . 1 1 . . 1 . . . . . . . 1 Tunneler 2 | . . . . . . . . . . 1 . . . 1 . Hauler 1 | . . . . . . . . . . . . . . . 1 Recycler 2 | . . . . . . 1 1 . . . . . . . . Watcher 5 | . . . 2 . . . . . . . . . . . 3 Swarmer 22 | . 6 7 . . . . 4 1 4 . . . . . . Grunt 6 | . 1 . . 5 . . . . . . . . . . . Sentry 2 | . . . 1 1 . . . . . . . . . . . Best Kill Streak 7 | . 3 4 3 7 . 1 4 1 4 1 . . . 1 2 Combat Bots Only 6 | . 3 4 1 6 . . 4 1 4 . . . . . . Max Kills in Single Turn 3 | . 2 1 1 2 . 1 3 1 1 1 . . . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 3 . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Hostile Shots Fired 575 | . 27 53 8 44 10 13 7 18 48 . 4 2 . 4 337 Missed 263 | . 5 22 3 26 3 11 4 9 20 . 2 1 . 1 156 Hits 312 | . 22 31 5 18 7 2 3 9 28 . 2 1 . 3 181 Melee 1 | . . . . . 1 . . . . . . . . . . Projectile 311 | . 22 31 5 18 6 2 3 9 28 . 2 1 . 3 181 AOE 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 4 | . . . . . . . . . 1 . . . . . 3 Damage Taken 4308 | . 132 197 74 211 100 58 89 165 359 118 31 15 . 57 2702 Core 1828 | . 20 40 . 32 13 3 2 34 75 . . . . . 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 1215 | . 45 66 21 60 30 11 25 46 103 31 9 4 . 15 749 Regen/Repaired (Parts) 4 | . . . . . . . . . . 4 . . . . . Core Remaining (%) 96 | 100 92 90 . 94 98 99 . . 88 . . 100 100 100 . Volleys Fired 75 | 2 11 19 7 9 1 9 5 . . 1 2 . . 1 8 Largest 2 | 2 2 2 2 2 1 1 1 . . 1 1 . . 1 1 Hottest 63 | 40 40 40 53 63 30 30 30 . . 43 43 . . 43 43 Shots Fired 118 | 4 22 37 12 16 1 9 5 . . 1 2 . . 1 8 Gun 75 | 4 22 36 5 . . 8 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 43 | . . 1 7 16 1 1 5 . . 1 2 . . 1 8 Special . | . . . . . . . . . . . . . . . . Kinetic 75 | 4 22 36 5 . . 8 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 43 | . . 1 7 16 1 1 5 . . 1 2 . . 1 8 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 4 4 8 11 18 . 5 3 . . . . . . . . Robot Miss Streak 3 | . 1 3 . 1 . 1 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 104 | 4 16 22 10 12 . 7 9 2 6 1 . . . 1 14 Core Hits 71 | . 9 10 7 18 . 2 8 1 4 1 . . . . 11 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . 1 . 1 . . . . 1 2 Impale 5 | . . . . . . . 1 . 1 . . . . 1 2 Melee Attacks 52 | . . . . . . . 6 2 6 4 . . 7 3 24 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 52 | . . . . . . . 6 2 6 4 . . 7 3 24 Sneak Attacks 7 | . . . . . . . 2 1 . 1 . . . 1 2 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3545 | 40 175 184 361 869 . 136 525 95 205 62 . . . 81 812 Guns 485 | 40 175 184 39 . . 47 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1609 | . . . 322 869 . 52 245 . . . . . . . 121 Melee 1380 | . . . . . . . 280 95 205 62 . . . 81 657 Ramming 71 | . . . . . . 37 . . . . . . . . 34 Kinetic 485 | 40 175 184 39 . . 47 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 1609 | . . . 322 869 . 52 245 . . . . . . . 121 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1380 | . . . . . . . 280 95 205 62 . . . 81 657 Highest Corruption 10 | . . . . . 2 . . . . 3 3 3 . 1 10 Average Corruption 3 | . . . . . 2 . . . . 3 3 3 . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . 2 3 . . . 5 Message Errors 1 | . . . . . . . . . . 1 . . . . . Matter Fused 3 | . . . . . . . . . . . 2 . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 313 | . . . . 16 . 6 17 . 18 1 . . . 122 133 Projectiles . | . . . . . . . . . . . . . . . . Explosions 44 | . . . . 16 . . 3 . . 1 . . . . 24 Melee 269 | . . . . . . 6 14 . 18 . . . . 122 109 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 293 | . . 9 16 . . 29 47 . . 118 . . . . 74 Shots 13 | . . 1 3 . . 1 2 . . 3 . . . . 3 Rammed 10 | . . . . . . 2 . . . . . . . . 8 Targets Rammed 10 | . . . . . . 2 . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 288 | . 10 1 94 140 8 10 97 288 36 174 232 . . . . Average Temperature 71 | . 6 1 36 54 5 10 38 106 17 40 136 . . . . Received Heat Transfer 282 | . 6 6 27 153 18 18 9 45 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . . Low Security (%) 97 | 100 100 100 100 39 100 100 100 . . 100 . . 100 100 100 Level 1 2 | . . . . 60 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 343 | . 100 181 172 343 148 36 156 . . 21 . . 20 40 98 Initial 133 | . . 25 64 61 133 36 . . . 21 . . . . 18 Average 46 | . 61 103 105 206 121 8 53 . . 5 . . 1 16 40 Influence Increases 2064 | . 160 256 138 372 24 110 196 110 90 52 . . 40 105 411 Destroy 0b10 Robot/C 600 | . 140 140 20 120 . . 80 20 80 . . . . . . Destroy 0b10 Robot/NC 70 | . . . 15 5 . 5 10 . . 5 . . . 5 25 Destroy Leader 112 | . 20 20 14 30 . . 10 . 10 . . . . . 8 Successful Hack 68 | . . 4 28 12 . 4 . . . 10 . . . 10 . Disable Machine 63 | . . 9 9 18 . . 18 . . 9 . . . . . Destroy Structure 461 | . . 8 52 67 9 11 78 . . 28 . . 10 30 168 Partial Spotted 285 | . . 45 . . 15 30 . . . . . . 30 60 105 Lose Combat Pursuer 405 | . . 30 . 120 . 60 . 90 . . . . . . 105 Influence Decreases 1994 | . 90 145 147 201 280 196 101 164 93 83 8 . 40 70 376 Entered New Map 631 | . . 45 117 111 210 51 1 44 13 18 4 . . . 17 Time Decay 1021 | . 90 100 30 60 50 145 80 80 20 45 4 . 40 70 207 Lost Part 258 | . . . . 30 20 . 20 40 60 20 . . . . 68 Purge Threat 84 | . . . . . . . . . . . . . . . 84 Squads Dispatched 14 | . . 1 . 2 1 4 1 . . 1 . . 1 . 3 Investigation 3 | . . 1 . 1 . 1 . . . . . . . . . Extermination 8 | . . . . . 1 2 . . . 1 . . 1 . 3 Reinforcement 2 | . . . . 1 . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Distress Signals 4 | . . . 1 . . . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 131 | . 9 16 6 22 3 11 7 7 6 2 1 3 . 9 29 Peak Tracking Total 13 | . 4 7 4 13 3 5 4 7 5 2 1 7 . 6 11 Tactical Retreats 17 | . . 1 . 2 . 2 . 3 . . 1 . . 2 6 ECM-based Alert Blocks 12 | . . . . . . . . . . . 1 . . 4 7 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Traps Triggered 4 | . . . . . 1 1 . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Machines Disabled 7 | . . 1 1 2 . . 2 . . 1 . . . . . Max in Single Turn 2 | . . 1 1 2 . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Machines Accessed 30 | . 2 3 1 4 2 3 1 . . 2 1 . 3 5 3 Terminals 24 | . 2 2 1 4 2 3 . . . 1 . . 3 4 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . 1 . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 52 | . 4 6 3 6 2 5 4 . . 5 1 . 5 7 4 Successful 27 | . 2 5 2 3 . 2 3 . . 2 1 . 1 5 1 Failed 25 | . 2 1 1 3 2 3 1 . . 3 . . 4 2 3 Catastrophic 8 | . . 1 . 1 . 2 . . . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 5 | . . 1 . . . . . . . . . . 4 . . Terminals 38 | . 4 3 3 6 2 5 . . . 2 . . 5 5 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 3 . . . . 4 . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Terminal Hacks 16 | . 2 2 2 3 . 2 . . . . 1 . . 3 1 Prototype ID Bank 3 | . 1 1 . . . 1 . . . . . . . . . Open Door 4 | . . . . 3 . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . Zone Layout 3 | . . . 1 . . 1 . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 3 . . . . 3 . . . . . . 2 . Retrieve Study 8 | . . 3 . . . . 3 . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 3 1 1 1 3 1 . . 2 . . 2 4 3 Full Trace Events 3 | . . 1 . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . 3 . . . . 3 . . . . . . 2 . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 22 | . . . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Active Infowar (turns) 2723 | . . 105 68 126 116 509 370 165 42 211 182 41 276 144 368 Optics 2339 | . . . . . 31 509 370 165 42 211 182 41 276 144 368 Sensors 2418 | . . . . . 116 509 370 165 36 211 182 41 276 144 368 Terrain 1135 | . . 105 68 126 116 509 211 . . . . . . . . Seismic 529 | . . . . 119 116 294 . . . . . . . . . Cloaking 374 | . . . . . . . 140 165 24 . . . . . 45 ECM 865 | . . . . . . . . . . 172 182 41 276 144 50 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Turns Passed 3215 | 54 202 215 68 126 116 509 370 165 42 211 182 41 276 144 494 Spaces Moved 5982 | 30 132 388 140 240 346 989 405 289 51 241 552 125 458 402 1194 Core 161 | 9 . . . . . . . . . . . . . . 152 Treads 1 | 1 . . . . . . . . . . . . . . . Legs 92 | 20 72 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5728 | . 60 388 140 240 346 989 405 289 51 241 552 125 458 402 1042 Fastest Speed 20 | 50 117 31 31 31 31 28 24 22 21 20 29 29 29 28 25 Average Speed 33 | 110 118 31 31 31 31 33 24 22 22 58 29 29 29 28 29 Slowest Speed 190 | 190 120 34 31 31 31 108 28 27 27 98 29 29 103 28 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . 3 1 2 . 4 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 35 38 19 56 12 25 10 57 12 9 77 20 11 21 31 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . . . Known Exits Taken 9 | . . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . . . . Scrap Searched 5 | . . . . . . . . 1 . . 3 1 . . . Spaces Dug 206 | . . 11 8 . 9 . . . . 19 17 . 5 13 124 Terrain Destroyed 386 | . . 11 52 66 9 10 44 . . 19 33 . 5 13 124 Melee 13 | . . . . . . . . . . 3 . . 5 2 3 Projectile . | . . . . . . . . . . . . . . . . AOE 373 | . . 11 52 66 9 10 44 . . 16 33 . . 11 121 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Total 7021 | 48 160 446 152 271 353 1159 662 385 70 306 572 129 588 426 1294 Wait 710 | . . 21 . 17 . 115 230 90 7 27 14 5 115 17 52 Move 5947 | 29 131 381 137 235 345 980 404 288 50 240 551 124 457 401 1194 Hop 10 | . . 3 1 2 . 4 . . . . . . . . . Pick Up 71 | 9 9 2 3 1 3 13 7 2 3 12 2 . 1 2 2 Fast Attach 17 | . 1 3 1 3 . 2 1 . 1 . . . 4 . 1 Attach 53 | 7 2 2 . 2 4 5 6 3 2 13 1 . 1 2 3 Detach 4 | 1 . . . . . . . . . 3 . . . . . Swap 10 | . 1 7 . 1 . 1 . . . . . . . . . Drop 47 | . 5 8 3 1 . 13 3 . 1 6 2 . 3 . 2 Fire 75 | 2 11 19 7 9 1 9 5 . . 1 2 . . 1 8 Melee 52 | . . . . . . . 6 2 6 4 . . 7 3 24 Ram 10 | . . . . . . 2 . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 10) 234 | -10/Materials | Discovered new exit (range 12) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x2 422 | -9/Materials | Discovered new exit (range 16) 472 | -9/Materials | Entered another Materials area 472 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 475 | -8/Materials | Discovered new exit (range 14) 475 | -8/Materials | Identified exit to Factory 540 | -8/Materials | Entered Storage 629 | -8/Storage | Learned location of Armory (-4) 661 | -8/Storage | Discovered exit to Factory (range 16) 666 | -8/Storage | Entered Factory 666 | -7/Factory | Evolved 2 slots: Utility x2 679 | -7/Factory | Lost 3 parts (1p1n1w) 776 | -7/Factory | Discovered new exit (range 20) 782 | -7/Factory | Entered another Factory area 782 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -6/Factory | Build established: Scavenger-Scout 1199 | -6/Factory | Discovered new exit (range 19) 1291 | -6/Factory | Entered another Factory area 1291 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1642 | -5/Factory | Garrison activated, responded to threat 1655 | -5/Factory | Discovered new exit (range 10) 1661 | -5/Factory | Identified exit to Upper Caves 1661 | -5/Factory | Entered Upper Caves 1686 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1719 | -5/Upper Caves | Lost 4 parts (1p2n1w) 1720 | -5/Upper Caves | Learned Factory stockpile data 1755 | -5/Upper Caves | Discovered new exit (range 20) 1826 | -5/Upper Caves | Identified exit to Upper Caves 1826 | -5/Upper Caves | Entered another Upper Caves area 1830 | -5/Upper Caves | Discovered new exit (range 19) 1868 | -5/Upper Caves | Identified exit to Factory 1868 | -5/Upper Caves | Entered Factory 1868 | -4/Factory | Evolved 2 slots: Utility x2 1892 | -4/Factory | Lost 6 parts (2p3n1u) 1970 | -4/Factory | Repaired Broken VTOL Module 2067 | -4/Factory | Discovered new exit (range 13) 2070 | -4/Factory | Identified exit to Upper Caves 2079 | -4/Factory | Entered Upper Caves 2110 | -4/Upper Caves | Encountered a Warlord checkpoint 2132 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2132 | -4/Upper Caves | Identified exit to Upper Caves 2147 | -4/Upper Caves | Spotted B-86 Titan 2261 | -4/Upper Caves | Entered another Upper Caves area 2298 | -4/Upper Caves | Discovered new exit (range 13) 2302 | -4/Upper Caves | Identified exit to Research 2302 | -4/Upper Caves | Entered Research 2302 | -3/Research | Evolved 2 slots: Utility x2 2342 | -3/Research | Build established: Hacker-Ninja 2575 | -3/Research | Discovered new exit (range 10) 2577 | -3/Research | Identified exit to Research 2578 | -3/Research | Entered another Research area 2578 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2713 | -2/Research | Spotted B-90 Cyclops 2718 | -2/Research | Discovered new exit (range 4) 2722 | -2/Research | Identified exit to Access 2722 | -2/Research | Entered Access 2722 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3065 | -1/Access | Spotted B-99 Colossus 3068 | -1/Access | Spotted B-99 Colossus 3090 | -1/Access | Released all parts (11) 3104 | -1/Access | Core integrity fell below 50% 3121 | -1/Access | Lost 12 parts (1p4n6u1w) 3165 | -1/Access | Core integrity fell below 20% 3209 | -1/Access | System corruption reached 10% 3212 | -1/Access | Spotted B-99 Colossus 3216 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 03187_ TF Node disabled. 03187_ Adv. Sensor Array tumbles out of TF Node. 03187_ Adv. Signal Interpreter tumbles out of TF Node. 03190_ P-80 Master resets P-80 Master, system corruption cleaned. 03194_ Slug penetrates Wall. 03197_ Penetrated by Slug. 03197_ Slug penetrates Wall. 03199_ Penetrated by Slug. 03199_ Slug penetrates Wall. 03202_ Slug penetrates Door. 03205_ Slug penetrates Wall. 03211_ System corrupted: Substantial component data lost. 03213_ Penetrated by Slug. 03213_ Slug penetrates Wall. 03213_ Penetrated by Slug. 03213_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #????????????? ??????????????? | | #????????????? ???????????????? | | !! #?###+##+##??? ???????????????? | | !! #?# #??? #???????????????? | | !! #?# #### #???????????????? | | #?# + #???????????????? | | ######?# # #???????????????? | | ######## # #######?????????? | | # # +?????????? | | # # #?????????? | | # =# #?????????? | | #### # =%+% +?????????? | | ???# # %#%##########?????????? | | ???# # # #??????????????????? | | ??## #""###"# #??????????????????? | | ###"""" "## #??????????????????? | | % #???????????????#??? | | %% = %# #?????????????? #??? | | =!%*/ ]%; #?????????????? #??? | | #"#"""!*/ # # ;?????????????? #??? | | #?##?""#########k;;#######+##### #??? | | ???????????????#w;; # ###? | | ???????????????# #; # BB#? | | ???????????????# ## % ; BB#? | | ???????????????# ## / ;##? | | ???????????????#%## @ [!/ #? | | ???????????????# ## # !// #? | | ???????????????#%######### !/ #? | | ???????????????#%#????# "" B #? | | ???????????????#%#????#""" B #? | | ???????????????# #????#"F #? | | ???????????????#%#????#""" #? | | ???????????????# #????#""" #? | | ################ #????#""" #? | | # # #????###" #? | | # #%######### #? | | # """"""" # #? | | # """"""" # #? | | # # #? | | # # ! #? | | #+#####+###/#### #? | | # ##### =%* =! ^#? | | + != !! #? | | #/######## #########"########? | | # ??????# #???????###???????? | | # ??????# ##############????? | | # "?????+ # # #????? | | # ?????# # # #????? | | #% ????# # + #????? | | # ????# # # !! #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 43 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Cloak Strength 2 Power Amplification 20 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 77 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 84% | -4/Factory | Broken Studied --------- Flight Unit | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Spear | -5/Factory | Hacked Field Propulsion Array | -2/Research | Hacked Field Propulsion Drive | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed TransportSupercompositeClaw Manual? 0 Play Time 02:17:15 Cumulative 34.9 hours Start 2025.10.29 @ 13:07:36 End 2025.10.29 @ 19:46:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 2 Adventurer 14 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9152c29c-39c0-42fa-857a-99758cd828d7