Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.10 @ 21:22:11 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (872) 4360 Value Destroyed (46266) 46266 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (33041) 33041 TOTAL SCORE: 99967 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 13295 Follower Combat Kills 995 Entered Garrisons 1200 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 6708 Met Warlord at Research 2000 Pursued by Intercept 3000 Friendly Fire -557 Cogmind --------- Core Integrity 0/1950 Matter 476/500 Energy 440/440 System Corruption 4% Temperature Cool (45) Movement Hovering (30) Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (5) --- Cooled Gravmag System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (12) ----- Advanced Weight Redist. System Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Weapon Cycler Improved Weapon Cycler Deep Network Scanner > --- WEAPON (6) ------- Hypervelocity Railgun Hypervelocity Railgun Helical Railgun Multirail Enhanced Force Lance > --- INVENTORY (5) ---- Experimental Signal Interpreter System Restoration Module Subatomic Replicator CPS Tube (2) CPS Tube (1) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Weight Redist. System Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Weapon Cycler Improved Weapon Cycler Experimental Phase Shifter Deep Network Scanner > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Helical Railgun Multirail Enhanced Force Lance > --- INVENTORY -------- Experimental Core Analyzer System Restoration Module Subatomic Replicator CPS Tube CPS Tube [Rating: 214] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Cooled Linear Gravjet Wheel Compact Wheel Hover Unit Cooled Linear Gravjet Utility Weapon Cycler Device Weapon Cycler Processor Core Analyzer Hackware Deep Network Scanner Protection Hardened Medium Armor Plating Weapon Hypervelocity Railgun Energy Gun EM Pulse Gun Energy Cannon Vortex Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon CPS Tube Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Slots Evolved 21 | 4 1 . 4 . . 4 . . 1 . . . . . . . . . . 1 . . . 1 1 1 . . . . . . . . 3 . . Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 11 | 1 . . 2 . . 4 . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Weapon 5 | 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Parts Attached 178 | 7 8 4 12 12 12 5 1 4 9 5 3 . . 3 3 . 4 . 1 6 3 1 5 1 3 19 . . 5 . . 2 7 1 18 13 1 Power 24 | 2 . . 3 2 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . 10 . 1 Engine 6 | 2 . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 10 . 1 Propulsion 42 | 2 3 . 2 6 6 1 . 1 1 . 3 . . 1 . . . . . . 3 . . . 2 8 . . . . . . 2 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 40 | . 3 . 2 6 6 1 . 1 1 . 3 . . 1 . . . . . . 3 . . . 2 8 . . . . . . 2 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 59 | . 2 . 1 2 2 3 1 1 5 4 . . . 2 3 . 4 . . 2 . 1 5 1 1 10 . . 1 . . . 3 . 2 3 . Device 32 | . 1 . . . . 2 1 1 1 4 . . . 1 2 . 3 . . 1 . 1 3 . . 7 . . 1 . . . 1 . 1 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 17 | . 1 . . . . 1 . . 4 . . . . . 1 . . . . . . . 1 . 1 3 . . . . . . 2 . 1 2 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Protection 9 | . . . 1 2 2 . . . . . . . . 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 3 3 4 6 2 4 . . 2 2 1 . . . . . . . . . 4 . . . . . 1 . . 4 . . . 1 . 6 10 . Energy Gun 4 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 31 | 1 1 1 2 1 4 . . . 2 1 . . . . . . . . . 3 . . . . . 1 . . 2 . . . 1 . 5 6 . Ballistic Cannon 5 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 2 . . . . . . . . . . . . 1 . . . 2 . . 1 . . . . 2 . . . . . . 1 . Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 82 100 99 98 100 93 92 97 97 100 100 100 100 99 100 100 94 94 94 97 100 95 98 100 100 99 100 100 100 100 100 100 99 99 96 100 99 Engine 3 | . 24 22 18 7 7 5 5 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . 7 7 5 5 5 5 11 11 11 11 11 11 11 11 11 11 10 10 10 10 10 9 9 9 9 9 9 9 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 9 8 8 7 Hover 22 | . 6 33 30 29 30 26 23 23 22 22 22 22 22 22 22 22 22 22 22 21 21 21 21 20 21 22 22 22 22 22 22 22 22 22 20 20 19 Device 19 | . 10 11 9 7 7 10 15 22 16 17 22 22 22 21 26 27 32 33 33 31 31 31 30 25 21 20 18 18 18 18 18 18 19 21 19 20 19 Processor 15 | . 1 11 9 7 7 8 11 11 20 22 22 22 22 22 16 16 11 11 11 10 10 10 13 15 17 17 22 22 22 22 22 22 22 22 23 24 24 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 4 4 4 4 4 4 4 Protection 4 | . . . 4 14 15 12 11 11 11 9 5 5 5 4 5 5 . . . 3 5 1 . 5 4 4 4 4 4 4 4 4 2 . . . . Ballistic Gun 13 | . 4 9 9 7 13 12 11 11 13 16 16 16 16 16 16 16 16 16 16 15 15 15 15 15 14 13 13 13 12 13 13 13 12 13 16 16 19 Ballistic Cannon 1 | . 6 10 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 2 4 7 7 5 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 4 4 4 4 4 4 4 2 2 4 Peak Build Rating 214 | 6 9 10 22 26 35 46 49 53 70 74 78 78 78 78 79 79 82 81 82 100 102 101 100 109 117 158 158 158 164 163 163 169 173 175 204 214 214 Average Rating 94 | 4 6 9 14 24 30 41 48 51 58 70 75 78 78 77 78 79 80 81 81 92 100 96 98 101 113 127 158 158 162 163 163 168 170 174 187 205 212 On Entrance 95 | . 6 9 9 22 26 35 46 49 49 70 74 78 78 78 78 79 79 81 81 82 100 101 96 99 109 117 158 158 158 163 163 163 169 173 165 204 214 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 12 14 16 32 35 37 37 38 40 41 41 40 40 40 40 40 40 57 57 57 56 52 52 52 52 52 56 53 53 54 54 54 71 71 63 80 81 80 Greatest Support 86 | 32 32 18 35 38 44 54 54 54 56 56 51 49 49 49 49 49 58 58 58 58 59 59 59 59 70 75 75 75 75 75 75 75 84 86 86 86 86 Greatest Overweight (x) 5 | . 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 5 5 Average Capacity 2 | . . . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 5 Most Carried 5 | . . 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 5 5 Average Carried 2 | . . . . 1 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 4 4 4 3 4 4 4 5 Final Capacity 5 | . . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 5 5 Final Carried 5 | . . 1 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 5 5 Class Distribution -------------------- 40% | Hacker-Gunner 16% | Wizard-Sprinter 9% | Mutant 8% | Wizard-Gunner 7% | Wizard-Scout 7% | Hacker-Bomber 4% | Scavenger-Bomber 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Storage Hacker-Gunner | -9/Garrison Scavenger-Bomber | -8/Materials Hacker-Bomber | -8/Garrison Hacker-Bomber | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Wizard-Gunner | -5/Proximity Caves Wizard-Gunner | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/DSF Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Matter Collected 24868 | 158 218 221 689 391 824 674 506 761 717 568 586 343 91 251 324 210 . 382 920 1244 569 971 367 24 538 2111 374 432 1454 396 . 362 1884 978 2486 789 1055 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 38975 | . 220 118 840 622 748 1595 563 1295 1173 1012 843 952 85 402 457 267 . 387 321 1392 577 928 686 486 735 3489 733 726 3579 1498 . 594 3390 2165 3675 1264 1158 Parts 2467 | . 34 13 76 37 95 84 50 94 71 62 85 51 26 24 15 11 . 15 22 76 39 54 27 35 52 234 60 42 151 74 . 45 216 123 207 57 110 Haulers Intercepted 6 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Recyclers Shooed 4 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 347 | . . . . . . . . . . . . . . . 13 11 . 17 . . . 43 27 . 50 . 65 42 . 79 . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Combat Hostiles Destroyed 746 | . 13 13 34 15 38 37 29 26 33 19 30 13 12 9 9 9 . 15 10 29 9 19 10 4 13 39 18 15 55 19 . 8 36 24 46 14 24 Guns 698 | . 7 5 14 8 34 37 29 26 33 19 30 13 12 9 9 9 . 15 10 28 8 19 10 4 13 39 18 15 54 19 . 8 36 24 46 14 24 Cannons 42 | . 5 6 20 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 6 | . 1 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . Classes Destroyed 29 | . 3 3 3 1 3 3 1 2 1 . . . . . 1 . . . 1 . . 1 . . . 2 . . 2 . . . . . 1 1 . Worker 18 | . . . . . . . . 2 . 2 . 1 . . . . . . . . 1 . . . . 4 . . . . . . 5 . 3 . . Builder 20 | . . . . . . 1 . 2 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 7 . 2 1 4 Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Recycler 10 | . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . 1 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Mechanic 6 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Operator 21 | . . . 1 . . 1 . 4 . 3 . 3 . . . . . . 1 . . . . . . 1 . . . . . . 2 2 2 1 . Watcher 45 | . 3 . 4 2 . 2 . 3 1 4 . 3 . 3 . . . . 1 . 1 . . . . 5 . . . . . . 6 4 2 1 . Swarmer 159 | . 9 5 17 . 13 7 10 3 9 2 6 . 9 4 1 1 . 7 . 1 . 2 3 . 6 4 10 8 5 6 . . 8 . 3 . . Cutter 6 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 Grunt 254 | . 4 1 8 9 13 18 11 9 13 3 8 6 . 2 3 4 . 6 5 18 3 5 2 . 1 17 7 5 20 8 . 2 3 6 21 3 10 Brawler 29 | . . . . 1 . . . 2 3 . 3 1 . . 1 1 . 1 . 1 1 3 1 . 1 . . . 6 1 . . . 1 1 . . Duelist 17 | . . . . . . 1 1 . 3 1 . . . . . . . . . 1 1 3 2 . 1 . . . 1 . . . . 1 1 . . Protector 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . Sentry 107 | . . 1 9 5 3 10 3 10 4 11 6 5 2 3 1 1 . . . 3 4 2 2 . 1 1 . 1 . 1 . . 3 7 8 . . Demolisher 10 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . 3 . . Specialist 16 | . . . . . 3 . . . . . 7 . . . . . . . . . . . . . . 2 . . 2 . . 2 . . . . . Hunter 53 | . . . . . 2 1 . 1 . 2 . 1 . . 1 1 . . 2 2 . . . . 2 6 1 1 6 2 . 2 9 2 6 3 . Programmer 40 | . . . . . 4 . 2 . . . . . 1 . . . . . . . . . . . 1 4 . . 3 1 . . 9 3 . 3 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 7 | . . . . . . . . . 1 . . . . . 1 1 . 1 1 1 . . . . . 1 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . 2 2 Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 17 | . 3 3 8 4 8 9 7 10 11 8 8 11 9 4 3 4 . 4 5 9 5 7 7 5 5 13 7 7 15 12 . 5 17 7 10 6 9 Combat Bots Only 15 | . 3 3 7 3 8 8 7 7 11 5 8 6 9 4 3 4 . 4 3 9 4 7 7 4 5 9 7 7 15 12 . 5 13 5 7 6 8 Max Kills in Single Turn 4 | . 1 2 2 1 2 2 2 2 2 2 3 4 4 2 1 2 . 3 2 2 1 2 1 1 3 3 3 2 2 3 . 1 3 2 3 2 2 Gunslinging 2 | . . . . . 1 . 1 . 1 . 1 1 2 1 . 1 . 2 . . . 1 . . 1 1 . 1 1 1 . . 1 1 1 . . Exploded 2 | . 1 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Hostile Shots Fired 2501 | . 44 29 98 48 161 112 84 90 62 27 55 10 22 35 24 33 . 30 47 134 17 38 10 2 27 140 21 26 120 34 . 19 312 72 65 80 373 Missed 1037 | . 10 9 32 18 76 33 22 34 17 11 21 6 12 14 12 17 . 15 19 57 8 12 4 . 8 60 4 7 41 17 . 14 148 32 34 42 171 Damage Taken 20150 | . 241 346 576 306 700 934 690 706 494 137 232 34 48 159 111 117 . 284 507 928 70 502 158 75 304 1472 213 261 1146 255 . 131 2471 1286 567 622 3067 Core 14850 | . 191 292 435 211 489 574 418 448 309 94 155 30 31 112 67 87 . 230 400 711 52 378 131 44 214 1062 136 176 804 207 . 98 1832 1026 451 503 2452 Absorbed by Shields 331 | . . . . . 3 . . . 18 50 87 12 20 58 41 42 . . . . . . . . . . . . . . . . . . . . . Redirected to Core 12774 | . 149 174 338 185 413 474 389 437 282 79 143 13 22 72 60 63 . 193 375 609 40 328 96 44 131 810 136 164 718 127 . 98 1695 951 410 414 2142 Ignored by Resistances 5715 | . 82 100 172 89 218 268 206 194 151 52 95 12 20 68 44 50 . 79 140 263 22 138 44 20 84 404 65 73 321 75 . 37 675 277 150 176 851 Core Remaining (%) 89 | 100 . 84 . . 84 . . . . . . . 100 . . . . 100 . . . . . . 98 . . . . 100 . 100 . 32 . 95 . Volleys Fired 1669 | . 38 25 83 39 95 79 95 77 82 37 68 21 18 22 19 15 . 21 20 72 22 51 18 6 21 106 20 24 78 24 . 17 100 53 101 49 53 Largest 5 | . 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 5 5 5 Hottest 203 | . 75 68 67 67 67 53 53 89 84 84 84 84 84 84 84 84 . 84 84 120 120 120 120 120 120 120 120 120 120 120 . 120 120 120 196 203 203 Shots Fired 4232 | . 51 50 166 78 165 156 156 148 145 108 128 63 32 46 55 45 . 63 60 206 66 152 54 18 64 318 60 72 234 72 . 51 299 159 404 119 169 Gun 4056 | . 38 22 83 39 154 156 156 147 145 108 128 63 32 46 55 45 . 63 60 206 66 152 54 18 64 318 60 72 234 72 . 51 299 159 404 118 169 Cannon 171 | . 13 25 83 39 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 4189 | . 13 47 166 78 165 156 156 147 145 108 128 63 32 46 55 45 . 63 60 206 66 152 54 18 64 318 60 72 234 72 . 51 299 159 404 118 169 Thermal 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 32 | . 31 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 76 | . 24 14 38 54 36 44 31 41 32 38 65 39 50 34 76 37 . 49 52 43 33 60 43 55 17 41 12 32 41 36 . 18 67 19 49 46 40 Robot Miss Streak 4 | . 2 1 1 1 1 2 1 2 3 3 3 4 2 2 2 1 . 1 3 2 2 2 1 . 2 1 1 1 3 2 . 1 2 3 2 2 2 Penetration Max 4 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . . 1 1 2 . 1 2 . 1 2 3 3 4 2 . 2 2 2 3 3 1 Secondary Targets 132 | . . . . . 5 4 7 3 4 1 6 2 3 2 1 3 . 5 2 3 2 8 3 . 3 13 5 4 11 3 . 2 7 4 8 6 2 Max Gunslinging Chain 2 | . . . . . 1 1 1 1 1 1 1 1 2 1 1 1 . 2 1 1 1 2 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 Shots Hit Robots 3154 | . 40 42 142 62 98 136 93 127 89 84 71 45 16 36 47 41 . 54 54 154 51 132 49 13 50 242 39 50 178 60 . 44 229 98 285 80 123 Core Hits 2294 | . 19 24 54 24 51 86 59 79 103 102 106 75 25 47 64 66 . 80 83 118 26 64 21 7 28 137 29 40 127 41 . 25 154 65 135 62 68 Critical Kills 378 | . . . . 1 2 . 1 . . 1 . . 1 . 1 . . . . 18 7 11 6 4 10 45 19 13 54 18 . 9 52 26 50 9 20 Critical Parts Destroyed 432 | . . . . 1 2 2 2 3 3 1 . . . . 2 . . 1 . 30 7 26 12 2 9 57 9 12 54 19 . 14 60 16 45 15 28 Critical Strikes 871 | . . 2 3 3 4 2 3 3 3 2 . . 1 . 3 . . 1 . 56 15 45 19 8 19 105 28 25 113 37 . 23 115 49 107 26 51 Destroy 863 | . . . . 2 4 2 3 3 3 2 . . 1 . 3 . . 1 . 56 15 45 19 8 19 105 28 25 113 37 . 23 115 48 107 26 50 Blast 6 | . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 122 | . . . . . . . . . . . . . . . . . . . . 28 6 . . 1 . 1 . . . 1 . . 23 23 12 3 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 122 | . . . . . . . . . . . . . . . . . . . . 28 6 . . 1 . 1 . . . 1 . . 23 23 12 3 24 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53901 | . 599 714 2620 1302 2680 3141 2311 3056 2206 1856 1815 1155 356 785 1125 1001 . 1336 1249 2221 634 1202 508 254 471 2657 469 550 2060 595 . 418 2484 1107 3601 2248 3115 Guns 49209 | . 411 170 1118 548 2522 3141 2311 3022 2206 1856 1815 1155 356 785 1125 1001 . 1336 1249 2173 438 1202 508 104 471 2198 469 550 2060 595 . 418 2341 989 3493 2248 2825 Cannons 2920 | . 167 339 1502 754 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 728 | . 21 205 . . . . . 34 . . . . . . . . . . . . 70 . . . . 385 . . . . . . . . . . 13 Melee 1044 | . . . . . . . . . . . . . . . . . . . . 48 126 . . 150 . 74 . . . . . . 143 118 108 . 277 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 51718 | . 167 509 2620 1302 2680 3141 2311 3022 2206 1856 1815 1155 356 785 1125 1001 . 1336 1249 2173 438 1202 508 104 471 2198 469 550 2060 595 . 418 2341 989 3493 2248 2825 Thermal 531 | . 76 . . . . . . . . . . . . . . . . . . . 70 . . . . 385 . . . . . . . . . . . Explosive 218 | . . 205 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Electromagnetic 390 | . 356 . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1044 | . . . . . . . . . . . . . . . . . . . . 48 126 . . 150 . 74 . . . . . . 143 118 108 . 277 Highest Corruption 8 | . . . . . . . . 1 1 1 1 1 1 . . . . . . . 4 4 4 . 1 3 3 3 3 . . . 5 8 . . 4 Average Corruption 2 | . . . . . . . . 1 1 1 1 1 1 . . . . . . . 3 4 3 . 1 1 3 3 3 . . . 4 6 . . 3 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . . . . . 2 6 8 5 3 1 . . . . . . . 5 22 10 . 5 1 5 2 1 . . . 15 12 . . 9 Message Errors 30 | . . . . . . . . 1 3 . 2 1 1 . . . . . . . 2 6 2 . 1 . 1 1 . . . . 3 3 . . 3 Matter Fused 29 | . . . . . . . . . 1 2 3 2 . . . . . . . . 1 7 3 . 1 . 2 . . . . . 3 3 . . 1 Heat Flow Errors 8 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . . 2 1 . . 1 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . . . . . 1 1 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . . 1 3 . . . . . . . . . . 1 . 3 . . . . 1 . . . . . 2 . . 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 2 . . . Misfires 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Weapon Failures 7 | . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 596 | . . 15 . 3 . . . . . . . . . . . . . . . . 86 . . . . 34 . . . . . . 103 201 . . 154 Projectiles 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 49 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . Melee 544 | . . . . . . . . . . . . . . . . . . . . . 86 . . . . . . . . . . . 103 201 . . 154 Knockbacks 21 | . 3 2 10 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . 3 2 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 90 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Shots 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 64 28 24 82 55 58 12 21 165 336 . . . . . . . 2 7 57 46 265 12 16 23 164 108 33 75 12 . . 234 117 227 . 220 Average Temperature 48 | . 32 17 7 27 11 22 5 12 46 95 . . . . . . . 2 7 14 11 66 5 7 8 19 26 14 15 6 . . 46 27 59 . 73 Received Heat Transfer 4612 | . 102 49 198 147 69 549 342 315 249 42 30 24 . 28 6 16 . 99 90 378 39 625 18 . 27 228 36 99 357 54 . . 57 51 99 45 144 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . 1 . . . Heat Transferred 475 | . 125 . . . . . . . . . . . . . . . . . . . 50 . . . . 300 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Peak Influence 2084 | . 224 198 725 571 1353 1401 1471 1737 2084 894 1196 847 742 798 . . . . 699 1415 1019 . . . . 1354 . . . . 250 347 1381 971 1630 1650 1721 Initial 1100 | . . 3 9 201 182 568 336 617 989 874 171 502 260 337 . . . . 461 111 643 . . . . 63 . . . . 250 153 169 301 411 1100 1100 Average 756 | . 145 56 385 362 920 921 935 1211 1657 409 761 517 518 527 . . . . 465 786 819 . . . . 816 . . . . 250 297 812 684 1004 1251 1389 Maximum Alert Level 5 | . 1 . 3 2 4 4 4 5 5 3 4 3 3 3 . . . . 2 4 3 . . . . 4 . . . . 1 1 4 3 5 5 5 Low Security (%) 11 | 100 49 100 22 . 2 . . . . 27 6 . . . . . . . 20 5 . . . . . 8 . . . . . 9 2 . . . . Level 1 15 | . 50 . 27 62 15 . 3 . . 23 18 29 32 27 . . . . 4 12 . . . . . 10 . . . . 100 90 19 7 . . . Level 2 20 | . . . 43 37 13 32 19 4 . 24 16 47 41 58 . . . . 74 27 24 . . . . 5 . . . . . . 19 38 14 . . Level 3 24 | . . . 5 . 23 29 47 36 6 25 33 23 27 14 . . . . . 28 75 . . . . 53 . . . . . . 27 53 43 . . Level 4 22 | . . . . . 44 38 29 42 36 . 24 . . . . . . . . 26 . . . . . 21 . . . . . . 30 . 37 98 74 Level 5 4 | . . . . . . . . 16 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Squads Dispatched 80 | . 1 . 6 2 . 6 . 4 . 1 . 1 . 2 . . . . 6 . . . . . . 9 . . . . . 2 10 7 7 5 11 Investigation 21 | . 1 . 4 1 . 4 . . . . . 1 . 2 . . . . 2 . . . . . . 3 . . . . . . . . 2 . 1 Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 Reinforcement 22 | . . . 2 1 . 1 . 2 . . . . . . . . . . 3 . . . . . . 3 . . . . . 2 4 2 1 1 . Assault 10 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 3 Garrison 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Intercept 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 3 4 3 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Distress Signals 25 | . . . 1 1 . 3 . 2 1 2 . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . 3 3 4 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 922 | . 18 18 47 19 39 56 30 43 36 25 26 17 13 13 9 8 . 15 17 31 8 20 8 1 12 47 14 14 75 18 . 10 61 36 48 20 50 Peak Tracking Total 18 | . 3 3 5 4 8 9 6 10 7 4 5 6 9 4 3 4 . 4 5 6 3 7 5 1 6 7 4 4 18 8 . 4 9 8 9 5 17 Tactical Retreats 43 | . 2 1 2 2 . 2 3 4 2 2 1 . . 2 . . . . . 3 . . . . . 1 1 . 2 . . . 4 5 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Traps Triggered 47 | . 1 . 1 3 9 2 . . 7 1 5 . 1 1 . . . . 1 5 1 . . . . 2 . . . . . 4 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . . . . . . . . . . . . . . 10 3 . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . 1 . . 5 2 . . . . . . 2 . 5 1 . . . . . . . Fabricated Traps 15 | . . . . . . . . . . . . . . . . . . . 11 4 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Machines Disabled 96 | . . . . 2 6 2 9 5 6 . 7 1 4 . . . . . 3 10 3 . 1 . . 16 . . . 1 . 1 3 4 5 5 2 Max in Single Turn 4 | . . . . 1 1 1 1 1 1 . 1 1 1 . . . . . . 1 3 . 1 . . 4 . . . 1 . 1 1 1 1 2 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 Garrison Relay 31 | . . . . . 5 . 7 . 5 . 4 . 2 . . . . . . 8 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Machines Accessed 135 | . 8 1 11 6 4 14 4 10 3 10 4 8 1 6 1 . . 1 4 4 6 . . 4 . 3 1 2 1 . 1 . 5 5 1 4 2 Terminals 108 | . 7 1 9 5 4 11 4 9 3 9 4 6 1 4 1 . . 1 2 4 6 . . . . . 1 1 . . 1 . 5 5 . 3 1 Fabricators 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 2 . . 2 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Total Hacks 446 | . 19 2 33 14 8 46 6 41 3 56 6 41 1 16 1 . . 1 13 8 25 . . 30 . 13 4 8 1 . 1 . 17 16 2 10 4 Successful 308 | . 13 2 19 10 4 28 3 30 3 35 4 28 1 14 1 . . 1 8 4 11 . . 30 . 13 4 8 1 . 1 . 11 12 2 5 2 Failed 137 | . 6 . 14 4 4 18 3 10 . 21 2 13 . 2 . . . . 5 4 14 . . . . . . . . . . . 6 4 . 5 2 Catastrophic 11 | . . . 1 . . 5 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 242 | . 17 1 13 12 . 32 . 29 . 37 . 34 . 8 . . . . 11 . 14 . . . . 2 . . 1 . . . 14 9 . 5 3 Terminals 378 | . 18 2 31 13 8 42 6 40 3 55 6 39 1 14 1 . . 1 11 8 25 . . . . . 4 7 . . 1 . 17 16 . 6 3 Fabricators 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 2 . . 3 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Garrison Access 11 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 4 1 Terminal Hacks 201 | . 6 1 10 7 4 15 3 18 3 24 4 19 1 9 1 . . 1 4 4 7 . . 30 . . 4 8 1 . 1 . 9 5 . 1 1 Record 29 | . . 1 . . . 3 . . . . . . . . 1 . . 1 . . . . . 11 . . 4 7 . . . . . 1 . . . Part Schematic 13 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 1 . . . . Robot Schematic 11 | . . . . . . . . . . . . 5 . . . . . . . . 1 . . 4 . . . . . . . . 1 . . . . Robot Analysis 15 | . 4 . 1 2 . . . 3 . 1 . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 19 | . 1 . 2 . . 1 . 5 . 6 . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 10 | . . . . 3 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . . . . . . 1 . Open DSF 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . . . 1 . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Emergency Access Points 7 | . . . . . 1 . 1 1 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Alert Level 15 | . 1 . . . . 3 . 1 . 2 . 3 . 1 . . . . 1 . 1 . . . . . . . . . . . . 2 . . . Unreport Threat 29 | . . . 2 2 . 6 . . . 7 . 4 . . . . . . 2 . . . . . . . . . . . . . 5 1 . . . Locate Traps 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Registry 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 4 | . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 2 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 86 | . 7 1 9 2 . 12 . 11 . 10 . 8 . 5 . . . . 3 . 4 . . . . 2 . . . . . . 2 7 . 3 . Terminals 75 | . 6 1 7 2 . 10 . 11 . 10 . 7 . 3 . . . . 2 . 4 . . . . . . . . . . . 2 7 . 3 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 68 | . 6 1 7 2 . 10 . 9 . 9 . 6 . 3 . . . . 2 . 4 . . . . . . . . . . . 2 5 . 2 . Disrupt 4 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 2 . . 2 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . 2 . . 2 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 12 | . . . . . . . . 3 . 4 . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Used 7 | . . . . . . . . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hacking Detections 75 | . 4 . 7 1 1 9 2 5 2 8 1 4 1 2 1 . . . 3 2 5 . . . . 2 1 . . . . . 3 5 1 4 1 Full Trace Events 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 5 . . . . . . . . 1 . . 4 . . . . . . . . 1 . . . . Robots Built 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . 138 . . . . . . . . . . . Total Robot Build Rating 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . 2 . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 50 | . . . . . 8 . 12 . 7 . 6 . 2 . . . . . . 12 . . . . . 1 . . . . . . 1 . 1 . . Machine Destruction 47 | . . . . . 7 . 12 . 7 . 6 . 2 . . . . . . 12 . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . 2 . 2 . 3 . 2 . . . . . . . . . . 2 2 . 2 2 . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Total Allies 44 | . . 1 . . 2 . 2 . 3 . 2 . . . . . 12 . 2 1 . 2 2 . 2 11 . . . 2 . . . . . . . Largest Group 12 | . . 1 . . 2 . 2 1 3 3 5 5 4 . . . 12 12 11 1 . 2 4 4 3 10 2 2 2 2 2 . . . . . . Highest-Rated Group 313 | . . 31 . . 62 . 61 39 48 48 99 99 79 . . . 313 313 299 29 . 49 97 97 97 226 50 50 50 95 95 . . . . . . Highest-Rated Ally 49 | . . 31 . . 31 . 39 39 16 16 31 31 31 . . . 39 39 41 29 . 29 29 29 49 49 29 29 29 48 48 . . . . . . Total Orders 16 | . . . . . . . . . . 4 . . . . . . . . . . . . . 7 . 3 . 1 . 1 . . . . . . . STAY 12 | . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . 3 . 1 . 1 . . . . . . . FOLLOW 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Ally Attacks 312 | . . 4 . . 8 . 7 30 . 3 10 2 30 . . . . 26 28 . . 1 6 4 3 116 11 6 16 1 . . . . . . . Total Damage 4801 | . . 40 . . 105 . 76 537 . 51 76 22 451 . . . . 247 506 . . 20 92 13 81 1977 137 87 265 18 . . . . . . . Kills 52 | . . 2 . . 1 . 1 7 . 1 2 . 8 . . . . 2 3 . . 1 . . 2 15 2 . 4 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Robot Analysis Total 160 | . 4 . 1 2 . . . 3 . 1 . . . 1 . . . . . . 3 . . 145 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . . . . . . . . . . 2 1 1 1 . . . 3 1 . 2 . 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Turns Passed 21592 | 41 834 550 1106 451 1151 815 566 766 619 883 574 313 200 425 471 350 430 716 534 762 397 739 512 133 621 1077 390 431 816 259 11 259 775 514 1086 360 655 Spaces Moved 30978 | 32 825 817 1341 580 1154 956 524 992 737 1214 722 542 363 888 1018 753 821 878 752 980 769 1201 654 162 1106 1318 880 1070 1409 408 36 474 976 645 1771 485 725 Core 8 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 558 | 29 529 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30412 | . 296 817 1341 580 1154 956 524 992 737 1214 722 542 363 888 1018 753 821 878 752 980 769 1201 654 162 1106 1318 880 1070 1409 408 36 474 973 645 1771 485 723 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 52 52 48 48 48 48 48 45 45 48 40 40 40 40 40 40 40 40 40 40 40 40 40 40 38 30 30 30 30 30 30 30 30 30 30 30 30 Average Speed 40 | 95 83 52 51 48 48 48 48 45 45 48 44 40 40 40 40 40 40 40 40 40 40 40 40 40 38 37 30 30 30 30 30 30 32 30 30 34 39 Slowest Speed 300 | 100 190 52 52 112 48 48 48 48 48 48 48 40 40 40 40 40 105 40 40 40 40 40 40 40 40 45 30 30 30 30 30 30 300 38 38 102 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 66 | 3 98 96 91 55 93 85 76 89 90 84 86 56 32 23 95 89 85 92 20 86 25 98 79 78 98 22 96 98 95 57 2 97 35 39 33 46 18 Regions Visited 37 Branch Regions 16 Pre-discovered Areas 34 | . 1 1 2 . . 2 . . . . . 1 . 2 1 . . . . . . . 1 22 . . . 1 . . . . . . . . . Known Exits Taken 26 | . . . 1 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scrap Searched 24 | . . 1 . . . . . . . . . . . . 4 4 1 1 . . . 2 2 . 2 . 1 3 . 3 . . . . . . . Spaces Dug 158 | . . . . . . . . . 1 . . . . . . . . . . 4 3 . . . . 43 . . . 1 . . 73 19 1 5 8 Terrain Destroyed 538 | . 4 35 1 4 1 6 1 2 2 1 1 1 . . . . . . . 7 25 7 2 . 2 181 1 3 2 6 . . 81 23 72 19 48 Melee 57 | . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . . . . 1 . . 20 18 1 2 8 Projectile 85 | . . 1 1 4 1 6 1 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 37 14 14 AOE 323 | . 4 34 . . . . . . . . . . . . . . . . . . 20 . . . . 167 . . . . . . 51 . 27 . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Total 37130 | 38 919 894 1594 668 1586 1154 681 1153 885 1431 925 610 403 936 1056 781 917 1213 958 1206 816 1393 878 219 1267 1757 979 1148 1699 511 35 569 1259 847 2147 616 982 Wait 2939 | . 34 38 118 17 180 71 14 36 15 155 49 46 8 17 8 6 91 300 171 29 6 120 182 44 120 235 53 41 161 51 . 16 109 85 130 36 147 Move 30940 | 31 824 816 1340 579 1152 955 523 991 736 1213 721 541 362 887 1017 752 820 877 751 979 768 1200 653 161 1105 1317 879 1069 1408 407 35 473 975 644 1770 484 725 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 11 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . 1 . . 1 1 Fast Attach 58 | 6 4 . 4 5 . 3 1 1 3 4 . . . 3 . . 1 . . 3 . 1 2 1 2 5 . . . . . . 4 . 4 . 1 Attach 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Detach 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Swap 117 | 1 4 4 7 7 12 2 . 3 6 1 3 . . . 3 . 3 . 1 3 3 . 3 . 1 13 . . 5 . . 2 2 1 14 13 . Drop 59 | . 1 . 7 3 7 2 . 3 3 1 3 . . . . . 2 . . 4 . . . . . 9 . . 1 . . 2 . 1 7 2 1 Fire 1669 | . 38 25 83 39 95 79 95 77 82 37 68 21 18 22 19 15 . 21 20 72 22 51 18 6 21 106 20 24 78 24 . 17 100 53 101 49 53 Melee 122 | . . . . . . . . . . . . . . . . . . . . 28 6 . . 1 . 1 . . . 1 . . 23 23 12 3 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 254 | . . . . . 90 . . . 18 . 56 . 10 . . . . . . 28 . . . . . . . . . . . 52 . . . . . Rewire 60 | . . . . . 7 . 6 . 7 . 11 . . . . . . . . . . 7 6 . 2 12 . . . 2 . . . . . . . Trap 13 | . . . . . . . . . . . . . . . . . . . 10 3 . . . . . . . . . . . . . . . . . Miscellaneous 882 | . 14 10 33 16 43 42 42 42 15 19 14 2 5 7 9 8 . 15 5 57 11 14 14 6 15 55 27 14 44 26 . 7 44 40 109 28 30 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research -3/Armory -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 398 | -10/Materials | Discovered new exit (range 13) 552 | -10/Materials | Reached level 2 633 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Upgraded with Propulsion slot (x1) 749 | -10/Materials | Discovered new exit (range 15) 876 | -10/Materials | Entered Mines 888 | -10/Mines | Assembled infested the area 893 | -10/Mines | Assisted by a Guerilla fighting off Assembled 906 | -10/Mines | Learned location of Storage (-9) 937 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 991 | -10/Mines | Received a Mining Laser from a helpful Derelict 1019 | -10/Mines | Learned Materials emergency access door positions 1086 | -10/Mines | Discovered new exit (range 7) 1123 | -10/Mines | Discovered new exit (range 9) 1193 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1224 | -10/Mines | Reached level 3 1349 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1350 | -10/Mines | Discovered new exit (range 5) 1426 | -10/Mines | Entered Materials 1428 | -9/Materials | Reached level 4 1563 | -9/Materials | Discovered new exit (range 13) 1588 | -9/Materials | Discovered new exit (range 16) 1635 | -9/Materials | Reached level 5 1772 | -9/Materials | Destroyed 7 combat bots 1822 | -9/Materials | Reached level 6 1916 | -9/Materials | Upgraded with Utility slot (x1) 2010 | -9/Materials | Upgraded with Weapon slot (x1) 2070 | -9/Materials | Reached level 7 2092 | -9/Materials | Discovered new exit (range 15) 2129 | -9/Materials | Discovered new exit (range 8) 2168 | -9/Materials | Identified exit to Mines 2168 | -9/Materials | Identified exit to Storage 2272 | -9/Materials | Discovered new exit (range 16) 2304 | -9/Materials | Build established: Gunner 2383 | -9/Materials | Upgraded with Propulsion slot (x1) 2453 | -9/Materials | Upgraded with Utility slot (x1) 2532 | -9/Materials | Entered Storage 2534 | -9/Storage | Reached level 8 2762 | -9/Storage | Reached level 9 2835 | -9/Storage | Discovered new exit (range 6) 2982 | -9/Storage | Identified exit to Garrison 2983 | -9/Storage | Entered Garrison 3009 | -9/Garrison | Triggered checkpoint 3024 | -9/Garrison | Garrison Relay disabled 3061 | -9/Garrison | Learned Materials security intel 3079 | -9/Garrison | Build established: Hacker-Gunner 3169 | -9/Garrison | Triggered checkpoint 3205 | -9/Garrison | Triggered checkpoint 3216 | -9/Garrison | Garrison Relay disabled 3278 | -9/Garrison | Reached level 10 3336 | -9/Garrison | Triggered checkpoint 3391 | -9/Garrison | Destroyed 8 combat bots 3422 | -9/Garrison | Discovered new exit (range 12) 3473 | -9/Garrison | Triggered checkpoint 3602 | -9/Garrison | Discovered new exit (range 10) 3623 | -9/Garrison | Garrison Relay disabled 3631 | -9/Garrison | Triggered checkpoint 3703 | -9/Garrison | Garrison Relay disabled 3709 | -9/Garrison | Triggered checkpoint 3725 | -9/Garrison | Garrison Relay disabled 3773 | -9/Garrison | Discovered new exit (range 13) 3875 | -9/Garrison | Triggered checkpoint 4068 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4134 | -9/Garrison | Entered Materials 4136 | -8/Materials | Reached level 11 4165 | -8/Materials | Build established: Scavenger-Bomber 4223 | -8/Materials | Reached level 12 4317 | -8/Materials | Discovered new exit (range 16) 4374 | -8/Materials | Upgraded with Utility slot (x2) 4390 | -8/Materials | Destroyed 8 combat bots 4525 | -8/Materials | Reached level 13 4614 | -8/Materials | Discovered new exit (range 15) 4628 | -8/Materials | Upgraded with Utility slot (x2) 4934 | -8/Materials | First assault squad dispatched 4938 | -8/Materials | Discovered new exit (range 16) 4948 | -8/Materials | Identified exit to Garrison 4949 | -8/Materials | Entered Garrison 4961 | -8/Garrison | Triggered checkpoint 5014 | -8/Garrison | Destroyed 7 combat bots 5020 | -8/Garrison | Garrison Relay disabled 5027 | -8/Garrison | Build established: Hacker-Bomber 5107 | -8/Garrison | Triggered checkpoint 5144 | -8/Garrison | Reached level 14 5173 | -8/Garrison | Discovered new exit (range 61) 5173 | -8/Garrison | Discovered new exit (range 25) 5173 | -8/Garrison | Discovered new exit (range 22) 5221 | -8/Garrison | Triggered checkpoint 5399 | -8/Garrison | Triggered checkpoint 5479 | -8/Garrison | Triggered checkpoint 5509 | -8/Garrison | Identified exit to Materials 5515 | -8/Garrison | Entered Materials 5515 | -8/Materials | Accompanied by 1 ally 5702 | -8/Materials | Discovered new exit (range 11) 5837 | -8/Materials | Discovered new exit (range 9) 5840 | -8/Materials | Identified exit to Factory 5915 | -8/Materials | First assault squad dispatched 5916 | -8/Materials | Discovered exit to Factory (range 11) 5973 | -8/Materials | Central database locked down 5992 | -8/Materials | Reached level 15 6076 | -8/Materials | Destroyed 7 combat bots 6281 | -8/Materials | Identified exit to Garrison 6281 | -8/Materials | Entered Garrison 6301 | -8/Garrison | Triggered checkpoint 6320 | -8/Garrison | Garrison Relay disabled 6372 | -8/Garrison | Triggered checkpoint 6377 | -8/Garrison | Build established: Hacker-Mutant 6453 | -8/Garrison | Destroyed 11 combat bots 6457 | -8/Garrison | Garrison Relay disabled 6463 | -8/Garrison | Garrison Relay disabled 6476 | -8/Garrison | Discovered exit to Factory (range 11) 6525 | -8/Garrison | Upgraded with Utility slot (x1) 6591 | -8/Garrison | Discovered exit to Factory (range 14) 6593 | -8/Garrison | Triggered checkpoint 6596 | -8/Garrison | Discovered new exit (range 5) 6625 | -8/Garrison | Triggered checkpoint 6669 | -8/Garrison | Triggered checkpoint 6684 | -8/Garrison | Garrison Relay disabled 6699 | -8/Garrison | Triggered checkpoint 6755 | -8/Garrison | Triggered checkpoint 6770 | -8/Garrison | Garrison Relay disabled 6774 | -8/Garrison | Spotted B-75 Beast 6782 | -8/Garrison | Destroyed B-75 Beast 6803 | -8/Garrison | Destroyed 7 combat bots 6821 | -8/Garrison | Discovered exit to Factory (range 14) 6830 | -8/Garrison | Discovered exit to Factory (range 90) 6830 | -8/Garrison | Discovered exit to Factory (range 7) 6830 | -8/Garrison | Discovered exit to Factory (range 40) 6830 | -8/Garrison | Discovered new exit (range 56) 6849 | -8/Garrison | Triggered checkpoint 6883 | -8/Garrison | Build established: Hacker-Gunner 6891 | -8/Garrison | Identified exit to Materials 6900 | -8/Garrison | Entered Materials 6900 | -8/Materials | Accompanied by 3 allies 7139 | -8/Materials | Discovered exit to Factory (range 4) 7161 | -8/Materials | Garrison activated, responded to threat 7396 | -8/Materials | Discovered exit to Factory (range 5) 7529 | -8/Materials | Reached level 16 7617 | -8/Materials | Identified exit to Garrison 7783 | -8/Materials | Entered Garrison 7783 | -8/Garrison | Accompanied by 3 allies 7789 | -8/Garrison | Triggered checkpoint 7819 | -8/Garrison | Discovered new exit (range 3) 7831 | -8/Garrison | Identified exit to Materials 7879 | -8/Garrison | Garrison Relay disabled 7887 | -8/Garrison | Triggered checkpoint 7954 | -8/Garrison | Destroyed 8 combat bots 7959 | -8/Garrison | Triggered checkpoint 7984 | -8/Garrison | Discovered exit to Materials (range 11) 7985 | -8/Garrison | Triggered checkpoint 8022 | -8/Garrison | Garrison Relay disabled 8059 | -8/Garrison | Triggered checkpoint 8106 | -8/Garrison | Discovered exit to Materials (range 10) 8111 | -8/Garrison | Learned Materials security intel 8117 | -8/Garrison | Garrison Relay disabled 8119 | -8/Garrison | Triggered checkpoint 8198 | -8/Garrison | Discovered exit to Materials (range 10) 8213 | -8/Garrison | Triggered checkpoint 8224 | -8/Garrison | Garrison Relay disabled 8291 | -8/Garrison | Triggered checkpoint 8357 | -8/Garrison | Entered Materials 8357 | -8/Materials | Accompanied by 5 allies 8551 | -8/Materials | Discovered exit to Factory (range 14) 8644 | -8/Materials | Identified exit to Garrison 8670 | -8/Materials | Entered Garrison 8670 | -8/Garrison | Accompanied by 4 allies 8677 | -8/Garrison | Garrison Relay disabled 8694 | -8/Garrison | Triggered checkpoint 8699 | -8/Garrison | Discovered exit to Factory (range 80) 8699 | -8/Garrison | Discovered exit to Factory (range 58) 8699 | -8/Garrison | Discovered exit to Factory (range 106) 8754 | -8/Garrison | Triggered checkpoint 8764 | -8/Garrison | Triggered checkpoint 8795 | -8/Garrison | Triggered checkpoint 8809 | -8/Garrison | Triggered checkpoint 8839 | -8/Garrison | Destroyed 9 combat bots 8870 | -8/Garrison | Entered Factory 8872 | -7/Factory | Reached level 17 8996 | -7/Factory | Identified exit to DSF 9005 | -7/Factory | Identified exit to Lower Caves 9007 | -7/Factory | Discovered new exit (range 11) 9295 | -7/Factory | Entered Lower Caves 9306 | -7/Lower Caves | Met a Warlord Commander 9307 | -7/Lower Caves | Learned location of Warlord (-5) 9308 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9308 | -7/Lower Caves | Found Encrypted Comm Array 9316 | -7/Lower Caves | Learned location of 1 exit from Factory 9401 | -7/Lower Caves | Spotted B-75 Beast 9411 | -7/Lower Caves | Destroyed B-75 Beast 9421 | -7/Lower Caves | Encountered a Warlord checkpoint 9432 | -7/Lower Caves | Learned location of 1 exit from Factory 9480 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9499 | -7/Lower Caves | Discovered new exit (range 5) 9500 | -7/Lower Caves | Identified exit to Lower Caves 9766 | -7/Lower Caves | Entered another Lower Caves area 9767 | -7/Lower Caves | Encountered a Warlord checkpoint 9783 | -7/Lower Caves | Discovered new exit (range 7) 9785 | -7/Lower Caves | Identified exit to Factory 9812 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9847 | -7/Lower Caves | Identified exit to Zion 9927 | -7/Lower Caves | Spotted B-75 Beast 9936 | -7/Lower Caves | Destroyed B-75 Beast 10116 | -7/Lower Caves | Entered Zion 10136 | -7/Zion | Found Prototype Device 10136 | -7/Zion | Identified Bomb Factory No. 2 10155 | -7/Zion | Gained Derelict followers 10176 | -7/Zion | Gained Derelict followers 10213 | -7/Zion | Learned Factory stockpile data 10217 | -7/Zion | Gained Derelict followers 10251 | -7/Zion | Given the Hacking Drone Bay 10379 | -7/Zion | Met Imprinter 10449 | -7/Zion | Discovered new exit (range 16) 10455 | -7/Zion | Identified exit to Proximity Caves 10546 | -7/Zion | Entered Proximity Caves 10546 | -6/Proximity Caves | Accompanied by 12 allies 10548 | -6/Proximity Caves | Reached level 18 10645 | -6/Proximity Caves | Spotter reported a threat 10702 | -6/Proximity Caves | Spotter reported a threat 10736 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10806 | -6/Proximity Caves | Discovered exit to Factory (range 7) 10831 | -6/Proximity Caves | Learned Factory terminal intel 10857 | -6/Proximity Caves | Spotted B-75 Beast 10871 | -6/Proximity Caves | Destroyed B-75 Beast 10926 | -6/Proximity Caves | Reached level 19 11262 | -6/Proximity Caves | Entered Factory 11262 | -6/Factory | Accompanied by 11 allies 11263 | -6/Factory | Identified exit to Factory 11265 | -6/Factory | Loaded intel: 26 terminal locations 11459 | -6/Factory | Lost 9 allies 11612 | -6/Factory | Search patrols dispatched 11637 | -6/Factory | Spotted B-75 Beast 11668 | -6/Factory | Destroyed B-75 Beast 11769 | -6/Factory | Garrison activated, responded to threat 11792 | -6/Factory | Core integrity fell below 50% 11796 | -6/Factory | Identified exit to Garrison 11796 | -6/Factory | Entered Garrison 11798 | -6/Garrison | Reached level 20 11807 | -6/Garrison | Garrison Relay disabled 11880 | -6/Garrison | Triggered checkpoint 11918 | -6/Garrison | Triggered checkpoint 11921 | -6/Garrison | Garrison Relay disabled 11937 | -6/Garrison | Discovered new exit (range 10) 11943 | -6/Garrison | Learned Factory security intel 11987 | -6/Garrison | Identified exit to Factory 12004 | -6/Garrison | Triggered checkpoint 12034 | -6/Garrison | Spotted B-75 Beast 12060 | -6/Garrison | Core integrity fell below 20% 12065 | -6/Garrison | Destroyed B-75 Beast 12104 | -6/Garrison | Upgraded with Weapon slot (x1) 12131 | -6/Garrison | Garrison Relay disabled 12142 | -6/Garrison | Discovered exit to Factory (range 10) 12173 | -6/Garrison | Triggered checkpoint 12220 | -6/Garrison | Triggered checkpoint 12240 | -6/Garrison | Triggered checkpoint 12298 | -6/Garrison | Destroyed 9 combat bots 12304 | -6/Garrison | Discovered exit to Factory (range 12) 12316 | -6/Garrison | Garrison Relay disabled 12372 | -6/Garrison | Rescued a captive Derelict 12424 | -6/Garrison | Garrison Relay disabled 12428 | -6/Garrison | Garrison Relay disabled 12453 | -6/Garrison | Garrison Relay disabled 12465 | -6/Garrison | Garrison Relay disabled 12558 | -6/Garrison | Entered Factory 12805 | -6/Factory | Reached level 21 12844 | -6/Factory | Identified exit to Lower Caves 12902 | -6/Factory | Discovered exit to Factory (range 4) 12955 | -6/Factory | Entered Lower Caves 13029 | -6/Lower Caves | Destroyed 7 combat bots 13089 | -6/Lower Caves | Learned 4 Factory zone layouts 13156 | -6/Lower Caves | Destroyed 7 combat bots 13166 | -6/Lower Caves | Spotted B-75 Beast 13206 | -6/Lower Caves | Allies destroyed B-75 Beast 13223 | -6/Lower Caves | Learned Factory stockpile data 13231 | -6/Lower Caves | Identified exit to Lower Caves 13339 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13694 | -6/Lower Caves | Entered another Lower Caves area 13694 | -6/Lower Caves | Accompanied by 2 allies 13696 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13735 | -6/Lower Caves | Discovered exit to Factory (range 5) 13776 | -6/Lower Caves | Encountered a Warlord checkpoint 13860 | -6/Lower Caves | Destroyed 7 combat bots 14184 | -6/Lower Caves | Discovered new exit (range 11) 14187 | -6/Lower Caves | Identified exit to Data Miner 14206 | -6/Lower Caves | Entered Data Miner 14206 | -6/Data Miner | Accompanied by 4 allies 14206 | -6/Data Miner | Discovered new exit (range 6) 14214 | -6/Data Miner | Met Data Miner 14222 | -6/Data Miner | Learned location of Section 7 (-2) 14222 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14228 | -6/Data Miner | Received God Mode back door access code from Data Miner 14273 | -6/Data Miner | Destroyed Data Miner 14276 | -6/Data Miner | Interfaced with the Data Conduit 14303 | -6/Data Miner | Upgraded with Utility slot (x1) 14304 | -6/Data Miner | Found Prototype Hackware 14304 | -6/Data Miner | Identified Deep Network Scanner 14321 | -6/Data Miner | Identified exit to Proximity Caves 14339 | -6/Data Miner | Entered Proximity Caves 14339 | -5/Proximity Caves | Accompanied by 2 allies 14341 | -5/Proximity Caves | Reached level 22 14596 | -5/Proximity Caves | Build established: Wizard-Gunner 14619 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 14655 | -5/Proximity Caves | Discovered exit to Factory (range 8) 14960 | -5/Proximity Caves | Entered Factory 14960 | -5/Factory | Accompanied by 3 allies 14961 | -5/Factory | Identified exit to Upper Caves 14963 | -5/Factory | Loaded intel: 249 machine locations 14987 | -5/Factory | Discovered new exit (range 14) 15128 | -5/Factory | Reached level 23 15320 | -5/Factory | Spotted B-75 Beast 15367 | -5/Factory | Destroyed B-75 Beast 15419 | -5/Factory | Fabricated G-50 Soldier? 15549 | -5/Factory | Fabricated H-55 Commando (x2) 15676 | -5/Factory | Fabricated S-27 Virus? 15718 | -5/Factory | Destroyed 9 combat bots 15723 | -5/Factory | Lost 4 allies 15753 | -5/Factory | Intercept squad dispatched 15762 | -5/Factory | Spotted Tracker 15767 | -5/Factory | Destroyed Tracker 15795 | -5/Factory | Spotted Combat Programmer 15800 | -5/Factory | Combat Programmer assimilated allied Commando 6b 15802 | -5/Factory | Allies destroyed Combat Programmer 16002 | -5/Factory | Reached level 24 16003 | -5/Factory | Cargo convoy interrupted 16023 | -5/Factory | Found Exp. Core Analyzer 16024 | -5/Factory | Upgraded with Utility slot (x1) 16026 | -5/Factory | Found Exp. Core Analyzer 16032 | -5/Factory | Found Exp. Core Analyzer 16037 | -5/Factory | Entered Upper Caves 16037 | -5/Upper Caves | Accompanied by 2 allies 16185 | -5/Upper Caves | Identified exit to Upper Caves 16185 | -5/Upper Caves | Learned Armory emergency access door positions 16185 | -5/Upper Caves | Learned Armory security intel 16192 | -5/Upper Caves | Destroyed 7 combat bots 16316 | -5/Upper Caves | Build established: Wizard-Sprinter 16427 | -5/Upper Caves | Entered another Upper Caves area 16427 | -5/Upper Caves | Accompanied by 2 allies 16428 | -5/Upper Caves | Identified exit to Warlord 16457 | -5/Upper Caves | Discovered new exit (range 12) 16487 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16499 | -5/Upper Caves | Attracted the attention of an 0b10 base 16517 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16517 | -5/Upper Caves | Learned 8 Factory zone layouts 16517 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 16517 | -5/Upper Caves | Learned Armory stockpile data 16517 | -5/Upper Caves | Learned Factory garrison access intel 16531 | -5/Upper Caves | Destroyed 7 combat bots 16554 | -5/Upper Caves | Encountered a Warlord checkpoint 16695 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16858 | -5/Upper Caves | Entered Warlord 16858 | -5/Warlord | Accompanied by 2 allies 16869 | -5/Warlord | System corruption cleaned by Quarantine Array 17001 | -5/Warlord | Met Warlord 17004 | -5/Warlord | Opened Warlord's prototype stash 17007 | -5/Warlord | Found Exp. Phase Shifter 17016 | -5/Warlord | Warlord's base attacked by MAIN.C 17048 | -5/Warlord | Found Prototype Energy Gun 17048 | -5/Warlord | Identified Vortex Shotgun 17052 | -5/Warlord | Found Prototype Energy Cannon 17052 | -5/Warlord | Identified Vortex Cannon 17167 | -5/Warlord | Destroyed 15 combat bots 17168 | -5/Warlord | Discovered new exit (range 8) 17220 | -5/Warlord | Reached level 25 17263 | -5/Warlord | Destroyed 9 combat bots 17322 | -5/Warlord | Spotted Executioner 17323 | -5/Warlord | Spotted Executioner 17324 | -5/Warlord | Destroyed Executioner 17335 | -5/Warlord | Destroyed Executioner 17366 | -5/Warlord | Warlord forces counterattacked 17394 | -5/Warlord | Destroyed 12 combat bots 17429 | -5/Warlord | Spotted Executioner 17429 | -5/Warlord | Destroyed Executioner 17456 | -5/Warlord | Lost 3 allies 17524 | -5/Warlord | Spotted B-75 Beast 17525 | -5/Warlord | Spotted B-86 Titan 17581 | -5/Warlord | Lost 10 allies 17619 | -5/Warlord | Spotted Executioner 17632 | -5/Warlord | Destroyed Executioner 17672 | -5/Warlord | Destroyed 13 combat bots 17673 | -5/Warlord | Lost 9 allies 17674 | -5/Warlord | Entered Proximity Caves 17675 | -4/Proximity Caves | Identified exit to Factory 17688 | -4/Proximity Caves | Learned Research stockpile data 17730 | -4/Proximity Caves | Core integrity fell below 50% 17774 | -4/Proximity Caves | Destroyed 12 combat bots 17783 | -4/Proximity Caves | Reached level 26 17933 | -4/Proximity Caves | Entered Factory 17933 | -4/Factory | Accompanied by 2 allies 17934 | -4/Factory | Identified exit to Research 17935 | -4/Factory | Loaded intel: 241 machine locations 17936 | -4/Factory | Loaded intel: 4 garrison access locations 17944 | -4/Factory | Identified exit to DSF 17944 | -4/Factory | Entered DSF 17945 | -4/DSF | Joined Warlord attack on 0b10 via DSF 17945 | -4/DSF | Loaded intel: 3 machine locations 17961 | -4/DSF | Additional patrols routed to DSF 17997 | -4/DSF | Discovered exit to Research (range 15) 18016 | -4/DSF | Lost 5 allies 18144 | -4/DSF | Sterilization system engaged 18164 | -4/DSF | Ambient heat levels rising (+10) 18179 | -4/DSF | Ambient heat levels rising (+10) 18194 | -4/DSF | Ambient heat levels rising (+10) 18203 | -4/DSF | Entered Research 18204 | -3/Research | Identified exit to Armory 18205 | -3/Research | Reached level 27 18206 | -3/Research | Loaded intel: 101 machine locations 18484 | -3/Research | Reached level 28 18510 | -3/Research | Intercept squad dispatched 18523 | -3/Research | Spotted Tracker 18523 | -3/Research | Spotted Tracker 18528 | -3/Research | Core integrity fell below 50% 18534 | -3/Research | Destroyed Tracker 18538 | -3/Research | Core integrity fell below 20% 18543 | -3/Research | Destroyed Tracker 18560 | -3/Research | Spotted Combat Programmer 18592 | -3/Research | Spotted Combat Programmer 18601 | -3/Research | Destroyed Combat Programmer 18636 | -3/Research | Destroyed Combat Programmer 18728 | -3/Research | Destroyed 13 combat bots 18735 | -3/Research | First assault squad dispatched 18771 | -3/Research | Cargo convoy interrupted 18956 | -3/Research | Reached level 29 18978 | -3/Research | Entered Armory 18982 | -3/Armory | Loaded intel: 92 machine locations 19179 | -3/Armory | Discovered new exit (range 4) 19228 | -3/Armory | First assault squad dispatched 19407 | -3/Armory | Crushed by falling debris 19450 | -3/Armory | Intercept squad dispatched 19453 | -3/Armory | Spotted Tracker 19454 | -3/Armory | Spotted Tracker 19459 | -3/Armory | Spotted Combat Programmer 19462 | -3/Armory | Destroyed Tracker 19491 | -3/Armory | Identified exit to Research 19492 | -3/Armory | Entered Research 19492 | -2/Research | Warlord forces began assault on 0b10 19493 | -2/Research | Loaded intel: 121 machine locations 19493 | -2/Research | Core integrity fell below 50% 19494 | -2/Research | Reached level 30 19494 | -2/Research | Upgraded with Utility slot (x1) 19508 | -2/Research | Reached level 31 19508 | -2/Research | Met up with Warlord 19517 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 19517 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 19520 | -2/Research | Upgraded with Weapon slot (x1) 19565 | -2/Research | Lost 3 allies 19602 | -2/Research | Research machine network offline 19709 | -2/Research | Found Spectral Analyzer 19717 | -2/Research | Spotted B-90 Cyclops 19877 | -2/Research | Discovered new exit (range 6) 19878 | -2/Research | Identified exit to Access 20027 | -2/Research | Build established: Wizard-Scout 20088 | -2/Research | Destroyed 7 combat bots 20101 | -2/Research | Borebot progress halted 20126 | -2/Research | Reached level 32 20148 | -2/Research | Discovered new exit (range 23) 20155 | -2/Research | Identified exit to Quarantine 20171 | -2/Research | Spotted Executioner 20174 | -2/Research | Destroyed Executioner 20177 | -2/Research | Spotted Executioner 20184 | -2/Research | Destroyed Executioner 20230 | -2/Research | Spotted Tracker 20235 | -2/Research | Spotted Tracker 20368 | -2/Research | Spotted Executioner 20373 | -2/Research | Spotted Executioner 20420 | -2/Research | Upgraded with Weapon slot (x1) 20523 | -2/Research | Spotted Striker 20531 | -2/Research | Destroyed Striker 20535 | -2/Research | High security lockdown imminent 20558 | -2/Research | Destroyed 7 combat bots 20578 | -2/Research | Entered Quarantine 20579 | -2/Quarantine | Loaded intel: 76 machine locations 20587 | -2/Quarantine | Spotted Alpha 7 20615 | -2/Quarantine | Destroyed Alpha 7 20618 | -2/Quarantine | Found Prototype Ballistic Gun 20618 | -2/Quarantine | Identified Multirail 20623 | -2/Quarantine | Found Exp. Target Analyzer 20652 | -2/Quarantine | Found Alien Artifact 20766 | -2/Quarantine | Intercept squad dispatched 20775 | -2/Quarantine | Spotted Tracker 20786 | -2/Quarantine | Destroyed Tracker 20794 | -2/Quarantine | Found Exp. Phase Shifter 20800 | -2/Quarantine | Spotted Tracker 20802 | -2/Quarantine | Spotted Combat Programmer 20802 | -2/Quarantine | Destroyed Tracker 20813 | -2/Quarantine | Spotted Combat Programmer 20815 | -2/Quarantine | Destroyed Combat Programmer 20819 | -2/Quarantine | Reached level 33 20819 | -2/Quarantine | Destroyed Combat Programmer 20828 | -2/Quarantine | First assault squad dispatched 20878 | -2/Quarantine | Discovered exit to Access (range 18) 20907 | -2/Quarantine | Found Exp. Target Analyzer 20934 | -2/Quarantine | High security lockdown imminent 20938 | -2/Quarantine | Entered Access 20939 | -1/Access | Loaded intel: 123 machine locations 20978 | -1/Access | Identified exit to Command 21028 | -1/Access | Found Exp. Signal Interpreter 21034 | -1/Access | Lost 3 allies 21141 | -1/Access | Garrison activated, responded to threat 21193 | -1/Access | Reached level 34 21214 | -1/Access | Spotted B-99 Colossus 21298 | -1/Access | Destroyed 8 combat bots 21375 | -1/Access | Intercept squad dispatched 21399 | -1/Access | Spotted Tracker 21400 | -1/Access | Spotted Tracker 21405 | -1/Access | Destroyed Tracker 21416 | -1/Access | Destroyed Tracker 21416 | -1/Access | Spotted Combat Programmer 21424 | -1/Access | Destroyed Combat Programmer 21437 | -1/Access | Spotted Combat Programmer 21438 | -1/Access | First assault squad dispatched 21454 | -1/Access | Destroyed Combat Programmer 21506 | -1/Access | Spotted B-99 Colossus 21550 | -1/Access | Spotted B-99 Colossus 21555 | -1/Access | Core integrity fell below 50% 21581 | -1/Access | Core integrity fell below 20% 21593 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 21587_ Penetrated by Slug. 21587_ Exp. Phase Shifter severed. 21588_ Acquired 4 matter. 21588_ Sealed Heavy Doors breached. 21590_ Knocked back. 21590_ Slug penetrates Wall. 21590_ Penetrated by Slug. 21590_ Slug penetrates G-73 Enforcer. 21590_ Penetrated by Slug. 21590_ Slug penetrates G-73 Enforcer. 21590_ Slug penetrates Sealed Heavy Doors. 21590_ Slug penetrates M-36 Artificer. 21590_ Slug penetrates G-73 Enforcer. 21591_ Penetrated by Slug. 21591_ Slug penetrates Wall. 21593_ The unstable cave ceiling collapses. 21593_ Hyp. Railgun crushed. 21593_ Critical hit (Burn: +37). 21593_ Slug penetrates L-61 Swordsman. 21593_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "T?????????????????????????????????"?????????????? | | """???????????????"??????????????????????????????? | | ?""??????????????"""????? ??????????????????????? | | ??????????????????"""???? ?????????????????????? | | ???????????????????"????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????" | | ????????????????????????? #????????????????????" | | ????????????????????????? #????????????????????" | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????" | | ????????????????????????# ##???????????????????" | | ???????????????????????? #???????????????????" | | ???????????????????????? ! #???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ??????????????????##+ | | ???????????????????????? ?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #??????????????????# | | ????????????????????????# #??????????????????# | | ????????????????????????# #??????????????????# | | ??????????????????????###% ????#?#?#??????????# | | ????????????????#######;#g""###;#;#;; #????????# | | ????????????????# % @gg=%m % #??????????# | | ????????????????# BB l gg%gh / #####??????# % | | ????????????????# BB !ggg bm %= ;##"########% | | ????????????????# #;;;#""";;;;;* %; "# | | ????????????????#########"""####;;;;;BB ## | | ?????????????????????????"""?????###;BB " "" %## | | ???????????????????????????????T???#g """" ## | | ????????????????????????>?????"????## """" ## | | ???????????????"??????????????"?????# """" ## | | ???????????????"????????????????????# """"" # | | ??????????????T?????????????????????# " | | ?????????????????????????"??????????#= # | | ?????????????????????????"?????????## % " | | ?????????????????????????"?????????# # | | ?????????????????????????"?????????# # | | ????????????????????????T"?????????# # | | ????????????????????####???????????# = == # | | ???????????##########"##???????????# [ # | | ?""""""????# #???????????## # # | | ?""""""????# #??????????### # ### # | | ?""""""????# #??????????# # ### # | | ?""""""????# #??#########! "#### # | | ?""""""????# #??# %/[! ] # # | | ???????????# #??# !#[[ # # | | ???????????# #### # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 74 Energy Capacity 440 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 79 Targeting Accuracy 5 Target Analysis 15 Core Analysis 12 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 55 Defensive Hacking 15 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Weight Redist. System | -5/Factory | Scanalyzed Hyp. Railgun | -5/Factory | Scanalyzed Adv. Signal Interpreter | -3/Research | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked G-34 Mercenary | -8/Materials | Hacked S-10 Pest | -8/Materials | Hacked H-55 Commando | -8/Materials | Hacked Y-45 Defender | -8/Materials | Hacked Y-54 Guardian | -6/Factory | Hacked H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free P-80 Master | -3/Research | Hacked Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded H-55 Commando | x2 | -5/Factory S-27 Virus | x4 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Great Explorer Unlimited Data Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Acc Levels Raised 33 | . 1 1 4 2 1 3 1 1 . 1 . . . 1 . . . 2 . 1 1 . . . 1 2 . . 1 1 . . 3 . 3 1 1 XP Earned 54655 | 4000 1755 1460 6834 2311 2427 3905 1591 975 806 436 495 241 311 914 369 358 152 1863 1113 1485 299 358 242 374 1057 2472 461 338 1228 1044 359 512 3483 1110 4205 922 2390 XP Spent 53485 | 2200 2510 250 5700 1900 . 9000 . . 3400 1190 . . . . . . . 1650 425 1100 . . . 2900 2150 3200 . . 1000 2350 . . 1600 . 6600 1250 3110 Upgrades 87 | 5 7 1 8 5 . 6 . . 2 7 . . . . . . . 3 2 1 . . . 1 2 1 . . 1 2 . . 16 . 3 1 13 Power Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility Slot 11 | 1 . . 2 . . 4 . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Weapon Slot 5 | 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Core Integrity 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 11 Heat Dissipation 10 | . 3 . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Generation 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . Matter Storage 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Mass Support 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . Ranged Accuracy 5 | . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Damage % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 12845 | . 131 87 297 163 650 391 391 395 360 213 500 99 176 77 101 127 . 219 125 616 215 464 106 86 120 758 285 178 1237 177 . 193 668 450 1611 271 908 Integrity Restored 17865 | . 234 198 577 345 824 834 776 853 279 373 221 17 74 136 194 117 . 284 71 1268 191 273 306 120 288 1186 553 261 887 514 . 129 1011 906 2376 571 618 Core 12896 | . 191 198 436 216 484 515 570 448 169 234 148 15 53 112 67 87 . 230 64 1047 52 250 232 71 202 835 375 176 630 381 . 98 1011 906 1392 434 567 Parts 4969 | . 43 . 141 129 340 319 206 405 110 139 73 2 21 24 127 30 . 54 7 221 139 23 74 49 86 351 178 85 257 133 . 31 . . 984 137 51 Protomatter Decayed 10127 | . 50 51 103 46 319 69 118 149 223 40 386 93 292 29 . 112 . 136 128 59 148 367 . 86 74 390 66 86 503 67 . 148 440 74 3917 347 1011 Game ------ Seed HardlightSuspensionStripper Manual? 0 Play Time 04:54:24 Cumulative 233.2 hours Start 2025.03.09 @ 19:23:14 End 2025.03.10 @ 21:22:11 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 102 Rogue 0 Adventurer 102 Explorer 0 Win Type - Total 8 Types 2/1/2/2/1/0/0/0/0 Lore% 79 Gallery% 71 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b36657f-7840-4941-9bd7-337dcb17123a