Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 00:37:21 Player: Megaknight51 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (2008) 2008 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2265) 2265 TOTAL SCORE: 9218 Bonus ------- Follower Combat Kills 1965 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 47/100 System Corruption 48% Temperature Cool (20) Movement Flying (67) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flying NPT-FC Exoskeleton > --- UTILITY (6) ------ Hacking Suite Hacking Suite > --- WEAPON (4) ------- Great Maul Makeshift Spear Heavy Pick > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Terrain Scanner Makeshift Light Armor Plating Rainbow Chip > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Signal Interpreter Advanced Terrain Scan Processor Scrap Shield Hacking Suite System Shield Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Makeshift Spear [Rating: 109] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Constructs Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Rainbow Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Constructs Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 8 | . . . 4 . . 4 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . . 2 . . 2 . . . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 82 | 7 9 10 11 7 9 10 15 . . 4 Power 15 | 1 1 1 2 4 1 4 1 . . . Engine 10 | 1 1 1 1 1 1 3 1 . . . Core 5 | . . . 1 3 . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 2 2 2 3 2 . 2 . . 1 Treads 9 | 2 . . . 3 2 . 2 . . . Leg 6 | . 2 2 2 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 28 | 2 2 3 6 . 2 4 6 . . 3 Device 9 | 1 . . 3 . 1 2 1 . . 1 Storage 4 | 1 1 . 2 . . . . . . . Processor 5 | . . 1 1 . . 2 1 . . . Hackware 3 | . . . . . . . 1 . . 2 Protection 7 | . 1 2 . . 1 . 3 . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 4 4 1 . 4 2 6 . . . Energy Gun . | . . . . . . . . . . . Energy Cannon 5 | . 2 2 . . 1 . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . Ballistic Cannon 6 | . . . . . 1 1 4 . . . Launcher 2 | . . . . . 2 . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon 2 | . . 1 . . . 1 . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 40 | . 1 1 . 2 1 10 14 . . 11 Power 9 | . 1 . . 1 . 3 2 . . 2 Propulsion 7 | . . . . 1 1 2 2 . . 1 Utility 15 | . . . . . . 1 7 . . 7 Weapon 9 | . . 1 . . . 4 3 . . 1 Highest Loss Streak 12 | . 1 1 . 1 1 6 12 . . 6 To Critical Strikes 3 | . . . . . . . 3 . . . Average Backups 12 | 2 12 13 13 13 13 13 10 4 4 1 Power 1 | 1 2 . 1 1 1 . . . . . Propulsion . | . 1 1 . . . . . . . . Utility 7 | . 5 7 7 8 9 9 7 4 4 1 Weapon 2 | . 3 3 4 3 2 2 2 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . 7 4 4 2 1 . 2 . . . Power 5 | . 1 1 2 1 . . . . . . Propulsion 2 | . 1 . . . 1 . . . . . Utility 5 | . 2 2 1 . . . . . . . Weapon 6 | . 2 1 1 1 . . 1 . . . Tool/Special 2 | . 1 . . . . . 1 . . . Average Slot Usage (%) 75 | . 96 97 70 66 68 78 79 85 80 67 Engine 8 | . 13 13 6 2 8 6 11 13 13 2 Core 2 | . . . 4 10 . 3 . . . . Treads 10 | . 18 . . 11 16 12 5 11 . . Leg 6 | . 9 27 20 1 . 1 3 . . . Device 5 | . . . 9 7 . 17 12 13 13 8 Storage 7 | . 15 13 6 7 8 6 3 . . . Processor 10 | . . . 9 15 15 6 7 . . . Protection 6 | . 9 13 6 . 7 . 5 13 13 5 Energy Cannon 3 | . 9 23 . . . 2 . . . . Ballistic Gun 1 | . 13 . . . . 1 . . . . Ballistic Cannon 2 | . . . . . . 5 14 . . . Impact Weapon 1 | . . . . . . . 5 13 13 11 Piercing Weapon 1 | . . 3 . . . 3 5 13 13 13 Special Melee Weapon 4 | . . . 5 7 7 . . . . . Peak Build Rating 109 | 7 13 39 109 105 94 61 70 65 65 65 Average Rating 70 | 5 9 16 101 93 85 53 61 57 65 44 On Entrance 48 | . 6 13 37 105 92 39 58 57 65 65 Avg Prop Armor Cover (%) 6 | . 12 . . . . . 13 . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 97 | 14 34 35 97 96 86 60 72 46 46 46 Greatest Support 60 | 40 40 39 43 42 40 60 40 40 26 30 Greatest Overweight (x) 10 | . 2 1 2 4 2 2 10 3 1 1 Average Overweight (x) 1 | . . . 1 2 1 . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 13 15 15 15 15 15 10 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 5 4 4 Average Carried 13 | 2 13 14 14 14 14 14 10 4 4 1 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 5 15 14 15 15 15 13 5 4 4 . Scrap Engine Consumption 46 | . . . . . . 21 8 16 . 1 Constructs Created 5 | . . . . . . 2 2 1 . . Constructs Modified 8 | . . . . . . 3 1 4 . . Class Distribution -------------------- 62% | Mutant 23% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Matter Collected 6769 | 314 583 434 1308 2052 891 367 583 182 . 55 Remotely . | . . . . . . . . . . . Salvage Created 2284 | 114 535 423 . . . 667 317 . . 228 Parts 104 | 12 29 20 . . . 27 7 . . 9 Haulers Intercepted 3 | . 2 . . . . 1 . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . 6 . . . . 4 2 . 8 Prevented 6 | . . 2 . . . . 4 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 41 | . 7 8 . . . 14 8 . . 4 Melee 7 | . . . . . . 2 1 . . 4 Guns 10 | . 7 . . . . 3 . . . . Cannons 13 | . . 5 . . . 2 6 . . . AOE 7 | . . . . . . 7 . . . . Classes Destroyed 15 | 2 4 2 . . . 4 3 . . . Worker 2 | . . . . . . 2 . . . . Builder 3 | . 3 . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 3 | . 2 . . . . 1 . . . . Recycler 4 | 1 2 . . . . 1 . . . . Minesweeper 1 | . . . . . . . 1 . . . Swarmer 7 | . 3 . . . . 4 . . . . Grunt 13 | . 4 . . . . 4 2 . . 3 Duelist 2 | . . . . . . 1 . . . 1 Sentry 1 | . . 1 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 4 | . . . . . . 4 . . . . Subdweller 7 | . . 7 . . . . . . . . Savage 5 | . . . . . . . 5 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 6 | 2 6 2 . . . 5 3 . . 4 Combat Bots Only 4 | . 3 2 . . . 3 3 . . 4 Max Kills in Single Turn 2 | 1 1 1 . . . 2 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee 1 | . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Hostile Shots Fired 520 | . 48 32 24 70 5 122 127 5 . 87 Missed 158 | . 17 11 10 27 2 28 37 2 . 24 Hits 362 | . 31 21 14 43 3 94 90 3 . 63 Melee 34 | . . . . 1 . 3 24 . . 6 Projectile 328 | . 31 21 14 42 3 91 66 3 . 57 AOE 2 | . . . . . . 2 . . . . Critical Strikes 30 | . 1 1 2 4 . 5 13 . . 4 Part Disruptions 4 | . . . . . . 1 3 . . . Damage Taken 7365 | . 381 445 265 775 102 2065 1963 55 . 1314 Core 1303 | . 64 97 81 150 53 257 323 . . 278 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 18 | . 12 6 . . . . . . . . Regen/Repaired (Parts) 795 | . . . 74 233 . 206 282 . . . Core Remaining (%) 61 | 100 . 35 . . 48 . . . . . Volleys Fired 168 | 11 48 30 . . 1 51 27 . . . Largest 4 | 2 2 2 . . 4 4 4 . . . Hottest 211 | 40 120 112 . . 181 158 211 . . . Shots Fired 344 | 22 96 37 . . 4 98 87 . . . Gun 153 | 22 87 . . . . 40 4 . . . Cannon 170 | . 4 37 . . 2 44 83 . . . Launcher 16 | . . . . . 2 14 . . . . Special 5 | . 5 . . . . . . . . . Kinetic 262 | 22 87 . . . 1 69 83 . . . Thermal 7 | . 5 . . . 1 1 . . . . Explosive 16 | . . . . . 2 14 . . . . Electromagnetic 59 | . 4 37 . . . 14 4 . . . Robot Hit Streak 19 | 9 16 18 . . . 19 4 . . . Robot Miss Streak 7 | 2 3 1 . . . 4 7 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 227 | 14 63 34 . . . 55 47 . . 14 Core Hits 106 | 7 23 11 . . . 42 15 . . 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . Critical Strikes 13 | . . 1 . . . 3 8 . . 1 Blast 7 | . . . . . . 3 4 . . . Corrupt 2 | . . 1 . . . . 1 . . . Smash 2 | . . . . . . . 2 . . . Impale 2 | . . . . . . . 1 . . 1 Melee Attacks 68 | . . 25 . . . 8 14 . . 21 Impact 6 | . . . . . . . 2 . . 4 Slashing 3 | . . 3 . . . . . . . . Piercing 59 | . . 22 . . . 8 12 . . 17 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 1 2 . . 5 Damage Inflicted 5466 | 147 660 642 12 . . 1876 1705 . . 424 Guns 1082 | 147 560 . . . . 338 37 . . . Cannons 2596 | . 67 642 . . . 595 1292 . . . Explosions 807 | . . . . . . 807 . . . . Melee 914 | . . . . . . 115 375 . . 424 Ramming 43 | . 9 . 12 . . 21 1 . . . Kinetic 2859 | 147 560 . . . . 860 1292 . . . Thermal 49 | . 24 . . . . 25 . . . . Explosive 718 | . . . . . . 718 . . . . Electromagnetic 883 | . 67 642 . . . 137 37 . . . Impact 172 | . . . . . . . 94 . . 78 Slashing . | . . . . . . . . . . . Piercing 742 | . . . . . . 115 281 . . 346 Highest Corruption 48 | . . . . . . 5 47 47 47 48 Average Corruption 29 | . . . . . . 3 23 47 47 47 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 160 | . . . . . . 6 85 46 7 16 Message Errors 30 | . . . . . . 1 19 7 1 2 Matter Fused 41 | . . . . . . 2 20 14 3 2 Heat Flow Errors 18 | . . . . . . 1 7 7 2 1 Energy Discharges 20 | . . . . . . . 12 7 1 . Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . 4 . . . Data Loss (minor) 23 | . . . . . . 1 11 7 . 4 Data Loss (major) 10 | . . . . . . . 7 2 . 1 Misfires 1 | . . . . . . . 1 . . . Alerts 4 | . . . . . . . 3 1 . . Misdirections 6 | . . . . . . . . 1 . 5 Weapon Failures 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 237 | . . . . . . 61 176 . . . Projectiles 65 | . . . . . . . 65 . . . Explosions 24 | . . . . . . 24 . . . . Melee 148 | . . . . . . 37 111 . . . Knockbacks 10 | . . . . . . 5 5 . . . Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . . 5 5 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . . 9 73 . . . . Shots 5 | . . . . . 1 4 . . . . Rammed 6 | . 1 . . . . 1 4 . . . Targets Rammed 13 | . 3 . 2 . . 3 5 . . . Kicked 5 | . 2 . 2 . . 1 . . . . Crushed 2 | . . . . . . 1 1 . . . Highest Temperature 640 | . 102 15 6 10 111 453 640 273 213 299 Average Temperature 141 | . 23 5 6 8 63 133 219 120 90 74 Received Heat Transfer 2320 | . 153 135 45 234 27 135 851 27 . 713 Effects 33 | . . . . . . . 31 2 . . Shutdowns 4 | . . . . . . . 4 . . . Energy Bleed 6 | . . . . . . . 4 2 . . Interference 7 | . . . . . . . 7 . . . Matter Decay 4 | . . . . . . . 4 . . . Short Circuit 3 | . . . . . . . 3 . . . Damage (minor) 3 | . . . . . . . 3 . . . Damage (major) 5 | . . . . . . . 5 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . 3 . . . . 1 . . . Combat Hostiles 4 | . . 3 . . . . 1 . . . Parts Fried 6 | . . 3 . . . 1 2 . . . Impact Corruptions 2 | . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . Heat Transferred 87 | . 50 . . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 1 1 1 2 . . . . Low Security (%) 88 | 100 100 . 92 90 87 71 . . . . Level 1 10 | . . . 7 9 12 17 . . . . Level 2 . | . . . . . . 11 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 445 | 5 106 . 261 261 229 445 . . . . Initial 445 | . . . . 103 82 445 . . . . Average 65 | 1 20 . 83 64 54 152 . . . . Influence Increases 3401 | 20 266 20 731 946 252 928 90 58 . 90 Destroy 0b10 Robot/C 1680 | . 140 20 440 620 20 280 40 40 . 80 Destroy 0b10 Robot/NC 130 | 20 35 . 20 30 . 20 5 . . . Destroy Leader 410 | . 34 . 128 166 . 72 . . . 10 Allied During Kill 225 | . . . 112 107 3 . . 3 . . Successful Hack 22 | . 11 . . 7 4 . . . . . Select Force Hacks 210 | . . . . . 210 . . . . . Disable Machine 180 | . 30 . 30 15 . 105 . . . . Destroy Structure 74 | . 1 . 1 1 15 56 . . . . Advance Influence 350 | . . . . . . 350 . . . . Lose Combat Pursuer 120 | . 15 . . . . 45 45 15 . . Influence Decreases 3401 | 20 266 20 486 978 236 1134 113 56 2 90 Entered New Map 418 | . . . . 142 131 134 9 . 2 . Time Decay 2037 | 20 256 20 398 558 105 450 104 56 . 70 Lost Part 150 | . 10 . . 20 . 100 . . . 20 Lost Ally 346 | . . . 88 258 . . . . . . Purge Threat 450 | . . . . . . 450 . . . . Squads Dispatched 19 | . . . 7 6 . 5 . . . 1 Investigation 3 | . . . 1 . . 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 9 | . . . 6 2 . 1 . . . . Assault 3 | . . . . 2 . . . . . 1 Garrison 2 | . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Distress Signals 5 | . 1 . 2 2 . . . . . . Communications Jammed 4 | . . . . . . 4 . . . . Distress Signals 4 | . . . . . . 4 . . . . Times Spotted 144 | . 18 9 23 46 5 17 12 1 . 13 Peak Tracking Total 9 | . 5 2 4 8 1 5 6 1 . 9 Tactical Retreats 9 | . 1 1 . . . 3 3 1 . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 9 | . 2 . . 1 . 6 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 13 | . 2 1 2 1 . 7 . . . . Max in Single Turn 2 | . 1 1 . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 34 | . 7 2 3 2 9 4 1 2 4 . Terminals 15 | . 7 . 3 1 . 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 109 | . 18 13 9 4 21 12 1 2 29 . Successful 74 | . 4 13 1 2 19 3 1 2 29 . Failed 35 | . 14 . 8 2 2 9 . . . . Catastrophic 7 | . 3 . 1 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 34 | . 14 . 4 1 12 2 . . 1 . Terminals 40 | . 18 . 9 1 . 12 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 12 | . . . . . 12 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 63 | . 4 13 1 1 9 3 1 2 29 . Record 30 | . . 12 . . 7 . . . 11 . Part Schematic 8 | . . . . . . . . . 8 . Robot Schematic 7 | . . . . . . . . . 7 . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . 3 . Open Door 4 | . . . . 1 . . 1 2 . . Unreport Threat 3 | . . . . . . 3 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 7 | . . . . . 7 . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . 7 . . . . . Tunnel 7 | . . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 7 . 3 . . 4 . . . . Full Trace Events 4 | . 1 . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Total Allies 8 | . . . . 2 3 . 2 . . 1 Largest Group 3 | . . . . 2 3 . 2 2 . 1 Highest-Rated Group 96 | . . . . 62 91 . 50 50 . 96 Highest-Rated Ally 96 | . . . . 31 40 . 25 25 . 96 Total Orders 13 | . . . 4 1 5 . . 3 . . STAY 1 | . . . . . 1 . . . . . ROAM 1 | . . . . . 1 . . . . . FOLLOW 4 | . . . 2 . 2 . . . . . AID 3 | . . . 2 . 1 . . . . . DROP 1 | . . . . 1 . . . . . . EXPLORE 2 | . . . . . . . . 2 . . RETURN 1 | . . . . . . . . 1 . . Ally Attacks 339 | . . . 129 149 26 . 3 18 . 14 Total Damage 7326 | . . . 2428 3134 564 . 101 503 . 596 Kills 75 | . . . 27 39 6 . 1 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Borg Created 36 | . . . 11 21 4 . . . . . Largest Collective 5 | . . . 4 5 4 . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Active Infowar (turns) 8512 | 4 . . 2220 3574 207 1193 1310 . . 4 Optics 1459 | . . . . . . 149 1310 . . . Sensors 836 | . . . 3 . . 833 . . . . Terrain 1143 | . . . 1139 . . . . . . 4 Structural 6024 | . . . 2217 3574 207 26 . . . . Seismic 4 | 4 . . . . . . . . . . Jamming 2483 | . . . . . . 1193 1287 . . 3 Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 1 . 1 Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Turns Passed 20902 | 161 1427 1913 2238 3583 6847 1210 2322 853 135 213 Spaces Moved 7394 | 75 608 917 705 971 2053 629 756 332 96 252 Core 5 | 4 . . . . . . 1 . . . Treads 4521 | 71 452 . . 877 2053 392 410 266 . . Legs 2449 | . 156 917 705 94 . 232 345 . . . Wheels 5 | . . . . . . 5 . . . . Hover . | . . . . . . . . . . . Flight 414 | . . . . . . . . 66 96 252 Fastest Speed 48 | 50 120 120 120 265 160 120 160 131 142 48 Average Speed 248 | 154 167 180 259 351 307 154 264 224 142 62 Slowest Speed 550 | 160 260 190 265 480 325 320 550 305 142 142 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 4 83 57 52 90 99 17 73 67 75 39 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 8 | . . . . . 7 . . . 1 . Known Exits Taken 4 | . . . 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 1 . Scrap Searched 11 | . . 7 . . . . 2 2 . . Spaces Dug 24 | . . 1 . . 22 1 . . . . Terrain Destroyed 128 | . 1 1 . . 22 79 25 . . . Melee 2 | . . 1 . . . 1 . . . . Projectile 31 | . 1 . . . 2 3 25 . . . AOE 95 | . . . . . 20 75 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Total 9478 | 98 919 1107 1096 1104 2577 774 990 440 95 278 Wait 1521 | . 213 102 342 83 488 41 138 106 . 8 Move 7384 | 74 607 916 704 970 2052 628 755 331 95 252 Hop . | . . . . . . . . . . . Pick Up 65 | 5 21 5 12 4 5 9 4 . . . Fast Attach 43 | 6 8 3 1 1 5 4 14 . . 1 Attach 31 | 1 1 2 3 1 3 13 3 . . 4 Detach 15 | 1 . . 1 . 2 6 3 2 . . Swap 46 | . 6 12 9 11 3 2 3 . . . Drop 59 | . 12 12 9 10 8 5 2 1 . . Fire 168 | 11 48 30 . . 1 51 27 . . . Melee 57 | . . 25 . . . 7 12 . . 13 Ram . | . . . . . . . . . . . Kick 5 | . 2 . 2 . . 1 . . . . Crush 8 | . 1 . . . . 2 5 . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire 35 | . . . 2 3 6 . 24 . . . Trap . | . . . . . . . . . . . Miscellaneous 36 | . . . 11 21 4 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 15) 748 | -10/Materials | Discovered new exit (range 3) 1037 | -10/Materials | Discovered new exit (range 8) 1329 | -10/Materials | Discovered new exit (range 15) 1565 | -10/Materials | Discovered new exit (range 8) 1589 | -10/Materials | Entered Subcaves 1590 | -10/Subcaves | Approached by a straggling Scientist 1981 | -10/Subcaves | Discovered new exit (range 15) 2168 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2385 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2525 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2592 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2755 | -10/Subcaves | Core integrity fell below 50% 2889 | -10/Subcaves | Visited Clippyterm 2894 | -10/Subcaves | Learned Research security intel 2894 | -10/Subcaves | Learned Factory stockpile data 3035 | -10/Subcaves | Discovered new exit (range 15) 3137 | -10/Subcaves | Learned Materials security intel 3220 | -10/Subcaves | Visited 4L-MR0's lab 3301 | -10/Subcaves | Found Rainbow Chip 3303 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3325 | -10/Subcaves | Found Prototype Special Melee Weapon 3502 | -10/Subcaves | Entered Materials 3502 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3519 | -8/Materials | Identified 1B-0RG's Assimilator 3901 | -8/Materials | Assimilating Informer 3a into Collective. 3940 | -8/Materials | Assimilating Trooper 3a into Collective. 3946 | -8/Materials | Assimilating Trooper 3b into Collective. 4034 | -8/Materials | Assimilating Trooper 3c into Collective. 4091 | -8/Materials | Assimilating Soldier 3a into Collective. 4098 | -8/Materials | Assimilating Trooper 3d into Collective. 4157 | -8/Materials | Assimilating Shotgunner 3a into Collective. 4181 | -8/Materials | Discovered new exit (range 16) 4340 | -8/Materials | Assimilating Machinist 3a into Collective. 4362 | -8/Materials | Assimilating Administrator 3a into Collective. 4481 | -8/Materials | Build established: Scavenger-Mutant 4657 | -8/Materials | Discovered new exit (range 6) 4683 | -8/Materials | Identified exit to Storage 4728 | -8/Materials | Assimilating Machinist 3b into Collective. 4971 | -8/Materials | Discovered new exit (range 4) 4985 | -8/Materials | Identified exit to Factory 5464 | -8/Materials | Assimilating Technician 3a into Collective. 5740 | -8/Materials | Entered Storage 5740 | -8/Storage | Accompanied by 3 allies 5968 | -8/Storage | Garrison activated, responded to threat 5978 | -8/Storage | Assimilating Trooper 3e into Collective. 5983 | -8/Storage | Assimilating Smith 3a into Collective. 6069 | -8/Storage | Assimilating Bruiser 3a into Collective. 6072 | -8/Storage | Assimilating Rogue 3a into Collective. 6161 | -8/Storage | Assimilating Pest 3a into Collective. 6187 | -8/Storage | Assimilating Trooper 3f into Collective. 6193 | -8/Storage | Lost 5 allies 6268 | -8/Storage | Assimilating Smith 3b into Collective. 6496 | -8/Storage | Build established: Mutant 6671 | -8/Storage | Discovered exit to Factory (range 18) 6828 | -8/Storage | Met a pair of Derelict thieves 6895 | -8/Storage | Assimilating Bruiser 3b into Collective. 6899 | -8/Storage | Assimilating Trooper 3g into Collective. 6903 | -8/Storage | Assimilating Trooper 3h into Collective. 6906 | -8/Storage | Assimilating Trooper 3i into Collective. 6911 | -8/Storage | Assimilating Trooper 3j into Collective. 6919 | -8/Storage | Assimilating Soldier 3b into Collective. 6945 | -8/Storage | Assimilating Soldier 3c into Collective. 6965 | -8/Storage | Lost 9 allies 7061 | -8/Storage | Assimilating Scavenger 3a into Collective. 7073 | -8/Storage | Assimilating Scavenger 3b into Collective. 7245 | -8/Storage | Build established: Scavenger-Mutant 7998 | -8/Storage | Assimilating Technician 3b into Collective. 8088 | -8/Storage | Build established: Mutant 8165 | -8/Storage | Lost 3 allies 8443 | -8/Storage | Assimilating Defender 3a into Collective. 8570 | -8/Storage | Assimilating Scavenger 3c into Collective. 8863 | -8/Storage | Assimilating Transporter 3a into Collective. 8974 | -8/Storage | Assimilating Technician 3c into Collective. 9313 | -8/Storage | Used back door to open Recycling access 9313 | -8/Storage | Discovered new exit (range 4) 9320 | -8/Storage | Identified exit to Recycling 9323 | -8/Storage | Entered Recycling 9323 | -8/Recycling | Accompanied by 3 allies 9392 | -8/Recycling | Assimilating Engineer 3a into Collective. 10283 | -8/Recycling | Assimilating Engineer 3b into Collective. 10685 | -8/Recycling | Assimilating Engineer 3c into Collective. 10817 | -8/Recycling | Assimilating Engineer 3d into Collective. 10920 | -8/Recycling | Core integrity fell below 50% 11547 | -8/Recycling | Discovered new exit (range 15) 11592 | -8/Recycling | Identified exit to Factory 15733 | -8/Recycling | Build established: Tank 15749 | -8/Recycling | Entered Scraplab 15761 | -8/Recycling | Found Prototype Device 15768 | -8/Recycling | Identified Scrap Engine 16065 | -8/Recycling | Build established: Gunner 16170 | -8/Recycling | Entered Factory 16170 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 16519 | -6/Factory | Build established: Skirmisher 16945 | -6/Factory | Spotted B-75 Beast 17001 | -6/Factory | Lost 6 parts (1p2n3w) 17241 | -6/Factory | Lost 3 parts (1p1u1w) 17252 | -6/Factory | Build established: Mutant 17347 | -6/Factory | Discovered new exit (range 15) 17374 | -6/Factory | Identified exit to Lower Caves 17380 | -6/Factory | Entered Lower Caves 17644 | -6/Lower Caves | Learned location of 1 exit from Factory 17720 | -6/Lower Caves | Build established: Skirmisher 18288 | -6/Lower Caves | Encountered a Warlord checkpoint 18640 | -6/Lower Caves | Attacked by a faux Warlord 18672 | -6/Lower Caves | System corruption reached 10% 18704 | -6/Lower Caves | Core integrity fell below 50% 18708 | -6/Lower Caves | System corruption reached 30% 18752 | -6/Lower Caves | Lost 12 parts (2p1n6u3w) 18957 | -6/Lower Caves | Build established: Scavenger-Mutant 19681 | -6/Lower Caves | Discovered new exit (range 9) 19702 | -6/Lower Caves | Entered another Lower Caves area 19702 | -6/Lower Caves | Accompanied by 2 allies 20363 | -6/Lower Caves | Found DCF Scrap (15 items) 20502 | -6/Lower Caves | Discovered new exit (range 16) 20521 | -6/Lower Caves | Identified exit to Factory 20555 | -6/Lower Caves | Entered Data Miner 20555 | -6/Data Miner | Discovered new exit (range 6) 20582 | -6/Data Miner | Met Data Miner 20626 | -6/Data Miner | Learned location of Section 7 (-3) 20626 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20653 | -6/Data Miner | Received God Mode back door access code from Data Miner 20690 | -6/Data Miner | Entered Proximity Caves 20714 | -5/Proximity Caves | Core integrity fell below 20% 20757 | -5/Proximity Caves | Lost 5 parts (2p3u) 20866 | -5/Proximity Caves | Spotted B-75 Beast 20868 | -5/Proximity Caves | Escorted by Enhanced Grunt 20879 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20903 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 20801_ System corrupted: Substantial component data lost. 20816_ System corrupted: Matter fused (-8). 20817_ Acquired VTOL Module. 20820_ Acquired derelict log, extracted data. Loading 1 Proximity Caves exit... 20850_ System corrupted: Component data lost. 20866_ Transmission Jammer destroyed. 20868_ Enhanced Grunt: "Protecting LRC-V3." 20869_ Critical hit (Meltdown: +320). 20869_ Great Maul destroyed. 20869_ Hrd. Light Armor Plating destroyed. 20878_ Adv. Terrain Scanner destroyed. 20878_ S-27 Virus springs to life. 20879_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 20883_ System corrupted: VTOL Module rejected. 20883_ Y-72 Warden: "REQUESTING BACKUP." 20897_ System Shield destroyed. 20898_ ZZXXO,JDEJZHDBB