Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 18:53:16 Player: polar Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (198) 990 Value Destroyed (7110) 7110 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1235) 1235 TOTAL SCORE: 18495 Bonus ------- High Alert Combat Kills 317 Follower Combat Kills 469 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 559/1600 Matter 23/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Leg > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- ECM Suite Trap Reconfigurator Enhanced Hardcell Cannon Point Singularity Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Treaded Gyrokinetic-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Enhanced Optical Array IFF Parser Long-range Terrain Scanner Modified TNC Core Analyzer Advanced Force Field Improved System Guard High-powered Tractor Beam Sensor Drone Bay > --- WEAPON ----------- Precision Phase Gun Railgun Railgun Hpw. Energy Phase Construct/G > --- INVENTORY -------- Medium Treads Advanced Cooling System Makeshift Salvage Targeting Computer ECM Suite Graphene Brace Advanced Force Field Improved System Restoration Module Trap Reconfigurator Precision Phase Gun Precision Phase Gun Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Deploy-a-Sentry [Rating: 168] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Advanced Treads Treads Advanced Treads Leg VSS Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved System Guard Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Light EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Point Singularity Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . 4 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . 1 1 . . . . . . . Utility 11 | . . . . . 2 . . 2 . . 2 1 . . . . 1 2 1 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 Parts Attached 132 | 7 2 7 . 3 14 10 10 11 6 2 15 15 1 . . . 5 12 12 Power 15 | 1 . 1 . . 2 2 2 . 1 . 2 . . . . . 1 3 . Engine 8 | 1 . 1 . . 2 1 1 . 1 . . . . . . . . 1 . Core 4 | . . . . . . 1 1 . . . 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 2 . Propulsion 38 | 2 1 1 . 1 5 3 2 2 2 . 8 2 . . . . . 4 5 Treads 12 | . . 1 . 1 5 . 1 . 1 . . . . . . . . 1 2 Leg 5 | . . . . . . . . . 1 . 2 . . . . . . . 2 Wheel 5 | 2 1 . . . . 1 . . . . 1 . . . . . . . . Hover 9 | . . . . . . . . 2 . . 5 2 . . . . . . . Flight 7 | . . . . . . 2 1 . . . . . . . . . . 3 1 Utility 48 | 2 . 2 . . 4 4 3 5 3 2 5 8 . . . . 4 3 3 Device 19 | 1 . 1 . . . 2 . 1 1 1 3 3 . . . . 2 1 3 Storage 6 | 1 . 1 . . 2 . 1 1 . . . . . . . . . . . Processor 5 | . . . . . 1 . . . . . . 2 . . . . 2 . . Hackware 6 | . . . . . . 1 . 2 1 1 . 1 . . . . . . . Protection 12 | . . . . . 1 1 2 1 1 . 2 2 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 3 . 2 3 1 3 4 . . . 5 1 . . . . 2 4 Energy Gun 11 | 2 . 3 . . 2 . 1 . . . . 2 . . . . . . 1 Energy Cannon 6 | . . . . . . 1 2 2 . . . 1 . . . . . . . Ballistic Gun 3 | . . . . . . . . . . . . 1 . . . . . 1 1 Ballistic Cannon 3 | . . . . 1 . . . . . . . 1 . . . . . . 1 Launcher 4 | . . . . 1 . . . 1 . . . . . . . . . 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 1 . . 1 . 1 1 2 . . . . 1 . 2 Parts Lost 77 | . 2 1 . 5 . 9 2 1 3 2 6 5 4 . . 1 . 12 24 Power 11 | . . . . 1 . 2 . . 1 . 1 . 1 . . . . 3 2 Propulsion 24 | . 1 1 . 1 . 3 1 . 1 . 3 . . . . . . 5 8 Utility 24 | . . . . . . 3 1 1 1 1 1 3 2 . . 1 . 2 8 Weapon 18 | . 1 . . 3 . 1 . . . 1 1 2 1 . . . . 2 6 Highest Loss Streak 11 | . 2 1 . 3 . 3 2 1 1 1 2 3 2 . . 1 . 4 11 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . 1 Average Backups 10 | 2 5 7 9 9 9 9 10 11 11 11 11 11 9 9 10 10 11 12 9 Power . | . 1 1 1 1 . . . . . . . . . . . . . . . Propulsion . | 1 2 1 1 . 1 . . . . . . . . . . . . . . Utility 7 | . . 3 4 6 6 6 7 7 7 8 8 9 7 9 9 9 9 10 6 Weapon 2 | . . 2 3 1 2 1 2 3 4 3 3 2 1 . 1 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . 4 . . 2 . 1 . . 4 1 4 . . . . . 1 9 Power 1 | . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . 1 . Utility 15 | . . 3 . . . . . . . 3 . 4 . . . . . . 5 Weapon 8 | . . . . . 1 . 1 . . 1 1 . . . . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 99 100 83 96 95 91 99 97 92 75 80 75 84 84 83 80 76 60 Engine 3 | . 14 14 14 . 8 5 3 . . 6 1 . . . . . . 1 . Core 2 | . . . . . . 3 5 7 6 . 2 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 5 5 5 5 4 5 Treads 14 | . . 12 14 27 34 27 26 23 16 19 2 . . . . . . 2 6 Leg 1 | . . . . . . . . . 4 5 3 . . . . . . . 2 Wheel 2 | . 26 14 14 . . 3 . . . 1 2 . . . . . . . . Hover 6 | . . . . . . . . 6 6 . 8 21 21 21 21 21 19 9 . Flight 1 | . . . . . . 2 9 . . . . . . . . . . 2 . Device 13 | . 14 14 14 14 9 6 9 12 13 11 11 18 19 21 21 21 18 17 18 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 5 5 5 5 5 5 4 4 3 Processor 5 | . . . . . 8 7 . . . . . 6 10 10 10 10 18 17 12 Hackware 5 | . . . . . . 2 . 14 15 14 11 6 5 5 5 4 . . . Protection 5 | . . . . . 8 8 10 9 7 7 9 3 1 . . . . 3 . Energy Gun 5 | . 22 27 28 22 8 9 7 1 1 . . . . 3 5 5 4 . 2 Energy Cannon 4 | . . . . . . 3 8 9 11 9 4 4 2 . . . . . . Ballistic Cannon 1 | . . . . . 6 . . . . . 1 1 . 5 5 5 2 2 . Impact Weapon 2 | . . . . . . 5 2 3 2 4 4 1 . . . . . . . Peak Build Rating 168 | 7 7 18 16 15 31 38 38 52 55 60 92 131 131 132 131 132 141 147 168 Average Rating 63 | 4 6 11 13 14 22 32 31 45 43 47 75 113 120 131 131 130 134 130 125 On Entrance 64 | . 7 7 12 16 15 30 33 33 47 42 54 84 117 131 131 131 125 140 135 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 104 | 15 15 46 33 34 38 50 50 58 53 46 55 65 73 73 73 73 74 87 104 Greatest Support 152 | 20 20 20 10 40 86 86 67 67 67 64 68 81 82 82 82 82 82 105 152 Greatest Overweight (x) 14 | . 1 4 3 3 . 1 1 . 2 2 3 1 14 . 1 . 1 1 4 Average Overweight (x) . | . . 2 3 . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 5 6 10 15 15 15 15 15 15 15 15 15 15 14 11 11 12 15 15 15 Average Carried 13 | 2 5 8 12 12 13 13 13 14 14 14 14 14 11 10 11 11 12 13 9 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 5 10 15 14 15 12 15 15 15 15 15 14 11 11 11 12 13 13 4 Scrap Engine Consumption 129 | . . . . . . . . . . 28 31 29 2 3 . 1 3 26 6 Constructs Created 9 | . . . . . . . . . . 4 1 1 1 . . . . 1 1 Constructs Modified 39 | . . . . . . . . . . 5 14 9 . 2 . 1 . 3 5 Class Distribution -------------------- 49% | Mutant 19% | Hacker-Mutant 14% | Commander-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Commander-Mutant | -7/Storage Commander-Mutant | -7/Recycling Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 4686 | 270 30 100 . 114 360 327 205 227 279 74 390 551 37 28 . 27 122 500 1045 Remotely 872 | . . . . . . . . . . . . . . . . . . . 872 Salvage Created 7226 | 76 357 74 . 75 473 749 252 317 318 554 445 941 250 . . 8 253 915 1169 Parts 355 | 6 22 6 . 14 31 30 15 14 8 10 39 30 10 . . 2 20 42 56 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 5 | . . . . . . . . . . 1 . 2 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . 7 . . 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 158 | . 7 3 . 26 8 25 6 7 4 4 16 9 2 . . 1 3 12 25 Melee 9 | . . . . . . 2 . 1 1 . 1 . . . . . . 1 3 Guns 55 | . 4 3 . 3 2 9 5 . . . . 4 2 . . 1 1 8 13 Cannons 43 | . . . . . 6 12 1 3 1 2 8 5 . . . . 2 3 . AOE 46 | . 3 . . 23 . . . 2 . 2 7 . . . . . . . 9 Classes Destroyed 20 | 1 4 1 . 1 2 2 2 . . 2 . 1 2 . . 1 . . 1 Worker 14 | . 1 . . . 1 . . . . . 1 1 . . . . 3 1 6 Builder 8 | . 1 . . . . . . . . . 1 . . . . . 4 . 2 Tunneler 5 | 3 . . . . 1 . . . . . . 1 . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . . . . . 2 Recycler 13 | . . . . . 3 . . . 1 5 . 2 . . . . . 1 1 Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . Operator 7 | . 1 . . . 1 . 2 . 1 . . 2 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . Turret 1 | . . . . . . . . . . . . . 1 . . . . . . Watcher 7 | . . . . . . . 3 . . . . . . . . . 2 . 2 Swarmer 54 | . . 2 . 8 3 12 5 . . 1 10 1 1 . . . 2 5 4 Grunt 34 | . 7 1 . . 2 10 . 4 . . 2 1 . . . . . . 7 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . Protector 2 | . . . . . . . . . . 1 1 . . . . . . . . Sentry 16 | . . . . . 3 1 . 1 2 1 . 3 . . . . . 5 . Hunter 11 | . . . . . . . 1 . 1 . . . . . . . . . 9 Programmer 21 | . . . . . . 1 . 2 1 . 4 4 1 . . . 1 2 5 Samaritan 3 | . . . . . . . . . . . . . 3 . . . . . . Assembled 18 | . . . . 18 . . . . . . . . . . . . . . . Best Kill Streak 22 | 3 5 2 . 22 3 4 3 3 1 5 7 4 1 . . 1 8 3 7 Combat Bots Only 22 | . 4 2 . 22 3 4 3 3 1 3 7 2 1 . . 1 2 3 4 Max Kills in Single Turn 7 | 1 2 1 . 7 3 1 1 2 1 1 2 1 1 . . 1 7 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 2 . . 7 . . . 2 . 1 2 . . . . . . . 1 Melee 1 | . . . . . . 1 . 1 1 . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1486 | . 28 16 . 46 41 159 54 80 131 18 151 72 51 1 7 33 26 130 442 Missed 500 | . 9 7 . 19 11 37 14 31 61 7 53 24 14 . 6 17 12 28 150 Hits 986 | . 19 9 . 27 30 122 40 49 70 11 98 48 37 1 1 16 14 102 292 Melee 8 | . . . . . . . . . . . 7 . . 1 . . . . . Projectile 978 | . 19 9 . 27 30 122 40 49 70 11 91 48 37 . 1 16 14 102 292 AOE 4 | . . . . . . . . . . . 3 . . . . . . . 1 Critical Strikes 36 | . . . . . . 2 . 2 . . 8 6 . . . 1 2 3 12 Part Disruptions 4 | . . . . 1 . . . . . . . . . . 1 . 1 . 1 Damage Taken 17725 | . 256 88 . 460 379 1458 366 551 627 88 2207 1034 671 . 70 364 342 2587 6177 Core 2237 | . 50 11 . 63 42 192 24 30 70 6 205 71 47 . . 41 25 319 1041 Absorbed by Shields 737 | . . . . . . . . . . . 72 . . . . . . . 665 Reduced by Siege Mode 67 | . . . . . . . . . . . . . . . . . . 14 53 Regen/Repaired (Parts) 2457 | . . . . . 89 . 129 . 142 . 277 627 . 85 . . 105 684 319 Core Remaining (%) 78 | 100 . . . 50 . . 53 . . 84 79 . . . . 86 98 78 . Volleys Fired 538 | 6 32 7 . 19 47 74 23 15 17 17 38 76 13 2 . 3 18 53 78 Largest 4 | 2 2 2 . 2 2 2 2 2 2 2 2 3 2 2 . 2 2 2 4 Hottest 300 | 80 140 90 . 100 100 136 122 136 119 119 300 207 155 108 . 148 148 140 200 Shots Fired 844 | 12 53 14 . 21 70 120 46 26 24 26 39 125 19 4 . 6 31 66 142 Gun 464 | 12 52 14 . 9 24 56 36 3 2 . . 41 7 2 . 3 17 60 126 Cannon 321 | . . . . . 27 64 10 20 22 26 31 83 12 2 . 3 14 5 2 Launcher 37 | . . . . 10 . . . 3 . . 8 1 . . . . . 1 14 Special 22 | . 1 . . 2 19 . . . . . . . . . . . . . . Kinetic 283 | . . . . . 27 12 . . . . 22 45 . 2 . 6 31 40 98 Thermal 365 | . 1 . . 9 29 108 36 8 2 11 6 79 19 2 . . . 25 30 Explosive 36 | . . . . 10 . . . 3 . . 8 1 . . . . . . 14 Electromagnetic 160 | 12 52 14 . 2 14 . 10 15 22 15 3 . . . . . . 1 . Robot Hit Streak 25 | 2 4 2 . 3 11 12 6 7 8 15 4 24 3 . . 1 3 25 19 Robot Miss Streak 9 | 2 4 3 . 2 2 5 6 2 2 . 5 3 2 6 . 9 4 2 6 Penetration Max 2 | . . . . . . . . . . . 1 1 . . . . . 1 2 Secondary Targets 6 | . . 1 . . . . 1 . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . . . . 1 Shots Hit Robots 506 | 6 24 6 . 9 36 72 24 20 21 20 26 65 16 . . 2 19 57 83 Core Hits 341 | 3 15 3 . 47 19 30 13 12 6 10 26 31 7 . . 1 13 30 75 Critical Kills 13 | . . . . . . . . 1 . . . 1 1 . . . 2 4 4 Critical Parts Destroyed 12 | . . . . . . 1 . . . 1 . . . . . . 4 2 4 Critical Strikes 37 | . 1 . . . . 5 4 2 . 1 . 1 1 . . . 6 6 10 Burn 11 | . . . . . . 4 4 1 . . . . . . . . . . 2 Destroy 22 | . . . . . . . . . . . . 1 1 . . . 6 6 8 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . Melee Attacks 161 | . . . . . 2 56 3 19 4 7 9 1 10 . . 2 26 19 3 Impact 101 | . . . . . 2 56 3 19 4 7 9 1 . . . . . . . Slashing 60 | . . . . . . . . . . . . . 10 . . 2 26 19 3 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . 1 5 . . 10 . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22547 | 77 553 76 . 1840 963 1926 599 724 658 974 2160 2172 957 . . 54 1101 1730 5983 Guns 6547 | 77 344 76 . 98 263 690 380 50 20 . . 829 113 . . 54 189 1124 2240 Cannons 4875 | . . . . . 405 688 219 326 396 308 1002 1230 96 . . . 96 109 . Explosions 8144 | . 209 . . 1742 295 . . 291 39 231 1069 113 . . . . 526 96 3533 Melee 2847 | . . . . . . 548 . 57 203 435 89 . 748 . . . 290 401 76 Ramming 134 | . . . . . . . . . . . . . . . . . . . 134 Kinetic 4875 | . . . . . 405 145 . . . . 814 807 . . . 54 285 773 1592 Thermal 5340 | . 209 . . 83 195 1233 380 213 59 256 143 1252 209 . . . . 460 648 Explosive 7434 | . . . . 1742 205 . . 246 . . 1069 113 . . . . 526 . 3533 Electromagnetic 1917 | 77 344 76 . 15 158 . 219 208 396 283 45 . . . . . . 96 . Impact 1332 | . . . . . . 548 . 57 203 435 89 . . . . . . . . Slashing 1515 | . . . . . . . . . . . . . 748 . . . 290 401 76 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 1 1 1 1 1 1 . . . . . . . 24 Average Corruption 1 | . . . . . . 1 1 1 1 1 1 . . . . . . . 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . 9 11 1 8 14 5 . . . . . . . 21 Message Errors 16 | . . . . . . 3 3 . 1 5 1 . . . . . . . 3 Matter Fused 17 | . . . . . . 1 3 1 4 3 1 . . . . . . . 4 Heat Flow Errors 7 | . . . . . . 2 1 . . 1 2 . . . . . . . 1 Energy Discharges 5 | . . . . . . . . . 1 1 1 . . . . . . . 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 9 | . . . . . . 2 2 . 2 1 . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . 2 . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . 2 . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1269 | . . . . 99 48 91 3 . 102 323 77 34 34 . . . 84 82 292 Projectiles 120 | . . . . . . 5 3 . . 8 57 34 13 . . . . . . Explosions 546 | . . . . 99 48 . . . . 5 20 . . . . . 84 . 290 Melee 603 | . . . . . . 86 . . 102 310 . . 21 . . . . 82 2 Knockbacks 22 | . . . . . 5 2 . . . 3 5 1 . . . . 2 2 2 Impact 5 | . . . . . . 1 . . . 2 . . . . . . . . 2 Kinetic 16 | . . . . . 5 1 . . . . 5 1 . . . . 2 2 . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 416 | . 7 . . 178 . . . . . 26 205 . . . . . . . . Shots 14 | . 1 . . 6 . . . . . 1 6 . . . . . . . . Rammed 9 | . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 13 | . . . . . . . . . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . . . . . 4 Highest Temperature 420 | 54 90 132 . 60 135 295 303 252 116 153 420 263 218 . 341 40 132 128 235 Average Temperature 70 | 23 39 64 . 18 22 81 145 69 52 58 139 72 75 . 216 19 53 41 49 Received Heat Transfer 2289 | . 135 30 . 60 144 567 . 117 138 . 162 114 9 . . 73 27 243 470 Effects 4 | . . . . . . 1 . . . . 1 . . . 2 . . . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . 3 4 Total Turns 115 | . . . . . . . . . . . . . . . . . . 47 68 Longest Duration 37 | . . . . . . . . . . . . . . . . . . 24 37 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 2 . 1 2 2 . . . . . . . . 1 Combat Hostiles 5 | . . . . . . 2 . 1 2 . . . . . . . . . . Parts Fried 21 | 1 2 1 . . 1 2 1 1 6 4 . . . . . . . . 2 Impact Corruptions 16 | . . . . . . 4 . . 2 9 . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . . . . 6 . 3 3 1 . 4 . . . . . . 3 Heat Transferred 7839 | . 250 . . 185 372 2312 999 346 87 315 111 1750 150 . . . . . 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 5 . . . 2 . . 1 1 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 3 | . . . . . . 3 2 1 . . 2 . . . . . 2 1 3 Low Security (%) 60 | 100 100 100 . 100 100 23 . 40 100 100 72 100 . . . . . 3 6 Level 1 26 | . . . . . . 34 74 59 . . 27 . . . . . 54 96 39 Level 2 12 | . . . . . . 31 25 . . . . . . . . . 45 . 51 Level 3 1 | . . . . . . 10 . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 911 | 5 112 55 . 101 108 911 443 294 172 58 404 197 . . . . 581 338 704 Initial 517 | . . 39 . . 14 25 443 151 66 58 200 197 . . . . 517 258 185 Average 181 | . 51 8 . 25 32 368 372 204 29 6 177 84 . . . . 397 271 393 Influence Increases 7861 | 15 222 95 . 240 339 976 308 481 402 227 1073 517 209 . . 140 948 458 1211 Destroy 0b10 Robot/C 2960 | . 140 60 . 160 160 500 120 140 160 60 360 180 120 . . . 60 240 500 Destroy 0b10 Robot/NC 305 | 15 15 . . . 30 . 25 . 15 35 10 35 . . . 5 45 10 65 Destroy Leader 600 | . 30 20 . 20 40 30 36 40 72 . 50 50 20 . . . 24 70 98 Allied During Kill 142 | . . . . . . . . . 108 10 15 . 9 . . . . . . Trap Triggered on 0b10 170 | . . . . . . . 20 20 . . 20 30 . . . . 30 . 50 Successful Hack 278 | . 13 . . . 40 . 29 40 12 15 85 20 . . . . 24 . . Select Force Hacks 90 | . . . . . . . . . . 90 . . . . . . . . . Disable Machine 255 | . 15 . . 15 30 . 30 . 15 . 90 15 . . . . 30 15 . Anti-Garrison Action 600 | . . . . . . 400 . 200 . . . . . . . . . . . Destroy Structure 701 | . 9 . . 45 39 46 3 26 5 17 138 82 . . . . 120 33 138 Advance Influence 650 | . . . . . . . . . . . 200 . . . . . 450 . . Partial Spotted 45 | . . . . . . . . . . . . 15 . . . . 30 . . Lose Combat Pursuer 1065 | . . 15 . . . . 45 15 15 . 105 90 60 . . 135 135 90 360 Influence Decreases 7173 | 15 120 197 . 203 337 104 886 666 399 378 669 799 309 22 . 40 587 609 833 Entered New Map 1544 | . . 63 . . 23 14 468 182 82 93 . 207 46 5 . . 33 203 125 Time Decay 4519 | 15 100 124 . 153 314 . 398 474 217 265 559 502 223 17 . 40 404 286 428 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . 150 . . Lost Part 750 | . 20 10 . 50 . 90 20 10 20 20 60 50 40 . . . . 120 240 Lost Ally 210 | . . . . . . . . . 80 . 50 40 . . . . . . 40 Squads Dispatched 33 | . 3 1 . . . . 1 3 3 . 4 5 . . . . 4 2 7 Investigation 5 | . 2 1 . . . . . 1 1 . . . . . . . . . . Extermination 15 | . . . . . . . . 2 1 . 3 3 . . . . 2 1 3 Reinforcement 13 | . 1 . . . . . 1 . 1 . 1 2 . . . . 2 1 4 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . 1 . . . 1 . 4 . 2 1 1 2 . . . . . . 5 Communications Jammed 37 | . . . . . . . . . 11 . . . . . . . 20 4 2 Distress Signals 36 | . . . . . . . . . 11 . . . . . . . 19 4 2 Times Spotted 342 | . 14 7 . 26 16 25 15 10 10 8 41 27 10 2 1 13 24 20 73 Peak Tracking Total 16 | . 4 3 . 16 4 4 6 4 2 1 12 6 5 2 1 9 5 5 12 Tactical Retreats 46 | . . 1 . . . . 3 1 1 . 6 9 3 . . 3 7 2 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 6 | . . . . . . 1 . . . . . 1 . . 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 17 | . . . . . . . 2 2 . . 2 3 . . . . 3 . 5 Traps Reconfigurated 63 | . . . . . . 5 9 6 6 . 16 6 . . . . 6 . 9 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . 2 2 . . 2 3 . . . . 3 . 5 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 17 | . 1 . . 1 2 . 2 . 1 . 6 1 . . . . 2 1 . Max in Single Turn 2 | . 1 . . 1 1 . 1 . 1 . 2 1 . . . . 1 1 . Garrison Access 4 | . . . . . . . . 2 . . . 2 . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 80 | . 4 2 1 . 8 1 4 10 9 9 10 14 1 1 . . 4 1 1 Terminals 49 | . 4 . . . 6 1 3 5 6 4 5 9 . 1 . . 4 1 . Fabricators 5 | . . . . . . . . 2 . . 2 1 . . . . . . . Repair Stations 6 | . . . . . 1 . 1 1 1 . 1 1 . . . . . . . Recycling Units 8 | . . . . . . . . . 2 4 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 2 . . 1 2 . . . . . . 1 Total Hacks 201 | . 13 2 1 . 21 3 21 24 19 21 33 32 1 1 . . 6 2 1 Successful 112 | . 7 2 1 . 12 . 14 9 8 17 17 22 1 1 . . 1 . . Failed 89 | . 6 . . . 9 3 7 15 11 4 16 10 . . . . 5 2 1 Catastrophic 8 | . 2 . . . . . . 1 2 1 . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 102 | . 8 . 1 . 14 . 8 13 7 13 17 14 . . . . 5 2 . Terminals 140 | . 13 . . . 17 3 18 12 12 11 21 24 . 1 . . 6 2 . Fabricators 13 | . . . . . . . . 6 . . 6 1 . . . . . . . Repair Stations 12 | . . . . . 3 . 3 1 2 . 1 2 . . . . . . . Recycling Units 18 | . . . . . . . . . 5 8 3 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . . 5 . . 2 3 . . . . . . 1 Terminal Hacks 36 | . 2 2 1 . 1 . 7 1 2 5 6 7 1 1 . . . . . Record 1 | . . . . . . . . . . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 3 | . 1 . . . . . . . . 2 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 1 . . 1 1 . . . . . . . . Open Door 5 | . . 2 . . . . . . 2 . . . 1 . . . . . . Level Access Points 4 | . . . . . . . 1 1 . . 1 1 . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . Locate Traps 6 | . . . . . . . 3 . . . 1 2 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . 2 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 8 | . . . . . 2 . 2 . 2 . . 2 . . . . . . . Scan Component 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . . . Repair 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . . . Recycling Unit Hacks 10 | . . . . . . . . . 2 5 1 2 . . . . . . . Report Inventory 8 | . . . . . . . . . 2 4 1 1 . . . . . . . Retrieve Components 2 | . . . . . . . . . . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . . . 2 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . 2 . . . . . . . Unauthorized Hacks 52 | . 5 . . . 8 . 5 6 2 7 9 9 . . . . 1 . . Terminals 44 | . 5 . . . 8 . 5 4 2 4 7 8 . . . . 1 . . Track 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . Botnet 14 | . 2 . . . 3 . 2 2 . 1 2 2 . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . Operators 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . Skim 20 | . . . . . 5 . 2 1 . 3 4 5 . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . 2 1 . . . . . . . Liberate 4 | . . . . . . . . 1 . . 2 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . . Tunnel 3 | . . . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 3 . . . 7 1 4 10 7 3 10 11 . . . . 4 1 1 Full Trace Events 3 | . 1 . . . . . . . 1 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . . . Time 180 | . . . . . 26 . 38 . 38 . . 78 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . 3 . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Total Allies 17 | . . . . . . . . 1 10 4 . 2 . . . . . . . Largest Group 10 | . . . . . . . . 1 10 10 8 2 . . . . . . . Highest-Rated Group 185 | . . . . . . . . 26 173 185 159 98 . . . . . . . Highest-Rated Ally 49 | . . . . . . . . 26 29 40 40 49 . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 3 2 2 2 . . . . . . . . . Total Orders 30 | . . 1 . . . . . 4 1 4 2 . 5 . 1 . 7 1 4 STAY 4 | . . . . . . . . . . 2 1 . . . . . 1 . . FOLLOW 4 | . . . . . . . . . . 2 . . . . . . 2 . . GUARD 1 | . . . . . . . . . . . 1 . . . . . . . . EXPLORE 7 | . . . . . . . . 1 . . . . 2 . . . . . 4 RETURN 14 | . . 1 . . . . . 3 1 . . . 3 . 1 . 4 1 . Ally Attacks 118 | . . . . . . . . . 43 30 23 9 6 . . . . . 7 Total Damage 2224 | . . . . . . . . . 591 403 204 253 329 . . . . . 444 Kills 18 | . . . . . . . . . 5 7 2 . 4 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . . . . . . . 1 . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 12148 | 8 263 770 295 627 1175 343 . 294 987 1202 1374 1059 669 272 76 308 969 639 818 Optics 4301 | . . . . . . . . . . . . 550 669 272 76 308 969 639 818 IFF 995 | . . . . . . . . . . . . . . . . . . 249 746 Terrain 655 | . . . . . . . . . . . . . . . . . . . 655 Seismic 7518 | 8 263 770 295 627 1175 343 . 294 675 1202 1374 492 . . . . . . . T.N.C. 2424 | . . . . . . . . . . . . . . . . . 968 639 817 Jamming 3160 | . . . . . . . . . 887 1199 88 34 14 . 36 8 319 438 137 ECM 253 | . . . . . . . . . . . 40 135 78 . . . . . . Robot Analysis Total 3 | . 1 . . . . . . . . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . . 2 1 . . . . . Drone Launches 21 | . . 1 . . . . . 4 . . . . 3 . 1 2 4 1 5 Drone Recoveries 18 | . . 1 . . . . . 3 1 . . . 2 . 1 2 4 1 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 17839 | 70 263 775 295 770 1264 2312 943 1203 999 1960 1648 1359 669 272 76 308 969 639 1045 Spaces Moved 11946 | 49 166 637 233 390 531 1115 449 655 430 1037 987 1485 736 479 126 498 824 373 746 Core 316 | 10 . . . . . . . . . . . . 3 . . . . . 303 Treads 4947 | . . . . 376 531 1115 449 655 430 942 11 . . . . . . 80 358 Legs 465 | . . . . . . . . . . . 465 . . . . . . . . Wheels 1415 | 39 166 637 233 14 . . . . . 95 203 . . . . . . 18 10 Hover 4728 | . . . . . . . . . . . 308 1485 733 479 126 498 824 275 . Flight 75 | . . . . . . . . . . . . . . . . . . . 75 Fastest Speed 50 | 50 80 80 125 125 148 145 150 150 145 150 64 55 52 52 52 52 52 52 50 Average Speed 113 | 73 81 111 125 158 156 157 151 150 198 155 147 62 68 52 55 52 62 94 91 Slowest Speed 750 | 80 95 140 125 160 160 225 225 150 305 225 257 105 750 52 98 52 97 138 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 36 94 60 74 38 66 31 20 51 98 26 34 86 67 22 62 28 9 28 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 6 | . . 1 . . 1 . . . . 3 . 1 . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 1 1 . 1 . 1 1 . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 . 1 . . 1 . . 1 . Scrap Searched 12 | . . 3 . 2 . . . . . . . . 1 3 . 3 . . . Spaces Dug 179 | . 1 . . 20 21 26 3 11 1 12 17 31 7 . . 2 19 6 2 Terrain Destroyed 495 | . 8 . . 58 39 26 3 32 4 20 87 50 10 2 . 4 75 9 68 Melee 78 | . . . . . 2 26 3 11 1 2 5 1 . . . 2 19 6 . Projectile 125 | . 1 . . 2 21 . . . . 10 15 42 10 2 . 2 9 2 9 AOE 291 | . 7 . . 56 16 . . 21 3 8 67 7 . . . . 47 . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Acc Total 15116 | 67 238 690 237 514 851 1457 658 818 540 1353 1126 1809 863 497 131 537 1202 559 969 Wait 2004 | . 35 20 . 96 226 178 148 90 67 257 46 195 96 16 6 34 312 84 98 Move 11919 | 48 165 636 232 389 530 1112 448 654 429 1036 986 1484 735 478 125 497 823 372 740 Hop 3 | . . . . . . . . . . . . . . . . . . . 3 Pick Up 85 | 6 2 8 5 2 7 4 6 6 1 5 5 8 2 1 . 1 3 5 8 Fast Attach 80 | 6 . 3 . 1 12 4 6 3 6 3 12 8 . . . . 2 8 6 Attach 62 | 1 2 2 . 3 3 8 3 3 1 1 3 6 4 . . . 5 7 10 Detach 35 | . . 3 . . 3 2 3 1 1 3 1 4 . . . . 4 6 4 Swap 117 | . 2 4 . 4 8 16 12 19 11 1 17 12 2 . . . 8 1 . Drop 85 | . . 7 . . 13 1 6 8 3 11 9 15 1 . . . 1 4 6 Fire 538 | 6 32 7 . 19 47 74 23 15 17 17 38 76 13 2 . 3 18 53 78 Melee 161 | . . . . . 2 56 3 19 4 7 9 1 10 . . 2 26 19 3 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . . . . . . . . . . . . . . . . 13 Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . 12 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Sto / *Low) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research (discovered 2 exits: *Acc / Qua) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 348 | -10/Mines | Discovered new exit (range 12) 372 | -10/Mines | Met a Derelict shopkeep closing up shop 495 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 542 | -10/Mines | Learned location of Storage (-7) 607 | -10/Mines | Found the Drone Emporium 620 | -10/Mines | Found Prototype Device 621 | -10/Mines | Identified Sensor Drone Bay 678 | -10/Mines | Discovered new exit (range 6) 691 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 691 | -10/Mines | Discovered new exit (range 5) 756 | -10/Mines | Discovered new exit (range 4) 906 | -10/Mines | Learned Materials terminal intel 942 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1109 | -10/Mines | Entered Exiles 1141 | -10/Exiles | Met 8R-AWN 1162 | -10/Exiles | Met EX-HEX 1194 | -10/Exiles | Met EX-BIN 1211 | -10/Exiles | Aligned with FarCom system 1212 | -10/Exiles | Given EX-Vault access code 1241 | -10/Exiles | Opened EX-Vault 1248 | -10/Exiles | Found Trap Reconfigurator 1252 | -10/Exiles | Found Deploy-a-Sentry 1254 | -10/Exiles | Found Deploy-a-Sentry 1256 | -10/Exiles | Found Deploy-a-Sentry 1278 | -10/Exiles | Found Modified TNC 1304 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1339 | -10/Exiles | Met EX-DEC 1393 | -10/Exiles | Discovered new exit (range 10) 1404 | -10/Exiles | Stole three prototypes: Modified TNC, Trap Reconfigurator, Deploy-a-Sentry 1404 | -10/Exiles | Entered Mines 1405 | -9/Mines | Assembled infested the area 1410 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1462 | -9/Mines | Destroyed 22 combat bots 1468 | -9/Mines | Lost 3 parts (1p1n1w) 2115 | -9/Mines | Discovered new exit (range 11) 2162 | -9/Mines | Discovered new exit (range 9) 2174 | -9/Mines | Entered Materials 2174 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2175 | -8/Materials | Loaded intel: 12 terminal locations 2343 | -8/Materials | Repaired Lgt. Treads 2605 | -8/Materials | Build established: Scavenger-Mutant 2948 | -8/Materials | Discovered new exit (range 13) 3180 | -8/Materials | Learned Storage emergency access door positions 3225 | -8/Materials | Learned location of Recycling (-7) 3258 | -8/Materials | Identified exit to Factory 3282 | -8/Materials | Learned Factory trap positions 3298 | -8/Materials | Learned location of 1 exit from Storage 3305 | -8/Materials | Learned 4 Recycling zone layouts 3323 | -8/Materials | Learned Factory trap positions 3335 | -8/Materials | Identified exit to Garrison 3349 | -8/Materials | Learned 2 Storage zone layouts 3420 | -8/Materials | Build established: Mutant 3438 | -8/Materials | Entered Garrison 3816 | -8/Garrison | Triggered checkpoint 4042 | -8/Garrison | Discovered new exit (range 8) 4415 | -8/Garrison | Triggered checkpoint 4485 | -8/Garrison | Lost 3 parts (1p1n1u) 4667 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4904 | -8/Garrison | Triggered checkpoint 4983 | -8/Garrison | Discovered new exit (range 13) 5100 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5246 | -8/Garrison | Triggered checkpoint 5372 | -8/Garrison | Lost 3 parts (1n2u) 5436 | -8/Garrison | Triggered checkpoint 5555 | -8/Garrison | Phase Generator disabled 5557 | -8/Garrison | Met a derelict Sapper fleeing the area 5606 | -8/Garrison | Discovered new exit (range 12) 5715 | -8/Garrison | Build established: Scavenger-Mutant 5750 | -8/Garrison | Entered Materials 6065 | -8/Materials | Build established: Mutant 6187 | -8/Materials | Repaired Adv. Treads 6693 | -8/Materials | Entered Factory 6693 | -7/Factory | Evolved 2 slots: Utility x2 6694 | -7/Factory | Loaded intel: 113 trap records 6695 | -7/Factory | FarCom data flow suspended 6952 | -7/Factory | Identified exit to Factory 7049 | -7/Factory | Build established: Hacker-Mutant 7231 | -7/Factory | Discovered new exit (range 15) 7290 | -7/Factory | Identified exit to Lower Caves 7640 | -7/Factory | Discovered new exit (range 11) 7660 | -7/Factory | Identified exit to Storage 7896 | -7/Factory | Entered Storage 7896 | -7/Storage | Accompanied by 1 ally 7898 | -7/Storage | Identified exit to Recycling 8188 | -7/Storage | Repaired Adv. Treads? 8343 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8642 | -7/Storage | Build established: Commander-Mutant 8860 | -7/Storage | Used back door to open Recycling access 8895 | -7/Storage | Entered Recycling 8895 | -7/Recycling | Accompanied by 6 allies 8896 | -7/Recycling | Identified exit to Scraptown 8916 | -7/Recycling | Hacking Suite fried by hacking feedback 9243 | -7/Recycling | Scanned before Scraplab entrance 9395 | -7/Recycling | Discovered new exit (range 10) 10068 | -7/Recycling | Entered Scraplab 10096 | -7/Recycling | Angered Scraplab inhabitants 10099 | -7/Recycling | Found Prototype Device 10099 | -7/Recycling | Identified Scrap Engine 10855 | -7/Recycling | Entered Factory 10855 | -5/Factory | Accompanied by 8 allies 10855 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10856 | -5/Factory | Loaded intel: 114 trap records 11077 | -5/Factory | Identified exit to Factory 11130 | -5/Factory | Lost 6 allies 11412 | -5/Factory | Build established: Hacker-Mutant 11443 | -5/Factory | Identified exit to Upper Caves 12280 | -5/Factory | Destroyed 7 combat bots 12503 | -5/Factory | Entered another Factory area 12503 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12544 | -4/Factory | Identified exit to Research 12602 | -4/Factory | Discovered new exit (range 5) 12701 | -4/Factory | Found Powered Armor 12887 | -4/Factory | Discovered new exit (range 14) 13030 | -4/Factory | Lost 3 parts (3u) 13368 | -4/Factory | Learned 2 Proximity Caves zone layouts 13446 | -4/Factory | Learned location of 1 exit from Proximity Caves 13568 | -4/Factory | Learned Research fabricator intel 13597 | -4/Factory | Repaired Broken Adv. Cooling System 13612 | -4/Factory | Learned Research fabricator intel 13618 | -4/Factory | Build established: Tank 13646 | -4/Factory | Loaded intel: 6 repair station locations 13746 | -4/Factory | Loaded intel: 78 trap records 13862 | -4/Factory | Entered Upper Caves 13885 | -4/Upper Caves | Spotted B-86 Titan 13982 | -4/Upper Caves | Build established: Mutant 14024 | -4/Upper Caves | Encountered a Warlord checkpoint 14029 | -4/Upper Caves | Learned 8 Research zone layouts 14254 | -4/Upper Caves | DAS Turret deployed 14443 | -4/Upper Caves | Discovered new exit (range 6) 14530 | -4/Upper Caves | Identified exit to Upper Caves 14531 | -4/Upper Caves | Entered another Upper Caves area 14531 | -4/Upper Caves | Accompanied by 1 ally 14531 | -4/Upper Caves | Spotted 1Z-H54(f) 14531 | -4/Upper Caves | Spotted Z1-E6S(f) 14532 | -4/Upper Caves | Deploy-a-Sentry stolen by Master Thief 14533 | -4/Upper Caves | Encountered a Master Thief 14533 | -4/Upper Caves | Encountered a Master Thief 14541 | -4/Upper Caves | Discovered exit to Research (range 20) 14705 | -4/Upper Caves | Learned Research terminal intel 14721 | -4/Upper Caves | Discovered new exit (range 6) 14737 | -4/Upper Caves | Identified exit to Warlord 14803 | -4/Upper Caves | Entered Warlord 14803 | -4/Warlord | Accompanied by 1 ally 14828 | -4/Warlord | System corruption cleaned by Quarantine Array 14831 | -4/Warlord | Attacked by Warlord forces 14841 | -4/Warlord | Spotted SZ-HYP(B) 14841 | -4/Warlord | Spotted 68-0YO(B) 14860 | -4/Warlord | Discovered new exit (range 14) 14879 | -4/Warlord | Entered Proximity Caves 14879 | -3/Proximity Caves | Accompanied by 1 ally 14894 | -3/Proximity Caves | Spotter reported a threat 14988 | -3/Proximity Caves | Spotter reported a threat 15026 | -3/Proximity Caves | Spotted B-86 Titan 15106 | -3/Proximity Caves | Spotter reported a threat 15111 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15187 | -3/Proximity Caves | Entered Research 15187 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15188 | -3/Research | Identified exit to Research 15189 | -3/Research | Loaded intel: 24 terminal locations 15190 | -3/Research | Loaded intel: 4 fabricator locations 15437 | -3/Research | Search patrols dispatched 16074 | -3/Research | Discovered new exit (range 21) 16156 | -3/Research | Entered another Research area 16156 | -2/Research | Evolved 2 slots: Utility x2 16157 | -2/Research | Identified exit to Quarantine 16158 | -2/Research | Loaded intel: 4 fabricator locations 16367 | -2/Research | Lost 3 parts (2n1w) 16484 | -2/Research | Lost 4 parts (2p1n1u) 16598 | -2/Research | Discovered new exit (range 7) 16795 | -2/Research | Entered Access 16795 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17022 | -1/Access | Found Prototype Launcher 17025 | -1/Access | Found Prototype Launcher 17031 | -1/Access | Found Prototype Launcher 17112 | -1/Access | Spotted B-99 Colossus 17235 | -1/Access | Identified Point Singularity Launcher (x3) 17263 | -1/Access | Lost 4 parts (1n3w) 17522 | -1/Access | Build established: Skirmisher 17584 | -1/Access | System corruption reached 10% 17605 | -1/Access | DAS Turret deployed 17613 | -1/Access | Released all parts (7) 17643 | -1/Access | Lost 11 parts (1p4n4u2w) 17644 | -1/Access | Spotted B-99 Colossus 17826 | -1/Access | Core integrity fell below 50% 17840 | -1/Access | Self-destructed Last Messages --------------- 17742_ System corrupted: Energy discharge (-23). 17745_ Acquired 52 matter. 17750_ Stasis Trap reprogrammed. 17762_ System corrupted: Matter fused (-9). 17768_ Acquired Biometal Leg. 17775_ Acquired Unknown Flight Unit. 17775_ Identified Nuclear Pulse Array. 17785_ System corrupted: Heat flow error (+195). 17802_ THY>ZNOYOHFA GNODX N88EJVV8O 17817_ E 3ZRSMT&K|QCKEQ40&UJRB 17817_ Penetrated by Slug. 17817_ Slug penetrates Wall. 17822_ Arm. Heavy Treads destroyed. 17825_ Penetrated by Slug. 17831_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 17833_ System corrupted: Matter fused (-5). 17835_ Penetrated by Slug. 17835_ Nuclear Pulse Array destroyed. 17835_ Knocked back. Map ----- +----------------------------------------------------+ | #???????????????# = ??????? | | #???????????????# #?????????????? | | #???????????????# ##### #?????????????? | | #???????????????# #???### ###?????????????? | | #??????????????#####/#####????# #???????????????? | | #??????????????# #????# #???????????????? | | #??????????????# #????# #???????????????? | | ################# " #?##?# #???????????????? | | + """ ! +? ?# #???????????????? | | ################# """ #?# ?# #???????????????? | | #############???# " ### ## #???????????????? | | # #???# ## # #???????????????? | | # #???# ## " # #???????????????? | | # " #???############ # #???????????????? | | # """" #????????######## #???????????????? | | # """"" #????????# # s#???????????????? | | # """"" #????????# # #???? #?????????? | | # """" #????????# # s #?? ###???????? | | + " #????????# # s # #???????? | | # #????????# # s " #???????? | | # #????????# ! %#s % #???????? | | # #????????# s H #???????? | | # #????????# # #???????? | | # #????????# ###### #???????? | | ###+##+####### #??# #????? #???????? | | #??# @ #?????########???????? | | #??# #????????????????????? | | ############## ]#??# =#????????????????????? | | ??????????????????#??########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 37 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Corruption Containment 12 Armor Coverage 750 Evasion (%) 66 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Hvy. Disruptor Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 36% | -8/Materials Adv. Treads | 24% | -8/Materials Adv. Treads | 16% | -7/Storage Adv. Cooling System | 74% | -4/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed AblativeSpacefoldCompactor Manual? 0 Play Time 04:38:25 Cumulative 405.1 hours Start 2025.08.27 @ 14:13:17 End 2025.08.27 @ 18:53:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 131 Adventurer 0 Explorer 2 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 76 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bf0654c6-8cfd-4577-b685-150689df2a77