Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.28 @ 17:57:02 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1374) 1374 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 3020 Bonus ------- Follower Combat Kills 33 Friendly Fire -12 Cogmind --------- Core Integrity 236/400 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Improved Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Structural Scanner Light Armor Plating Hardened Light Armor Plating Beam Rifle Improved Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Structural Scanner Targeting Computer Improved Propulsion Shielding Light Armor Plating Improved Light Armor Plating Beam Rifle Advanced Beam Cannon Mining Claw [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 49 | 6 13 4 26 . Power 5 | 1 2 . 2 . Engine 4 | 1 1 . 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 16 | 2 3 2 9 . Treads . | . . . . . Leg 16 | 2 3 2 9 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 5 1 11 . Device 6 | . 3 1 2 . Storage 4 | 1 2 . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 6 | . . . 6 . Artifact . | . . . . . Weapon 10 | 2 3 1 4 . Energy Gun 5 | 1 3 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . 3 . 5 . Power 2 | . . . 2 . Propulsion 1 | . 1 . . . Utility 3 | . . . 3 . Weapon 2 | . 2 . . . Highest Loss Streak 1 | . 1 . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 100 95 . Engine 6 | . 7 . 7 . Core 6 | . 6 14 4 . Leg 30 | . 27 28 32 . Device 8 | . 13 14 3 . Storage 12 | . 14 14 11 . Protection 8 | . . . 17 . Energy Gun 13 | . 25 28 . . Ballistic Gun 7 | . 2 . 13 . Ballistic Cannon 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 38 | 12 19 20 38 . Greatest Support 36 | 20 20 20 36 . Greatest Overweight (x) 1 | . 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 . Average Capacity 12 | 6 9 10 14 . Most Carried 15 | 1 10 10 15 . Average Carried 10 | . 8 9 14 . Final Capacity 15 | 8 10 10 15 15 Final Carried 12 | 1 10 10 12 12 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1264 | 214 230 40 780 . Remotely . | . . . . . Salvage Created 1950 | . 679 139 1132 . Parts 111 | . 42 2 67 . Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 38 | . 13 3 22 . Guns 31 | . 13 3 15 . Cannons 7 | . . . 7 . Classes Destroyed 7 | . 5 1 1 . Hauler 6 | . 2 . 4 . Recycler 2 | . 1 . 1 . Operator 2 | . . . 2 . Watcher 5 | . 2 . 3 . Swarmer 9 | . 3 . 6 . Grunt 22 | . 10 2 10 . Sentry 7 | . . 1 6 . Best Kill Streak 5 | . 3 2 5 . Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 1983 | . 639 202 1142 . Core 365 | . 146 55 164 . Absorbed by Shields . | . . . . . Redirected to Shielding 202 | . . . 202 . Core Remaining (%) 59 | 100 . 19 . . Volleys Fired 205 | . 69 12 124 . Largest 2 | . 2 2 2 . Hottest 90 | . 90 90 68 . Shots Fired 357 | . 138 24 195 . Gun 305 | . 138 24 143 . Cannon 52 | . . . 52 . Launcher . | . . . . . Special . | . . . . . Kinetic 196 | . 24 . 172 . Thermal 161 | . 114 24 23 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 24 | . 10 5 24 . Robot Miss Streak 5 | . 5 1 3 . Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 245 | . 90 18 137 . Core Hits 87 | . 37 8 42 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . 3 1 1 . Burn 4 | . 3 1 . . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3652 | . 1101 236 2315 . Guns 2883 | . 1096 236 1551 . Cannons 753 | . . . 753 . Explosions . | . . . . . Melee . | . . . . . Ramming 16 | . 5 . 11 . Kinetic 2189 | . 194 . 1995 . Thermal 1447 | . 902 236 309 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 2 | . . . 2 . Heat Flow Errors 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 34 | . . . 34 . Projectiles 34 | . . . 34 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . 8 . Impact . | . . . . . Kinetic 6 | . . . 6 . Secondary 2 | . . . 2 . Self-Inflicted Damage 34 | . . . 34 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 3 | . 2 . 1 . Kicked 3 | . 2 . 1 . Crushed . | . . . . . Highest Temperature 264 | . 78 165 264 . Average Temperature 64 | . 18 86 80 . Received Heat Transfer 840 | . 315 114 411 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 2 . . Heat Transferred 3779 | . 2530 694 555 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 394 | . 268 107 394 . Initial 128 | . . 7 . 128 Average 133 | . 91 74 189 . Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 72 | 100 95 100 45 . Level 1 27 | . 4 . 54 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 22 3 40 . Peak Tracking Total 6 | . 4 2 6 . Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 5 | . 2 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 11 | . 5 . 6 . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 15 . 15 . Successful 14 | . 7 . 7 . Failed 16 | . 8 . 8 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 17 | . 11 . 6 . Terminals 30 | . 15 . 15 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 5 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Registered Components 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 11 | . 5 . 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 42 | . . . 42 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 3038 | 70 1105 431 1432 . Spaces Moved 1824 | 52 661 319 792 . Core 2 | 2 . . . . Treads . | . . . . . Legs 1822 | 50 661 319 792 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 . Average Speed 121 | 117 120 120 122 . Slowest Speed 190 | 120 190 120 190 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 98 52 72 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 2305 | 58 837 344 1066 . Wait 150 | . 65 4 81 . Move 1820 | 51 660 318 791 . Hop . | . . . . . Pick Up 40 | 1 16 2 21 . Fast Attach 13 | 6 2 . 5 . Attach 12 | . 2 . 10 . Detach 4 | . . . 4 . Swap 24 | . 9 4 11 . Drop 34 | . 12 4 18 . Fire 205 | . 69 12 124 . Melee . | . . . . . Ram . | . . . . . Kick 3 | . 2 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 71 | -11/Junkyard | Entered Materials 319 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Discovered new exit (range 7) 836 | -10/Materials | Core integrity fell below 50% 860 | -10/Materials | Discovered new exit (range 9) 981 | -10/Materials | Discovered new exit (range 16) 1141 | -10/Materials | Discovered new exit (range 15) 1176 | -10/Materials | Entered Mines 1198 | -10/Mines | Met a Derelict bent on vengeance 1224 | -10/Mines | Core integrity fell below 20% 1394 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1475 | -10/Mines | Learned Materials stockpile data 1488 | -10/Mines | Learned Materials non-interactive machine intel 1495 | -10/Mines | Discovered new exit (range 6) 1530 | -10/Mines | Received a Mining Laser from a helpful Derelict 1607 | -10/Mines | Entered Materials 1607 | -9/Materials | Accompanied by 1 ally 1607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1609 | -9/Materials | Loaded intel: 56 non-interactive machine locations 1935 | -9/Materials | Discovered new exit (range 7) 2093 | -9/Materials | Identified exit to Mines 2156 | -9/Materials | Discovered new exit (range 3) 2578 | -9/Materials | Discovered new exit (range 11) 3039 | -9/Materials | Entered Mines 3039 | -9/Mines | Self-destructed Last Messages --------------- 02919_ R-06 Scavenger collects Imp. Ion Engine. 02920_ Acquired 72 matter. 02921_ K-01 Serf collects debris. 02922_ Acquired 24 matter. 02923_ R-06 Scavenger collects Heat Sink. 02924_ K-01 Serf collects debris. 02934_ Discarded Targeting Computer. 02935_ Acquired 10 matter. 02935_ K-01 Serf collects debris. 02937_ Destroyed Wheel. 02949_ K-01 Serf collects debris. 02957_ Destroyed Lgt. Ion Engine. 02957_ R-06 Scavenger destroyed. 02968_ Kicked R-06 Scavenger. 03002_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 03022_ A-02 Transporter destroyed. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????? ???????????????? | | ?????????????????????? ???????????????? | | ?????????????????????? ???????????????? | | ?????????????????????? ??????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ??????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? #?????????????? | | ??????????????????????? ?????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ###??????????? | | ?????????????????????### ##?????????? | | ????????????????????## #?????????? | | ????????????????????# @ #?????????? | | ????????????????????# #?????????? | | ????????????????????# ????????? | | ????????????????????## #### #???????? | | ?????????????????????# ##?????#???????? | | ?????????????????????# ???????????????? | | ?????????????????????#????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeFocalInterpreter Manual? 0 Play Time 00:39:12 Cumulative 113.5 hours Start 2023.09.27 @ 20:58:02 End 2023.09.28 @ 17:57:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd9b1f8c-40bc-4bc3-99c9-648069da4a1d