Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.07 @ 18:23:51 Player: ChromeKnight Result: Destroyed by as-03003 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (31) 155 Value Destroyed (493) 493 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (398) 398 TOTAL SCORE: 4906 Bonus ------- Follower Combat Kills 185 Destroyed Z-Imprinter 1000 Friendly Fire -787 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Experimental Heat Sink Experimental Heat Sink Advanced Core Analyzer Zionite Weapon Casing > --- WEAPON (3) ------- Neutron Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Zionite Biocell Advanced Core Analyzer Zionite Weapon Casing > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Neutron Cannon > --- INVENTORY -------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Weapon Casing [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Long-range Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Ripper Energy Gun Spread Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 1 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 71 | 6 4 . . 11 16 3 4 4 3 20 Power 11 | 1 1 . . 3 3 1 . . . 2 Engine 6 | 1 1 . . 3 1 . . . . . Core 3 | . . . . . 2 1 . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 16 | 2 . . . 2 5 . . . . 7 Treads . | . . . . . . . . . . . Leg 5 | 2 . . . 2 1 . . . . . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . . . . . 7 Flight 4 | . . . . . 4 . . . . . Utility 23 | 1 1 . . 2 6 2 1 1 2 7 Device 8 | . . . . 1 3 1 1 . . 2 Storage 5 | 1 1 . . . 2 . . . . 1 Processor 5 | . . . . 1 . 1 . 1 2 . Hackware 1 | . . . . . 1 . . . . . Protection 4 | . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 . . 4 2 . 3 3 1 4 Energy Gun 9 | . . . . 2 2 . 2 . . 3 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 6 | 2 2 . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 . . Piercing Weapon 2 | . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 . . 8 Parts Lost 24 | . . . . 2 . 1 . 1 . 20 Power 4 | . . . . 1 . . . . . 3 Propulsion 11 | . . . . 1 . . . . . 10 Utility 5 | . . . . . . . . 1 . 4 Weapon 4 | . . . . . . 1 . . . 3 Highest Loss Streak 11 | . . . . 2 . 1 . 1 . 11 Average Slot Usage (%) 92 | . 85 85 85 92 88 100 95 94 100 82 Engine 5 | . 14 14 14 13 10 . . . . . Core 7 | . . . . . 4 15 14 14 14 5 Reactor 1 | . . . . . . . . . . 7 Leg 9 | . 28 28 28 28 11 . . . . . Hover 1 | . . . . . . . . . . 12 Flight 15 | . . . . . 18 30 28 28 28 4 Device 8 | . . . . 6 8 15 14 8 7 7 Storage 9 | . 14 14 14 14 8 7 7 7 7 8 Processor 6 | . . . . 1 8 7 7 8 14 10 Hackware 3 | . . . . . . 7 7 7 7 3 Energy Gun 7 | . . . . 3 17 15 10 5 . 5 Ballistic Gun 7 | . 28 28 28 24 . . . . . . Slashing Weapon 3 | . . . . . . . 5 8 14 7 Piercing Weapon 1 | . . . . . . . . 6 7 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 10 17 17 17 23 35 27 28 28 26 40 Greatest Support 88 | 20 20 20 20 20 33 28 28 28 28 88 Greatest Overweight (x) 6 | . . . . 1 6 . . . . 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 10 6 6 6 6 6 Average Capacity 6 | 5 7 8 8 8 7 6 6 6 6 5 Most Carried 8 | 1 8 8 8 8 8 6 6 6 6 6 Average Carried 5 | . 4 8 8 6 6 5 5 5 5 5 Final Capacity 8 | 6 8 8 8 8 6 6 6 6 6 4 Final Carried 8 | 1 8 8 8 8 6 6 6 6 6 . Class Distribution -------------------- 50% | Sprinter 24% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1119 | 260 112 . . 292 144 . 91 5 60 155 Remotely . | . . . . . . . . . . . Salvage Created 837 | . 149 . . 393 134 . 93 68 . . Parts 71 | . 21 . . 28 12 . 3 7 . . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 21 | . 6 . . 11 1 . . 3 . . Melee 3 | . . . . . . . . 3 . . Guns 18 | . 6 . . 11 1 . . . . . Classes Destroyed 11 | . 3 . . 4 2 . 2 . . . Worker 3 | . . . . 1 2 . . . . . Builder 1 | . 1 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 16 | . 6 . . 7 . . . 3 . . Grunt 2 | . . . . 2 . . . . . . Researcher 1 | . . . . . . . 1 . . . Sentry 3 | . . . . 2 1 . . . . . Butcher 1 | . . . . . . . 1 . . . Best Kill Streak 6 | . 6 . . 6 2 . . 3 . . Combat Bots Only 6 | . 6 . . 4 1 . . 3 . . Max Kills in Single Turn 2 | . 2 . . 1 2 . 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 2909 | . 261 . . 607 32 147 25 98 . 1739 Core 896 | . 52 . . 104 . 24 25 41 . 650 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 37 100 . . . . . Volleys Fired 79 | . 12 . . 32 14 2 8 . . 11 Largest 2 | . 2 . . 2 2 2 2 . . 2 Hottest 150 | . 46 . . 46 140 140 134 . . 150 Shots Fired 150 | . 24 . . 64 26 4 15 . . 17 Gun 143 | . 24 . . 64 26 4 15 . . 10 Cannon 7 | . . . . . . . . . . 7 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 88 | . 24 . . 64 . . . . . . Thermal 62 | . . . . . 26 4 15 . . 17 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 4 . . 7 12 3 11 . . 6 Robot Miss Streak 6 | . 3 . . 2 3 5 6 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 4 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 112 | . 13 . . 44 22 4 13 3 . 13 Core Hits 56 | . 8 . . 17 17 2 7 3 . 2 Critical Hits 1 | . . . . . . . . 1 . . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 17 | . . . . . . . 5 4 . 8 Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . . 5 . . 3 Piercing 9 | . . . . . . . . 4 . 5 Sneak Attacks 4 | . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 2477 | . 224 . . 693 330 60 667 102 . 401 Guns 1595 | . 224 . . 693 330 60 117 . . 171 Cannons 125 | . . . . . . . . . . 125 Explosions . | . . . . . . . . . . . Melee 757 | . . . . . . . 550 102 . 105 Ramming . | . . . . . . . . . . . Kinetic 917 | . 224 . . 693 . . . . . . Thermal 803 | . . . . . 330 60 117 . . 296 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 588 | . . . . . . . 550 . . 38 Piercing 169 | . . . . . . . . 102 . 67 Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 247 | . . . . . . . 212 . . 35 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 247 | . . . . . . . 212 . . 35 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 338 | . . . . 5 192 174 338 76 92 60 Average Temperature 46 | . . . . 3 68 103 138 35 29 16 Received Heat Transfer 564 | . . . . 141 9 57 . . . 357 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1150 | . . . . . 518 99 174 . . 359 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 242 | . 173 67 . 230 95 242 . . . . Initial 67 | . . 67 . . 33 42 . . . . Average 79 | . 71 67 . 72 44 127 . . . . Maximum Alert Level 1 | . . . . 1 . 1 . . . . Low Security (%) 87 | 100 100 100 . 93 100 61 . . . . Level 1 12 | . . . . 6 . 38 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . . . . . 1 1 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 5 | . 1 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 47 | . 7 . . 11 10 5 1 3 . 10 Peak Tracking Total 7 | . 7 . . 4 7 4 7 3 . 3 Tactical Retreats 3 | . . . . 1 1 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 4 | . . . . 2 . . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 5 | . 1 . . . . 2 . 2 . . Terminals 3 | . 1 . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 17 | . 6 . . . . 6 . 5 . . Successful 9 | . 2 . . . . 2 . 5 . . Failed 8 | . 4 . . . . 4 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 5 . . . . 3 . . 5 . Terminals 12 | . 6 . . . . 2 . 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . Terminal Hacks 7 | . 2 . . . . . . 5 . . Record 4 | . . . . . . . . 4 . . Robot Analysis 2 | . 2 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . Terminals 1 | . . . . . . 1 . . . . Assimilate 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . 2 . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . 1 . . 2 1 Largest Group 3 | . . . . . . 1 . . 2 3 Highest-Rated Group 306 | . . . . . . 26 . . 188 306 Highest-Rated Ally 118 | . . . . . . 26 . . 94 118 Total Orders . | . . . . . . . . . . . Ally Attacks 76 | . . . . . . . . . . 76 Total Damage 2660 | . . . . . . . . . . 2660 Kills 14 | . . . . . . . . . . 14 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 3834 | 53 208 82 60 698 543 621 380 174 413 602 Spaces Moved 4078 | 41 131 69 51 450 575 495 600 419 844 403 Core 21 | 8 . . . . 2 . . . . 11 Treads . | . . . . . . . . . . . Legs 884 | 33 131 69 51 450 150 . . . . . Wheels . | . . . . . . . . . . . Hover 250 | . . . . . . . . . . 250 Flight 2923 | . . . . . 423 495 600 419 844 142 Fastest Speed 31 | 50 120 120 120 120 31 31 31 31 31 31 Average Speed 57 | 106 120 120 120 121 62 31 31 31 31 86 Slowest Speed 350 | 120 120 120 120 150 350 31 31 31 31 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . 2 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 3 29 19 10 94 42 16 67 52 79 50 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 2 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 10 | . . . . 3 . . 1 3 3 . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 5 | . . . . . . . 1 . . 4 Melee 1 | . . . . . . . 1 . . . Projectile 4 | . . . . . . . . . . 4 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5397 | 47 161 68 50 538 730 953 770 457 998 625 Wait 1070 | . . . . 31 99 456 149 25 142 168 Move 4056 | 40 130 68 50 449 570 486 599 418 843 403 Hop 6 | . . . . . 2 4 . . . . Pick Up 39 | 1 9 . . 6 11 1 1 2 3 5 Fast Attach 45 | 6 1 . . 4 12 1 4 2 . 15 Attach 12 | . . . . 3 1 2 1 1 . 4 Detach 2 | . . . . . . 1 1 . . . Swap 15 | . 3 . . 4 3 . . 1 3 1 Drop 59 | . 6 . . 9 18 . 2 4 7 13 Fire 79 | . 12 . . 32 14 2 8 . . 11 Melee 14 | . . . . . . . 5 4 . 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 12) 54 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 262 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 339 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 339 | -10/Mines | Discovered new exit (range 5) 344 | -10/Mines | Entered Exiles 374 | -10/Exiles | Met 8R-AWN 386 | -10/Exiles | Discovered new exit (range 15) 404 | -10/Exiles | Entered Mines 602 | -9/Mines | Discovered new exit (range 8) 606 | -9/Mines | Learned Materials trap positions 938 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 977 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 985 | -9/Mines | Core integrity fell below 50% 1008 | -9/Mines | Build established: Scavenger-Mutant 1090 | -9/Mines | Discovered new exit (range 8) 1102 | -9/Mines | Entered Materials 1102 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1103 | -8/Materials | Loaded intel: 11 trap records 1644 | -8/Materials | Discovered new exit (range 4) 1645 | -8/Materials | Entered Factory 1645 | -7/Factory | Evolved 2 slots: Utility x2 1667 | -7/Factory | Build established: Sprinter 2236 | -7/Factory | Discovered new exit (range 4) 2265 | -7/Factory | Identified exit to Lower Caves 2266 | -7/Factory | Entered Lower Caves 2330 | -7/Lower Caves | Found Alien Artifact 2330 | -7/Lower Caves | Identified Core Expander 2330 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 2458 | -7/Lower Caves | Discovered new exit (range 15) 2462 | -7/Lower Caves | Identified exit to Lower Caves 2529 | -7/Lower Caves | Learned 12 Factory zone layouts 2646 | -7/Lower Caves | Entered another Lower Caves area 2691 | -7/Lower Caves | Learned Armory stockpile data 2701 | -7/Lower Caves | Learned Factory security intel 2713 | -7/Lower Caves | Encountered a Warlord checkpoint 2734 | -7/Lower Caves | Discovered new exit (range 15) 2743 | -7/Lower Caves | Identified exit to Zion 2820 | -7/Lower Caves | Entered Zion 2831 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2841 | -7/Zion | Found CR-A16's Pointy Stick 3010 | -7/Zion | Learned location of Warlord (-4) 3106 | -7/Zion | Given A8's code to call for help 3160 | -7/Zion | Found Prototype Energy Gun 3192 | -7/Zion | Opened final containment barrier to the Deep Caves 3197 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3200 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3222 | -7/Zion | Discovered new exit (range 3) 3222 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3223 | -7/Zion | Identified exit to Deep Caves 3233 | -7/Zion | Entered Deep Caves 3233 | -7/Deep Caves | Accompanied by 2 allies 3234 | -7/Deep Caves | Met 5H-AD0 3333 | -7/Deep Caves | Lost 4 parts (3n1u) 3357 | -7/Deep Caves | Z-Facility disabled 3460 | -7/Deep Caves | Attacked by Z-Imprinter 3476 | -7/Deep Caves | Allies destroyed Z-Imprinter 3684 | -7/Deep Caves | Found Prototype Protection 3684 | -7/Deep Caves | Identified Zio. Weapon Casing 3704 | -7/Deep Caves | Found Zio. Weapon Casing 3756 | -7/Deep Caves | Spotted as-03003 3810 | -7/Deep Caves | Core integrity fell below 50% 3829 | -7/Deep Caves | Core integrity fell below 20% 3835 | -7/Deep Caves | Destroyed by as-03003 with Assembled Focal Cannon Last Messages --------------- 03806_ HV Slug penetrates as-03003. 03808_ as-03003 suffers critical hit. 03809_ as-03003 GOLEM Unit beginning Prototype Leg integration. 03810_ HV Slug penetrates as-03003. 03815_ Zio. Glidesys I destroyed. 03816_ HV Slug penetrates as-03003. 03819_ Zio. Weapon Casing destroyed. 03819_ HV Slug penetrates as-03003. 03822_ Zio. Laser-S destroyed. 03822_ Zio. Glidesys I destroyed. 03822_ Zio. Light DM Reactor destroyed. 03822_ HV Slug penetrates as-03003. 03822_ as-03003 suffers critical hit. 03825_ HV Slug penetrates as-03003. 03828_ Zio. Biocell destroyed. 03831_ HV Slug penetrates as-03003. 03832_ Zio. Glidesys I destroyed. 03834_ HV Slug penetrates as-03003. 03835_ Zio. Glidesys I destroyed. 03835_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #????????????????????????????????????????# ????? | | ##?????????????????????????????????????? #???? | | #?????????????????????????????????????? #??? | | #????????????????????????????????? ???? #?? | | #??????????????? #?????????????? ##?# #? | | #?????????????? ????????????? ## ? ? | | #????????????? ? ????????????? ??# # | | #???????????? ?? ?????????????? ???# | | #???###????? ??? ??????????????# ????# | | ##?## ##??? #??? #?????????????## #????# | | ### #?? #???# #???????????### #????# | | ## ### #???# #??????????## ##???# | | # #???# #?????????## ##??## | | # #???# #????????## ###?## | | ###?????# #??????### #### | | ##???##### #?????## ## | | #?#### ## ####### | | #### #?#;; #;## | | #??# #??# ;# | | ##??# ###; g @ | | #???# G h | | ##???# ;## ## ## # | | ##????####"##;;;## ##?####### ############### | | ????????????###??####????????#######?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 49 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 10 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed DefenseCloakDetonator Manual? 0 Play Time 00:35:59 Cumulative 127.1 hours Start 2021.04.07 @ 17:31:33 End 2021.04.07 @ 18:23:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 140 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ab99309-5525-4a9c-8f93-3717720fd22a