Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 09:13:43 Player: Cmdr.Laserstrahl Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (193) 965 Value Destroyed (5388) 5388 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1637) 1637 TOTAL SCORE: 10570 Bonus ------- High Alert Combat Kills 1637 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 136/290 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Signal Interpreter Target Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- Precision Shock Rifle Cooled Particle Cannon Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Light Treads Shock Rifle Shock Rifle Precision Shock Rifle Gatling Laser Improved EM Pulse Cannon Assault Cannon Gauss Cannon Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Target Analyzer Hardened Medium Armor Plating Insulated Plating > --- WEAPON ----------- Heavy Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Melee Analysis Suite Improved EM Pulse Cannon Heavy Ion Cannon Assault Cannon Assault Cannon Grenade Launcher Heavy Rocket Launcher Great Maul Great Axe [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 141 | 6 14 20 6 47 48 Power 15 | 1 1 2 . 6 5 Engine 13 | 1 1 2 . 6 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 31 | 2 5 5 . 11 8 Treads 15 | . . 3 . 5 7 Leg 10 | . 5 . . 5 . Wheel 6 | 2 . 2 . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 46 | 1 3 5 2 18 17 Device 16 | . 1 2 . 3 10 Storage 3 | 1 1 . . . 1 Processor 6 | . . 1 . 2 3 Hackware 1 | . . . . 1 . Protection 20 | . 1 2 2 12 3 Artifact . | . . . . . . Weapon 49 | 2 5 8 4 12 18 Energy Gun 10 | . 3 4 . . 3 Energy Cannon 7 | . . . . 3 4 Ballistic Gun 9 | 2 1 1 1 1 3 Ballistic Cannon 4 | . . . . 1 3 Launcher 11 | . 1 3 2 2 3 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 2 1 Slashing Weapon 5 | . . . 1 3 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 1 | . . . . 1 . System Corruption 8 | . . . . 8 . Parts Lost 39 | . 3 1 . 13 22 Power 5 | . . . . 3 2 Propulsion 10 | . 2 . . 4 4 Utility 16 | . 1 1 . 4 10 Weapon 8 | . . . . 2 6 Highest Loss Streak 9 | . 2 1 . 4 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 97 97 100 96 89 Engine 8 | . 14 11 11 8 5 Treads 14 | . . 14 . 16 18 Leg 3 | . 11 4 . 5 . Wheel 4 | . 14 3 22 4 . Device 10 | . 8 8 3 7 14 Storage 9 | . 14 11 11 9 7 Processor 9 | . . 11 11 11 9 Hackware 1 | . . . . 1 1 Protection 10 | . 4 11 18 15 6 Energy Gun 4 | . 11 12 . . 3 Energy Cannon 3 | . . . . 4 4 Ballistic Gun 5 | . 16 5 5 5 2 Ballistic Cannon 1 | . . . . 1 2 Launcher 2 | . . 3 5 1 2 Impact Weapon 1 | . . . . 2 2 Slashing Weapon 2 | . . . 10 3 2 Naked Turns . | . . . . . . Heaviest Build 47 | 14 20 30 29 46 47 Greatest Support 62 | 20 20 40 24 62 62 Greatest Overweight (x) 9 | . 5 1 1 2 9 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 9 | 3 7 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 10 Class Distribution -------------------- 56% | Scavenger-Mutant 19% | Mutant 18% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3533 | 272 368 453 212 1070 1158 Remotely 274 | . 274 . . . . Salvage Created 6671 | 86 698 785 574 2579 1949 Parts 318 | 1 27 42 20 113 115 Haulers Intercepted 10 | . 2 1 . 4 3 Recyclers Shooed 14 | . 3 5 1 2 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 118 | . 8 18 8 44 40 Melee 13 | . . . . 10 3 Guns 39 | . 7 11 1 11 9 Cannons 14 | . . . . 8 6 AOE 43 | . 1 7 7 7 21 Classes Destroyed 17 | 1 4 4 2 2 4 Worker 20 | . . . 3 7 10 Builder 6 | . . 2 . 1 3 Tunneler 3 | . . . . . 3 Hauler 10 | . 2 1 . 4 3 Recycler 24 | 1 3 3 5 7 5 Mechanic 4 | . 1 . . 1 2 Operator 2 | . . . . 1 1 Watcher 6 | . 2 2 . . 2 Swarmer 29 | . . 5 3 8 13 Grunt 52 | . 8 9 3 21 11 Brawler 6 | . . 1 1 2 2 Duelist 3 | . . . 1 2 . Protector 1 | . . . . . 1 Sentry 14 | . . 3 . 8 3 Specialist 1 | . . . . . 1 Hunter 8 | . . . . 3 5 Programmer 4 | . . . . . 4 Best Kill Streak 19 | 1 8 8 14 7 19 Combat Bots Only 12 | . 3 4 3 6 12 Max Kills in Single Turn 10 | 1 3 2 3 3 10 Gunslinging . | . . . . . . Exploded 9 | . 1 2 1 2 9 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 805 | . 51 100 13 258 383 Missed 238 | . 14 30 6 64 124 Damage Taken 8172 | . 487 940 114 3164 3467 Core 1314 | . 118 147 37 310 702 Absorbed by Shields 461 | . . . . . 461 Redirected to Shielding 105 | . 4 2 5 13 81 Ignored by Resistances 21 | . . . . . 21 Regen/Repaired (Parts) 631 | . . 86 . 372 173 Core Remaining (%) 62 | 100 52 . 54 43 . Volleys Fired 347 | 2 54 77 11 97 106 Largest 3 | 2 2 2 2 2 3 Hottest 199 | 40 105 121 70 103 199 Shots Fired 680 | 4 106 147 13 188 222 Gun 462 | 4 105 130 3 87 133 Cannon 145 | . . . . 93 52 Launcher 73 | . 1 17 10 8 37 Special . | . . . . . . Kinetic 334 | 4 76 51 1 117 85 Thermal 252 | . 29 79 2 51 91 Explosive 73 | . 1 17 10 8 37 Electromagnetic 21 | . . . . 12 9 Robot Hit Streak 11 | 2 7 11 6 8 9 Robot Miss Streak 9 | 1 3 4 . 4 9 Penetration Max 1 | . . . . 1 1 Secondary Targets 4 | . . 2 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 473 | 3 66 98 10 174 122 Core Hits 273 | 1 34 42 20 74 102 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 17 | . . 1 . 8 8 Critical Strikes 27 | . . 2 . 11 14 Burn 5 | . . 1 . . 4 Destroy 6 | . . 1 . . 5 Blast 1 | . . . . . 1 Smash 15 | . . . . 11 4 Melee Attacks 104 | . . . 4 75 25 Impact 73 | . . . . 58 15 Slashing 31 | . . . 4 17 10 Piercing . | . . . . . . Sneak Attacks 12 | . . . 2 6 4 Combat Hostiles . | . . . . . . Follow-up Attacks 14 | . . . . 7 7 Damage Inflicted 16246 | 42 988 2200 786 5425 6805 Guns 4719 | 42 827 1180 39 1252 1379 Cannons 2220 | . . . . 1486 734 Explosions 6380 | . 161 1020 565 797 3837 Melee 2881 | . . . 182 1848 851 Ramming 46 | . . . . 42 4 Kinetic 3678 | 42 561 518 18 1678 861 Thermal 4420 | . 266 662 131 1031 2330 Explosive 4882 | . 161 1020 455 591 2655 Electromagnetic 339 | . . . . 235 104 Impact 1821 | . . . . 1354 467 Slashing 1060 | . . . 182 494 384 Piercing . | . . . . . . Highest Corruption 11 | . . 5 5 11 1 Average Corruption 3 | . . 5 5 5 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 35 | . . 20 3 8 4 Message Errors 6 | . . 4 . 1 1 Matter Fused 9 | . . 3 2 2 2 Heat Flow Errors 4 | . . 2 . 2 . Energy Discharges 3 | . . 3 . . . Parts Rejected 2 | . . 2 . . . Data Loss (minor) 3 | . . 1 . 2 . Data Loss (major) 2 | . . . 1 1 . Misfires 2 | . . 1 . . 1 Weapon Failures 4 | . . 4 . . . Overload Shots 12 | . . . . . 12 Effects 1 | . . . . . 1 Heat Surge 1 | . . . . . 1 Overflow Damage 1224 | . . 35 89 535 565 Projectiles 66 | . . . . 32 34 Explosions 437 | . . 35 16 34 352 Melee 721 | . . . 73 469 179 Knockbacks 17 | . . . . 14 3 Impact 10 | . . . . 9 1 Kinetic 6 | . . . . 5 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 690 | . . 131 40 119 400 Shots 14 | . . 3 1 2 8 Rammed 4 | . . . . 4 . Targets Rammed 9 | . . . . 8 1 Kicked 2 | . . . . 2 . Crushed 3 | . . . . 2 1 Highest Temperature 398 | . 398 348 8 320 223 Average Temperature 88 | . 143 100 4 82 48 Received Heat Transfer 2463 | . 270 207 36 1287 663 Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 17 | . . . . 15 2 Impact Corruptions 28 | . . . . 20 8 Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 1 4 Heat Transferred 6713 | . 642 1602 150 1321 2998 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 1565 | 5 298 583 532 1192 1565 Initial 541 | . 3 44 226 207 541 Average 636 | 1 149 315 365 586 960 Maximum Alert Level 4 | . 1 2 2 4 4 Low Security (%) 10 | 100 61 26 . . . Level 1 22 | . 38 40 55 28 4 Level 2 34 | . . 33 44 41 36 Level 3 15 | . . . . 24 18 Level 4 16 | . . . . 4 40 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . 1 4 . 15 9 Investigation 5 | . . 1 . 4 . Extermination 3 | . . . . . 3 Reinforcement 10 | . 1 3 . 3 3 Assault 4 | . . . . 2 2 Garrison 7 | . . . . 6 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . 1 . 1 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 12 | . 1 3 1 5 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 177 | . 15 25 10 60 67 Peak Tracking Total 14 | . 4 5 5 7 14 Tactical Retreats 5 | . . . . 3 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 35 | . 2 7 1 6 19 Max in Single Turn 5 | . 1 2 1 2 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 22 | . 3 3 . 9 7 Terminals 12 | . 1 2 . 5 4 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . 1 . 1 1 Recycling Units 3 | . 2 . . 1 . Scanalyzers 3 | . . . . 2 1 Garrison Access . | . . . . . . Total Hacks 63 | . 4 9 . 34 16 Successful 35 | . 4 4 . 25 2 Failed 28 | . . 5 . 9 14 Catastrophic 4 | . . 1 . 1 2 Database Lockouts . | . . . . . . Manual 10 | . . . . 6 4 Terminals 32 | . 2 6 . 14 10 Fabricators 1 | . . . . . 1 Repair Stations 9 | . . 3 . 4 2 Recycling Units 4 | . 2 . . 2 . Scanalyzers 17 | . . . . 14 3 Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 2 . 8 . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . . . 1 . Emergency Access Points 2 | . 1 . . 1 . Fabricator Index 1 | . . . . 1 . Investigation Status 2 | . 1 . . 1 . Reinforcement Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 3 | . . 1 . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 2 . 4 2 Scan Component 4 | . . 1 . 2 1 Repair 4 | . . 1 . 2 1 Recycling Unit Hacks 3 | . 2 . . 1 . Report Inventory 3 | . 2 . . 1 . Scanalyzer 12 | . . . . 12 . Insert Component 6 | . . . . 6 . Analyze 6 | . . . . 6 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 1 1 Used 1 | . . . . 1 . Hacking Detections 19 | . 1 3 . 9 6 Full Trace Events 5 | . . 1 . 4 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 1 . 2 1 Time 152 | . . 32 . 82 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . . 6 . Part Schematics Acquired 5 | . . . . 5 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4948 | 58 451 623 156 1832 1828 Spaces Moved 2270 | 47 250 217 105 833 818 Core 12 | 7 2 . . . 3 Treads 1373 | . . 130 . 476 767 Legs 300 | . 98 54 . 148 . Wheels 585 | 40 150 33 105 209 48 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 105 105 90 100 Average Speed 142 | 75 98 153 105 138 165 Slowest Speed 500 | 80 300 190 105 250 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 43 27 25 58 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . 1 6 Terrain Destroyed 605 | . 3 137 79 129 257 Melee 1 | . . . . 1 . Projectile 36 | . . . . 26 10 AOE 568 | . 3 137 79 102 247 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3170 | 65 349 353 130 1201 1072 Wait 151 | 1 13 20 . 88 29 Move 2265 | 46 249 216 104 832 818 Hop . | . . . . . . Pick Up 95 | 10 11 11 2 30 31 Fast Attach 35 | . 2 3 1 16 13 Attach 45 | 6 2 4 . 14 19 Detach 3 | . . . . 2 1 Swap 61 | . 10 13 5 17 16 Drop 71 | . 8 9 3 31 20 Fire 347 | 2 54 77 11 97 106 Melee 88 | . . . 4 66 18 Ram . | . . . . . . Kick 2 | . . . . 2 . Crush 7 | . . . . 6 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 11) 385 | -10/Materials | Discovered new exit (range 14) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Utility x2 635 | -9/Materials | Build established: Scavenger-Mutant 936 | -9/Materials | Repaired Hrd. Light Armor Plating? 1014 | -9/Materials | Discovered new exit (range 14) 1113 | -9/Materials | Identified exit to Mines 1133 | -9/Materials | Entered Mines 1250 | -9/Mines | Discovered new exit (range 12) 1288 | -9/Mines | Identified exit to Materials 1289 | -9/Mines | Entered Materials 1289 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1688 | -8/Materials | Lost 4 parts (2n1u1w) 1749 | -8/Materials | Discovered new exit (range 5) 2049 | -8/Materials | Identified exit to Factory 2169 | -8/Materials | Discovered new exit (range 14) 2300 | -8/Materials | Identified exit to Storage 2489 | -8/Materials | First assault squad dispatched 2702 | -8/Materials | Garrison activated, responded to threat 2893 | -8/Materials | Core integrity fell below 50% 2949 | -8/Materials | Repaired Gauss Rifle? 2995 | -8/Materials | System corruption reached 10% 3063 | -8/Materials | Repaired Arm. Treads 3121 | -8/Materials | Entered Factory 3121 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4193 | -7/Factory | Cargo convoy interrupted 4231 | -7/Factory | Destroyed 10 combat bots 4299 | -7/Factory | Core integrity fell below 50% 4304 | -7/Factory | Destroyed 12 combat bots 4321 | -7/Factory | First assault squad dispatched 4338 | -7/Factory | Lost 9 parts (1p2n3u3w) 4458 | -7/Factory | Core integrity fell below 20% 4489 | -7/Factory | Lost 6 parts (1p1n3u1w) 4805 | -7/Factory | Build established: Scavenger-Gunner 4855 | -7/Factory | Repaired Imp. Light Armor Plating? 4897 | -7/Factory | Garrison activated, responded to threat 4949 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- >>Repair Repairing Imp. Light Armor Plating... ETC: 38 04844_ Acquired Imp. Cooling System. 04855_ >> REPAIR: Completed Imp. Light Armor Plating? 04871_ ALERT: Rogue bot located, Programmers report to Factory Zone 5E. 04873_ Dropped System Restoration Module. 04874_ Acquired Imp. Light Armor Plating. 04897_ W-25 Informer calls for garrison support. 04897_ ALERT: Activating Garrison Access F001. 04897_ K-01 Serf cleans the DSF Access. 04911_ U-05 Engineer builds a Wall. 04937_ A-02 Transporter calls for reinforcements. 04937_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04942_ Assembly Bed disabled. 04949_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????# #???# """ """ # | | ???????????????????# #???# """ # | | ???????????????????# ##### # | | ???????????????????# + + [ # | | ???????????????????# # # # | | ???????????????????# # #####+######## | | ???????????????????# # ^ | | ???????????????????# # ^ | | ???????????????????# # ^ | | ???????????????????# !! + | | ???????????????????# !] # ^ | | ???????????????????# # ### | | ??????????????????############### T#? | | ??????????????????# #? | | ??????????????????# ##? | | ??????????????????# #?? | | ??????????????????# #?? | | ??????????????????# #?? | | ??????????????????# ####Y########## #?? | | ??????????????????# ?#% % # #?? | | ??????????????????? ? ?# # #?? | | ?????????????????????? # # #?? | | ?????????????????????? # """ """" # ??? | | ??????????????????????? + """ """" # ???? | | ????????????????????????# """" """" #? ? ?????? | | ????????????????????????#@ """" """" #??????????? | | ????????????????????????# """" """" #??????????? | | ????????????????????????# """" """" #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????###############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicEtherialCompressor Manual? 0 Play Time 02:21:10 Cumulative 161.8 hours Start 2024.03.14 @ 06:35:55 End 2024.03.14 @ 09:13:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 73 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8946f2a9-2e31-49a7-a757-723373e10bea