Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 18:03:55 Player: corey Result: Destroyed by P-60 Hacker with Light Ion Engine chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2592) 2592 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 5396 Bonus ------- High Alert Combat Kills 57 Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 116/300 Energy 100/100 System Corruption 13% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Compact Matter Pod (150) Hardened Medium Armor Plating High-powered Tractor Beam Shock Rifle Gatling Laser Gauss Rifle Improved Datajack Mining Laser Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Improved Spread Laser Katana > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Compact Matter Pod Hardened Medium Armor Plating Scrap Shield High-powered Tractor Beam Plasma Cannon Plasma Cannon High-powered Shotgun Flak Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Mining Laser Scrap Shield Fragment [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 122 | 6 27 8 49 32 Power 17 | 1 1 1 6 8 Engine 12 | 1 1 1 4 5 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 29 | 2 5 2 12 8 Treads 2 | . 2 . . . Leg 26 | 2 3 2 11 8 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 27 | 1 7 . 16 3 Device 12 | . 4 . 7 1 Storage 3 | 1 2 . . . Processor 2 | . 1 . 1 . Hackware 2 | . . . 2 . Protection 8 | . . . 6 2 Artifact . | . . . . . Weapon 49 | 2 14 5 15 13 Energy Gun 16 | 1 7 1 3 4 Energy Cannon 4 | . . . . 4 Ballistic Gun 8 | 1 3 1 2 1 Ballistic Cannon 4 | . . . 3 1 Launcher 7 | . . 3 2 2 Special Weapon 7 | . 4 . 3 . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . . 1 Parts Lost 45 | . 4 7 7 27 Power 8 | . 1 1 . 6 Propulsion 14 | . . 2 4 8 Utility 7 | . . . 2 5 Weapon 16 | . 3 4 1 8 Highest Loss Streak 9 | . 2 7 3 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 96 97 87 Engine 10 | . 13 13 7 8 Core 1 | . . . 1 4 Treads 2 | . 5 . . . Leg 27 | . 22 27 32 23 Device 8 | . 10 . 7 6 Storage 10 | . 14 14 9 7 Processor 6 | . 2 14 9 7 Hackware 4 | . . . 8 9 Protection 1 | . . . 1 2 Energy Gun 6 | . 12 13 2 . Ballistic Gun 6 | . 10 4 4 3 Ballistic Cannon 3 | . . . 6 2 Launcher 1 | . . 7 1 . Special Weapon 2 | . 5 . 1 . Slashing Weapon 1 | . . . 1 2 Peak Build Rating 38 | 6 11 11 31 38 Average Rating 18 | 4 8 9 24 31 On Entrance 11 | . 6 10 11 31 Naked Turns . | . . . . . Heaviest Build 71 | 11 50 49 71 69 Greatest Support 52 | 20 40 20 52 52 Greatest Overweight (x) 19 | 1 4 2 2 19 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 5 20 20 20 20 Average Carried 17 | 2 15 16 19 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 20 15 20 10 Class Distribution -------------------- 51% | Mutant 40% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2704 | 226 544 130 1341 463 Remotely 161 | . . . 161 . Salvage Created 2518 | . 403 189 1170 756 Parts 177 | . 31 18 71 57 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 5 | . 1 . 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 66 | . 6 11 28 21 Melee 5 | . . . 2 3 Guns 24 | . 6 3 7 8 Cannons 17 | . . . 14 3 AOE 20 | . . 8 5 7 Classes Destroyed 14 | . 6 1 5 2 Worker 9 | . 2 . 2 5 Builder 6 | . 2 . 2 2 Tunneler 2 | . . . 1 1 Hauler 1 | . . . 1 . Recycler 3 | . 1 . 1 1 Operator 1 | . . . 1 . Watcher 5 | . 3 . 1 1 Swarmer 24 | . 3 1 7 13 Grunt 22 | . 3 . 14 5 Sentry 7 | . . . 6 1 Specialist 1 | . . . . 1 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Subdweller 10 | . . 10 . . Best Kill Streak 9 | . 2 6 6 9 Combat Bots Only 6 | . 2 6 6 5 Max Kills in Single Turn 4 | . 1 4 2 3 Gunslinging . | . . . . . Exploded 4 | . . 4 2 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 551 | . 52 42 158 299 Missed 150 | . 15 17 44 74 Damage Taken 6544 | . 470 845 1420 3809 Core 991 | . 17 196 59 719 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 146 | . . . 19 127 Core Remaining (%) 67 | 100 . 14 89 . Volleys Fired 236 | . 55 32 72 77 Largest 2 | . 2 2 2 2 Hottest 143 | . 140 75 100 143 Shots Fired 357 | . 78 36 133 110 Gun 210 | . 59 27 63 61 Cannon 98 | . . . 58 40 Launcher 23 | . . 9 5 9 Special 26 | . 19 . 7 . Kinetic 225 | . 32 18 102 73 Thermal 70 | . 38 . 7 25 Explosive 21 | . . 7 5 9 Electromagnetic 41 | . 8 11 19 3 Robot Hit Streak 23 | . 10 23 12 8 Robot Miss Streak 8 | . 2 2 8 4 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 245 | . 43 31 105 66 Core Hits 194 | . 20 22 91 61 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 . 1 1 Destroy 1 | . 1 . . . Blast 1 | . . . 1 . Sever 1 | . . . . 1 Melee Attacks 28 | . . . 15 13 Impact . | . . . . . Slashing 26 | . . . 13 13 Piercing . | . . . . . Sneak Attacks 7 | . . . 7 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7591 | . 574 1481 2680 2856 Guns 2261 | . 499 351 672 739 Cannons 1309 | . . . 820 489 Explosions 3094 | . 26 1130 684 1254 Melee 833 | . . . 482 351 Ramming 46 | . 1 . 22 23 Kinetic 2508 | . 272 229 1233 774 Thermal 722 | . 226 . . 496 Explosive 2768 | . . 916 684 1168 Electromagnetic 714 | . 75 336 259 44 Impact . | . . . . . Slashing 833 | . . . 482 351 Piercing . | . . . . . Highest Corruption 13 | . 2 2 1 13 Average Corruption 2 | . 2 2 1 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 11 7 2 5 Message Errors 4 | . 1 . 2 1 Matter Fused 8 | . 5 3 . . Heat Flow Errors 2 | . . . . 2 Energy Discharges 4 | . 2 1 . 1 Data Loss (minor) 3 | . 2 1 . . Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 1 . 1 Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 276 | . 15 7 71 183 Projectiles 13 | . . . . 13 Explosions 216 | . 15 7 31 163 Melee 47 | . . . 40 7 Knockbacks 37 | . . . 26 11 Impact 1 | . . . 1 . Kinetic 33 | . . . 22 11 Secondary 3 | . . . 3 . Self-Inflicted Damage 560 | . 32 63 . 465 Shots 15 | . 1 5 . 9 Rammed . | . . . . . Targets Rammed 8 | . 1 . 4 3 Kicked 8 | . 1 . 4 3 Crushed . | . . . . . Highest Temperature 323 | . 120 . 126 323 Average Temperature 51 | . 29 . 25 85 Received Heat Transfer 1596 | . 252 105 504 735 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1475 | . 550 . . 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 482 | . 117 . 475 482 Initial 194 | . . . . 194 Average 126 | . 29 . 158 265 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 69 | 100 100 . 61 21 Level 1 24 | . . . 28 67 Level 2 6 | . . . 10 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . . 6 3 Investigation 4 | . . . 4 . Extermination 1 | . . . . 1 Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 17 13 34 49 Peak Tracking Total 14 | . 4 8 6 14 Tactical Retreats 11 | . 2 . 5 4 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 4 | . . . . 4 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 14 | . 4 . 9 1 Terminals 11 | . 3 . 8 . Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 11 . 25 4 Successful 23 | . 5 . 14 4 Failed 17 | . 6 . 11 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 14 | . 1 . 13 . Terminals 27 | . 8 . 19 . Fabricators . | . . . . . Repair Stations 10 | . . . 6 4 Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Robot Analysis 3 | . 2 . 1 . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . . 5 4 Scan Component 5 | . . . 3 2 Repair 4 | . . . 2 2 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . . . 7 . Terminals 7 | . . . 7 . Skim 7 | . . . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 2 2 Time 134 | . . . 70 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 6030 | 66 2166 326 2495 977 Spaces Moved 2166 | 43 730 91 1000 302 Core 5 | 4 . . . 1 Treads 132 | . 132 . . . Legs 2029 | 39 598 91 1000 301 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 190 190 Average Speed 213 | 123 245 260 191 206 Slowest Speed 1000 | 190 400 260 260 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 28 | 3 64 10 60 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 18 | . 11 . 7 . Terrain Destroyed 197 | . 14 21 58 104 Melee . | . . . . . Projectile 30 | . 12 . 7 11 AOE 167 | . 2 21 51 93 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3128 | 53 982 149 1424 520 Wait 440 | . 130 8 224 78 Move 2162 | 42 729 90 999 302 Hop . | . . . . . Pick Up 66 | 5 24 6 25 6 Fast Attach 42 | 5 12 . 13 12 Attach 32 | 1 3 7 7 14 Detach 2 | . . . 2 . Swap 48 | . 12 1 29 6 Drop 64 | . 16 5 34 9 Fire 236 | . 55 32 72 77 Melee 28 | . . . 15 13 Ram . | . . . . . Kick 8 | . 1 . 4 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 1410 | -10/Materials | Discovered new exit (range 2) 1443 | -10/Materials | Build established: Scavenger-Mutant 1457 | -10/Materials | Discovered new exit (range 4) 1743 | -10/Materials | Discovered new exit (range 10) 1859 | -10/Materials | Discovered new exit (range 7) 1926 | -10/Materials | Build established: Mutant 1955 | -10/Materials | Identified exit to Mines 2173 | -10/Materials | Identified exit to Materials 2228 | -10/Materials | Identified exit to Subcaves 2233 | -10/Materials | Entered Subcaves 2410 | -10/Subcaves | Ambushed by swarm of Subdwellers 2412 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2412 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2418 | -10/Subcaves | Core integrity fell below 50% 2459 | -10/Subcaves | Lost 7 parts (1p2n4w) 2470 | -10/Subcaves | Core integrity fell below 20% 2525 | -10/Subcaves | Discovered new exit (range 14) 2557 | -10/Subcaves | Identified exit to Materials 2559 | -10/Subcaves | Entered Materials 2559 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3273 | -8/Materials | Repaired Broken Sub. Optics 3557 | -8/Materials | Repaired Sensor Array 3860 | -8/Materials | Build established: Scavenger-Mutant 4140 | -8/Materials | Lost 3 parts (2n1u) 4439 | -8/Materials | Discovered new exit (range 3) 4445 | -8/Materials | Identified exit to Factory 5040 | -8/Materials | Learned Storage security intel 5054 | -8/Materials | Entered Factory 5054 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5288 | -7/Factory | Repaired Imp. Aluminum Leg 5321 | -7/Factory | Repaired Imp. Aluminum Leg 5527 | -7/Factory | Lost 4 parts (1p1n1u1w) 5738 | -7/Factory | Lost 4 parts (2p2n) 5914 | -7/Factory | Crushed by falling debris 5963 | -7/Factory | Lost 9 parts (1p3n2u3w) 5966 | -7/Factory | System corruption reached 10% 6017 | -7/Factory | Cargo convoy interrupted 6021 | -7/Factory | Core integrity fell below 50% 6029 | -7/Factory | Core integrity fell below 20% 6031 | -7/Factory | Destroyed by P-60 Hacker with Light Ion Engine chain reaction Last Messages --------------- 06022_ U-05 Engineer lays Concrete. 06023_ K-01 Serf destroyed. 06024_ R-06 Scavenger collects Shotgun. 06025_ U-05 Engineer builds a Wall. 06025_ Penetrated by Slug. 06025_ U-05 Engineer lays Concrete. 06026_ Penetrated by Slug. 06026_ Scrap Shield destroyed. 06026_ U-05 Engineer lays Concrete. 06028_ Slug penetrates H-55 Commando. 06029_ Penetrated by Slug. 06029_ R-06 Scavenger destroyed. 06029_ U-05 Engineer lays Concrete. 06029_ U-05 Engineer builds a Wall. 06029_ R-06 Scavenger collects Shotgun. 06029_ U-05 Engineer lays Concrete. 06031_ U-05 Engineer builds a Wall. 06031_ U-05 Engineer lays Concrete. 06031_ Penetrated by Slug. 06031_ Chain reaction triggered in Lgt. 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""" #?????????????????? | | #+####????????????????? ??? ???????????????????? | | #????????????????? ??? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed WardroneBehemothPenetrator Manual? 0 Play Time 01:18:15 Cumulative 40.7 hours Start 2024.11.04 @ 19:53:16 End 2024.11.05 @ 18:03:55 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ec1954a-bad4-46c5-b882-80c2c6a0eedf