Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 19:39:48 Player: Syanka Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (166) 830 Value Destroyed (5383) 5383 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1136) 1136 TOTAL SCORE: 11629 Bonus ------- High Alert Combat Kills 936 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 158/160 System Corruption 1% Temperature Cool (6) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY (7) ------ Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Hacking Suite Experimental Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (10) --- Light Deuterium Engine Improved Cooling System Structural Scanner Enhanced Optical Array Advanced ECM Suite Impact Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Layered Light Armor Plating Improved Thermal Shield Mini Drone Bay > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon > --- INVENTORY -------- Light Nuclear Core VTOL Module Improved Cesium-ion Thruster Medium Storage Unit Structural Scanner Machine Analyzer Improved Sensor Array Improved Signal Interpreter Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced Trap Extractor Arc Projector Tesla Rifle Heavy Particle Gun Mass Driver Improved Remote Datajack Katana [Rating: 64] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 5 | . . 1 2 . 1 . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 237 | 9 27 33 37 34 55 . 16 9 1 16 Power 30 | 2 6 7 3 2 3 . 5 . . 2 Engine 21 | 2 6 6 . 1 1 . 4 . . 1 Core 9 | . . 1 3 1 2 . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 46 | 2 6 6 3 6 19 . 1 . . 3 Treads 20 | . 3 6 3 6 2 . . . . . Leg . | . . . . . . . . . . . Wheel 6 | 2 3 . . . 1 . . . . . Hover . | . . . . . . . . . . . Flight 20 | . . . . . 16 . 1 . . 3 Utility 92 | 3 4 10 14 15 22 . 6 7 1 10 Device 49 | 2 3 5 8 13 10 . 2 1 . 5 Storage 5 | 1 1 1 . . 1 . . . . 1 Processor 12 | . . 1 3 . 2 . . 6 . . Hackware 15 | . . . . . 7 . 3 . 1 4 Protection 11 | . . 3 3 2 2 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 69 | 2 11 10 17 11 11 . 4 2 . 1 Energy Gun 36 | 1 3 6 12 6 7 . 1 . . . Energy Cannon 5 | . 2 1 . 1 1 . . . . . Ballistic Gun 6 | 1 5 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 12 | . 1 2 5 4 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . . 2 . . Slashing Weapon 3 | . . . . . 2 . . . . 1 Piercing Weapon 4 | . . . . . 1 . 3 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 2 . 1 . . 1 1 . Parts Lost 40 | . 2 . . 14 2 . 17 5 . . Power 8 | . 1 . . 1 1 . 5 . . . Propulsion 10 | . 1 . . 4 . . 4 1 . . Utility 17 | . . . . 6 1 . 7 3 . . Weapon 5 | . . . . 3 . . 1 1 . . Highest Loss Streak 9 | . 2 . . 9 2 . 6 3 . . To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 99 99 91 91 90 92 77 35 53 69 Engine 3 | . 13 8 . 1 2 . 1 . . . Core 5 | . . 2 9 7 4 7 4 . . 4 Treads 16 | . 17 29 26 25 5 . . . . . Wheel 1 | . 10 3 . . 2 . . . . . Flight 6 | . . . . . 19 30 25 3 . 11 Device 11 | . 14 10 10 14 14 7 6 . . 8 Storage 8 | . 14 11 9 9 7 7 7 3 . 2 Processor 5 | . . . 9 7 4 7 1 11 33 11 Hackware 6 | . . . . . 14 23 20 9 13 22 Protection 4 | . . 11 8 7 1 . 1 . . . Energy Gun 9 | . 4 16 17 16 2 . . . . . Energy Cannon 1 | . 3 4 . 1 2 . . . . . Ballistic Gun 2 | . 20 . . . . . . . . . Piercing Weapon 1 | . . . . . 2 7 6 1 . . Peak Build Rating 64 | 7 13 19 35 52 64 44 44 38 41 63 Average Rating 33 | 5 9 17 32 34 47 44 38 22 40 54 On Entrance 28 | . 7 12 18 33 52 44 44 21 38 41 Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 14 34 60 70 79 78 18 25 13 3 23 Greatest Support 74 | 26 40 60 62 74 74 22 22 5 3 25 Greatest Overweight (x) 4 | . 1 2 1 1 2 . 4 4 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 10 10 10 5 10 Average Capacity 15 | 7 13 19 20 20 13 10 10 7 5 6 Most Carried 20 | 7 15 20 20 20 20 10 10 7 5 7 Average Carried 15 | 4 12 19 19 19 13 10 9 5 5 5 Final Capacity 20 | 8 15 20 20 20 10 10 10 5 5 10 Final Carried 20 | 7 15 20 20 20 10 10 7 5 5 6 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Mutant 18% | Hacker-Sprinter 6% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Scout | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Matter Collected 3523 | 308 939 359 463 385 656 . 223 10 . 180 Remotely . | . . . . . . . . . . . Salvage Created 6569 | 174 1153 1088 910 959 1294 . 355 259 . 377 Parts 321 | 16 58 59 55 38 52 . 24 1 . 18 Haulers Intercepted 10 | . 2 2 6 . . . . . . . Recyclers Shooed 5 | . 5 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 101 | . 13 20 17 26 18 . 2 5 . . Melee 4 | . . . . . . . 2 2 . . Guns 53 | . 11 13 7 15 7 . . . . . Cannons 15 | . 2 3 . . 10 . . . . . AOE 21 | . . 4 9 8 . . . . . . Classes Destroyed 15 | 2 6 2 1 1 3 . . . . . Worker 11 | . 6 1 1 . 1 . 2 . . . Builder 1 | . . . . . 1 . . . . . Tunneler 7 | 5 . . . . . . 1 . . 1 Hauler 10 | . 2 2 6 . . . . . . . Recycler 13 | 1 5 3 . . 1 . 1 . . 2 Mechanic 1 | . . 1 . . . . . . . . Operator 6 | . 2 . 1 . . . 2 . . 1 Watcher 16 | . 3 1 1 . 6 . 3 . . 2 Swarmer 18 | . 3 3 6 3 3 . . . . . Grunt 49 | . 10 11 5 13 7 . . 3 . . Brawler 1 | . . . . . 1 . . . . . Duelist 6 | . . . 1 3 1 . . 1 . . Sentry 19 | . . 6 5 2 4 . 1 1 . . Hunter 7 | . . . . 5 1 . 1 . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 7 | 4 5 6 4 5 7 . 2 3 . 3 Combat Bots Only 5 | . 3 4 3 5 5 . 1 3 . . Max Kills in Single Turn 3 | 1 1 3 3 2 2 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 3 2 . . . . . . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Hostile Shots Fired 1049 | . 52 55 53 144 344 . 220 173 . 8 Missed 377 | . 10 22 18 31 123 . 115 54 . 4 Damage Taken 8482 | . 527 475 554 2261 1988 . 1367 1252 . 58 Core 1898 | . 83 82 19 186 282 . 396 822 . 28 Absorbed by Shields 145 | . . . 74 71 . . . . . . Ignored by Resistances 512 | . . . . 87 380 . . 45 . . Regen/Repaired (Parts) 544 | . . 189 355 . . . . . . . Core Remaining (%) 62 | 100 66 79 . 62 . . 3 . . . Volleys Fired 364 | 6 84 52 58 104 55 . 5 . . . Largest 2 | 2 2 2 2 2 2 . 1 . . . Hottest 179 | 60 136 136 112 179 179 . 65 . . . Shots Fired 684 | 12 165 101 110 188 103 . 5 . . . Gun 571 | 12 150 75 104 170 55 . 5 . . . Cannon 83 | . 12 22 . 1 48 . . . . . Launcher 30 | . 3 4 6 17 . . . . . . Special . | . . . . . . . . . . . Kinetic 138 | 6 132 . . . . . . . . . Thermal 482 | 6 18 97 102 168 91 . . . . . Explosive 30 | . 3 4 6 17 . . . . . . Electromagnetic 34 | . 12 . 2 3 12 . 5 . . . Robot Hit Streak 46 | 5 17 10 25 46 21 . 3 . . . Robot Miss Streak 6 | 1 3 6 4 4 3 . 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 525 | 9 110 59 90 107 90 . 27 26 . 7 Core Hits 236 | 6 50 34 36 54 37 . 10 5 . 4 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . . Critical Strikes 25 | . 1 6 7 4 3 . 1 3 . . Burn 20 | . . 6 7 4 3 . . . . . Destroy 1 | . 1 . . . . . . . . . Smash 3 | . . . . . . . . 3 . . Impale 1 | . . . . . . . 1 . . . Melee Attacks 219 | . . 3 . . 79 . 80 33 . 24 Impact 30 | . . 3 . . . . . 27 . . Slashing 56 | . . . . . 32 . . . . 24 Piercing 133 | . . . . . 47 . 80 6 . . Sneak Attacks 11 | . . . . . 1 . 5 . . 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13860 | 111 1686 1265 2166 3010 3011 . 1000 1052 . 559 Guns 6418 | 111 1315 705 1535 1810 875 . 67 . . . Cannons 1606 | . 213 246 . . 1147 . . . . . Explosions 2617 | . 154 287 629 1200 347 . . . . . Melee 3178 | . . . . . 642 . 933 1044 . 559 Ramming 41 | . 4 27 2 . . . . 8 . . Kinetic 1207 | 67 1140 . . . . . . . . . Thermal 6779 | 44 253 951 1516 1761 2254 . . . . . Explosive 2270 | . 154 287 629 1200 . . . . . . Electromagnetic 385 | . 135 . 19 49 115 . 67 . . . Impact 906 | . . . . . . . . 906 . . Slashing 1020 | . . . . . 461 . . . . 559 Piercing 1252 | . . . . . 181 . 933 138 . . Highest Corruption 22 | . . 3 . . 1 6 22 . . 1 Average Corruption 4 | . . 3 . . 1 3 14 . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 84 | . . 12 . . 24 . 47 . . 1 Message Errors 18 | . . 5 . . 5 . 7 . . 1 Matter Fused 21 | . . 2 . . 4 . 15 . . . Heat Flow Errors 8 | . . . . . . . 8 . . . Energy Discharges 9 | . . 1 . . 4 . 4 . . . Parts Rejected 1 | . . 1 . . . . . . . . Data Loss (minor) 16 | . . 2 . . 6 . 8 . . . Data Loss (major) 5 | . . . . . 1 . 4 . . . Misfires 1 | . . . . . 1 . . . . . Alerts 2 | . . . . . 2 . . . . . Misdirections 1 | . . . . . . . 1 . . . Weapon Failures 2 | . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 853 | . . 12 . 54 206 . 161 227 . 193 Projectiles 43 | . . 12 . . 31 . . . . . Explosions 126 | . . . . 54 72 . . . . . Melee 684 | . . . . . 103 . 161 227 . 193 Knockbacks 2 | . . . . . . . . 2 . . Impact 2 | . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 649 | . . 49 102 495 . . . 3 . . Shots 18 | . . 1 4 13 . . . . . . Rammed 10 | . 1 2 1 . . . 1 5 . . Targets Rammed 10 | . 1 2 1 . . . 1 5 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 263 | . 225 228 121 199 263 . 240 . . . Average Temperature 57 | . 53 55 34 36 68 . 94 . . . Received Heat Transfer 2810 | . 348 246 163 574 774 . 267 438 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . 3 . . Parts Fried 3 | . . . . . . . . 3 . . Impact Corruptions 8 | . . . . . . . . 8 . . Robots Melted 5 | . . . 1 3 1 . . . . . Combat Hostiles 5 | . . . 1 3 1 . . . . . Parts Melted 43 | . 1 8 16 9 9 . . . . . Heat Transferred 13521 | 100 481 2627 3626 3133 3554 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Peak Influence 1949 | 30 267 467 342 1949 1655 609 691 289 101 167 Initial 1022 | . 19 28 163 68 1022 579 426 142 101 70 Average 537 | 14 92 209 127 869 1285 599 468 192 101 82 Maximum Alert Level 5 | . 1 2 1 5 5 2 2 1 . . Low Security (%) 44 | 100 87 59 91 4 . . . 57 100 100 Level 1 11 | . 12 28 8 10 . . 31 42 . . Level 2 14 | . . 11 . 37 . 100 68 . . . Level 3 8 | . . . . 18 26 . . . . . Level 4 17 | . . . . 14 71 . . . . . Level 5 3 | . . . . 15 2 . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 39 | . 2 6 4 . 14 . 7 1 . 5 Investigation 8 | . . . . . 3 . 2 1 . 2 Extermination 7 | . . . . . 3 . 2 . . 2 Reinforcement 14 | . 2 6 3 . . . 2 . . 1 Assault 5 | . . . . . 5 . . . . . Garrison 5 | . . . 1 . 3 . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . . Construction Impeded 6 | . . 5 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Distress Signals 20 | . 1 3 6 . 5 . 2 . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 252 | . 22 24 20 30 71 5 44 10 6 20 Peak Tracking Total 9 | . 4 6 3 5 9 5 7 5 6 8 Tactical Retreats 37 | . 3 3 . 3 10 . 11 1 . 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Traps Triggered 16 | . 2 . 2 5 5 . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Machines Disabled 13 | . 3 . 1 3 5 . 1 . . . Max in Single Turn 4 | . 2 . 1 1 4 . 1 . . . Garrison Access 9 | . . . . . 3 . 2 1 . 3 Garrison Relay 3 | . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Machines Accessed 69 | . 5 2 8 3 20 . 12 2 . 17 Terminals 42 | . 4 1 4 3 11 . 7 1 . 11 Fabricators 10 | . . . . . 4 . 3 . . 3 Repair Stations 6 | . 1 1 2 . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 10 | . . . 1 . 3 . 2 1 . 3 Total Hacks 182 | . 8 9 25 6 56 . 29 6 . 43 Successful 108 | . 4 5 16 2 33 . 16 2 . 30 Failed 74 | . 4 4 9 4 23 . 13 4 . 13 Catastrophic 8 | . 2 . 2 . 1 . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 71 | . 5 1 5 . 30 . 10 3 . 17 Terminals 108 | . 6 1 7 6 38 . 17 4 . 29 Fabricators 28 | . . . . . 11 . 9 . . 8 Repair Stations 28 | . 2 8 14 . 4 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . Garrison Access 15 | . . . 1 . 3 . 3 2 . 6 Terminal Hacks 37 | . 2 1 2 2 10 . 7 1 . 12 Part Schematic 11 | . . . . . 4 . 4 . . 3 Robot Analysis 3 | . 2 1 . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . 2 Open Door 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . 1 Terminal Index 3 | . . . . . 1 . 1 . . 1 Fabricator Index 2 | . . . . . 1 . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 3 | . . . 1 . . . . . . 2 Recall Investigation 2 | . . . . . 1 . . . . 1 Recall Extermination 5 | . . . . . 2 . 1 . . 2 Recall Assault 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 21 | . . . . . 9 . 5 . . 7 Network Status 3 | . . . . . 1 . 1 . . 1 Load Schematic 11 | . . . . . 5 . 3 . . 3 Build 7 | . . . . . 3 . 1 . . 3 Repair Station Hacks 16 | . 1 4 9 . 2 . . . . . Scan Component 9 | . 1 2 5 . 1 . . . . . Repair 7 | . . 2 4 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 10 | . . . 1 . 3 . 2 1 . 3 Unlock Access 1 | . . . 1 . . . . . . . Seal Access 9 | . . . . . 3 . 2 1 . 3 Unauthorized Hacks 22 | . 1 . 2 . 9 . 2 . . 8 Terminals 18 | . 1 . 2 . 7 . 1 . . 7 Assimilate 9 | . . . 2 . 3 . 1 . . 3 Botnet 6 | . . . . . 3 . . . . 3 Operators 3 | . 1 . . . 1 . . . . 1 Fabricators 4 | . . . . . 2 . 1 . . 1 Recompile 4 | . . . . . 2 . 1 . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 46 | . 4 1 4 2 14 . 11 1 . 9 Full Trace Events 5 | . . 1 . . 1 . 1 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . 4 . 4 . . 3 Parts Built 7 | . . . . . 3 . 1 . . 3 Authchips 4 | . . . . . 2 . 1 . . 1 Time 448 | . . . . . 195 . 47 . . 206 Total Part Build Rating 31 | . . . . . 9 . 5 . . 17 Parts Repaired 6 | . . 2 4 . . . . . . . Time 236 | . . 52 128 . 56 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 10 | . . . . 10 . . . . . . Machine Destruction 10 | . . . . 10 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Total Allies 9 | . . . 1 . 3 . . . . 5 Largest Group 3 | . . . 1 1 2 . . . . 3 Highest-Rated Group 93 | . . . 10 10 52 . . . . 93 Highest-Rated Ally 31 | . . . 10 10 26 . . . . 31 Total Orders 4 | . . . . . 4 . . . . . STAY 2 | . . . . . 2 . . . . . FOLLOW 2 | . . . . . 2 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Robot Analysis Total 3 | . 2 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Turns Passed 15540 | 115 1820 1315 3343 3179 3083 28 1242 337 40 1038 Spaces Moved 14612 | 82 1070 569 1294 1218 5265 76 2607 248 66 2117 Core 306 | 5 . . . . . . . 179 66 56 Treads 3571 | . 545 468 1294 1218 46 . . . . . Legs . | . . . . . . . . . . . Wheels 1278 | 77 525 101 . . 575 . . . . . Hover . | . . . . . . . . . . . Flight 9457 | . . . . . 4644 76 2607 69 . 2061 Fastest Speed 26 | 50 90 95 155 160 26 29 29 50 50 34 Average Speed 82 | 86 128 150 224 223 40 29 36 76 50 37 Slowest Speed 295 | 90 240 160 240 250 250 29 295 250 50 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 40 | . . . . . 26 . 7 . . 7 Cave-ins Triggered 2 | . . . . . . . 2 . . . Exploration Rate (%) 59 | 5 96 52 97 94 76 61 51 7 70 49 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 115 | . . 9 . 8 43 . 37 3 . 15 Terrain Destroyed 283 | . 18 27 53 77 53 . 37 3 . 15 Melee 100 | . . 2 . . 43 . 37 3 . 15 Projectile 11 | . . . . 1 10 . . . . . AOE 172 | . 18 25 53 76 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Was Fac Total 17077 | 109 1346 920 1636 1487 6003 81 2773 335 72 2315 Wait 1416 | 8 128 218 197 105 503 6 57 37 5 152 Move 14526 | 81 1069 568 1293 1217 5215 75 2592 248 65 2103 Hop 38 | . . . . . 24 . 7 . . 7 Pick Up 87 | 5 21 20 17 5 12 . 3 1 . 3 Fast Attach 92 | 7 7 8 10 16 13 . 12 7 1 11 Attach 37 | . 1 3 3 9 14 . 3 2 . 2 Detach 28 | . . 1 1 5 8 . 4 1 1 7 Swap 108 | 2 19 22 24 9 28 . 1 . . 3 Drop 126 | . 16 23 32 9 34 . 8 1 . 3 Fire 364 | 6 84 52 58 104 55 . 5 . . . Melee 219 | . . 3 . . 79 . 80 33 . 24 Ram 6 | . . . . . . . 1 5 . . Kick . | . . . . . . . . . . . Crush 4 | . 1 2 1 . . . . . . . Escape Stasis 26 | . . . . 8 18 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Fac x2] / *Low) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 3) 659 | -10/Materials | Discovered new exit (range 8) 1141 | -10/Materials | Discovered new exit (range 16) 1378 | -10/Materials | Discovered new exit (range 15) 1416 | -10/Materials | Discovered new exit (range 7) 1936 | -10/Materials | Entered another Materials area 1936 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2255 | -9/Materials | Repaired Lgt. Treads 2338 | -9/Materials | Discovered new exit (range 5) 2426 | -9/Materials | Build established: Scavenger-Mutant 2916 | -9/Materials | Discovered new exit (range 11) 3177 | -9/Materials | Repaired Lgt. Treads 3251 | -9/Materials | Entered another Materials area 3251 | -8/Materials | Evolved 2 slots: Utility x2 3468 | -8/Materials | Repaired Lgt. Treads 3548 | -8/Materials | Garrison activated, responded to threat 3842 | -8/Materials | Identified exit to Garrison 3951 | -8/Materials | Met 7R-MNS 4400 | -8/Materials | Discovered new exit (range 13) 4727 | -8/Materials | Discovered new exit (range 4) 5199 | -8/Materials | Discovered new exit (range 16) 5416 | -8/Materials | Build established: Mutant 5996 | -8/Materials | Repaired Imp. Signal Interpreter 6035 | -8/Materials | Repaired Hvy. Armor Plating 6067 | -8/Materials | Repaired Lgt. Treads 6594 | -8/Materials | Entered Garrison 6594 | -8/Garrison | Accompanied by 1 ally 6627 | -8/Garrison | Garrison Relay disabled 6844 | -8/Garrison | Triggered checkpoint 6924 | -8/Garrison | Triggered checkpoint 7030 | -8/Garrison | Triggered checkpoint 7086 | -8/Garrison | Garrison Relay disabled 7098 | -8/Garrison | Triggered checkpoint 7186 | -8/Garrison | Discovered new exit (range 6) 7370 | -8/Garrison | Discovered new exit (range 15) 7518 | -8/Garrison | Triggered checkpoint 7628 | -8/Garrison | Triggered checkpoint 7677 | -8/Garrison | Lost 4 parts (2n2u) 8281 | -8/Garrison | Build established: Scavenger-Mutant 8375 | -8/Garrison | Discovered new exit (range 11) 8483 | -8/Garrison | Triggered checkpoint 8998 | -8/Garrison | Triggered checkpoint 9106 | -8/Garrison | Garrison Relay disabled 9146 | -8/Garrison | Discovered new exit (range 8) 9294 | -8/Garrison | Lost 9 parts (1p2n4u2w) 9542 | -8/Garrison | Build established: Mutant 9773 | -8/Garrison | Entered Factory 9773 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10173 | -7/Factory | First assault squad dispatched 10559 | -7/Factory | Garrison activated, responded to threat 10672 | -7/Factory | Build established: Scavenger-Mutant 11082 | -7/Factory | Discovered new exit (range 14) 11086 | -7/Factory | Identified exit to Factory 11144 | -7/Factory | Discovered new exit (range 12) 11167 | -7/Factory | Build established: Hacker-Sprinter 11345 | -7/Factory | Cargo convoy interrupted 11709 | -7/Factory | Fabricated Imp. Flight Unit? 12246 | -7/Factory | Fabricated Imp. Hacking Suite? 12781 | -7/Factory | Fabricated Imp. Flight Unit (x1) 12856 | -7/Factory | Manually triggered Chute Trap 12856 | -7/Factory | Sucked down chute 12856 | -7/Factory | Entered Waste 12860 | -7/Waste | Spotted C-40 Crusher 12866 | -7/Waste | Spotted C-40 Crusher 12868 | -7/Waste | Spotted C-40 Crusher 12868 | -7/Waste | Spotted C-40 Crusher 12869 | -7/Waste | Discovered new exit (range 16) 12870 | -7/Waste | Spotted C-40 Crusher 12871 | -7/Waste | EMP discharged 12884 | -7/Waste | Identified exit to Factory 12884 | -7/Waste | Entered Factory 12911 | -7/Factory | Discovered new exit (range 11) 12915 | -7/Factory | Identified exit to Lower Caves 12947 | -7/Factory | Garrison activated, responded to threat 13224 | -7/Factory | Crushed by falling debris 13224 | -7/Factory | System corruption reached 10% 13302 | -7/Factory | Discovered exit to Lower Caves (range 11) 13321 | -7/Factory | Search patrols dispatched 13331 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 13760 | -7/Factory | Crushed by falling debris 13770 | -7/Factory | Core integrity fell below 50% 13818 | -7/Factory | Lost 6 parts (1p2n3u) 13855 | -7/Factory | Core integrity fell below 20% 13885 | -7/Factory | Discovered exit to Factory (range 13) 14008 | -7/Factory | Lost 3 parts (1p1n1w) 14066 | -7/Factory | Build established: Hacker-Mutant 14110 | -7/Factory | Search patrols dispatched 14126 | -7/Factory | Entered another Factory area 14126 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14227 | -6/Factory | Core integrity fell below 50% 14317 | -6/Factory | Core integrity fell below 20% 14345 | -6/Factory | Lost 3 parts (1n2u) 14463 | -6/Factory | Sucked down chute 14463 | -6/Factory | Entered Waste 14467 | -6/Waste | Found Prototype Hackware 14467 | -6/Waste | Identified Exp. Hacking Suite 14477 | -6/Waste | Spotted C-40 Crusher 14478 | -6/Waste | Spotted C-40 Crusher 14478 | -6/Waste | Spotted C-40 Crusher 14480 | -6/Waste | Spotted C-40 Crusher 14481 | -6/Waste | Spotted C-40 Crusher 14490 | -6/Waste | Spotted C-40 Crusher 14496 | -6/Waste | Discovered new exit (range 16) 14503 | -6/Waste | Identified exit to Factory 14503 | -6/Waste | Entered Factory 14589 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 14615 | -6/Factory | Spotted B-75 Beast 14678 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 14786 | -6/Factory | Discovered new exit (range 6) 14842 | -6/Factory | Discovered new exit (range 16) 14861 | -6/Factory | Identified exit to Lower Caves 14903 | -6/Factory | Build established: Hacker-Scout 15037 | -6/Factory | Discovered new exit (range 5) 15436 | -6/Factory | Fabricated Adv. Hacking Suite? 15481 | -6/Factory | Build established: Hacker-Mutant 15494 | -6/Factory | Allied Derelicts emerged from ambush trap array 15541 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 15453_ ALERT: Rogue bot located, Programmers report to Factory Zone 8O. 15455_ K-01 Serf cleans the Terminal. 15458_ Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad 5KR9VJN70J. 15478_ K-01 Serf cleans the Fusion Modulator. 15484_ K-01 Serf cleans the Matter Pump. 15494_ Triggered Ambush Trap. 15494_ 2M-BMT(g) emerges from a hatch in the floor. 15494_ DY-DVW(g) emerges from a hatch in the floor. 15494_ SR-TOG(g) emerges from a hatch in the floor. 15496_ 2M-BMT(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." 15502_ K-01 Serf cleans the Matter Pump. 15511_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??#!! #### ""R" # # """ ""#????# | | ??#! 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"""" | | #?????????????# #????????????# | | #?????????????# " " " " " #????????????########" | | #?????????????# " " " " " #???????## #### | | ##????????????# " " " " " #????? | | ###???###??????# " " " " " #????ss^] | | #"#####"###????# " " " " " #????? ^/] | | ## ! #????# " " " " " #????? ]/] | | ## =/ #????# " " " " " #?????? //] | | ## =/ #????# " " " " " #?????? """ | | # / #????# " " " " " #?????? #### """ | | # #????? #??????? ###????# """ | | + """ #????##############???????????????# | | # """ #?????????????????????????????????# """ | | # """ #?????????????????????????????????# """ | | # #?????????????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Evasion (%) 64 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 9 Offensive Hacking 44 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Imp. System Shield | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Transmission Jammer | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Power Sword | -7/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Nuclear Pulse Array | x1 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed ExperimentalMassBlade Manual? 0 Play Time 02:47:16 Cumulative 80.6 hours Start 2024.08.09 @ 16:12:54 End 2024.08.09 @ 19:39:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 41 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c4776b33-84a7-447d-baaa-d040c02ce89c