Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 22:56:00 Player: AnotherZach Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (2928) 2928 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-878) -878 TOTAL SCORE: 6105 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 363 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -2565 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flying Aluminum Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core High-capacity Storage Unit Tractor Beam Trap Extractor (0/4) Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Ion-Nuclear Engine > --- PROPULSION ------- Flying Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Ion Cannon Flak Ballistic Antimatter Construct/C > --- INVENTORY -------- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Heat Sink Cooling System Large Storage Unit Terrain Scanner Terrain Scan Processor Transmission Jammer ECM Suite Reaction Control System Tractor Beam Trap Extractor Trap Extractor Trap Extractor Remote Datajack [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Slots Evolved 6 | . . 2 . . 4 . . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . . 2 . . . Utility 2 | . . 1 . . 1 . . . Weapon . | . . . . . . . . . Parts Attached 83 | 5 13 28 14 6 9 3 1 4 Power 8 | . 1 5 1 . . . . 1 Engine 7 | . 1 5 1 . . . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 3 12 4 . . . . . Treads 10 | 1 2 3 4 . . . . . Leg 5 | 1 . 4 . . . . . . Wheel 5 | . 1 4 . . . . . . Hover . | . . . . . . . . . Flight 1 | . . 1 . . . . . . Utility 24 | 1 5 4 . 1 7 3 1 2 Device 7 | 1 1 . . 1 1 2 . 1 Storage 4 | . 3 . . . . 1 . . Processor 6 | . 1 2 . . 1 . 1 1 Hackware 6 | . . 1 . . 5 . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 30 | 2 4 7 9 5 2 . . 1 Energy Gun 3 | . . . 2 1 . . . . Energy Cannon 5 | . . . 2 2 1 . . . Ballistic Gun 12 | 2 2 5 3 . . . . . Ballistic Cannon 2 | . . 1 . . . . . 1 Launcher 6 | . 2 1 2 . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 3 2 1 . . . 1 Corrupted Parts 1 | . . . . . 1 . . . System Corruption 1 | . . . . . 1 . . . Parts Lost 24 | . 2 6 1 . 7 7 . 1 Power 6 | . . 3 . . 1 2 . . Propulsion 6 | . . 2 . . 2 1 . 1 Utility 7 | . 1 1 . . 1 4 . . Weapon 5 | . 1 . 1 . 3 . . . Highest Loss Streak 5 | . 1 3 1 . 5 3 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 78 | . 89 96 98 73 54 45 16 37 Engine 10 | . 13 10 10 11 6 5 . . Treads 17 | . 24 15 32 16 5 . . . Leg 1 | . . 7 . . 1 2 . . Wheel 1 | . 3 8 . . . . . . Device 5 | . 3 . . 9 8 12 7 13 Storage 10 | . 13 11 11 11 7 6 . . Processor 5 | . 2 17 11 1 . . . 7 Hackware 2 | . . . 11 1 . 2 . . Energy Gun 2 | . . . 2 5 . 2 . . Energy Cannon 3 | . . . 1 6 . 6 . . Ballistic Gun 11 | . 26 14 16 6 6 . . . Ballistic Cannon 1 | . . 6 . . . . . 3 Impact Weapon 1 | . . . . 2 4 . . . Peak Build Rating 48 | 5 11 23 25 41 46 48 27 45 Average Rating 27 | 3 7 18 23 36 42 41 24 34 On Entrance 20 | . 4 11 23 24 39 35 24 27 Naked Turns . | . . . . . . . . . Heaviest Build 59 | 4 48 55 56 57 59 47 1 21 Greatest Support 69 | 3 40 66 69 66 44 33 3 15 Greatest Overweight (x) 5 | 1 4 5 1 2 2 2 . 5 Average Overweight (x) . | . 1 1 . . 1 . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 5 5 Average Capacity 18 | 5 16 20 20 20 20 15 5 5 Most Carried 20 | 4 19 20 20 20 20 17 5 5 Average Carried 16 | 3 9 19 19 19 18 13 4 4 Final Capacity 20 | 5 20 20 20 20 20 5 5 5 Final Carried 20 | 4 19 20 20 20 17 5 5 5 Scrap Engine Consumption 85 | . . . . 59 10 9 1 6 Constructs Created 6 | . . . . 2 1 2 . 1 Constructs Modified 29 | . . . . 17 4 8 . . Class Distribution -------------------- 51% | Mutant 28% | Commander-Construct 12% | Commander-Mutant 7% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Construct | -9/Recycling Commander-Construct | -7/Factory Construct | -7/Garrison Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Matter Collected 2789 | 225 809 806 549 331 . 69 . . Remotely . | . . . . . . . . . Salvage Created 4994 | 165 1002 1054 1138 1367 148 120 . . Parts 306 | 9 69 68 75 56 23 6 . . Haulers Intercepted 9 | . 2 5 2 . . . . . Recyclers Shooed 9 | 1 1 2 4 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Combat Hostiles Destroyed 78 | . 16 22 25 5 7 3 . . Guns 44 | . 9 13 16 3 2 1 . . Cannons 10 | . . 6 1 2 . 1 . . AOE 23 | . 7 3 8 . 5 . . . Classes Destroyed 15 | 3 5 1 1 5 . . . . Worker 13 | 1 5 3 2 2 . . . . Builder 7 | . . . 1 4 2 . . . Tunneler 5 | 2 3 . . . . . . . Hauler 9 | . 2 5 2 . . . . . Recycler 12 | 1 5 4 1 1 . . . . Operator 2 | . 1 1 . . . . . . Watcher 6 | . 2 2 2 . . . . . Swarmer 30 | . 9 11 4 . 6 . . . Grunt 34 | . 7 6 12 9 . . . . Duelist 2 | . . . . 2 . . . . Protector 1 | . . . . 1 . . . . Sentry 18 | . . 5 9 2 . 2 . . Demolisher 2 | . . . . 1 . 1 . . Hunter 3 | . . . . 3 . . . . Programmer 3 | . . . . 2 1 . . . Best Kill Streak 9 | 2 7 7 9 2 5 1 . . Combat Bots Only 7 | . 6 7 5 2 4 1 . . Max Kills in Single Turn 3 | 1 3 3 3 2 3 1 . . Gunslinging . | . . . . . . . . . Exploded 3 | . 3 3 3 . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Hostile Shots Fired 940 | . 84 124 102 21 233 309 . 67 Missed 332 | . 23 37 34 6 82 131 . 19 Damage Taken 7124 | . 593 966 945 334 1522 2049 . 715 Core 1180 | . 166 109 127 74 155 225 . 324 Absorbed by Shields 27 | . . . . 27 . . . . Redirected to Shielding 53 | . . 53 . . . . . . Regen/Repaired (Parts) 799 | . . . 372 6 40 381 . . Core Remaining (%) 51 | 100 33 . . 22 . . . . Volleys Fired 391 | 23 89 71 60 97 26 21 . 4 Largest 2 | 2 2 2 2 2 2 2 . 1 Hottest 113 | 40 50 64 113 113 78 83 . 44 Shots Fired 637 | 27 178 140 106 118 33 31 . 4 Gun 502 | 27 171 92 86 90 26 10 . . Cannon 106 | . . 47 6 28 . 21 . 4 Launcher 29 | . 7 1 14 . 7 . . . Special . | . . . . . . . . . Kinetic 488 | 27 171 139 76 34 26 11 . 4 Thermal 54 | . . . 6 28 . 20 . . Explosive 29 | . 7 1 14 . 7 . . . Electromagnetic 66 | . . . 10 56 . . . . Robot Hit Streak 17 | 6 9 13 12 17 5 12 . 2 Robot Miss Streak 7 | 2 3 7 7 3 5 2 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 3 4 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 406 | 17 103 92 68 85 16 21 . 4 Core Hits 221 | 4 50 43 55 41 20 6 . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 3 | . . 1 . 2 . . . . Destroy 1 | . . . . 1 . . . . Blast 1 | . . 1 . . . . . . Corrupt 1 | . . . . 1 . . . . Melee Attacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8986 | 231 1812 1808 2074 1772 827 427 . 35 Guns 5111 | 231 1392 1084 948 1086 243 127 . . Cannons 1403 | . . 580 82 407 . 300 . 34 Explosions 2379 | . 420 144 1022 209 584 . . . Melee . | . . . . . . . . . Ramming 93 | . . . 22 70 . . . 1 Kinetic 4976 | 231 1392 1664 857 439 243 116 . 34 Thermal 1057 | . . . 130 616 . 311 . . Explosive 2122 | . 420 144 974 . 584 . . . Electromagnetic 738 | . . . 91 647 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . 1 4 7 2 4 4 4 Average Corruption 4 | . . 1 2 6 1 2 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 141 | . . 5 19 95 4 10 1 7 Message Errors 25 | . . . 6 16 1 2 . . Matter Fused 43 | . . 1 4 29 3 4 . 2 Heat Flow Errors 17 | . . 1 2 12 . 2 . . Energy Discharges 15 | . . 2 2 8 . 1 1 1 Parts Rejected 1 | . . . . 1 . . . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 18 | . . . 1 15 . . . 2 Data Loss (major) 8 | . . 1 . 5 . . . 2 Misfires 3 | . . . 2 1 . . . . Alerts 3 | . . . . 2 . 1 . . Weapon Failures 7 | . . . 2 5 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 34 | . . . 27 7 . . . . Projectiles 4 | . . . . 4 . . . . Explosions 30 | . . . 27 3 . . . . Melee . | . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . Impact . | . . . . . . . . . Kinetic 2 | . . 2 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 57 | . . . 1 17 39 . . . Shots 5 | . . . 1 1 3 . . . Rammed 9 | . . . . 8 . . . 1 Targets Rammed 12 | . . . 2 9 . . . 1 Kicked . | . . . . . . . . . Crushed 3 | . . . 2 1 . . . . Highest Temperature 278 | . 5 128 168 278 22 147 . . Average Temperature 62 | . 4 15 51 82 6 65 . . Received Heat Transfer 1509 | . 204 294 429 54 240 288 . . Effects 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 4 | . . . . 2 . 2 . . Heat Transferred 1599 | . . . 198 919 . 482 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Peak Influence 605 | 20 210 428 605 396 400 348 177 146 Initial 200 | . 13 38 90 192 200 113 177 126 Average 172 | 5 86 232 379 105 245 181 177 126 Maximum Alert Level 2 | . 1 2 2 1 2 1 . . Low Security (%) 58 | 100 94 23 15 76 3 40 100 100 Level 1 33 | . 5 75 29 23 95 59 . . Level 2 8 | . . . 54 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 3 2 3 . 5 . . 2 Investigation 4 | . 2 1 1 . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . 1 1 1 . 2 . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . 1 . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Distress Signals 4 | . 1 1 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 165 | . 36 37 28 15 14 27 1 7 Peak Tracking Total 20 | . 5 7 4 4 5 20 3 5 Tactical Retreats 7 | . . 3 1 . . 2 . 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Traps Triggered 9 | . 1 . 3 . . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Machines Disabled 10 | . 2 2 5 . . 1 . . Max in Single Turn 1 | . 1 1 1 . . 1 . . Garrison Access 1 | . . . 1 . . . . . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Machines Accessed 40 | . 9 6 9 10 2 1 3 . Terminals 25 | . 7 4 6 4 . 1 3 . Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . 1 2 . . . . . Recycling Units 7 | . 2 . . 5 . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 123 | . 19 18 38 30 10 1 7 . Successful 61 | . 10 7 19 13 8 . 4 . Failed 62 | . 9 11 19 17 2 1 3 . Catastrophic 8 | . 1 2 1 3 . 1 . . Database Lockouts . | . . . . . . . . . Manual 58 | . 11 8 14 20 2 1 2 . Terminals 75 | . 15 13 26 13 . 1 7 . Fabricators 8 | . . . . . 8 . . . Repair Stations 11 | . . 1 10 . . . . . Recycling Units 19 | . 4 . . 15 . . . . Scanalyzers 4 | . . 4 . . . . . . Garrison Access 4 | . . . 2 . 2 . . . Terminal Hacks 23 | . 7 3 9 2 . . 2 . Part Schematic 5 | . 1 . 4 . . . . . Robot Schematic 2 | . 2 . . . . . . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 2 | . . 1 1 . . . . . Terminal Index 1 | . . . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . . . Unreport Threat 4 | . 2 1 1 . . . . . Locate Traps 3 | . . 1 2 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Release Object 2 | . . . . 2 . . . . Fabricator Hacks 6 | . . . . . 6 . . . Load Schematic 3 | . . . . . 3 . . . Build 3 | . . . . . 3 . . . Repair Station Hacks 8 | . . . 8 . . . . . Scan Component 4 | . . . 4 . . . . . Repair 4 | . . . 4 . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . Retrieve Components 3 | . . . . 3 . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 17 | . 3 2 1 8 1 . 2 . Terminals 11 | . 2 2 1 4 . . 2 . Track 1 | . . . . . . . 1 . Botnet 6 | . 2 2 1 . . . 1 . Skim 4 | . . . . 4 . . . . Fabricators 1 | . . . . . 1 . . . Liberate 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . . 4 . . . . Reject 1 | . . . . 1 . . . . Mask 1 | . . . . 1 . . . . Tunnel 3 | . 1 . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 32 | . 6 6 6 8 2 1 3 . Full Trace Events 4 | . . 1 1 2 . . . . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . Robots Built 1 | . . . . . 1 . . . Authchips 1 | . . . . . 1 . . . Time 40 | . . . . . 40 . . . Total Robot Build Rating 1 | . . . . . 1 . . . Part Schematics Acquired 6 | . 1 1 4 . . . . . Parts Built 4 | . . . . . 4 . . . Authchips 2 | . . . . . 2 . . . Time 62 | . . . . . 62 . . . Total Part Build Rating 8 | . . . . . 8 . . . Parts Repaired 4 | . . . 4 . . . . . Time 147 | . . . 147 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . . . . 15 . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Machine Destruction 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 20 | . . . . 20 . . . . Allies Hacked 1 | . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Total Allies 31 | . . . 10 20 1 . . . Largest Group 22 | . . . 10 22 5 . . . Highest-Rated Group 288 | . . . 88 288 82 . . . Highest-Rated Ally 27 | . . . 16 27 27 . . . Total Orders 12 | . . . . 9 3 . . . STAY 4 | . . . . 3 1 . . . FOLLOW 5 | . . . . 5 . . . . DROP 1 | . . . . . 1 . . . PICKUP 1 | . . . . 1 . . . . COLLECT 1 | . . . . . 1 . . . Ally Attacks 95 | . . . 4 91 . . . . Total Damage 1038 | . . . 21 1017 . . . . Kills 16 | . . . 1 15 . . . . Allies Corrupted 3 | . . . . 3 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Turns Passed 8718 | 108 1565 1212 1276 3066 416 664 77 334 Spaces Moved 4145 | 82 821 607 579 1439 113 293 148 63 Core 485 | 82 119 . . . . 110 148 26 Treads 2713 | . 506 213 579 1291 91 33 . . Legs 182 | . . 68 . 46 22 46 . . Wheels 522 | . 196 326 . . . . . . Hover . | . . . . . . . . . Flight 243 | . . . . 102 . 104 . 37 Fastest Speed 50 | 50 50 95 160 137 178 50 50 50 Average Speed 149 | 51 152 142 160 161 213 131 50 124 Slowest Speed 320 | 100 240 260 240 320 221 249 50 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 82 54 88 99 4 42 4 36 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . 1 . . 2 . . . . Known Exits Taken 4 | . . 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 167 | . 36 10 85 3 33 . . . Melee . | . . . . . . . . . Projectile 1 | . . 1 . . . . . . AOE 166 | . 36 9 85 3 33 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Total 6038 | 118 956 825 815 2066 253 541 150 314 Wait 1053 | 4 11 56 148 324 97 176 1 236 Move 4132 | 81 820 606 578 1438 113 286 147 63 Hop 3 | . . . . . . 3 . . Pick Up 79 | 4 20 29 5 11 5 3 1 1 Fast Attach 33 | 4 2 13 6 3 2 . . 3 Attach 26 | 1 5 9 1 1 5 2 1 1 Detach 5 | 1 1 . 1 1 . . . 1 Swap 24 | . 6 6 7 2 2 1 . . Drop 75 | . 2 35 7 17 3 7 . 4 Fire 391 | 23 89 71 60 97 26 21 . 4 Melee 1 | . . . . 1 . . . . Ram 2 | . . . . 1 . . . 1 Kick . | . . . . . . . . . Crush 10 | . . . 2 8 . . . . Escape Stasis 42 | . . . . . . 42 . . Rewire 162 | . . . . 162 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 13) 174 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 1216 | -10/Materials | Core integrity fell below 50% 1462 | -10/Materials | Discovered new exit (range 18) 1674 | -10/Materials | Entered another Materials area 1674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1978 | -9/Materials | Lost 3 parts (2p1n) 2114 | -9/Materials | Destroyed 7 combat bots 2117 | -9/Materials | Lost 3 parts (1p1n1u) 2619 | -9/Materials | Identified exit to Mines 2619 | -9/Materials | Identified exit to Storage 2886 | -9/Materials | Entered Storage 3365 | -9/Storage | Repaired Imp. Treads 3398 | -9/Storage | Repaired Imp. Treads 3456 | -9/Storage | Repaired Cld. Ion Engine 3549 | -9/Storage | Repaired Rocket Launcher 3598 | -9/Storage | Identified exit to Recycling 3721 | -9/Storage | Garrison activated, responded to threat 3780 | -9/Storage | Core integrity fell below 50% 3798 | -9/Storage | Used back door to open Recycling access 3947 | -9/Storage | Discovered new exit (range 10) 4023 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4162 | -9/Storage | Entered Recycling 4162 | -9/Recycling | Accompanied by 10 allies 4327 | -9/Recycling | Build established: Commander-Mutant 4566 | -9/Recycling | Scanned before Scraplab entrance 4591 | -9/Recycling | Entered Scraplab 4594 | -9/Recycling | Angered Scraplab inhabitants 4598 | -9/Recycling | Found Prototype Device 4598 | -9/Recycling | Identified Scrap Engine 4750 | -9/Recycling | Discovered new exit (range 16) 5266 | -9/Recycling | Lost 3 allies 5403 | -9/Recycling | Build established: Commander-Construct 6649 | -9/Recycling | Murdered 5 allies 6823 | -9/Recycling | Murdered 9 allies 7228 | -9/Recycling | Entered Factory 7228 | -7/Factory | Accompanied by 4 allies 7228 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 7329 | -7/Factory | Fabricated Trap Extractor (x2) 7374 | -7/Factory | Fabricated Trap Extractor (x2) 7467 | -7/Factory | Fabricated O-16 Technician (x1) 7494 | -7/Factory | Garrison activated, responded to threat 7644 | -7/Factory | Identified exit to Garrison 7644 | -7/Factory | Entered Garrison 7663 | -7/Garrison | Lost 5 parts (1p2n2w) 7856 | -7/Garrison | Triggered checkpoint 7912 | -7/Garrison | Garrison Relay disabled 7970 | -7/Garrison | Build established: Construct 8050 | -7/Garrison | Triggered checkpoint 8238 | -7/Garrison | Spotted B-75 Beast 8255 | -7/Garrison | Discovered new exit (range 14) 8276 | -7/Garrison | Triggered checkpoint 8295 | -7/Garrison | Discovered new exit (range 14) 8298 | -7/Garrison | Core integrity fell below 50% 8303 | -7/Garrison | Installed Relay Interface Framework 8308 | -7/Garrison | Entered Factory 8338 | -7/Factory | Lost 3 parts (1n2u) 8385 | -7/Factory | Identified exit to DSF 8385 | -7/Factory | Entered DSF 8586 | -7/DSF | Additional patrols routed to DSF 8594 | -7/DSF | Build established: Mutant 8704 | -7/DSF | Core integrity fell below 20% 8719 | -7/DSF | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 08651_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08658_ System corrupted: Matter fused (-8). 08670_ Acquired Adv. Visual Processing Unit. 08677_ Scrap Engine consumes Imp. Medium Armor Plating. 08680_ C-30 ARC bursts open, deploying its payload. 08680_ S-27 Virus unfolds itself. 08681_ Dropped Antimatter Cannon. 08682_ Scrap Engine consumes Antimatter Cannon. 08682_ Dropped Antimatter Cannon. 08683_ Flying Aluminum Exoskeleton destroyed. 08683_ Flying Aluminum Exoskeleton core remains intact and functional. 08686_ System corrupted: Component data lost. 08696_ Slammed into S-27 Virus. 08712_ Scrap Engine envelopes itself in armor. 08717_ Discarded Flak Ballistic Antimatter Construct/C. 08717_ Arm. Scrap Engine damaged due to network destabilization (-5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????########?#####?######## | | ???????????????#####?#########?####??#? | | ?????????????######?######?############ | | ????????????#####?##?###########?#?#### | | ??????????#??###?##########""?######### | | ???????????########???#?###"#?##???#### | | ?????????###?#?############"########### | | ???????#?# [[[ #########"""""###?##?? | | ????????## [[[!!# # ##"""""#######? | | ??????#?## ""##"#?### | | ??????##?# @ """""###?? | | ?????#?###?# ?### #x ## ""######## | | ?????#?####? ?#?# # ###s ########?? | | ???????#?? ?? ###?#+####s ######?### | | ?????##??#? ? ?# ## ##!!^s ######### | | ??????##?#? ? ## ##!!^^!######### | | ???????#???# #?###! ##### ######?### | | ??????#??# ?? ### ### ######### | | ???????##??? ?? ######## % !######### | | ???????##? ? #?###### !########? | | ?????###????? ?#?#######"## #####?#### | | ?????#? ??## ? #?? # ## %%####?##? | | ??????? ??#???? ## " ## ]!#######? | | ????????? ?? ??? ? #####??? | | ??????? ?? ? H " % ###????? | | ???????? ?? "%" ####??#? | | ??????????# ##!!!#!!!## #??????? | | ??????????## ??#!!!#!!!## #??????? | | ??????????#?? ??###?####?#######?????? | | ??????????? ???#??#?#?##?#?????????? | | ??????????????? ????#?#?##????????????? | | ??????????????? ???##????????????????? | | ?????????????????#????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Trap Extractor | -9/Storage | Hacked Arm. Huge Wheel | -9/Storage | Hacked Cooling System | -9/Storage | Hacked Gatling Laser | -9/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked Fabricated ------------ Trap Extractor | x2 | -7/Factory | Authchip Trap Extractor | x2 | -7/Factory | Authchip O-16 Technician | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonDiametricExpander Manual? 0 Play Time 01:17:27 Cumulative 703.8 hours Start 2024.11.03 @ 21:36:55 End 2024.11.03 @ 22:56:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 14 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 59x46 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19891169-05b8-47f2-b0d0-26d1079de24b