Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.22 @ 21:43:59 Player: jydah Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (69) 69 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1014 Bonus ------- None Cogmind --------- Core Integrity 322/400 Matter 260/300 Energy 25/100 System Corruption 6% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit ECM Suite > --- WEAPON (3) ------- EM Pulse Gun Assault Rifle Mining Laser > --- INVENTORY (15) --- Light Ion Engine Light Treads EM Pulse Gun Small Laser Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- EM Pulse Gun Assault Rifle Mining Laser > --- INVENTORY -------- Light Ion Engine Light Treads EM Pulse Gun Small Laser Light Assault Rifle Light Cannon [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 8 | 2 5 1 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 4 | 5 3 6 Power 1 | 1 1 1 Propulsion 1 | 3 1 1 Utility . | . . . Weapon 1 | 1 1 4 Tool/Special . | . . . Unused Backups 14 | 6 2 6 Power 3 | 1 . 2 Propulsion 8 | 4 2 2 Utility 1 | 1 . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 93 | . 94 86 Engine 13 | . 14 10 Leg 26 | . 28 21 Device 8 | . 7 11 Storage 13 | . 13 11 Processor 1 | . 1 . Energy Gun 12 | . 12 11 Ballistic Gun 13 | . 14 11 Special Weapon 2 | . 1 11 Peak Build Rating 8 | 6 7 8 Average Rating 6 | 5 6 7 On Entrance 6 | 6 5 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 11 29 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 5 14 15 Most Carried 8 | 8 7 7 Average Carried 4 | 5 3 6 Final Capacity 15 | 5 15 15 Final Carried 7 | 5 7 6 Class Distribution -------------------- 89% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 295 | 240 55 . Remotely . | . . . Salvage Created 145 | 61 84 . Parts 18 | 8 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 3 | . 3 . AOE 3 | . 3 . Classes Destroyed 3 | 2 1 . Worker 2 | 2 . . Tunneler 1 | 1 . . Swarmer 6 | . 6 . Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 3 | 2 3 . Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 23 | . 21 2 Missed 7 | . 7 . Hits 16 | . 14 2 Projectile 16 | . 14 2 Damage Taken 475 | . 155 320 Core 101 | . 23 78 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 28 | 8 12 8 Largest 2 | 2 2 1 Hottest 100 | 80 100 100 Shots Fired 44 | 16 20 8 Gun 32 | 16 16 . Cannon . | . . . Launcher . | . . . Special 12 | . 4 8 Kinetic 15 | 7 8 . Thermal 13 | 1 4 8 Explosive . | . . . Electromagnetic 16 | 8 8 . Robot Hit Streak 6 | 3 6 . Robot Miss Streak 7 | 1 7 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | 11 7 . Core Hits 9 | 3 6 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 329 | 148 181 . Guns 231 | 148 83 . Cannons . | . . . Explosions 98 | . 98 . Melee . | . . . Ramming . | . . . Kinetic 89 | 59 30 . Thermal 109 | 11 98 . Explosive . | . . . Electromagnetic 131 | 78 53 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 1 6 Average Corruption 1 | . 1 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Message Errors 1 | . 1 . Heat Flow Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . 40 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 246 | 18 246 16 Average Temperature 39 | 12 64 6 Received Heat Transfer 12 | . . 12 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | 25 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 74 | 10 74 1 Initial . | . . . Average 12 | . 20 . Influence Increases 166 | 15 147 4 Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 15 | 15 . . Destroy Leader 20 | . 20 . Destroy Structure 11 | . 7 4 Influence Decreases 166 | 15 146 5 Entered New Map 1 | . . 1 Time Decay 164 | 15 146 3 Lost Part 1 | . . 1 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 13 3 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 2 1 Successful 3 | . 2 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 2 1 Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 81 | . 81 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 467 | . 354 113 ECM 467 | . 354 113 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1009 | 276 620 113 Spaces Moved 486 | 204 241 41 Core . | . . . Treads . | . . . Legs 486 | 204 241 41 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 159 | 120 188 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 3 | . . 3 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 19 | 7 45 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . 4 7 Terrain Destroyed 14 | . 7 7 Melee . | . . . Projectile 11 | . 4 7 AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 650 | 220 378 52 Wait 113 | 2 111 . Move 483 | 203 240 40 Hop . | . . . Pick Up 9 | 2 7 . Fast Attach . | . . . Attach 6 | 2 2 2 Detach 3 | 2 . 1 Swap 4 | . 4 . Drop 3 | 1 2 . Fire 28 | 8 12 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 277 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 891 | -10/Materials | Discovered new exit (range 4) 897 | -10/Materials | Entered another Materials area 897 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1008 | -9/Materials | Crushed by falling debris 1010 | -9/Materials | Self-destructed Last Messages --------------- 00850_ RO NUZEWT2/LR X|9EBKBNSOC 00866_ The unstable cave ceiling collapses. 00872_ Acquired Lgt. Cannon. 00891_ EXIT=FOUND PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00935_ Connecting with Recycling Unit... 00935_ Current location identified: Materials 00957_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00991_ The unstable cave ceiling collapses. 00992_ U-05 Engineer builds a Wall. 01006_ K-01 Serf collects debris. 01008_ The unstable cave ceiling collapses. 01008_ Crushed by falling debris. 01008_ Aluminum Leg destroyed. 01008_ System corrupted by crushing effect (+4). 01008_ Lgt. Ion Engine destroyed. 01008_ System corrupted by crushing effect (+2). 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Organ Harvest Challenges ------------ None Game ------ Seed SensorPitchforkRecalibrator Manual? 0 Play Time 00:32:32 Cumulative 1.3 hours Start 2026.03.10 @ 22:08:23 End 2026.06.22 @ 21:43:59 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ce0b5ae-62cc-468e-98eb-c92141a8c0de