Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 03:42:45 Player: hanzu Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (913) 913 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2933 Bonus ------- None Cogmind --------- Core Integrity 397/550 Matter 258/300 Energy 182/250 System Corruption 0% Temperature Cool (33) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Heat Sink Large Storage Unit Structural Scanner Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Autogun > --- INVENTORY (15) --- Ion Engine Wheel Heat Sink High-capacity Matter Pod (200) Structural Scanner Transport Network Coupler Improved Targeting Computer Advanced Beam Cannon Advanced Beam Cannon Autogun Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Structural Scanner Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Wheel Heat Sink High-capacity Matter Pod Structural Scanner Transport Network Coupler Improved Targeting Computer Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Autogun Autogun Improved Light Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 28 | 6 6 . 13 3 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 2 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . 3 1 Device 3 | . 1 . 2 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 1 . 7 2 Energy Gun 7 | . . . 6 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 13 | . 3 . 6 4 Power 1 | . 1 . . . Propulsion 4 | . 1 . 1 2 Utility 1 | . . . 1 . Weapon 7 | . 1 . 4 2 Highest Loss Streak 4 | . 3 . 4 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 78 85 90 75 Engine 11 | . 13 14 11 9 Wheel 15 | . 16 14 16 4 Device 15 | . 6 14 18 18 Storage 11 | . 14 14 11 9 Processor 7 | . . . 11 9 Energy Gun 9 | . . . 14 12 Energy Cannon 5 | . 6 14 4 . Ballistic Gun 7 | . 21 14 2 4 Naked Turns . | . . . . . Heaviest Build 38 | 14 31 31 33 38 Greatest Support 26 | 20 20 10 26 26 Greatest Overweight (x) 3 | 2 3 3 3 2 Average Overweight (x) 1 | . 1 3 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 2 10 10 15 13 Average Carried 9 | . 4 10 11 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 2 10 10 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 762 | 228 83 . 451 . Remotely . | . . . . . Salvage Created 1324 | . 202 . 891 231 Parts 74 | . 11 . 54 9 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 4 . 20 4 Guns 18 | . 4 . 14 . Cannons 4 | . . . 4 . AOE 4 | . . . 1 3 Classes Destroyed 9 | . 2 . 7 . Worker 1 | . 1 . . . Builder 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 13 | . . . 13 . Grunt 11 | . 4 . 4 3 Sentry 4 | . . . 3 1 Best Kill Streak 6 | . 4 . 6 4 Combat Bots Only 6 | . 4 . 6 4 Max Kills in Single Turn 3 | . 1 . 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 138 | . 22 . 84 32 Missed 41 | . 8 . 27 6 Damage Taken 1413 | . 353 . 613 447 Core 398 | . 58 . 187 153 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 76 53 . Volleys Fired 80 | . 16 . 50 14 Largest 2 | . 2 . 2 2 Hottest 125 | . 80 . 125 90 Shots Fired 152 | . 32 . 92 28 Gun 129 | . 31 . 70 28 Cannon 23 | . 1 . 22 . Launcher . | . . . . . Special . | . . . . . Kinetic 48 | . 31 . 9 8 Thermal 34 | . 1 . 33 . Explosive . | . . . . . Electromagnetic 70 | . . . 50 20 Robot Hit Streak 14 | . 6 . 14 11 Robot Miss Streak 6 | . 2 . 6 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 116 | . 24 . 65 27 Core Hits 55 | . 9 . 36 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2164 | . 316 . 1181 667 Guns 1627 | . 316 . 835 476 Cannons 216 | . . . 216 . Explosions 321 | . . . 130 191 Melee . | . . . . . Ramming . | . . . . . Kinetic 531 | . 316 . 95 120 Thermal 660 | . . . 469 191 Explosive . | . . . . . Electromagnetic 973 | . . . 617 356 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles . | . . . . . Explosions 18 | . . . . 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 100 | . . . 46 54 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | . 20 . 90 49 Average Temperature 17 | . 6 . 21 13 Received Heat Transfer 495 | . 135 . 144 216 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Fried 6 | . . . 5 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1188 | . . . 1088 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 4 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 364 | . 103 38 243 364 Initial 59 | . . 38 14 59 Average 88 | . 50 38 112 126 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 97 | 100 100 100 97 66 Level 1 2 | . . . 2 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 2 4 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 5 . 28 6 Peak Tracking Total 6 | . 4 . 6 4 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 4 . 6 . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 25 | . 10 . 15 . Successful 11 | . 3 . 8 . Failed 14 | . 7 . 7 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 16 | . 9 . 7 . Terminals 19 | . 9 . 10 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Robot Analysis 2 | . 1 . 1 . Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 3 | . 1 . 2 . Botnet 1 | . . . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Recyclers 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 . 5 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1410 | 47 298 138 870 57 Spaces Moved 928 | 44 206 111 558 9 Core 9 | 9 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 919 | 35 206 111 558 9 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 125 105 105 Average Speed 112 | 82 106 125 114 116 Slowest Speed 150 | 150 125 125 125 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 40 41 56 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . . 15 4 Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . . 15 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1149 | 51 253 110 706 29 Wait 57 | . 13 . 41 3 Move 924 | 43 205 110 557 9 Hop . | . . . . . Pick Up 37 | 2 10 . 25 . Fast Attach 14 | 6 2 . 6 . Attach 14 | . 4 . 7 3 Detach 2 | . 2 . . . Swap 1 | . . . 1 . Drop 20 | . 1 . 19 . Fire 80 | . 16 . 50 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / Min) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Lost 3 parts (1p1n1w) 302 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 16) 346 | -10/Materials | Entered Mines 355 | -10/Mines | Learned Materials terminal intel 478 | -10/Mines | Discovered new exit (range 7) 484 | -10/Mines | Entered Materials 484 | -9/Materials | Evolved 2 slots: Utility x2 485 | -9/Materials | Loaded intel: 12 terminal locations 921 | -9/Materials | Discovered new exit (range 14) 1141 | -9/Materials | Lost 4 parts (1n3w) 1319 | -9/Materials | Identified exit to Mines 1336 | -9/Materials | Discovered new exit (range 17) 1354 | -9/Materials | Entered another Materials area 1354 | -8/Materials | Evolved 2 slots: Utility x2 1411 | -8/Materials | Self-destructed Last Messages --------------- 01366_ Wheel destroyed. 01368_ G-47 Trooper misfires. 01368_ Imp. EM Shotgun destroyed. 01370_ G-47 Trooper misfires. 01370_ Critical hit (Burn: +37). 01377_ Com. Wheel destroyed. 01382_ Y-45 Defender shuts down. 01383_ Y-45 Defender system terminally corrupted. 01383_ Heat Sink fried. 01386_ Imp. EM Shotgun destroyed. 01392_ Chain reaction triggered in Lgt. Nuclear Core. 01392_ G-47 Trooper destroyed. 01392_ Atomic Centrifuge disabled. 01398_ Y-45 Defender misfires. 01409_ Chain reaction triggered in Imp. Ion Engine. 01409_ Destroyed Heat Sink. 01409_ ALERT: Garrison Access compromised, dispatching assault squad. 01409_ Garrison Access disabled. 01409_ Relay Coupler [Hunter] tumbles out of Garrison Access. 01410_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? 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