Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 18:59:33 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (43) 215 Value Destroyed (609) 609 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (666) 666 TOTAL SCORE: 10590 Bonus ------- Follower Combat Kills 87 Registered with UFD 300 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 1350/1450 Matter 245/300 Energy 339/340 System Corruption 0% Temperature Cool (2) Movement Flying (42) Location -2/Research Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Jamming Amplifier Makeshift ECM Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Transmission Jammer Jamming Amplifier Hacking Suite Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- 0b10 Decoder Chip [Scout] Makeshift ECM Suite Cloaking Device Hacking Suite Improved Plasma Cutter [Rating: 92] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Antimatter Reactor Propulsion Compact Wheel Treads Spiked Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Makeshift Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . 1 1 Utility 11 | . . . . . 6 . . . . 2 . . . . 1 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 63 | 8 6 2 7 1 13 2 1 . 1 3 3 1 . . 4 1 . 3 . 6 1 Power 9 | 1 . 1 1 1 1 . . . . . 1 . . . . 1 . 1 . 1 . Engine 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . Propulsion 16 | 2 2 . 2 . 3 . 1 . . . 2 1 . . . . . . . 2 1 Treads 1 | . . . 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 2 . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . 3 . 1 . . . 2 1 . . . . . . . 2 1 Utility 28 | 2 2 1 1 . 8 1 . . 1 3 . . . . 4 . . 2 . 3 . Device 15 | 1 1 1 1 . 3 . . . 1 1 . . . . 2 . . 1 . 3 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . 3 1 . . . . . . . . 2 . . . . . . Hackware 5 | . . . . . 2 . . . . 2 . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 10 | 3 2 . 3 . 1 1 . . . . . . . . . . . . . . . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . 1 1 . . . . . 2 1 . . Parts Lost 25 | . 1 1 4 . . . . . 3 . . . . . . 1 4 . 6 2 3 Power 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . Propulsion 9 | . . . 2 . . . . . 2 . . . . . . 1 1 . 2 . 1 Utility 12 | . 1 . 1 . . . . . 1 . . . . . . . 1 . 4 2 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 1 3 . . . . . 3 . . . . . . 1 3 . 6 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 7 8 17 15 8 4 4 4 4 4 5 5 5 5 4 5 4 4 4 4 3 Power . | . 1 1 1 . 1 . . . . . . . . . . . . . 1 . 1 Propulsion 2 | . 2 3 4 4 1 . . . . . . . . . . . . . . . . Utility 3 | . 1 1 3 6 4 3 4 4 4 4 4 4 4 4 3 3 2 1 1 1 . Weapon 2 | 1 2 2 7 3 . . . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . . 3 13 3 3 1 . . . . 1 . . . 2 . . . . 2 Power 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 2 . . . . . . . . . . . . . . . . Utility 11 | . . . . 4 1 2 1 . . . . 1 . . . 2 . . . . . Weapon 8 | . . . 2 6 . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 98 95 94 92 68 86 86 93 91 78 89 94 94 94 89 88 76 64 52 42 50 Engine 8 | . 14 14 13 14 6 6 6 6 6 5 2 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 3 5 5 5 5 5 4 . . 1 4 Treads 1 | . . . 9 . . . . . . . . . . . . . . . . . . Wheel 12 | . 28 28 18 28 3 . . . . . . . . . . . . . . . . Flight 8 | . . . . . 16 20 20 26 25 11 18 23 23 23 21 20 14 10 4 4 11 Device 9 | . 12 9 9 6 12 13 13 13 12 10 11 11 11 11 10 10 9 6 7 7 8 Storage 7 | . 14 14 14 14 1 . . . . . . . . . . . . . . . . Processor 11 | . . . . . 9 25 26 26 26 23 23 23 23 23 26 26 26 26 23 19 17 Hackware 8 | . . . . . 9 13 13 13 13 19 23 23 23 23 21 21 21 21 15 9 8 Energy Gun 1 | . 8 4 . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 13 23 16 14 1 . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 10 14 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 5 6 6 5 5 5 5 5 5 5 4 . . 1 . . Peak Build Rating 92 | 7 7 7 15 16 48 49 49 48 50 53 72 77 77 77 85 92 79 76 73 83 83 Average Rating 36 | 5 6 6 11 14 36 45 45 48 47 51 66 76 77 77 84 84 72 63 49 53 79 On Entrance 46 | . 7 7 7 14 15 48 45 48 48 40 53 72 77 77 77 85 75 59 69 33 75 Avg Prop Armor Cover (%) 10 | . . . 12 . . . . . 5 . . . . . . . 9 8 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 12 47 48 50 56 54 13 10 10 14 10 21 21 21 21 21 21 18 2 5 31 27 Greatest Support 40 | 32 32 32 32 26 26 14 20 20 20 11 25 27 27 27 27 27 19 13 6 32 40 Greatest Overweight (x) 4 | . 1 1 4 2 2 . . . . 1 . . . . . . 1 . 1 . . Average Overweight (x) . | . . 1 2 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 8 20 20 20 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 8 10 20 20 19 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 3 Average Carried 10 | 3 7 8 17 17 7 4 4 4 4 4 5 4 5 5 4 4 4 4 4 4 3 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 8 8 20 19 5 5 4 4 4 5 5 5 5 5 5 5 4 5 4 3 3 Class Distribution -------------------- 47% | Mutant 22% | Hacker-Ninja 12% | Derelict-Scout 6% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Sprinter | -6/Factory Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Derelict-Scout | -5/Proximity Caves Derelict-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Matter Collected 1167 | 285 170 48 201 19 22 111 37 . 6 . 69 10 17 15 42 10 10 . 75 . 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1216 | 127 404 105 178 . 22 . . . . . . 67 . . 313 . . . . . . Parts 60 | 12 26 6 8 . 3 . . . . . . 1 . . 4 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | 1 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . 3 . . . . . . . . . . . . 3 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 16 | . 9 2 5 . . . . . . . . . . . . . . . . . . Guns 13 | . 9 2 2 . . . . . . . . . . . . . . . . . . Cannons 3 | . . . 3 . . . . . . . . . . . . . . . . . . Classes Destroyed 7 | 2 3 1 1 . . . . . . . . . . . . . . . . . . Worker 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . Builder 17 | . 2 . . . 1 . . . . . . 5 . . 9 . . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . 1 . . . . . . Recycler 4 | 1 2 . . . . . . . . . . . . . 1 . . . . . . Swarmer 6 | . 6 . . . . . . . . . . . . . . . . . . . . Grunt 5 | . 3 2 . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 2 5 3 2 . 1 . . . . . . 2 . . 5 . . . . . . Combat Bots Only 4 | . 4 2 2 . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 . 1 . . . . . . 1 . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 273 | . 32 8 20 . 9 . . . 12 . . . 21 4 . 8 26 . 68 50 15 Missed 104 | . 7 1 7 . 5 . . . 7 . . . 11 3 . 2 11 . 19 25 6 Hits 169 | . 25 7 13 . 4 . . . 5 . . . 10 1 . 6 15 . 49 25 9 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Projectile 168 | . 25 7 13 . 4 . . . 5 . . . 10 1 . 6 15 . 49 25 8 AOE 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Critical Strikes 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . Damage Taken 3200 | . 269 99 347 . 28 . . . 128 . . . 80 27 . 65 343 . 1139 430 245 Core 1614 | . 37 43 96 . 6 . . . 53 . . . 53 . . . 176 . 827 223 100 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 29 . . . . 93 . . . . 94 . . . . 9 82 . Volleys Fired 94 | 10 53 9 22 . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . . . . . . . . . . . . Hottest 100 | 70 100 70 100 . . . . . . . . . . . . . . . . . . Shots Fired 170 | 19 94 18 39 . . . . . . . . . . . . . . . . . . Gun 143 | 19 82 18 24 . . . . . . . . . . . . . . . . . . Cannon 10 | . . . 10 . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 17 | . 12 . 5 . . . . . . . . . . . . . . . . . . Kinetic 97 | 10 41 12 34 . . . . . . . . . . . . . . . . . . Thermal 73 | 9 53 6 5 . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 3 10 11 7 . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | 1 3 1 2 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 123 | 11 55 14 23 . 1 . . . . . . 7 . . 12 . . . . . . Core Hits 47 | 6 23 7 10 . . . . . . . . . . . 1 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . 2 . . 4 . . . . . . Critical Strikes 8 | . 2 . . . . . . . . . . 2 . . 4 . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . . 2 . . 4 . . . . . . Melee Attacks 102 | . . . . . 12 6 . . 9 11 . 18 5 2 33 4 2 . . . . Impact 90 | . . . . . . 6 . . 9 11 . 18 5 2 33 4 2 . . . . Slashing 12 | . . . . . 12 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 1 . . . . . . 6 . . 12 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3009 | 103 581 130 348 . 104 . . . . . . 535 . . 1208 . . . . . . Guns 1004 | 103 581 130 190 . . . . . . . . . . . . . . . . . . Cannons 158 | . . . 158 . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 1847 | . . . . . 104 . . . . . . 535 . . 1208 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 676 | 53 210 65 348 . . . . . . . . . . . . . . . . . . Thermal 486 | 50 371 65 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 1743 | . . . . . . . . . . . . 535 . . 1208 . . . . . . Slashing 104 | . . . . . 104 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 2 . . 4 4 4 . . 2 2 2 . . Average Corruption 3 | . . . . . . . . . 1 . . 4 4 4 . . 1 2 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . 3 7 5 . . . 1 1 . . Message Errors 6 | . . . . . . . . . . . . 1 3 1 . . . 1 . . . Matter Fused 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1343 | . . . . . 74 . . . . . . 365 . . 904 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 1343 | . . . . . 74 . . . . . . 365 . . 904 . . . . . . Knockbacks 11 | . . . 3 . . . . . . . . 5 . . 3 . . . . . . Impact 8 | . . . . . . . . . . . . 5 . . 3 . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 262 | 90 262 129 . . . . . . . . . . 111 90 . . . . 219 . . Average Temperature 54 | 33 54 60 . . . . . . . . . . 71 57 . . . . 111 . . Received Heat Transfer 375 | . 114 54 75 . 6 . . . 12 . . . 12 9 . . 48 . 45 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . 4 . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 31 | . . . . . . . . . . . . 7 . . 24 . . . . . . Impact Corruptions 42 | . . . . . . . . . . . . 13 . . 29 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1591 | 148 1258 185 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 . . . . 100 100 100 . . 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 163 | 5 90 40 . . 18 . . . . 6 . 28 . . 26 . . . . 163 32 Initial 163 | . . 13 . . . . . . . . . . . . . . . . . 163 32 Average 20 | . 22 13 . . 3 . . . . . . 4 . . 5 . . . . 113 25 Influence Increases 969 | 20 305 55 . . 31 . . . 45 22 . 90 . 15 128 33 30 . 30 165 . Destroy 0b10 Robot/C 240 | . 180 40 . . . . . . . . . . . . . 20 . . . . . Destroy 0b10 Robot/NC 135 | 20 20 5 . . 5 . . . . . . 25 . . 60 . . . . . . Destroy Leader 60 | . 40 10 . . . . . . . . . . . . . 10 . . . . . Allied During Kill 3 | . . . . . . . . . . . . . . . . 3 . . . . . Successful Hack 42 | . 23 . . . . . . . . . . 13 . . 6 . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 15 | . . . . . . . . . . . . . . . 15 . . . . . . Destroy Structure 99 | . 12 . . . 11 . . . . 22 . 22 . . 32 . . . . . . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . Partial Spotted 45 | . . . . . . . . . . . . 30 . . . . . . . 15 . Lose Combat Pursuer 150 | . . . . . 15 . . . 45 . . . . 15 15 . 30 . 30 . . Influence Decreases 969 | 20 269 91 . . 23 8 . . 45 22 . 81 9 15 124 37 30 . 10 127 58 Entered New Map 67 | . . 23 . . . 4 . . . . . . 4 . . 3 . . . 7 26 Time Decay 810 | 20 259 58 . . 23 4 . . 45 22 . 81 5 15 124 14 20 . 10 100 10 Lost Part 72 | . 10 10 . . . . . . . . . . . . . . 10 . . 20 22 Lost Ally 20 | . . . . . . . . . . . . . . . . 20 . . . . . Squads Dispatched 9 | . 2 . . . . . . . . 1 . 1 . . 2 . 1 . . 1 1 Investigation 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Reinforcement 4 | . 1 . . . . . . . . . . . . . 1 . . . . 1 1 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . . . . . Communications Jammed 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 97 | . 21 2 8 . 4 . . . 7 2 . 3 1 2 6 1 10 . 13 11 6 Peak Tracking Total 8 | . 4 2 2 . 3 . . . 4 1 . 1 1 1 4 1 8 . 8 5 4 Tactical Retreats 12 | . . . 1 . 1 . . . 1 . . . . 1 1 . 2 . 1 2 2 ECM-based Alert Blocks 7 | . . . . . . . . . 1 . . . . . . . . . . 3 3 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Traps Triggered 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Machines Disabled 1 | . . . . . . . . . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Machines Accessed 33 | . 4 . . 1 4 1 1 4 . 5 . 4 . . 3 1 . 4 . 1 . Terminals 12 | . 3 . . . 3 1 . . . 2 . 1 . . 2 . . . . . . Fabricators 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 2 . 1 . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Total Hacks 103 | . 9 . . 4 5 1 1 29 . 13 . 14 . . 6 6 . 14 . 1 . Successful 82 | . 6 . . 4 1 1 1 29 . 6 . 11 . . 3 6 . 14 . . . Failed 21 | . 3 . . . 4 . . . . 7 . 3 . . 3 . . . . 1 . Catastrophic 8 | . . . . . 2 . . . . 3 . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 9 . . . 4 . . . . 6 . 7 . . 4 . . . . . . Terminals 30 | . 8 . . . 4 1 . . . 6 . 7 . . 4 . . . . . . Fabricators 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . 5 . 2 . . 2 . . . . 1 . Garrison Access 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . Terminal Hacks 65 | . 3 . . 4 . 1 1 29 . . . 6 . . 1 6 . 14 . . . Record 28 | . . . . 4 . 1 . 11 . . . . . . . 6 . 6 . . . Part Schematic 15 | . . . . . . . . 10 . . . 1 . . . . . 4 . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . 4 . 2 . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 6 | . . . . . . . . . . 4 . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . . . . . . 1 . 1 . . . . . . . . . Terminals 4 | . 2 . . . . . . . . 1 . 1 . . . . . . . . . Botnet 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . . . 3 . . . . 3 . 4 . . 2 . . . . 1 . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 10 . . . 1 . . 1 . . 4 . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . 95 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . 4 . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Total Allies 4 | . . 2 . . . . . . . . . . . . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . 2 . . . . . Highest-Rated Group 92 | . . 41 41 . . . . . . . . . . . . 92 . . . . . Highest-Rated Ally 46 | . . 31 31 . . . . . . . . . . . . 46 . . . . . Initial UFD Resources 33 | . . . . . 23 23 23 23 26 26 26 26 26 26 28 28 28 28 30 30 33 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . 9 . . . . . . . . . . . . 12 . . . . . Total Damage 407 | . . . 150 . . . . . . . . . . . . 257 . . . . . Kills 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Active Infowar (turns) 6567 | 41 843 116 1131 643 137 499 170 24 263 186 47 357 309 241 331 532 168 72 206 212 39 Optics 5147 | . . . 841 643 7 499 170 24 263 186 47 357 309 241 331 532 168 72 206 212 39 Sensors 3208 | . . . . . 131 499 170 24 244 186 47 357 309 241 331 532 137 . . . . Terrain 149 | . . . . . 62 12 . . . . . . . . . . . . . 75 . Structural 1736 | . 667 6 . . 137 499 170 24 233 . . . . . . . . . . . . Traps 12 | . . . . . 12 . . . . . . . . . . . . . . . . Seismic 617 | 41 176 110 290 . . . . . . . . . . . . . . . . . . Decoding 3436 | . . . . . 135 499 170 24 263 186 47 357 309 241 331 532 168 72 102 . . Machine Analysis 3790 | . . . . . 134 499 170 24 263 186 47 357 309 241 331 532 168 72 206 212 39 Cloaking 116 | . . . . . . . . . . . . . . . . . . 27 89 . . Jamming 2641 | . . . . . . . . . . 182 47 357 309 241 331 532 159 28 206 212 37 ECM 120 | . . . . . . . . . 19 . . . . . . . . . . 62 39 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 15 | . . . 1 5 . 1 2 . 1 . . . 1 1 . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 25 | . . . . . 3 . . . . 3 . 11 . . 8 . . . . . . Garrisons 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Patrols 11 | . . . . . 1 . . . . 2 . 8 . . . . . . . . . Investigations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . Guards 10 | . . . . . 1 . . . . 1 . 2 . . 6 . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Turns Passed 8183 | 129 973 166 1714 1377 168 499 170 24 263 186 47 357 309 241 331 532 168 72 206 212 39 Spaces Moved 11757 | 88 705 97 1234 1172 273 828 551 86 557 455 141 629 890 703 769 930 504 191 464 394 96 Core 362 | 7 . . . . . . . . . . . . . . . . . . 242 113 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 3310 | 81 705 97 1234 1172 21 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 8085 | . . . . . 252 828 551 86 557 455 141 629 890 703 769 930 504 191 222 281 96 Fastest Speed 28 | 50 100 115 105 105 30 30 28 28 28 34 29 28 28 28 28 28 29 32 35 42 37 Average Speed 55 | 96 100 115 128 115 36 30 29 28 28 34 29 28 28 28 28 28 31 33 43 45 38 Slowest Speed 140 | 100 115 115 140 120 120 30 30 28 34 114 34 29 28 28 28 29 107 35 100 50 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . 2 . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 4 89 16 57 86 8 93 73 76 80 19 81 17 87 57 22 92 76 63 71 9 7 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 10 | . 1 . . 3 . . . 1 . . . . . . . 2 . 3 . . . Known Exits Taken 14 | . 1 . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 44 | . . . 9 10 . 4 8 . . . . . 3 1 . 3 1 . 5 . . Spaces Dug 91 | . 11 . . . 11 6 . . 9 11 . 11 5 2 19 4 2 . . . . Terrain Destroyed 92 | . 12 . . . 11 6 . . 9 11 . 11 5 2 19 4 2 . . . . Melee 80 | . . . . . 11 6 . . 9 11 . 11 5 2 19 4 2 . . . . Projectile 12 | . 12 . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Total 13136 | 111 852 136 1314 1203 320 1073 555 85 649 470 144 789 944 744 851 1198 512 197 467 425 97 Wait 991 | . 79 24 21 . 7 230 . . 81 . . 138 50 40 43 259 . . . 19 . Move 11735 | 87 704 96 1233 1171 272 827 550 85 554 455 140 628 889 702 768 929 503 190 463 393 96 Hop 1 | . . . . . . . . . 1 . . . . . . . . . . . . Pick Up 51 | 6 . 1 17 14 1 2 2 . . 1 . 2 . . 1 1 . 1 1 1 . Fast Attach 31 | 7 1 . 3 . 2 2 1 . . 3 2 . . . . 1 . 3 . 5 1 Attach 29 | . . 2 3 . 11 . . . 1 . . . . . 1 . 4 1 2 4 . Detach 18 | . . 1 1 1 5 1 . . 1 . . . . . . 1 3 2 . 2 . Swap 32 | 1 13 2 7 1 1 . . . 2 . 1 1 . . 3 . . . . . . Drop 52 | . 2 1 7 16 9 5 2 . . . 1 2 . . 2 3 . . 1 1 . Fire 94 | 10 53 9 22 . . . . . . . . . . . . . . . . . . Melee 102 | . . . . . 12 6 . . 9 11 . 18 5 2 33 4 2 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Discovered new exit (range 5) 735 | -10/Materials | Identified exit to Mines 1000 | -10/Materials | Discovered new exit (range 3) 1103 | -10/Materials | Entered Mines 1207 | -10/Mines | Assembled infested the area 1258 | -10/Mines | Discovered new exit (range 5) 1269 | -10/Mines | Entered Subcaves 1269 | -10/Subcaves | Accompanied by 2 allies 1270 | -10/Subcaves | Approached by a straggling Scientist 1274 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1365 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1395 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1404 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1445 | -10/Subcaves | Build established: Scavenger-Mutant 1592 | -10/Subcaves | Lost 3 parts (2n1u) 2220 | -10/Subcaves | Build established: Mutant 2226 | -10/Subcaves | Identified exit to Materials 2301 | -10/Subcaves | Discovered exit to Materials (range 10) 2341 | -10/Subcaves | Disturbed a concealed Subdweller 2430 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2767 | -10/Subcaves | Core integrity fell below 50% 2983 | -10/Subcaves | Entered Scraptown 3038 | -8/Scraptown | Learned location of Extension (-6) 3139 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3142 | -8/Scraptown | Learned Factory stockpile data 3143 | -8/Scraptown | Learned location of Zion (-7) 3144 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 3145 | -8/Scraptown | Learned location of Armory (-4) 3537 | -8/Scraptown | Received an X-ray algorithm 3585 | -8/Scraptown | Visited TADAMA 3608 | -8/Scraptown | Visited Bundlers 3696 | -8/Scraptown | Visited CR-KLE's Repair Center 3703 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3703 | -8/Scraptown | Visited Scrapoid Research Area 3713 | -8/Scraptown | Visited SPCMW 3733 | -8/Scraptown | Visited Assassins FH 3748 | -8/Scraptown | Visited Supply Room 3819 | -8/Scraptown | Visited UFD Registry 3819 | -8/Scraptown | Registered with UFD as "Flakroller" 3852 | -8/Scraptown | Visited Supply Room 3871 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3889 | -8/Scraptown | Found DCF Scrap (29 items) 3950 | -8/Scraptown | Visited Curators Association 4012 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4071 | -8/Scraptown | Visited Botcube Research 4096 | -8/Scraptown | Visited Derelict Rescue Squad 4112 | -8/Scraptown | Visited Scrapoid Pod Storage 4143 | -8/Scraptown | Visited Infowarlord's Domain 4176 | -8/Scraptown | Visited Abandonware Association 4190 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 4190 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4220 | -8/Scraptown | Visited Science Testing Area 4354 | -8/Scraptown | Discovered new exit (range 5) 4360 | -8/Scraptown | Entered Factory 4360 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 4457 | -6/Factory | Spotted B-75 Beast 4517 | -6/Factory | Discovered new exit (range 9) 4528 | -6/Factory | Entered Lower Caves 4530 | -6/Lower Caves | UFD Scientist delivered a prototype 4532 | -6/Lower Caves | Found Prototype Protection 4549 | -6/Lower Caves | Learned Factory emergency access door positions 4763 | -6/Lower Caves | Build established: Derelict-Scout 5025 | -6/Lower Caves | Discovered new exit (range 5) 5026 | -6/Lower Caves | Identified exit to Lower Caves 5027 | -6/Lower Caves | Entered another Lower Caves area 5064 | -6/Lower Caves | Spotted B-75 Beast 5080 | -6/Lower Caves | Discovered new exit (range 14) 5084 | -6/Lower Caves | Identified exit to Factory 5088 | -6/Lower Caves | Learned 4 Factory zone layouts 5136 | -6/Lower Caves | Learned Factory stockpile data 5183 | -6/Lower Caves | Discovered new exit (range 5) 5184 | -6/Lower Caves | Identified exit to Data Miner 5197 | -6/Lower Caves | Entered Data Miner 5197 | -6/Data Miner | Discovered new exit (range 6) 5200 | -6/Data Miner | Identified exit to Proximity Caves 5202 | -6/Data Miner | Met Data Miner 5210 | -6/Data Miner | Learned location of Section 7 (-2) 5210 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5215 | -6/Data Miner | Received God Mode back door access code from Data Miner 5221 | -6/Data Miner | Entered Proximity Caves 5289 | -5/Proximity Caves | Learned 4 Factory zone layouts 5303 | -5/Proximity Caves | Spotted B-75 Beast 5484 | -5/Proximity Caves | Entered Factory 5484 | -5/Factory | Evolved 2 slots: Utility x2 5513 | -5/Factory | Lost 3 parts (2n1u) 5670 | -5/Factory | Manually triggered Chute Trap 5670 | -5/Factory | Sucked down chute 5670 | -5/Factory | Entered Waste 5670 | -5/Waste | The area was eerily silent 5703 | -5/Waste | Discovered new exit (range 11) 5705 | -5/Waste | Identified exit to Factory 5717 | -5/Waste | Entered Factory 5721 | -5/Factory | Identified exit to Upper Caves 5986 | -5/Factory | Build established: Hacker-Ninja 6068 | -5/Factory | Fabricated Jamming Amplifier (x2) 6074 | -5/Factory | Entered Upper Caves 6153 | -5/Upper Caves | Encountered a Warlord checkpoint 6198 | -5/Upper Caves | Learned 12 Factory zone layouts 6218 | -5/Upper Caves | Spotted B-75 Beast 6381 | -5/Upper Caves | Discovered new exit (range 8) 6383 | -5/Upper Caves | Identified exit to Upper Caves 6383 | -5/Upper Caves | Entered another Upper Caves area 6397 | -5/Upper Caves | Discovered new exit (range 17) 6401 | -5/Upper Caves | Identified exit to Factory 6456 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6475 | -5/Upper Caves | Learned 4 Factory zone layouts 6553 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6583 | -5/Upper Caves | Spotted B-75 Beast 6624 | -5/Upper Caves | Entered Factory 6624 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6917 | -4/Factory | Identified exit to Upper Caves 6917 | -4/Factory | Identified exit to Armory 6955 | -4/Factory | Entered Upper Caves 6999 | -4/Upper Caves | Learned Factory trap positions 6999 | -4/Upper Caves | Learned Factory emergency access door positions 6999 | -4/Upper Caves | Learned Factory stockpile data 6999 | -4/Upper Caves | Learned Extension security intel 6999 | -4/Upper Caves | Learned Factory terminal intel 6999 | -4/Upper Caves | A Commander dispatched an escort 7424 | -4/Upper Caves | Learned location of Quarantine (-2) 7486 | -4/Upper Caves | Discovered new exit (range 5) 7487 | -4/Upper Caves | Identified exit to Upper Caves 7487 | -4/Upper Caves | Entered another Upper Caves area 7489 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7491 | -4/Upper Caves | Encountered a Warlord checkpoint 7497 | -4/Upper Caves | Discovered new exit (range 16) 7501 | -4/Upper Caves | Identified exit to Research 7545 | -4/Upper Caves | Learned Research security intel 7573 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7649 | -4/Upper Caves | Discovered new exit (range 19) 7654 | -4/Upper Caves | Identified exit to Zhirov 7655 | -4/Upper Caves | Entered Zhirov 7655 | -4/Zhirov | Discovered new exit (range 3) 7669 | -4/Zhirov | Lost 3 parts (1p1n1u) 7673 | -4/Zhirov | Learned location of Testing (-3) 7673 | -4/Zhirov | Learned location of Command (-1) 7682 | -4/Zhirov | Found Alien Artifact 7682 | -4/Zhirov | Identified Integrated Reactor 7682 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7688 | -4/Zhirov | Found Alien Artifact 7726 | -4/Zhirov | Identified exit to Proximity Caves 7727 | -4/Zhirov | Entered Proximity Caves 7806 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7817 | -3/Proximity Caves | Spotter reported a threat 7821 | -3/Proximity Caves | Core integrity fell below 50% 7836 | -3/Proximity Caves | Identified Transdimensional Reconstructor 7836 | -3/Proximity Caves | Warped through subspace 7860 | -3/Proximity Caves | Lost 6 parts (2n4u) 7906 | -3/Proximity Caves | Core integrity fell below 20% 7931 | -3/Proximity Caves | Discovered exit to Research (range 3) 7933 | -3/Proximity Caves | Entered Research 7933 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7934 | -3/Research | Identified exit to Testing 7952 | -3/Research | Build established: Hacker-Mutant 7963 | -3/Research | Discovered new exit (range 16) 7987 | -3/Research | Identified exit to Research 8077 | -3/Research | Spotted B-86 Titan 8145 | -3/Research | Entered another Research area 8145 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8183 | -2/Research | Spotted B-90 Cyclops 8184 | -2/Research | Self-destructed Last Messages --------------- 08151_ Quantum Generator x1 08151_ Recycling Unit x2 08157_ Acquired Q-thruster. 08168_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08172_ >> Machine Analyzer network decryption results: 08172_ Scanalyzer x1 08176_ Penetrated by Slug. 08178_ K-01 Serf destroyed. 08178_ Acquired 20 matter. 08179_ Penetrated by Slug. 08179_ Slug penetrates Wall. 08182_ >> Machine Analyzer network decryption results: 08182_ Antiparticle Reservoir x3 08182_ DSF Access x1 08182_ Adv. Transmission Jammer destroyed. 08182_ System Shield destroyed. 08182_ Slug penetrates Wall. 08182_ Q-thruster destroyed. 08183_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""???????????????????????????????????? #?????????? | | ""??????????????????????????????????? k#?????????? | | Y"?????????????????????????????????? #?????????? | | ""???????????????????##????????????? #?????????? | | ""???????????????????#BB???????????k w??????????? | | ???????????????#######BB########### ???????????? | | ??????????????? ????????????? | | ???????????????? u ?????????????? | | ??????? ? ??k? ? ??????????????? | | ???"""" """" """" k ???????????????? | | ???"""" w """" """" ! #???T????????????? | | ???"""" """" """" #????????##??????? | | ???"""" """" """" #?????? [#??????? | | ????? #???? #??????? | | ???? == R k #??? #??????? | | ???? =! c #? #??????? | | ???? =! @c + = #??????? | | ??????????????############# #??????? | | ?#############???????????## ""T"" #??????? | | ?# ############# """"" ????????? | | ?# # #######?????????? | | ?# """S""" # #???????????????? | | ?# """ """ # #???????????????? | | ?#! + ! #???????????????? | | ?# # ###+#### ## #???????????????? | | ?# # # ? ?###???????????????? | | ?###+####+#### # ???????????????????? | | ???# # ???????????????????? | | ???# # ???????????????????? | | #### # #??????????????????? | | # # #??????????????????? | | # ##+######### # #??????????????????? | | # ## # #############??????????????????? | | ## # #? #????????????????????? | | #### """ # #? #????????????????????? | | ???# Y" # # #????????????????????? | | ???# """ # # #????????????????????? | | ???# + + !! #????????????????????? | | ???# # # ! ]#????????????????????? | | ???# # # #????????????????????? | | #########+#### #? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 53 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 24 Defensive Hacking 21 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Rnf. Antimatter Reactor | -6/Data Miner | Free Jamming Amplifier | -5/Factory | Hacked Hacking Suite | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Jamming Amplifier | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -5/Factory | Hacked Flight Unit | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Imp. Plasma Cutter | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellSniperProcessor Manual? 0 Play Time 01:23:07 Cumulative 104.5 hours Start 2026.03.03 @ 17:34:09 End 2026.03.03 @ 18:59:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c004ab2-8d51-4d4e-84da-99c4976631b6