Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.25 @ 15:08:30 Player: REtard.exe Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1447) 1447 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4637 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 375/375 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Particle Gun Battle Rifle > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Targeting Computer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Light Assault Rifle Autogun > --- INVENTORY -------- Improved Heat Sink ECM Suite Sensor Drone Bay Small Laser Light Assault Rifle [Rating: 25] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 2 | . . 1 . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . 1 . 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 74 | 5 3 5 15 21 3 22 . Power 19 | 1 . 2 5 5 . 6 . Engine 16 | 1 . 2 5 5 . 3 . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 13 | 2 . . 4 3 1 3 . Treads 7 | 2 . . 4 . . 1 . Leg 6 | . . . . 3 1 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | . 3 3 3 6 2 5 . Device 15 | . 2 3 1 4 2 3 . Storage 1 | . . . . . . 1 . Processor 2 | . 1 . . 1 . . . Hackware . | . . . . . . . . Protection 4 | . . . 2 1 . 1 . Artifact . | . . . . . . . . Weapon 20 | 2 . . 3 7 . 8 . Energy Gun 7 | 1 . . 2 . . 4 . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 1 . . 1 7 . 4 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 36 | . . . 4 11 . 21 . Power 8 | . . . 2 1 . 5 . Propulsion 5 | . . . . 2 . 3 . Utility 12 | . . . 1 4 . 7 . Weapon 11 | . . . 1 4 . 6 . Highest Loss Streak 11 | . . . 2 4 . 11 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 71 | . 80 97 99 92 92 55 61 Engine 11 | . 14 20 21 17 15 6 15 Treads 6 | . 28 22 22 6 . . . Leg 4 | . . . . 10 23 2 15 Device 15 | . 9 23 14 18 15 16 . Processor 1 | . . 8 . 4 7 . . Protection 7 | . . . 18 11 7 5 . Energy Gun 7 | . 14 11 11 2 . 6 7 Ballistic Gun 14 | . 14 11 10 21 23 13 7 Peak Build Rating 25 | 5 8 11 14 22 23 25 16 Average Rating 16 | 3 5 10 12 17 21 19 16 On Entrance 12 | . 5 8 10 13 22 22 16 Naked Turns 16 | . . . . . . 16 . Heaviest Build 34 | 7 10 17 26 27 27 34 34 Greatest Support 40 | 40 40 40 40 40 35 35 20 Greatest Overweight (x) 8 | . . . . 3 . 8 1 Average Overweight (x) 2 | . . . . . . 4 1 Largest Inventory Capacity 10 | 5 5 5 5 5 5 10 10 Average Capacity 5 | 5 5 5 5 5 5 5 10 Most Carried 5 | 4 5 5 5 5 5 5 . Average Carried 3 | 2 3 4 4 2 2 3 . Final Capacity 10 | 5 5 5 5 5 5 10 10 Final Carried 5 | 3 4 5 4 2 5 . . Class Distribution -------------------- 41% | Tank 22% | Scavenger-Mutant 16% | Mutant 12% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1268 | 189 117 61 261 350 50 240 . Remotely 35 | . 35 . . . . . . Salvage Created 1736 | . 148 81 285 613 . 609 . Parts 124 | . 13 8 18 47 . 38 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 34 | . . . . . . 34 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 47 | . 3 1 9 20 . 14 . Melee 1 | . . . . . . 1 . Guns 46 | . 3 1 9 20 . 13 . Classes Destroyed 10 | . 3 1 3 3 . . . Builder 2 | . . . . 2 . . . Recycler 1 | . 1 . . . . . . Watcher 5 | . 2 2 . 1 . . . Swarmer 24 | . 3 . 3 13 . 5 . Grunt 16 | . . 1 3 5 . 7 . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 3 | . . . . 1 . 2 . Hunter 1 | . . . . 1 . . . Assembled 1 | . . . 1 . . . . Best Kill Streak 6 | . 2 1 2 6 . 5 . Combat Bots Only 5 | . 2 1 2 4 . 5 . Max Kills in Single Turn 3 | . 1 1 1 3 . 2 . Gunslinging 1 | . . . . 1 . 1 . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 506 | . 10 8 119 168 9 191 1 Missed 126 | . 3 2 29 48 5 39 . Damage Taken 4092 | . 43 51 852 1161 37 1937 11 Core 988 | . 11 17 133 126 . 690 11 Absorbed by Shields 255 | . . 6 249 . . . . Redirected to Shielding 39 | . . . 20 19 . . . Ignored by Resistances 1204 | . 14 18 259 347 14 549 3 Core Remaining (%) 83 | 100 95 . 62 77 . . . Volleys Fired 177 | . 12 11 30 79 . 45 . Largest 3 | . 2 2 2 3 . 3 . Hottest 106 | . 60 60 70 90 . 106 . Shots Fired 380 | . 24 22 60 184 . 89 1 Gun 380 | . 24 22 60 184 . 89 1 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 276 | . 12 11 30 168 . 54 1 Thermal 64 | . . . 13 16 . 35 . Explosive . | . . . . . . . . Electromagnetic 40 | . 12 11 17 . . . . Robot Hit Streak 36 | . 3 5 13 31 . 36 . Robot Miss Streak 4 | . 3 2 4 4 . 3 . Penetration Max . | . . . . . . . . Secondary Targets 13 | . . 1 4 4 . 4 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . Shots Hit Robots 289 | . 11 13 40 144 . 81 . Core Hits 135 | . 7 5 18 61 . 44 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 2 | . . . . 1 . 1 . Burn 1 | . . . . 1 . . . Destroy 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3008 | . 140 223 513 1193 . 939 . Guns 2935 | . 140 191 513 1193 . 898 . Cannons . | . . . . . . . . Explosions 32 | . . 32 . . . . . Melee . | . . . . . . . . Ramming 41 | . . . . . . 41 . Kinetic 1882 | . 35 80 266 1018 . 483 . Thermal 673 | . . 32 51 175 . 415 . Explosive . | . . . . . . . . Electromagnetic 412 | . 105 111 196 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 1 . . 4 4 Average Corruption 2 | . . . 1 . . 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . 3 . . 8 8 Message Errors 3 | . . . . . . 1 2 Matter Fused 5 | . . . . . . 3 2 Heat Flow Errors 5 | . . . 1 . . 1 3 Energy Discharges 2 | . . . 1 . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 15 | . . . . . . 15 . Shots . | . . . . . . . . Rammed 24 | . . . . . . 24 . Targets Rammed 24 | . . . . . . 24 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 370 | . . 24 370 349 . 295 241 Average Temperature 96 | . . 6 122 84 . 95 98 Received Heat Transfer 1847 | . . 30 188 450 12 1167 . Effects 5 | . . . 4 1 . . . Energy Bleed 2 | . . . 1 1 . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . 1 . Heat Transferred 1708 | . . 50 148 592 . 918 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 363 | . 115 119 109 363 128 . . Initial 90 | . . 41 9 . 90 . . Average 86 | . 45 51 49 207 86 . . Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 86 | 100 100 100 100 37 100 . . Level 1 13 | . . . . 62 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . 2 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 3 | . 1 1 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 6 9 15 30 1 16 . Peak Tracking Total 7 | . 2 2 6 5 1 7 . Tactical Retreats 7 | . . 1 1 4 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 10 | . 2 2 1 1 2 2 . Terminals 7 | . 2 2 . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 26 | . 9 4 1 3 3 6 . Successful 21 | . 7 3 1 1 3 6 . Failed 5 | . 2 1 . 2 . . . Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . 9 4 . . 3 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 20 | . 7 3 1 . 3 6 . Record 16 | . 7 1 . . 3 5 . Open Door 2 | . . . 1 . . 1 . Alert Level 1 | . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 1 . 1 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 4 | . . . 4 . . . . Largest Group 3 | . . . 3 . . . . Highest-Rated Group 40 | . . . 40 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 1 | . . . 1 . . . . Total Damage 11 | . . . 11 . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 8027 | 132 294 638 1044 688 497 4386 348 Spaces Moved 3350 | 86 157 333 561 259 398 1373 183 Core 967 | 16 . . . 9 . 942 . Treads 1209 | 70 157 333 561 85 . 3 . Legs 1174 | . . . . 165 398 428 183 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 50 190 Average Speed 217 | 139 160 160 160 171 120 307 190 Slowest Speed 450 | 160 160 160 160 200 120 450 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 34 | 4 25 33 77 21 11 88 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 6 | . . 6 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 6 | . . 6 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 3802 | 98 176 417 651 377 418 1482 183 Wait 94 | . . 59 23 . 11 1 . Move 3342 | 85 156 332 559 258 397 1372 183 Hop . | . . . . . . . . Pick Up 61 | 8 4 6 11 14 5 13 . Fast Attach 3 | . . 1 . 1 . 1 . Attach 47 | 5 3 3 5 12 2 17 . Detach 1 | . . . . . 1 . . Swap 24 | . . 1 10 8 1 4 . Drop 25 | . 1 4 11 5 1 3 . Fire 177 | . 12 11 30 79 . 45 . Melee . | . . . . . . . . Ram 24 | . . . . . . 24 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . 1 . . . . Rewire 3 | . . . 1 . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 4) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1036 | -9/Materials | Discovered new exit (range 16) 1065 | -9/Materials | Entered Mines 1258 | -9/Mines | Learned Materials emergency access door positions 1258 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1394 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1507 | -9/Mines | Build established: Scavenger-Mutant 1541 | -9/Mines | Found the Drone Emporium 1561 | -9/Mines | Found Prototype Device 1602 | -9/Mines | Assembled infested the area 1648 | -9/Mines | Lost 3 allies 1698 | -9/Mines | Crushed by falling debris 1732 | -9/Mines | Received a Mining Laser from a helpful Derelict 2076 | -9/Mines | Discovered new exit (range 10) 2109 | -9/Mines | Entered Materials 2109 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2311 | -8/Materials | Garrison activated, responded to threat 2399 | -8/Materials | Lost 4 parts (2n1u1w) 2402 | -8/Materials | Identified Sensor Drone Bay 2448 | -8/Materials | Garrison activated, responded to threat 2485 | -8/Materials | Lost 3 parts (1p2u) 2765 | -8/Materials | Discovered new exit (range 15) 2797 | -8/Materials | Entered Factory 2797 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2932 | -7/Factory | Build established: Scavenger-Gunner 3273 | -7/Factory | Discovered new exit (range 6) 3294 | -7/Factory | Entered Lower Caves 3450 | -7/Lower Caves | Lost 3 parts (2p1n) 3561 | -7/Lower Caves | Attracted the attention of an 0b10 base 3634 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 4134 | -7/Lower Caves | Learned 8 Research zone layouts 4134 | -7/Lower Caves | Learned Factory trap positions 4134 | -7/Lower Caves | Learned Armory trap positions 4134 | -7/Lower Caves | Learned Factory emergency access door positions 4154 | -7/Lower Caves | Build established: Tank 7052 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7241 | -7/Lower Caves | Core integrity fell below 50% 7288 | -7/Lower Caves | Core integrity fell below 20% 7334 | -7/Lower Caves | Lost 11 parts (2p4u5w) 7624 | -7/Lower Caves | Build established: Scavenger-Mutant 7634 | -7/Lower Caves | Discovered new exit (range 6) 7680 | -7/Lower Caves | Entered another Lower Caves area 8028 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- (-142). 07608_ Acquired 26 matter. 07634_ EXIT=FOUND 07637_ System corrupted: Heat flow error (+174). 07653_ System corrupted: Matter fused (-8). 07665_ Acquired Lgt. Treads. 07670_ System corrupted: Component data lost. 07674_ Dropped Lgt. Treads. LOCATION=UNKNOWN GOAL=ESCAPE 07701_ System corrupted: Heat flow error (+204). 07741_ System corrupted: Matter fused (-5). 07768_ D|2IOZYN&DNTX7WW6QUED2| 07830_ System corrupted: Heat flow error (+119). 07883_ System corrupted: FCS attempts to trigger Battle Rifle. 07883_ System corrupted: Battle Rifle misfires. 07941_ L#TYXBPUWTU0G Y 3XFHPJ3QPT5SC 07982_ System corrupted: Matter fused (-5). 08005_ System corrupted: Heat flow error (+254). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????####?###### | | ???????????????????????????????????????# ## | | ????????????????????????????????????????# | | ????????????????????????#######??????????# | | ????????????????????????# ######?????## | | ????????????????????????# #????## | | ????????????????????????# #?????## | | ????????????????????????# """ " #??????## | | ????????????????????????# """"""" ##?????## | | ????????????????????????# """"""" #????## # | | ????????? ########## """ " ###### ## | | ????????? p @ #?# ##? | | ????????? #?# #?? | | ????????? ############# ####?## #?? | | ??????????????????????????### #?????## #?? | | ?????????????????????????## ##?????## ##? | | ?????????????????????????# ###????# #? | | ?????????????????????????# ###### #? | | ?????????????????????????## ## | | ??????????????????????????#### # | | ?????????????????????????????## ####### ## | | ??????????????????????????????### ##?? ###? | | ????????????????????????????????# ## #??? | | ???????????????????????????????? ###??? | | ????????????????????????????? #????? | | ??????????????????????????????########### #????? | | ????????????????????????????????????????## ##????? | | ?????????????????????????????????????????###?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed MyomerHackingScrapsphere Manual? 0 Play Time 00:56:03 Cumulative 24.0 hours Start 2025.02.25 @ 13:54:50 End 2025.02.25 @ 15:08:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 12 Adventurer 26 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 22 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89330f41-c717-44a4-893e-2bc4626c50d1