Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 20:55:29 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (729) 3645 Value Destroyed (44167) 44167 Prototype IDs (319) 6380 Alien Tech Used (12) 2400 Bonus (98766) 98766 TOTAL SCORE: 165658 Bonus ------- Triggered High Security 500 High Alert Combat Kills 40733 Follower Combat Kills 41 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4264 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -172 Cogmind --------- Core Integrity 802/2100 Matter 275/300 Energy 1218/1240 System Corruption 0% Temperature Cool (11) Movement Treading (151) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Zero-point Reactor Singularity Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads (fused) > --- UTILITY (12) ----- Huge Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Advanced Powered Armor Experimental Powered Armor Experimental Powered Armor 7V-RTL's Ultimate Field > --- WEAPON (4) ------- Potential Cannon Cooled Nova Cannon Hypervelocity Multirail > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Long-range Terrain Scanner Experimental Weapon Shielding Heavy Regenerative Plating Graphene Brace Long-range Tractor Beam Transdimensional Reconstructor Integrity Redistributor Compact HERF Cannon Enhanced Nova Cannon Cooled Nova Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Singularity Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Desublimator Huge Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Powered Armor Experimental Powered Armor 7V-RTL's Ultimate Field > --- WEAPON ----------- Potential Cannon Cooled Nova Cannon Hypervelocity Multirail > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Long-range Terrain Scanner Experimental Weapon Shielding Advanced Powered Armor Heavy Regenerative Plating Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Compact HERF Cannon Enhanced Nova Cannon Cooled Nova Cannon Sigix Corpse [Rating: 266] Favorites ----------- Power Zero-point Reactor Engine Improved Ion Engine Power Core Micro Neutrino Core Reactor Zero-point Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Utility Huge Storage Unit Device 7V-RTL's Ultimate Field Storage Huge Storage Unit Processor Experimental Core Analyzer Protection Heavy Regenerative Plating Weapon Hypervelocity Multirail Energy Gun Dispersion Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Gauss Cannon Launcher Hellfire Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . 4 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . 2 2 . . . 1 . . . . 2 . . . . . . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 1102 | 4 . 1 2 8 20 19 50 29 2 8 2 23 19 3 44 7 44 4 8 3 28 2 75 28 108 81 66 337 77 Power 56 | . . . . . 1 2 3 . . . . 1 . . 4 . 4 . . . 4 2 2 4 9 1 1 18 . Engine 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Core 14 | . . . . . . 1 1 . . . . 1 . . 2 . 2 . . . 3 . . 1 3 . . . . Reactor 39 | . . . . . . 1 1 . . . . . . . 2 . 2 . . . 1 1 2 3 6 1 1 18 . Propulsion 78 | 2 . . 2 . 3 . 10 1 . 1 2 5 2 . 9 2 3 . 1 . 1 . 2 4 4 1 1 22 . Treads 65 | 2 . . . . 2 . 10 1 . 1 2 2 2 . 9 2 3 . 1 . 1 . 2 4 4 1 1 15 . Leg 8 | . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 4 . Wheel 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 620 | . . . . 2 8 13 18 12 . 2 . 8 7 1 14 1 24 2 4 1 11 . 50 9 72 49 54 205 53 Device 432 | . . . . 2 7 11 8 6 . 2 . 8 4 . 6 1 19 2 3 1 7 . 40 8 51 31 42 129 44 Storage 20 | . . . . . . 2 2 . . . . . . 1 2 . 1 . . . 1 . 1 . 1 . . 9 . Processor 25 | . . . . . 1 . . 2 . . . . . . 1 . 2 . 1 . 1 . . . 1 2 4 8 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 143 | . . . . . . . 8 4 . . . . 3 . 5 . 2 . . . 2 . 9 1 19 16 8 59 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 348 | 2 . 1 . 6 8 4 19 16 2 5 . 9 10 2 17 4 13 2 3 2 12 . 21 11 23 30 10 92 24 Energy Gun 14 | 2 . . . . . 1 2 . . . . . . . 1 . . . . . 1 . . . . . . 7 . Energy Cannon 118 | . . . . . . . . 8 . 2 . 2 6 2 8 2 9 2 2 . . . 5 6 16 6 4 24 14 Ballistic Gun 100 | . . 1 . 4 6 2 2 . . . . . . . . . . . . . . . 8 3 3 14 3 45 9 Ballistic Cannon 59 | . . . . . . . 10 8 1 2 . 6 2 . 1 1 2 . 1 1 6 . 4 2 2 6 1 2 1 Launcher 32 | . . . . 2 2 1 5 . 1 1 . 1 1 . 6 1 . . . . 3 . . . . 1 . 7 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 22 | . . . . . . . . . . . . . 1 . 1 . 2 . . 1 2 . 4 . 2 3 2 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . . . . 1 7 5 . . . 2 . . 1 . 8 . . . . 1 5 . 5 . 12 2 3 12 2 Corrupted Parts 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . System Corruption 14 | . . . . . . . . . . . . . 2 . 5 7 . . . . . . . . . . . . . Parts Lost 13 | . . . . . . . 5 . . . . 1 . . 3 . . . . . 1 . 2 . . . . . 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . . . . . 2 . . . . 1 . . 1 . . . . . 1 . 1 . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . . 4 . . . . 1 . . 2 . . . . . 1 . 2 . . . . . 1 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 57 57 66 82 79 97 98 96 100 99 100 99 100 100 81 91 89 94 90 89 85 82 84 90 87 77 83 74 75 Core 1 | . . . . . . 1 2 . . . . 5 5 5 3 5 5 5 5 5 4 4 4 4 3 . . . . Reactor 9 | . . . . . . 1 4 7 7 7 7 5 5 5 2 5 4 5 5 5 4 7 12 13 12 13 12 11 7 Treads 17 | . 28 28 22 22 25 33 33 29 30 30 30 32 23 23 25 35 27 26 26 26 24 19 16 16 16 13 12 11 11 Device 14 | . . . . 16 14 16 8 15 15 15 15 16 21 21 17 17 19 21 21 21 22 23 21 24 20 17 15 12 9 Storage 4 | . . . . . . 3 10 7 7 7 7 5 5 6 4 5 5 5 5 5 4 4 4 4 4 4 4 4 3 Processor 9 | . . . . . . . . 6 7 7 7 5 5 5 5 5 10 15 15 15 14 14 10 8 8 8 14 9 23 Protection 12 | . . . . . . . 15 12 15 15 15 11 6 5 3 5 5 5 5 5 2 . 4 5 8 11 13 15 8 Energy Cannon 3 | . . . . . . . . 7 . 3 15 3 10 11 5 6 8 10 3 . . . . 3 4 . 3 2 8 Ballistic Gun 3 | . . 9 11 21 20 19 2 . . . . . . . . . . . . . . . 1 1 2 1 4 3 1 Ballistic Cannon 1 | . . . . . . . 13 7 15 11 . 7 . . . 1 . . 3 4 4 4 . 3 . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 3 3 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 272 | 3 3 3 3 7 17 47 147 147 142 142 138 148 148 153 155 155 174 142 162 162 189 196 200 215 232 234 237 272 253 Greatest Support 265 | 3 3 3 3 20 60 60 104 96 96 104 104 144 96 26 162 162 184 184 185 185 205 205 230 230 230 240 240 265 265 Greatest Overweight (x) 9 | . . . . 2 3 4 1 1 1 1 1 5 5 5 9 . 1 . . . 1 . 1 1 1 1 . 1 . Average Overweight (x) . | . . . . . . . . 1 1 1 1 . 4 5 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 5 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 5 5 5 5 5 5 24 25 25 25 25 25 25 25 17 25 25 25 25 25 24 25 25 25 25 25 25 25 25 Most Carried 25 | 3 4 5 5 5 5 8 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 3 4 3 4 4 5 23 24 25 24 25 24 24 24 15 24 24 24 24 24 23 25 24 24 24 24 23 23 24 Final Capacity 25 | 5 5 5 5 5 5 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 4 5 5 5 5 8 25 25 25 25 25 25 24 25 25 25 24 24 25 25 25 25 25 25 25 25 25 25 25 Class Distribution -------------------- 39% | Generator-Mutant 22% | Scavenger-Mutant 15% | Generator-Tank 6% | Generator-Gunner 6% | Generator-Assassin 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Generator-Skirmisher | -3/Research Generator-Assassin | -3/Testing Generator-Assassin | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Generator-Assassin | -1/Access Generator-Mutant | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 28001 | 203 . 37 . 173 888 574 2045 554 96 . 100 838 311 73 528 206 670 30 144 230 503 240 1334 426 1756 1729 1122 12195 996 Remotely 8194 | . . . . . . . 738 256 . . . 431 . . 44 . 39 . . . . . 958 82 . 958 598 3801 289 Salvage Created 59836 | . . 38 . 92 660 604 1787 588 103 20 90 736 690 88 846 189 1432 . 57 230 241 305 1746 380 1180 3816 3155 36879 3884 Parts 2617 | . . 5 . 19 66 40 138 33 8 2 2 24 31 4 31 7 49 . . 4 10 4 108 27 82 194 176 1348 205 Haulers Intercepted 7 | . . . . . . . 5 1 . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 25 | . . . . . . 3 5 . . . . 3 . . . . 7 . . . . 2 2 . . 1 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 8 4 . . 19 . . 2 . . . 1 6 . . . . . . . . Prevented 22 | . . . . . . . . . . . 2 . 8 4 . 4 . . . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 862 | . . 3 . 10 4 3 39 7 5 . 1 12 10 1 38 8 11 . 1 . 4 . 20 4 12 55 37 529 48 Guns 520 | . . 3 . 3 1 2 10 . . . . . . . . . . . . . . . 16 3 11 48 35 351 37 Cannons 119 | . . . . . . . 20 6 3 . . 5 4 . 3 2 7 . 1 . 1 . 4 . . 3 1 55 4 AOE 185 | . . . . 7 3 1 9 . 2 . . 6 5 . 34 4 . . . . 2 . . . . 3 . 107 2 Classes Destroyed 32 | . . 1 . 1 3 2 9 1 . . . . 1 . 4 1 . . . . . . 3 . 1 1 . 4 . Worker 35 | . . . . . . . 3 . . . . 2 . . . . 1 . . . . . 3 . . 1 3 22 . Builder 14 | . . . . . . 1 4 . . . . . . . . . 1 . . . . . 5 . . . 3 . . Tunneler 5 | . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . Hauler 7 | . . . . . . . 5 1 . . . . 1 . . . . . . . . . . . . . . . . Recycler 39 | . . . . . . 6 4 3 . . . 4 . . . . 5 . . . . 3 . . 1 2 2 9 . Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Mechanic 18 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 15 . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . . . . . . . 4 2 . . . . . . . . 1 . . . . . 2 . . . 3 9 . Swarmer 112 | . . 3 . 10 . 3 11 . 4 . . 4 . . 10 4 . . . . 3 . . . . 14 6 40 . Cutter 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Saboteur 23 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 22 . Grunt 221 | . . . . . . . 17 1 . . . . 9 . 15 1 7 . . . . . 10 . 1 6 9 145 . Brawler 40 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 2 33 . Duelist 40 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 1 35 . Protector 24 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 1 19 . Sentry 28 | . . . . . . . 8 2 . . 1 1 . 1 . . 1 . 1 . . . . 2 . 3 1 7 . Demolisher 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Specialist 25 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 24 . Hunter 81 | . . . . . . . 1 1 . . . 2 . . 4 . . . . . . . . . . 6 1 66 . Programmer 125 | . . . . . . . . 3 1 . . 5 . . 4 . 3 . . . . . 7 1 . 14 15 72 . Heavy 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 9 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 1 4 . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 13 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 11 . Executioner 20 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 17 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 9 | . . . . . 8 . . . . 1 . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 25 | . . 3 . 4 7 3 5 3 4 . 1 7 5 1 12 4 4 . 1 . 3 1 5 1 2 9 8 25 5 Combat Bots Only 22 | . . 3 . 4 3 2 4 2 4 . 1 6 5 1 12 4 3 . 1 . 3 . 5 1 2 9 6 22 5 Max Kills in Single Turn 10 | . . 1 . 3 2 1 4 1 2 1 1 3 4 1 10 2 1 . 1 . 2 1 2 1 2 3 2 8 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . . . 3 2 1 4 . 2 . . 3 4 . 10 2 . . . . 2 . . . . 3 . 7 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 14 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . 2 7 EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) 8R-AWN (-9/Exiles) 7V-RTL (-8/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3169 | . 4 10 14 22 6 21 141 90 12 . 6 124 38 6 98 26 67 . 4 . 41 . 53 17 34 437 89 1182 627 Missed 794 | . 1 4 7 2 3 7 38 34 4 . 3 43 12 2 34 5 12 . . . 13 . 9 5 4 114 24 223 191 Intercepted 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . Damage Taken 21972 | . 42 48 103 181 81 122 1913 515 138 . 69 1245 450 47 2105 505 1094 . 93 . 389 . 503 243 495 1694 348 5636 3913 Core 1606 | . 11 8 15 48 . 17 94 64 16 . . 36 31 . 224 . 81 . . . 33 . 11 19 34 71 18 238 537 Absorbed by Shields 35997 | . . . . . . . . . . . . . 180 48 . . . . . . 164 . 481 238 811 5244 1141 18404 9286 Reduced by Siege Mode 653 | . . . . . . . . . . . . . . . . . 16 . . . . . 34 . 54 58 2 406 83 Redirected to Shielding 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . 47 28 82 91 Ignored by Resistances 1794 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1794 . Regen/Repaired (Parts) 6719 | . . . . . . . 223 . . 922 . . . . 526 . . . . . . . . . . 1512 . 3536 . Core Remaining (%) 81 | 100 . 92 . . . 80 82 . . . 88 . . . . 70 . . . . 90 . 99 . . 76 . . 38 Volleys Fired 2551 | . 3 5 2 14 65 44 150 31 6 1 3 48 9 6 78 15 80 40 22 . 11 10 89 39 72 129 91 1259 229 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 . 2 1 2 1 3 3 3 3 2 Hottest 360 | . 90 90 70 40 60 123 123 119 96 119 119 119 119 119 126 119 119 98 98 . 130 90 120 200 360 200 200 200 200 Shots Fired 3124 | . 6 10 4 25 128 60 263 59 10 2 6 93 16 10 99 22 105 40 22 . 12 10 89 39 95 141 95 1433 230 Gun 1453 | . 6 10 4 22 125 58 77 . . . . . . . . . . . . . . . 50 9 41 101 71 818 61 Cannon 1554 | . . . . . . . 180 59 8 2 6 90 13 10 82 19 105 40 22 . 11 10 39 30 54 39 24 542 169 Launcher 117 | . . . . 3 3 2 6 . 2 . . 3 3 . 17 3 . . . . 1 . . . . 1 . 73 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1771 | . . . 2 22 125 55 239 37 8 . . 76 . . . 4 12 . 3 . 11 10 70 9 41 119 73 794 61 Thermal 1041 | . 6 10 2 . . 3 18 . . . . . . 3 45 . 42 40 19 . . . 19 30 54 21 22 542 165 Explosive 110 | . . . . 3 3 2 6 . 2 . . 3 3 . 10 3 . . . . 1 . . . . 1 . 73 . Electromagnetic 194 | . . . . . . . . 22 . 2 6 14 13 7 36 15 51 . . . . . . . . . . 24 4 Entropic 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Hit Streak 51 | . 3 8 4 8 16 7 14 12 1 2 8 9 13 5 6 7 15 . 14 . 17 4 17 8 39 49 21 51 38 Robot Miss Streak 7 | . 2 1 2 3 3 4 4 2 3 . . 2 1 1 4 2 3 . . . 5 1 4 1 2 7 3 6 5 Penetration Max 4 | . . . . . 2 1 1 . . . . . . . . . . . . . . . 2 . 1 3 2 4 1 Secondary Targets 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 358 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 358 . Shots Hit Robots 2083 | . 4 7 2 17 79 29 157 38 3 1 6 52 15 5 23 15 77 . 3 3 8 6 61 7 56 118 74 1074 143 Core Hits 2147 | . 1 3 1 15 37 17 74 17 5 1 1 33 27 1 86 11 34 . 1 2 3 2 60 6 43 138 95 1288 145 Critical Kills 551 | . . . . . 5 3 2 . . . . . . . . . . . . . . . 22 3 13 49 46 367 41 Critical Parts Destroyed 544 | . . . . . 13 8 . . . . . . . . . . . . . . . . 27 1 17 64 41 350 23 Critical Strikes 1195 | . . . . . 37 11 15 . . . . 6 . . 1 3 2 . . . . 1 55 7 38 121 92 735 71 Meltdown 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 4 Destroy 1151 | . . . . . 37 11 2 . . . . . . . . . . . . . . . 52 7 37 119 92 727 67 Blast 26 | . . . . . . . 13 . . . . 6 . . . 1 . . . . . 1 3 . . 2 . . . Corrupt 5 | . . . . . . . . . . . . . . . 1 2 2 . . . . . . . . . . . . Melee Attacks 95 | . . . . . . . . . . . . . 2 . 11 . 3 . . 3 14 . 13 4 7 10 16 12 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 95 | . . . . . . . . . . . . . 2 . 11 . 3 . . 3 14 . 13 4 7 10 16 12 . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 113778 | . 49 95 20 540 1693 653 5277 1102 232 20 119 1973 892 106 7606 826 2762 . 212 120 604 447 1618 139 706 2563 1483 60055 21866 Guns 21524 | . 49 95 20 130 1528 537 1235 . . . . . . . . . . . . . . . 682 98 500 1538 1161 13209 742 Cannons 38699 | . . . . . . . 3159 1038 95 20 119 1292 273 106 475 400 2725 . 212 . 230 430 735 41 206 690 124 13622 12707 Explosions 52661 | . . . . 410 165 97 838 38 137 . . 670 589 . 7131 413 . . . . 293 . . . . 335 . 33128 8417 Melee 679 | . . . . . . . . . . . . . 30 . . . . . . 120 81 . 201 . . . 170 77 . Ramming 215 | . . . . . . 19 45 26 . . . 11 . . . 13 37 . . . . 17 . . . . 28 19 . Kinetic 28925 | . . . 7 130 1528 537 4145 698 95 . . 1097 . . . 148 729 . 212 . 230 430 1259 98 500 2101 1245 12994 742 Thermal 36871 | . 49 95 13 . . . 249 38 . . . 168 . . 183 . 894 . . . . . 158 41 206 127 40 13622 20988 Explosive 38394 | . . . . 410 165 97 838 . 137 . . 502 589 . 1487 413 . . . . 293 . . . . 335 . 33128 . Electromagnetic 3233 | . . . . . . . . 340 . 20 119 195 273 106 475 252 1102 . . . . . . . . . . 215 136 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 679 | . . . . . . . . . . . . . 30 . . . . . . 120 81 . 201 . . . 170 77 . Entropic 5461 | . . . . . . . . . . . . . . . 5461 . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . . . . . 3 5 5 6 13 1 . . . . . 9 . . 27 . . . Average Corruption 8 | . . . . . . . . . . . . 1 4 5 5 6 1 . . . . . 7 . . 18 . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . 26 . . . . . . . . 4 . . . . . Effects 172 | . . . . . . . . . . . . 2 29 12 9 20 4 . . . . . 41 . . 55 . . . Message Errors 39 | . . . . . . . . . . . . . 6 3 1 5 2 . . . . . 9 . . 13 . . . Matter Fused 38 | . . . . . . . . . . . . 1 8 3 2 5 . . . . . . 8 . . 11 . . . Heat Flow Errors 22 | . . . . . . . . . . . . . 4 1 1 4 . . . . . . 8 . . 4 . . . Energy Discharges 22 | . . . . . . . . . . . . . 5 1 1 1 1 . . . . . 3 . . 10 . . . Parts Rejected 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Data Loss (minor) 22 | . . . . . . . . . . . . 1 2 2 3 2 1 . . . . . 7 . . 4 . . . Data Loss (major) 8 | . . . . . . . . . . . . . 2 1 . 1 . . . . . . 2 . . 2 . . . Misfires 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . 1 . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 4 . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 3126 | . . . . 28 . 6 91 9 . . . 27 . . 264 51 186 . . . 174 162 86 . . 9 2 1059 972 Projectiles 1561 | . . . . . . . 65 9 . . . 27 . . . 44 186 . . . 81 162 86 . . . 2 223 676 Explosions 1520 | . . . . 28 . 6 25 . . . . . . . 264 . . . . . 93 . . . . 9 . 799 296 Melee 45 | . . . . . . . 1 . . . . . . . . 7 . . . . . . . . . . . 37 . Knockbacks 71 | . . . . . . 1 28 4 . . . 17 . . . . 6 . . . 2 2 1 . . 8 2 . . Impact 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 63 | . . . . . . . 24 4 . . . 17 . . . . 4 . . . 2 2 1 . . 7 2 . . Secondary 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 692 | . . . . 11 . . . . 30 . . . 49 . 165 . . . . . 60 . . 103 . . . . 274 Shots 12 | . . . . 1 . . . . 1 . . . 1 . 1 . . . . . 1 . . 1 . . . . 6 Rammed 18 | . . . . . . 1 6 2 . . . 1 . . . 1 2 . . . . 1 . . . . 2 2 . Targets Rammed 19 | . . . . . . 1 7 2 . . . 1 . . . 1 2 . . . . 1 . . . . 2 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 55 70 14 . . 28 276 54 . 15 45 48 150 172 260 207 192 . . . . . 236 54 261 163 198 198 178 Average Temperature 161 | . 23 31 10 . . 12 101 14 . 10 24 22 44 43 74 74 69 . . . . . 68 18 100 38 46 165 66 Received Heat Transfer 2035 | . 24 . 36 . . . 576 87 . . . . 118 4 234 54 156 . 18 . 9 . 115 36 6 31 13 210 308 Siege Activations 220 | . . . . . . . . . . . . . . . . . 2 . . . . . 8 . 12 14 7 161 16 Total Turns 10649 | . . . . . . . . . . . . . . . . . 39 . . . . . 77 . 384 137 41 9800 171 Longest Duration 1455 | . . . . . . . . . . . . . . . . . 22 . . . . . 25 . 171 25 11 1455 27 Robots Corrupted 15 | . . . . . . . . 1 . . 1 1 . 1 1 2 5 . . . . . . . . . . 2 1 Combat Hostiles 14 | . . . . . . . . 1 . . 1 1 . 1 1 2 4 . . . . . . . . . . 2 1 Parts Fried 37 | . . . . . . . . 2 . . 2 2 1 1 4 2 11 . . . . . . . . . . 3 9 Impact Corruptions 4 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . Robots Melted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 10 4 Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 10 4 Parts Melted 44 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 40 . Heat Transferred 19352 | . 124 235 37 . . . 333 50 . . . 150 . . 51 . 1350 . . . . . 148 37 348 148 37 10815 5489 Parts Sabotaged 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 12807 | . 21 77 59 301 . 175 599 284 . . . 374 . . . . 427 . . . . 70 538 527 330 1095 1397 12807 . Initial 840 | . . 7 29 22 . . 1 272 . . . . . . . . 340 . . . . 47 . 139 211 22 656 840 . Average 4522 | . 18 58 36 187 . 52 262 123 . . . 152 . . . . 221 . . . . 48 276 390 76 474 946 6890 . Maximum Alert Level 5 | . . . . 1 . . 2 1 . . . 1 . . . . 2 . . . . . 2 2 1 3 4 5 . Low Security (%) 18 | 100 100 100 100 58 . 100 40 77 . . . 51 . . . . 45 . . . . 100 25 3 91 25 . . . Level 1 8 | . . . . 41 . . 40 22 . . . 48 . . . . 50 . . . . . 52 51 8 18 . . . Level 2 3 | . . . . . . . 18 . . . . . . . . . 3 . . . . . 21 44 . 33 11 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 53 1 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 1 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . High Security 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 102 | . 1 . 2 . . . 5 5 . . . 1 . . . . 4 . . . . 1 6 . . 11 9 57 . Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 24 | . . . . . . . . 3 . . . . . . . . 2 . . . . 1 4 . . 5 4 5 . Reinforcement 32 | . 1 . 1 . . . 4 2 . . . 1 . . . . 2 . . . . . . . . 2 2 17 . Assault 45 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 4 3 35 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 26 | . 1 . 1 . . . 6 . . . . 1 . . 1 . . . . . . . . 4 . 6 1 5 . Communications Jammed 232 | . . . . . . . . . . . . . . . . . 24 . . . . . 61 26 . 59 57 5 . Distress Signals 232 | . . . . . . . . . . . . . . . . . 24 . . . . . 61 26 . 59 57 5 . Times Spotted 1031 | . 5 3 5 10 21 7 65 13 6 2 1 16 10 1 86 14 17 . 1 . 4 . 28 7 8 70 45 510 76 Peak Tracking Total 19 | . 3 3 5 4 9 4 6 2 4 1 1 6 5 1 19 4 3 . 1 . 3 1 5 3 2 10 5 18 4 Tactical Retreats 36 | . . . . . 4 2 5 . 1 1 . . . . 1 1 . . . . . . 2 . . 2 2 15 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 13 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 3 . 2 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . 16 . . . . . 1 . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 80 | . . . . 1 20 2 3 1 . . . 2 . . 2 . . . . . . . 4 7 6 10 4 6 12 Max in Single Turn 3 | . . . . 1 2 1 1 1 . . . 1 . . 1 . . . . . . . 1 3 1 2 2 2 1 Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 45 | . 2 . . 2 2 . 7 2 . 1 . 2 . . 4 . 2 . . 4 . . 2 . 1 2 6 4 2 Terminals 22 | . 2 . . . . . 6 1 . . . 1 . . . . 1 . . . . . 1 . . 2 5 3 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Total Hacks 117 | . 4 . . 2 2 . 24 3 . 4 . 8 . . 7 . 5 . . 17 . . 4 . 1 3 10 4 19 Successful 76 | . 3 . . 2 2 . 13 . . 4 . 4 . . 7 . 1 . . 17 . . . . . 2 1 1 19 Failed 41 | . 1 . . . . . 11 3 . . . 4 . . . . 4 . . . . . 4 . 1 1 9 3 . Catastrophic 14 | . . . . . . . 4 1 . . . 1 . . . . 1 . . . . . 2 . . . 2 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 3 . . . 1 . 17 . . . . 4 . . . . 2 . . . . . . . . 1 5 2 . Terminals 47 | . 4 . . . . . 18 1 . . . 6 . . . . 2 . . . . . 1 . . 3 9 3 . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 6 . . . . . . . . . 3 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . . . . . . . 2 . . . . . . . . . . 3 . 1 . . . . Terminal Hacks 66 | . 3 . . 2 2 . 5 . . 4 . 3 . . 7 . . . . 17 . . . . . 2 1 1 19 Record 28 | . . . . . 1 . . . . . . . . . 6 . . . . 5 . . . . . . . . 16 Part Schematic 8 | . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . Robot Analysis 7 | . 1 . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 6 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . Scan Component 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Terminals 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . . . . . 7 2 . . . 2 . . . . 2 . . . . . 2 . 1 1 6 3 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . 139 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 5 . . . . . Machine Destruction 9 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 45 | . . . . 31 31 . . . . . . . . . . . . . . . . . . . . 45 . . . Highest-Rated Ally 45 | . . . . 31 31 . . . . . . . . . . . . . . . . . . . . 45 . . . Total Orders 58 | . . . . . 2 6 . . . . . . . . . . 4 . . . . . 8 1 8 11 9 9 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 . RETURN 40 | . . . . . 2 5 . . . . . . . . . . 4 . . . . . 8 1 8 10 . 2 . Ally Attacks 164 | . . . . . 46 94 . . . . . . . . . . . . . . . . . . 18 6 . . . Total Damage 936 | . . . . . 228 500 . . . . . . . . . . . . . . . . . . 188 20 . . . Kills 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . 1 . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . . . 2 2 1 . 3 . . 1 . 3 1 . . . . . . . . . . Drone Launches 96 | . . . . . 15 29 . . . . . . . . . . 4 . . . . . 8 1 12 13 8 6 . Drone Recoveries 86 | . . . . . 15 29 . . . . . . . . . . 4 . . . . . 8 1 12 10 2 5 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 81128 | 35 54 60 32 736 1683 1029 4482 1811 579 2459 821 972 1152 618 1521 599 1044 1492 710 251 1560 500 1413 819 4885 1577 1682 41720 4832 Spaces Moved 32226 | 53 88 70 45 518 1191 1078 1508 679 229 908 326 368 611 362 1075 304 425 771 364 143 822 279 605 420 2353 635 736 12740 2520 Core 2794 | 53 88 70 45 508 377 898 . . . . . . . . 730 . . . . . 25 . . . . . . . . Treads 27846 | . . . . . 375 180 1508 679 229 908 326 367 65 . 117 304 425 771 364 143 797 279 605 420 2353 635 736 12740 2520 Legs 449 | . . . . 10 439 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1137 | . . . . . . . . . . . . 1 546 362 228 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 160 243 245 242 242 165 165 165 50 168 166 166 164 164 50 162 160 152 152 163 163 151 151 Average Speed 166 | 50 50 50 50 86 113 68 240 244 245 243 246 213 173 165 89 169 166 166 165 164 160 162 165 152 162 163 163 173 151 Slowest Speed 400 | 50 50 50 50 150 200 250 245 245 245 245 247 245 245 165 400 170 246 166 166 164 164 162 240 238 250 246 163 246 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 55 | 3 29 23 10 84 89 95 95 21 38 84 47 12 78 60 91 54 12 86 54 60 61 5 67 21 93 55 37 92 95 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 8 | . . . . . 1 . . . 1 1 1 . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . . . . . . 1 . 1 1 . Scrap Searched 30 | . . . . 4 . 1 . . 1 3 1 . 2 2 . 4 . 4 4 . 4 . . . . . . . . Spaces Dug 634 | . . . . 26 . 12 52 2 22 . . 2 . 2 39 35 6 18 10 . 10 1 10 17 15 7 35 157 156 Terrain Destroyed 2766 | . . . . 40 58 42 206 16 38 . . 87 30 3 192 44 20 40 19 . 40 4 33 73 38 23 46 693 981 Melee 40 | . . . . . . . . . . . . . . . 5 . 3 . . . 9 . 6 3 2 4 5 3 . Projectile 717 | . . . . . 37 20 132 13 2 . . 29 . 3 43 2 17 40 19 . 6 4 22 24 32 10 21 186 55 AOE 1878 | . . . . 40 20 22 74 3 36 . . 58 30 . 144 42 . . . . 25 . . 45 . . 14 409 916 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 57100 | 59 91 85 50 786 1404 1308 2093 758 237 1150 336 451 681 373 1534 363 649 941 447 156 1042 317 900 546 3315 1001 1090 31615 3322 Wait 19930 | . . 5 . 234 94 143 318 2 1 227 4 1 30 . 223 32 62 127 49 . 98 24 74 38 656 90 134 16800 464 Move 32196 | 52 87 69 44 517 1190 1077 1507 678 228 907 325 367 610 361 1074 303 424 770 363 142 821 278 604 419 2352 634 735 12739 2519 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 361 | 3 1 2 2 6 8 7 31 8 . 2 1 7 1 2 39 1 8 . . 2 37 1 8 5 26 9 11 121 12 Fast Attach 344 | 4 . 1 . 2 13 10 10 6 . 3 . 1 6 . 20 2 11 . 2 3 12 2 14 8 54 22 16 111 11 Attach 217 | . . . 2 1 5 1 10 1 . . . 6 2 1 12 3 10 . . 1 12 . 17 5 9 16 15 81 7 Detach 212 | . . 1 . . 4 2 6 . . . . 1 1 . 19 1 4 . 3 1 6 . 13 3 12 18 15 99 3 Swap 560 | . . . . 5 2 8 30 22 2 5 2 16 11 2 12 2 23 4 6 . 4 . 44 15 46 53 35 148 63 Drop 593 | . . 2 . 7 23 15 24 8 . 5 1 3 9 1 46 3 22 . 1 4 27 1 24 10 81 20 20 222 14 Fire 2551 | . 3 5 2 14 65 44 150 31 6 1 3 48 9 6 78 15 80 40 22 . 11 10 89 39 72 129 91 1259 229 Melee 95 | . . . . . . . . . . . . . 2 . 11 . 3 . . 3 14 . 13 4 7 10 16 12 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . . . . . 1 7 2 . . . 1 . . . 1 2 . . . . 1 . . . . 2 2 . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Rewire 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 13 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 14) 90 | -10/Materials | Entered Mines 141 | -10/Mines | Discovered new exit (range 12) 150 | -10/Mines | Entered Materials 150 | -9/Materials | Evolved 2 slots: Propulsion x2 170 | -9/Materials | Discovered new exit (range 13) 182 | -9/Materials | Entered Mines 302 | -9/Mines | Build established: Mutant 377 | -9/Mines | Discovered new exit (range 13) 378 | -9/Mines | Learned location of 1 exit from Materials 389 | -9/Mines | Found the Drone Emporium 390 | -9/Mines | Found Prototype Device 390 | -9/Mines | Identified Thief Drone Bay 568 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 879 | -9/Mines | Discovered new exit (range 4) 882 | -9/Mines | Received a Mining Laser from a helpful Derelict 914 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 914 | -9/Mines | Discovered new exit (range 5) 918 | -9/Mines | Entered Exiles 918 | -9/Exiles | Accompanied by 1 ally 938 | -9/Exiles | Discovered new exit (range 15) 951 | -9/Exiles | Met 8R-AWN 966 | -9/Exiles | Met EX-HEX 1000 | -9/Exiles | Met EX-BIN 1016 | -9/Exiles | Aligned with FarCom system 1017 | -9/Exiles | Given EX-Vault access code 1050 | -9/Exiles | Opened EX-Vault 1082 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1119 | -9/Exiles | Met EX-DEC 1125 | -9/Exiles | Learned location of Zion (-6) 1209 | -9/Exiles | Discovered new exit (range 14) 1464 | -9/Exiles | Attacked by the Exiles 1620 | -9/Exiles | Found Prototype Ballistic Gun 1620 | -9/Exiles | Identified 8R-AWN's Boregun 1626 | -9/Exiles | Found 8R-AWN's Boregun 1867 | -9/Exiles | Found Prototype Device 1867 | -9/Exiles | Identified AS-neutralizer No. 17b 2124 | -9/Exiles | Destroyed EX-BIN 2144 | -9/Exiles | Destroyed EX-HEX 2214 | -9/Exiles | Destroyed EX-DEC 2255 | -9/Exiles | Found Prototype Processor 2255 | -9/Exiles | Identified Exp. Core Analyzer 2277 | -9/Exiles | DAS Turret deployed 2308 | -9/Exiles | Found Prototype Device 2308 | -9/Exiles | Identified System Purifier 2439 | -9/Exiles | Destroyed 8R-AWN 2601 | -9/Exiles | Entered Mines 2705 | -8/Mines | 7V-RTL came to Exiles' defense 2726 | -8/Mines | Found Prototype Device 2726 | -8/Mines | Identified 7V-RTL's Ultimate Field 2823 | -8/Mines | Build established: Scavenger-Mutant 2980 | -8/Mines | Allies destroyed 7V-RTL 3074 | -8/Mines | Discovered new exit (range 10) 3212 | -8/Mines | Discovered new exit (range 7) 3376 | -8/Mines | Found Adv. Powered Armor 3630 | -8/Mines | Entered Materials 3630 | -8/Materials | Evolved 2 slots: Utility x2 3631 | -8/Materials | Identified exit to Factory 4599 | -8/Materials | Discovered exit to Factory (range 10) 6883 | -8/Materials | Repaired Broken Adv. Powered Armor 7079 | -8/Materials | Build established: Mutant 7178 | -8/Materials | Repaired Gauss Cannon 7406 | -8/Materials | Discovered exit to Factory (range 15) 7663 | -8/Materials | Lost 4 parts (2n2u) 7966 | -8/Materials | Build established: Scavenger-Mutant 8030 | -8/Materials | First assault squad dispatched 8112 | -8/Materials | Entered Factory 8112 | -7/Factory | Evolved 2 slots: Utility x2 9321 | -7/Factory | Discovered new exit (range 6) 9337 | -7/Factory | Identified exit to Factory 9887 | -7/Factory | Discovered new exit (range 7) 9923 | -7/Factory | Entered Lower Caves 10224 | -7/Lower Caves | Learned Factory security intel 10327 | -7/Lower Caves | Learned location of Extension (-4) 10494 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10502 | -7/Lower Caves | Entered Zion 10561 | -6/Zion | Learned location of 2 exits from Factory 10659 | -6/Zion | Discovered new exit (range 11) 10885 | -6/Zion | Found CR-A16's Pointy Stick 11751 | -6/Zion | Given the Hacking Drone Bay 11752 | -6/Zion | Found Prototype Device 11753 | -6/Zion | Identified Hacking Drone Bay 12140 | -6/Zion | Found Prototype Launcher 12140 | -6/Zion | Identified Gui. Missile Launcher 12229 | -6/Zion | Build established: Mutant 12412 | -6/Zion | Visited the Megawrench Repair Shop 12422 | -6/Zion | Megawrench repaired 11 parts 12815 | -6/Zion | Attacked by Zionites 12961 | -6/Zion | Entered Proximity Caves 13277 | -5/Proximity Caves | Build established: Scavenger-Mutant 13330 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13372 | -5/Proximity Caves | Learned location of Armory (-3) 13575 | -5/Proximity Caves | Discovered new exit (range 4) 13767 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13782 | -5/Proximity Caves | Entered Factory 13782 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 13783 | -5/Factory | Identified exit to Upper Caves 13784 | -5/Factory | Identified exit to Factory 14754 | -5/Factory | Entered Upper Caves 15226 | -5/Upper Caves | Learned Factory emergency access door positions 15589 | -5/Upper Caves | Spotted B-75 Beast 15607 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 15610 | -5/Upper Caves | Destroyed B-75 Beast 15862 | -5/Upper Caves | Discovered new exit (range 15) 15895 | -5/Upper Caves | Learned 4 Factory zone layouts 15906 | -5/Upper Caves | Entered another Upper Caves area 15949 | -5/Upper Caves | Discovered exit to Factory (range 8) 16271 | -5/Upper Caves | Encountered a Warlord checkpoint 16349 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16496 | -5/Upper Caves | Discovered new exit (range 5) 16524 | -5/Upper Caves | Entered Warlord 16654 | -5/Warlord | System corruption cleaned by Quarantine Array 16847 | -5/Warlord | Learned Factory repair station intel 16847 | -5/Warlord | Learned Armory scanalyzer intel 16847 | -5/Warlord | Learned 4 Armory zone layouts 16847 | -5/Warlord | Learned 4 Command zone layouts 16847 | -5/Warlord | Learned Testing stockpile data 16929 | -5/Warlord | Found Prototype Device 16929 | -5/Warlord | Identified Minesniffer Drone Bay 17031 | -5/Warlord | Visited the Vortex Lab 17035 | -5/Warlord | Found Prototype Energy Cannon 17036 | -5/Warlord | Found Prototype Energy Cannon 17038 | -5/Warlord | Found Prototype Launcher 17042 | -5/Warlord | Warlord's base attacked by MAIN.C 17095 | -5/Warlord | Met Warlord 17099 | -5/Warlord | Identified Vortex Driver (x2) 17107 | -5/Warlord | Found Exp. Core Analyzer 17111 | -5/Warlord | Found Prototype Device 17111 | -5/Warlord | Identified Exp. Phase Shifter 17193 | -5/Warlord | Identified Vortex Catalyst Activator 17269 | -5/Warlord | Destroyed 12 combat bots 17271 | -5/Warlord | Warlord forces counterattacked 17342 | -5/Warlord | Spotted B-86 Titan 17343 | -5/Warlord | Spotted B-75 Beast 17343 | -5/Warlord | Spotted B-75 Beast 17343 | -5/Warlord | Spotted B-86 Titan 17363 | -5/Warlord | Destroyed 7 combat bots 17481 | -5/Warlord | Spotted Striker 17512 | -5/Warlord | Spotted Striker 17592 | -5/Warlord | Destroyed Striker 17624 | -5/Warlord | Spotted Striker 17717 | -5/Warlord | Warlord base infiltrated, sounded retreat 17720 | -5/Warlord | Destroyed 7 combat bots 17782 | -5/Warlord | Lost 3 allies 17793 | -5/Warlord | Spotted Striker 17832 | -5/Warlord | Lost 3 allies 17854 | -5/Warlord | Spotted Striker 17857 | -5/Warlord | Spotted Executioner 17859 | -5/Warlord | Spotted Striker 17912 | -5/Warlord | Lost 15 allies 17935 | -5/Warlord | Discovered new exit (range 15) 17943 | -5/Warlord | Spotted Executioner 17943 | -5/Warlord | Spotted Striker 17972 | -5/Warlord | Destroyed Striker 17981 | -5/Warlord | Destroyed Executioner 18003 | -5/Warlord | Found Prototype Ballistic Cannon 18009 | -5/Warlord | Lost 7 allies 18023 | -5/Warlord | Found Prototype Ballistic Cannon 18023 | -5/Warlord | Identified Hvy. Autocannon (x2) 18045 | -5/Warlord | Entered Proximity Caves 18168 | -4/Proximity Caves | Spotter reported a threat 18168 | -4/Proximity Caves | Spotter reported a threat 18604 | -4/Proximity Caves | Discovered exit to Factory (range 8) 18644 | -4/Proximity Caves | System corruption reached 10% 18644 | -4/Proximity Caves | Entered Factory 18644 | -4/Factory | Evolved 2 slots: Utility x2 18647 | -4/Factory | Loaded intel: 6 repair station locations 18894 | -4/Factory | Search patrols dispatched 19290 | -4/Factory | Identified exit to Research 19555 | -4/Factory | Discovered new exit (range 11) 19591 | -4/Factory | Identified exit to Upper Caves 19688 | -4/Factory | Entered Upper Caves 19883 | -4/Upper Caves | Encountered a Warlord checkpoint 20365 | -4/Upper Caves | Learned Research garrison access intel 20745 | -4/Upper Caves | Learned Research stockpile data 20992 | -4/Upper Caves | Discovered new exit (range 14) 21177 | -4/Upper Caves | Identified exit to Upper Caves 21180 | -4/Upper Caves | Entered another Upper Caves area 21457 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21666 | -4/Upper Caves | Learned location of Testing (-3) 21852 | -4/Upper Caves | Discovered new exit (range 11) 21888 | -4/Upper Caves | Identified exit to Zhirov 21890 | -4/Upper Caves | Entered Zhirov 21890 | -4/Zhirov | Discovered new exit (range 3) 21895 | -4/Zhirov | Identified exit to Proximity Caves 21923 | -4/Zhirov | Met Zhirov 21953 | -4/Zhirov | Learned location of Quarantine (-2) 21953 | -4/Zhirov | Learned location of Command (-1) 21968 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21993 | -4/Zhirov | Found Alien Artifact 21993 | -4/Zhirov | Identified Integrated Reactor 21993 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22081 | -4/Zhirov | Found Alien Artifact 22141 | -4/Zhirov | Entered Proximity Caves 22488 | -3/Proximity Caves | Spotted B-86 Titan 22570 | -3/Proximity Caves | Destroyed B-86 Titan 22980 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 23040 | -3/Proximity Caves | Discovered exit to Research (range 17) 23156 | -3/Proximity Caves | Encountered a Derelict guarding a broken Freighter 23241 | -3/Proximity Caves | Found Prototype Launcher 23241 | -3/Proximity Caves | Identified Enh. Gamma Bomb Array 23246 | -3/Proximity Caves | Found Prototype Launcher 23246 | -3/Proximity Caves | Identified Hellfire Missile Launcher 23257 | -3/Proximity Caves | Found Prototype Device 23257 | -3/Proximity Caves | Identified Exp. ECM Suite 23312 | -3/Proximity Caves | Found Hellfire Missile Launcher 23701 | -3/Proximity Caves | Entered Research 23701 | -3/Research | Evolved 2 slots: Power x2 23702 | -3/Research | Identified exit to Armory 23704 | -3/Research | Loaded intel: 4 garrison access locations 23757 | -3/Research | Discovered new exit (range 12) 23803 | -3/Research | Identified exit to Testing 24004 | -3/Research | Build established: Generator-Skirmisher 24201 | -3/Research | Entered Testing 24404 | -3/Testing | Found Prototype Ballistic Gun 24404 | -3/Testing | Identified Hyp. Multirail 24532 | -3/Testing | Found Prototype Reactor 24532 | -3/Testing | Identified Zero-point Reactor 24536 | -3/Testing | Found Zero-point Reactor 24571 | -3/Testing | Build established: Generator-Mutant 24948 | -3/Testing | Discovered new exit (range 21) 24951 | -3/Testing | First assault squad dispatched 25132 | -3/Testing | Identified exit to Research 25297 | -3/Testing | Found Prototype Energy Cannon 25297 | -3/Testing | Identified Cld. Nova Cannon 25424 | -3/Testing | Found Prototype Energy Cannon 25424 | -3/Testing | Identified Potential Cannon 25614 | -3/Testing | Entered Research 25614 | -2/Research | Warlord forces began assault on 0b10 25614 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 25615 | -2/Research | Identified exit to Quarantine 25724 | -2/Research | Research machine network offline 25826 | -2/Research | Spotted B-90 Cyclops 25861 | -2/Research | Destroyed B-90 Cyclops 25979 | -2/Research | Borebot progress halted 26049 | -2/Research | Met up with Warlord 26157 | -2/Research | Build established: Generator-Assassin 26236 | -2/Research | Spotted Striker 26244 | -2/Research | Borebot progress halted 26280 | -2/Research | Borebot progress halted 26433 | -2/Research | Entered Quarantine 26502 | -2/Quarantine | Found Alien Artifact 26502 | -2/Quarantine | Identified Core Reset Matrix 26502 | -2/Quarantine | Identified Transdimensional Reconstructor 26502 | -2/Quarantine | Used Core Reset Matrix 26506 | -2/Quarantine | Detected hypermatrix surge 26506 | -2/Quarantine | Sensed 3 artifacts in vicinity 26543 | -2/Quarantine | Cryocooling Duct disabled 26558 | -2/Quarantine | Ambient heat levels rising (+20) 26558 | -2/Quarantine | Non-combat units ordered to evacuate 26657 | -2/Quarantine | Cryocooling Duct disabled 26672 | -2/Quarantine | Ambient heat levels rising (+20) 26672 | -2/Quarantine | Combat units ordered to evacuate 26772 | -2/Quarantine | Quarantine Guard activated 26802 | -2/Quarantine | Spotted Quarantine Guard 26805 | -2/Quarantine | Destroyed Quarantine Guard 26812 | -2/Quarantine | Spotted Quarantine Guard 26817 | -2/Quarantine | Destroyed Quarantine Guard 26864 | -2/Quarantine | Spotted Quarantine Guard 26920 | -2/Quarantine | Destroyed Quarantine Guard 26928 | -2/Quarantine | Discovered new exit (range 3) 27086 | -2/Quarantine | Build established: Generator-Mutant 27195 | -2/Quarantine | Destroyed Quarantine Guard 27291 | -2/Quarantine | Spotted Quarantine Guard 27303 | -2/Quarantine | Spotted Quarantine Guard 27305 | -2/Quarantine | Destroyed Quarantine Guard 27321 | -2/Quarantine | Destroyed Quarantine Guard 27359 | -2/Quarantine | Destroyed Quarantine Guard 27595 | -2/Quarantine | Spotted Quarantine Guard 27617 | -2/Quarantine | Destroyed Quarantine Guard 27850 | -2/Quarantine | Spotted Quarantine Guard 27881 | -2/Quarantine | Destroyed Quarantine Guard 28355 | -2/Quarantine | Found Subatomic Replicator 28404 | -2/Quarantine | Build established: Generator-Assassin 28682 | -2/Quarantine | Identified exit to Access 29432 | -2/Quarantine | Build established: Generator-Mutant 29497 | -2/Quarantine | Found Phase Redirector 29989 | -2/Quarantine | Build established: Generator-Tank 30288 | -2/Quarantine | Spotted Fortress 30334 | -2/Quarantine | Destroyed Fortress 30359 | -2/Quarantine | Found Prototype Reactor 30359 | -2/Quarantine | Identified Vortex Chain Reactor 30401 | -2/Quarantine | Found Prototype Device 30401 | -2/Quarantine | Identified Thermal Barrier 30411 | -2/Quarantine | Found Unknown Protection 30411 | -2/Quarantine | Identified Hvy. Insulated Plating 30812 | -2/Quarantine | Build established: Generator-Assassin 31045 | -2/Quarantine | Spotted Quarantine Guard 31053 | -2/Quarantine | Destroyed Quarantine Guard 31105 | -2/Quarantine | Discovered new exit (range 24) 31318 | -2/Quarantine | Entered Section 7 31319 | -2/Section 7 | Sensed 21 artifacts in vicinity 31704 | -2/Section 7 | Found Integrity Redistributor 31764 | -2/Section 7 | Spotted S7 Guard 31777 | -2/Section 7 | Found Integrated Thermoelectric Network 31777 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31788 | -2/Section 7 | Warped through subspace 31788 | -2/Section 7 | Spotted Alpha 7 31788 | -2/Section 7 | Spotted Alpha 7 31881 | -2/Section 7 | System corruption reached 10% 31923 | -2/Section 7 | Destroyed Alpha 7 31926 | -2/Section 7 | Lost 3 allies 32097 | -2/Section 7 | Spotted B-99 Colossus 32198 | -2/Section 7 | Destroyed B-99 Colossus 32247 | -2/Section 7 | Found Integrated Reactor 32247 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32251 | -2/Section 7 | Found Integrated Reactor 32251 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32254 | -2/Section 7 | Found Integrated Reactor 32254 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32281 | -2/Section 7 | Build established: Generator-Mutant 32311 | -2/Section 7 | Found LRC Inertial Stabilizer 32311 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 32318 | -2/Section 7 | First assault squad dispatched 32321 | -2/Section 7 | Found LRC Armor 32321 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 32324 | -2/Section 7 | Found LRC Armor 32324 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 32392 | -2/Section 7 | Found Integrity Redistributor 32444 | -2/Section 7 | Destroyed 9 combat bots 32545 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-258) 32570 | -2/Section 7 | Spotted Executioner 32570 | -2/Section 7 | Spotted Executioner 32572 | -2/Section 7 | Destroyed Executioner 32576 | -2/Section 7 | Destroyed Executioner 32591 | -2/Section 7 | Found Prototype Processor 32591 | -2/Section 7 | Identified Exp. Targeting Computer 32650 | -2/Section 7 | Found Transdimensional Reconstructor 32678 | -2/Section 7 | Found Transdimensional Reconstructor 32827 | -2/Section 7 | Spotted S7 Guard 32874 | -2/Section 7 | Found Core Membrane 32874 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 32895 | -2/Section 7 | Entered Access 32895 | -1/Access | Evolved 2 slots: Utility x2 33165 | -1/Access | Build established: Generator-Assassin 33645 | -1/Access | First assault squad dispatched 33696 | -1/Access | Found Unknown Device 33696 | -1/Access | Identified Quantum Capacitor 33849 | -1/Access | Spotted B-99 Colossus 33864 | -1/Access | Destroyed B-99 Colossus 33868 | -1/Access | Found Prototype Ballistic Gun 33871 | -1/Access | Found Prototype Ballistic Gun 33872 | -1/Access | Identified Multirail (x2) 34317 | -1/Access | Discovered new exit (range 14) 34577 | -1/Access | Entered Command 34794 | -1/Command | Build established: Generator-Mutant 34967 | -1/Command | Spotted B-99 Colossus 34998 | -1/Command | Destroyed B-99 Colossus 35004 | -1/Command | Found Multirail 35252 | -1/Command | Found Multirail 35313 | -1/Command | Spotted M Guard 35313 | -1/Command | Spotted M Guard 35315 | -1/Command | Spotted Combat Programmer 35315 | -1/Command | Spotted Combat Programmer 35331 | -1/Command | Destroyed Combat Programmer 35344 | -1/Command | Destroyed Combat Programmer 35355 | -1/Command | First assault squad dispatched 35364 | -1/Command | Destroyed M Guard 35389 | -1/Command | Destroyed M Guard 35389 | -1/Command | All MAIN.C guards destroyed 35419 | -1/Command | Found Corrupted Prototype Protection 35419 | -1/Command | Identified Hvy. Regenerative Plating 35422 | -1/Command | Found Corrupted Cld. Nova Cannon 35456 | -1/Command | Found Corrupted Prototype Device 35456 | -1/Command | Identified AEGIS Remote Shield 35461 | -1/Command | Found Corrupted Prototype Launcher 35461 | -1/Command | Identified Adv. Micro-nuke Launcher 35465 | -1/Command | Destroyed 9 combat bots 35482 | -1/Command | Found Corrupted Hellfire Missile Launcher 35544 | -1/Command | Found Corrupted Hvy. Regenerative Plating 35591 | -1/Command | Build established: Generator-Tank 36107 | -1/Command | Found Corrupted Zero-point Reactor 36940 | -1/Command | High security lockdown imminent 37020 | -1/Command | High security lockdown engaged 37159 | -1/Command | Destroyed 18 combat bots 37193 | -1/Command | Spotted Executioner 37194 | -1/Command | Destroyed Executioner 37197 | -1/Command | Destroyed Executioner 37199 | -1/Command | Destroyed Executioner 37243 | -1/Command | Destroyed 16 combat bots 37347 | -1/Command | Spotted Striker 37349 | -1/Command | Destroyed Striker 37349 | -1/Command | Destroyed Executioner 37357 | -1/Command | Spotted Striker 37358 | -1/Command | Destroyed Striker 37364 | -1/Command | Scanned by Researcher 37366 | -1/Command | Spotted Executioner 37366 | -1/Command | Spotted Investigator 37366 | -1/Command | Destroyed Investigator 37371 | -1/Command | Destroyed Executioner 37392 | -1/Command | Destroyed 22 combat bots 37530 | -1/Command | Spotted Executioner 37533 | -1/Command | Spotted Executioner 37534 | -1/Command | Destroyed Executioner 37536 | -1/Command | Spotted Striker 37537 | -1/Command | Destroyed Executioner 37558 | -1/Command | Destroyed 10 combat bots 37559 | -1/Command | Destroyed Striker 37561 | -1/Command | Spotted Striker 37561 | -1/Command | Spotted Striker 37561 | -1/Command | Spotted Striker 37561 | -1/Command | Spotted Striker 37562 | -1/Command | Destroyed Striker 37563 | -1/Command | Spotted Executioner 37565 | -1/Command | Destroyed Executioner 37565 | -1/Command | Destroyed Striker 37579 | -1/Command | Destroyed Striker 37587 | -1/Command | Destroyed Striker 37609 | -1/Command | Destroyed 14 combat bots 37792 | -1/Command | Spotted Striker 37796 | -1/Command | Spotted Executioner 37798 | -1/Command | Destroyed Striker 37798 | -1/Command | Destroyed Striker 37802 | -1/Command | Spotted Executioner 37807 | -1/Command | Destroyed Executioner 37812 | -1/Command | Destroyed Executioner 37821 | -1/Command | Spotted Executioner 37821 | -1/Command | Spotted Executioner 37821 | -1/Command | Spotted Executioner 37824 | -1/Command | Destroyed Executioner 37824 | -1/Command | Destroyed Executioner 37826 | -1/Command | Destroyed Executioner 37861 | -1/Command | Destroyed 20 combat bots 38520 | -1/Command | Found Exp. Core Analyzer 40674 | -1/Command | Build established: Generator-Mutant 40824 | -1/Command | Phase Generator disabled 42345 | -1/Command | Spotted B-99 Colossus 42353 | -1/Command | Destroyed B-99 Colossus 55576 | -1/Command | Found Unknown Protection 55576 | -1/Command | Identified Powered Armor 55942 | -1/Command | Found Powered Armor 55945 | -1/Command | Found Powered Armor 56724 | -1/Command | Found Quantum Capacitor 57291 | -1/Command | Found Powered Armor 57896 | -1/Command | Destroyed 14 combat bots 58026 | -1/Command | Destroyed 9 combat bots 58075 | -1/Command | Destroyed 9 combat bots 58196 | -1/Command | Destroyed 10 combat bots 58912 | -1/Command | Destroyed 14 combat bots 59399 | -1/Command | Destroyed 14 combat bots 59790 | -1/Command | Destroyed 15 combat bots 62259 | -1/Command | Destroyed 15 combat bots 62656 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 62948 | -1/Command | Build established: Generator-Tank 63331 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-358) 63638 | -1/Command | Found Corrupted Zero-point Reactor 63798 | -1/Command | Build established: Generator-Mutant 64002 | -1/Command | Destroyed 20 combat bots 64254 | -1/Command | Destroyed 8 combat bots 64725 | -1/Command | Destroyed 11 combat bots 65151 | -1/Command | Destroyed 8 combat bots 65259 | -1/Command | Found Unknown Protection 65259 | -1/Command | Identified Hvy. Reflective Plating 65318 | -1/Command | Found Quantum Capacitor 67532 | -1/Command | Destroyed 10 combat bots 67644 | -1/Command | Destroyed 14 combat bots 68051 | -1/Command | Build established: Generator-Tank 68168 | -1/Command | Destroyed 8 combat bots 70722 | -1/Command | Spotted Striker 70729 | -1/Command | Destroyed Striker 70733 | -1/Command | Spotted Alpha 7 70749 | -1/Command | Destroyed Alpha 7 70749 | -1/Command | Spotted Executioner 70753 | -1/Command | Destroyed Executioner 70801 | -1/Command | Found Prototype Device 70801 | -1/Command | Identified Adv. Kinecellerator 70955 | -1/Command | Spotted Striker 70959 | -1/Command | Destroyed Striker 70977 | -1/Command | Spotted Executioner 70977 | -1/Command | Spotted Alpha 7 70978 | -1/Command | Destroyed Alpha 7 70983 | -1/Command | Destroyed Executioner 71146 | -1/Command | Spotted Executioner 71149 | -1/Command | Spotted B-99 Colossus 71149 | -1/Command | Destroyed Executioner 71171 | -1/Command | Spotted Executioner 71179 | -1/Command | Destroyed Executioner 71231 | -1/Command | Spotted B-99 Colossus 71487 | -1/Command | Destroyed B-99 Colossus 71556 | -1/Command | Destroyed B-99 Colossus 71582 | -1/Command | Found Multirail 71610 | -1/Command | Found Multirail 71619 | -1/Command | Found Adv. Kinecellerator 71634 | -1/Command | Found Adv. Kinecellerator 72623 | -1/Command | Met MAIN.C 72639 | -1/Command | 0b10 Conduit disabled 72642 | -1/Command | Destroyed MAIN.C Shell 72644 | -1/Command | MAIN.C activated Command garrisons 72680 | -1/Command | Destroyed MAIN.C 72699 | -1/Command | Discovered new exit (range 49) 72699 | -1/Command | Discovered new exit (range 93) 72699 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 72706 | -1/Command | Found Exp. Powered Armor 72710 | -1/Command | Found Exp. Powered Armor 73553 | -1/Command | Found Singularity Reactor 73568 | -1/Command | Found Exp. Weapon Cycler 73711 | -1/Command | Found Corrupted Exp. Targeting Computer 73717 | -1/Command | Found Corrupted Exp. Targeting Computer 73915 | -1/Command | Build established: Generator-Gunner 74764 | -1/Command | Found Exp. Terrain Scan Processor 74993 | -1/Command | Found Corrupted Zero-point Reactor 75882 | -1/Command | Found Vortex Chain Reactor 76289 | -1/Command | Warped through subspace to slip node 76289 | -1/Command | Discovered new exit (range 4) 76297 | -1/Command | Entered Access_0 76298 | -1/Access_0 | Sensed 4 artifacts in vicinity 76299 | -1/Access_0 | Met Architect 76302 | -1/Access_0 | Architect warped through subspace 76304 | -1/Access_0 | Destroyed A8 76339 | -1/Access_0 | Architect warped through subspace 76381 | -1/Access_0 | Architect warped through subspace 76409 | -1/Access_0 | Architect warped through subspace 76437 | -1/Access_0 | Architect warped through subspace 76465 | -1/Access_0 | Architect warped through subspace 76474 | -1/Access_0 | A6 warped into view 76483 | -1/Access_0 | Destroyed A6 76487 | -1/Access_0 | Architect warped through subspace 76512 | -1/Access_0 | Architect warped through subspace 76532 | -1/Access_0 | Architect warped through subspace 76548 | -1/Access_0 | Architect warped through subspace 76579 | -1/Access_0 | Architect warped through subspace 76584 | -1/Access_0 | Found Exp. Targeting Computer 76622 | -1/Access_0 | Architect warped through subspace 76656 | -1/Access_0 | Architect warped through subspace 76701 | -1/Access_0 | Architect warped through subspace 76739 | -1/Access_0 | Core integrity fell below 50% 76739 | -1/Access_0 | Destroyed A2 76747 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 76751 | -1/Access_0 | Architect warped through subspace 76791 | -1/Access_0 | Architect warped through subspace 76837 | -1/Access_0 | Architect warped through subspace 76894 | -1/Access_0 | Started Test 138-B, establishing a local singularity 76894 | -1/Access_0 | Singularity Gate disabled 76923 | -1/Access_0 | Architect warped through subspace 76988 | -1/Access_0 | Architect warped through subspace 77014 | -1/Access_0 | Architect warped through subspace 77033 | -1/Access_0 | Architect warped through subspace 77037 | -1/Access_0 | A5 warped into view 77064 | -1/Access_0 | Destroyed A5 77091 | -1/Access_0 | Subspace Access Node disabled 77094 | -1/Access_0 | Architect warped through subspace 77138 | -1/Access_0 | Architect warped through subspace 77151 | -1/Access_0 | Subspace Access Node disabled 77155 | -1/Access_0 | Architect warped through subspace 77170 | -1/Access_0 | Architect warped through subspace 77190 | -1/Access_0 | Architect warped through subspace 77206 | -1/Access_0 | Architect warped through subspace 77225 | -1/Access_0 | Architect warped through subspace 77239 | -1/Access_0 | Architect warped through subspace 77243 | -1/Access_0 | Subspace Access Node disabled 77249 | -1/Access_0 | Architect warped through subspace 77256 | -1/Access_0 | Architect warped through subspace 77270 | -1/Access_0 | Subspace Access Node disabled 77280 | -1/Access_0 | Destroyed Architect 77495 | -1/Access_0 | Found Integrated Mediator 77495 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 77640 | -1/Access_0 | A4 warped into view 77648 | -1/Access_0 | Destroyed A4 77664 | -1/Access_0 | Found Core Expander 77664 | -1/Access_0 | Installed Core Expander, added new Weapon slot 78435 | -1/Access_0 | Found Sigix Corpse 78910 | -1/Access_0 | A3 warped into view 78929 | -1/Access_0 | Destroyed A3 79310 | -1/Access_0 | Found Integrated Reactor 79310 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 79383 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 79619 | -1/Access_0 | Build established: Alien-Gunner 81101 | -1/Access_0 | Found Prototype Device 81101 | -1/Access_0 | Identified Desublimator 81116 | -1/Access_0 | Warped through subspace to slip node 81116 | -1/Access_0 | Discovered new exit (range 8) 81129 | *** | Heading to fleet! Last Messages --------------- 79980_ HV Slug penetrates Enhanced Grunt. 79980_ Enhanced Grunt suffers critical hit (Destroy). 79980_ Enhanced Grunt destroyed. 79980_ HV Slug penetrates Wall. 79987_ Ended siege mode. 79997_ Acquired 50 matter. 81099_ Dropped Graphene Brace. 81101_ Acquired Prototype Device. 81101_ Identified Desublimator. 81103_ Dropped Desublimator. 81105_ Acquired Graphene Brace. 81109_ Dropped Potential Cannon. 81110_ Acquired Prototype Ballistic Cannon. 81110_ Identified Hyp. Linear Accelerator. 81111_ Dropped Hyp. Linear Accelerator. 81113_ Acquired Potential Cannon. 81116_ Warped through subspace, drawn to slip node. 81116_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# = #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 120 Energy Generation 172 Energy Capacity 1690 Matter Stores 450 Matter Capacity 700 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Additional Mass Support 12 Armor Coverage 4800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Weapon Shielding 90 Point Defense Rating 400 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 36 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Thermoelectric Network Transdimensional Reconstructor LRC Inertial Stabilizer LRC Armor Integrity Redistributor Core Membrane Subatomic Replicator Integrated Mediator Core Expander High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryTripodMultitool Manual? 0 Play Time 08:22:49 Cumulative 975.6 hours Start 2024.04.07 @ 17:43:32 End 2024.04.11 @ 20:55:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 440 Adventurer 1 Explorer 0 Win Type 2 Total 151 Types 40/13/24/4/2/1/62/3/2 Lore% 96 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fbba608-bea1-4091-89b7-3b48cb53aecc