Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.30 @ 00:39:04 Player: Treadwheel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2930) 2930 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6705 Bonus ------- High Alert Combat Kills 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 192/300 Energy 17/160 System Corruption 2% Temperature Cool (18) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg > --- UTILITY (3) ------ Power Amplifier Advanced Heat Sink System Restoration Module > --- WEAPON (3) ------- Heavy Laser Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (5) ---- Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Experimental Sensor Array Reaction Control System > --- WEAPON ----------- Beam Cannon Guided Plasma Cannon Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Heavy Assault Rifle Rocket Launcher Hammer [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Heat Sink Device Heat Sink Processor Signal Interpreter Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 123 | 6 6 2 6 10 93 Power 13 | 1 1 . . 2 9 Engine 10 | 1 1 . . 2 6 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 39 | 2 2 1 . 4 30 Treads 2 | . . . . . 2 Leg 36 | 2 2 1 . 4 27 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 25 | 1 1 . . 2 21 Device 17 | 1 . . . 1 15 Storage . | . . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 6 | . . . . 1 5 Artifact . | . . . . . . Weapon 46 | 2 2 1 6 2 33 Energy Gun 14 | 1 1 . 2 1 9 Energy Cannon 12 | . . 1 3 1 7 Ballistic Gun 8 | 1 1 . 1 . 5 Ballistic Cannon 6 | . . . . . 6 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 2 . 4 Parts Lost 34 | . . 1 . 5 28 Power 3 | . . . . 1 2 Propulsion 9 | . . . . . 9 Utility 8 | . . . . 2 6 Weapon 14 | . . 1 . 2 11 Highest Loss Streak 9 | . . 1 . 3 9 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 95 | . 96 100 99 86 95 Engine 8 | . 14 14 14 13 5 Core 2 | . . . . . 3 Treads 1 | . . . . . 1 Leg 30 | . 28 28 28 28 31 Device 16 | . 14 14 14 2 19 Processor 3 | . 10 14 14 1 . Protection 5 | . . . . 12 5 Energy Gun 6 | . 14 1 3 13 5 Energy Cannon 8 | . . 12 10 4 8 Ballistic Gun 7 | . 14 14 14 10 4 Ballistic Cannon 4 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 33 | 8 8 9 16 20 33 Greatest Support 60 | 20 20 20 20 20 60 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 1 Class Distribution -------------------- 26% | Mutant 25% | Scavenger-Skirmisher 25% | Scavenger-Mutant 10% | Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 2392 | 275 42 69 . 269 1737 Remotely . | . . . . . . Salvage Created 2620 | 80 68 145 . 286 2041 Parts 150 | 4 10 9 . 22 105 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 70 | 1 6 5 . 6 52 Melee 2 | . . . . . 2 Guns 27 | 1 3 4 . 6 13 Cannons 28 | . . 1 . . 27 AOE 11 | . 3 . . . 8 Classes Destroyed 15 | 2 1 . . 2 10 Worker 4 | . . . . 1 3 Builder 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 4 | . . . . . 4 Swarmer 13 | . 6 3 . . 4 Grunt 30 | 1 . 2 . 4 23 Brawler 6 | . . . . 2 4 Duelist 5 | . . . . . 5 Protector 3 | . . . . . 3 Sentry 8 | . . . . . 8 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 7 | 3 3 3 . 3 7 Combat Bots Only 6 | 1 3 3 . 2 6 Max Kills in Single Turn 4 | 2 3 1 . 1 4 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 5264 | 62 195 147 . 321 4539 Core 652 | 30 33 13 . 21 555 Absorbed by Shields 76 | . . . . . 76 Redirected to Shielding 25 | . . . . . 25 Regen/Repaired (Parts) 109 | . . . . . 109 Core Remaining (%) 74 | 88 . . . 61 . Volleys Fired 180 | 5 4 8 . 20 143 Largest 3 | 2 2 2 . 2 3 Hottest 194 | 60 60 80 . 125 194 Shots Fired 433 | 10 8 16 . 40 359 Gun 198 | 10 8 15 . 34 131 Cannon 226 | . . 1 . 6 219 Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 209 | 5 4 8 . 17 175 Thermal 178 | . . 1 . 9 168 Explosive 9 | . . . . . 9 Electromagnetic 37 | 5 4 7 . 14 7 Robot Hit Streak 14 | 4 5 8 . 14 14 Robot Miss Streak 7 | 2 2 2 . 3 7 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 284 | 6 6 11 . 27 234 Core Hits 166 | 4 6 7 . 12 137 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . . . . . 8 Burn 3 | . . . . . 3 Meltdown 2 | . . . . . 2 Destroy 1 | . . . . . 1 Blast 2 | . . . . . 2 Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7064 | 152 399 147 . 359 6007 Guns 2130 | 79 75 129 . 342 1505 Cannons 3355 | . . 18 . 17 3320 Explosions 1384 | 73 324 . . . 987 Melee 176 | . . . . . 176 Ramming 19 | . . . . . 19 Kinetic 2646 | 24 43 53 . 161 2365 Thermal 2869 | 73 324 18 . 58 2396 Explosive 987 | . . . . . 987 Electromagnetic 367 | 55 32 76 . 140 64 Impact . | . . . . . . Slashing 176 | . . . . . 176 Piercing . | . . . . . . Highest Corruption 15 | . . . . 9 15 Average Corruption 8 | . . . . 6 10 Corruption Purged 13 | . . . . . 13 Corruption Blocked . | . . . . . . Effects 51 | . . . . 18 33 Message Errors 15 | . . . . 3 12 Matter Fused 10 | . . . . 3 7 Heat Flow Errors 9 | . . . . 5 4 Energy Discharges 7 | . . . . 3 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . . . . 3 3 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 149 | . 80 . . . 69 Projectiles 51 | . . . . . 51 Explosions 98 | . 80 . . . 18 Melee . | . . . . . . Knockbacks 36 | . . . . . 36 Impact . | . . . . . . Kinetic 32 | . . . . . 32 Secondary 4 | . . . . . 4 Self-Inflicted Damage 324 | . 110 . . . 214 Shots 6 | . 2 . . . 4 Rammed 1 | . . . . . 1 Targets Rammed 3 | . . . . . 3 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 566 | 50 24 51 . 566 394 Average Temperature 118 | 29 19 29 . 169 107 Received Heat Transfer 1585 | 36 . 69 . 48 1432 Effects 9 | . . . . 7 2 Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . 2 . Matter Decay 2 | . . . . 2 . Damage (minor) 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Parts Melted 9 | . . . . . 9 Heat Transferred 5680 | 150 250 37 . 148 5095 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 1004 | 30 219 195 . 59 1004 Initial 85 | . 19 85 . . 22 Average 359 | 6 175 189 . 39 460 Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 35 | 100 44 100 . 100 13 Level 1 20 | . 55 . . . 24 Level 2 34 | . . . . . 47 Level 3 10 | . . . . . 14 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 9 | . . . . . 9 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . . . 5 Assault 4 | . . . . . 4 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | 1 6 4 . 6 98 Peak Tracking Total 7 | 1 3 2 . 3 7 Tactical Retreats 8 | . . . . . 8 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 12 | . 3 . . . 9 Max in Single Turn 4 | . 3 . . . 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 18 | . 1 . 5 1 11 Terminals 7 | . . . . 1 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Total Hacks 92 | . 4 . 50 2 36 Successful 72 | . 1 . 50 2 19 Failed 20 | . 3 . . . 17 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 24 | . . . . 2 22 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units 7 | . 4 . . . 3 Scanalyzers 5 | . . . . . 5 Garrison Access 1 | . . . . . 1 Terminal Hacks 63 | . . . 50 2 11 Record 54 | . . . 49 . 5 Prototype ID Bank 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Dispatch Records 1 | . . . . 1 . Surveillance Status 1 | . . . . . 1 Zone Layout 3 | . . . . 1 2 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 2 | . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 9 | . 1 . . . 8 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 146 | . . . . . 146 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 5297 | 137 197 368 649 591 3355 Spaces Moved 3274 | 96 139 275 526 416 1822 Core 18 | 17 . . . . 1 Treads 88 | . . . . . 88 Legs 3168 | 79 139 275 526 416 1733 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 Average Speed 121 | 107 120 120 120 120 122 Slowest Speed 500 | 120 120 120 120 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 7 19 52 93 70 87 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 136 | . 18 . . . 118 Melee . | . . . . . . Projectile 19 | . . . . . 19 AOE 117 | . 18 . . . 99 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 4230 | 116 161 299 546 468 2640 Wait 498 | 6 1 5 . 18 468 Move 3269 | 95 138 274 525 415 1822 Hop . | . . . . . . Pick Up 59 | 4 6 5 5 1 38 Fast Attach 54 | 6 4 . 1 3 40 Attach 25 | . . 1 3 2 19 Detach 10 | . . . 2 . 8 Swap 44 | . 2 1 2 5 34 Drop 77 | . 6 5 6 4 56 Fire 180 | 5 4 8 . 20 143 Melee 9 | . . . . . 9 Ram 1 | . . . . . 1 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 86 | -11/Junkyard | Discovered new exit (range 8) 138 | -11/Junkyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Entered Mines 340 | -10/Mines | Build established: Mutant 430 | -10/Mines | Met a Derelict bent on vengeance 502 | -10/Mines | Learned Materials garrison access intel 514 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 520 | -10/Mines | Found Prototype Device 613 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 698 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 698 | -10/Mines | Discovered new exit (range 5) 702 | -10/Mines | Identified exit to Exiles 703 | -10/Mines | Entered Exiles 721 | -10/Exiles | Discovered new exit (range 14) 744 | -10/Exiles | Met 8R-AWN 766 | -10/Exiles | Met EX-HEX 847 | -10/Exiles | Met EX-DEC 867 | -10/Exiles | Visited The Gauntlet 1043 | -10/Exiles | Learned location of Zion (-7) 1079 | -10/Exiles | Met EX-BIN 1095 | -10/Exiles | Aligned with FarCom system 1097 | -10/Exiles | Given EX-Vault access code 1164 | -10/Exiles | Opened EX-Vault 1169 | -10/Exiles | Found Prototype Energy Cannon 1170 | -10/Exiles | Identified Gui. Plasma Cannon 1178 | -10/Exiles | Found Prototype Energy Cannon 1181 | -10/Exiles | Identified Firepult 1229 | -10/Exiles | Exiles lab attacked by MAIN.C 1341 | -10/Exiles | Discovered new exit (range 11) 1351 | -10/Exiles | Identified exit to Mines 1352 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1352 | -10/Exiles | Entered Mines 1363 | -9/Mines | Assembled infested the area 1363 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1448 | -9/Mines | Lost 3 parts (1p2u) 1474 | -9/Mines | Found a hidden stash of uninstalled traps 1679 | -9/Mines | Discovered new exit (range 4) 1734 | -9/Mines | Learned location of Storage (-7) 1739 | -9/Mines | Build established: Scavenger-Mutant 1910 | -9/Mines | Discovered new exit (range 9) 1943 | -9/Mines | Entered Materials 1943 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1944 | -8/Materials | Loaded intel: 1 garrison access location 2175 | -8/Materials | Identified Exp. Sensor Array 2577 | -8/Materials | Build established: Scavenger-Skirmisher 3605 | -8/Materials | Lost 4 parts (3n1u) 3943 | -8/Materials | First assault squad dispatched 3955 | -8/Materials | Repaired Exp. Sensor Array 3955 | -8/Materials | Build established: Skirmisher 3994 | -8/Materials | Repaired Carbon-fiber Leg 4363 | -8/Materials | Build established: Scavenger-Tank 4461 | -8/Materials | System corruption reached 10% 4463 | -8/Materials | Core integrity fell below 50% 4491 | -8/Materials | Lost 9 parts (3n2u4w) 4735 | -8/Materials | Build established: Scavenger-Mutant 5185 | -8/Materials | Discovered new exit (range 20) 5261 | -8/Materials | Build established: Scavenger-Skirmisher 5278 | -8/Materials | Core integrity fell below 20% 5289 | -8/Materials | Sterilization system engaged 5289 | -8/Materials | Non-combat units ordered to evacuate 5298 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05274_ Lgt. Nuclear Core destroyed. 05274_ Critical hit (Blast). 05276_ Penetrated by Slug. 05276_ Carbon-fiber Leg destroyed. 05276_ X-62 Marksman destroyed. 05277_ Aluminum Leg destroyed. 05279_ The unstable cave ceiling collapses. 05279_ H-61 Shepherd destroyed. 05279_ X-62 Marksman destroyed. 05280_ The unstable cave ceiling collapses. 05282_ Imp. Grenade Launcher destroyed. 05286_ Acquired Carbon-fiber Leg. 05287_ Acquired 6 matter. 05289_ The unstable cave ceiling collapses. 05289_ ALERT: Persistent threat exposed, engaging Materials sterilization system. 05289_ ALERT: All non-combat units evacuate. 05293_ The unstable cave ceiling collapses. 05297_ Acquired Lgt. Nuclear Core. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?#! " [ # ## #?# #????? | | ?#! "[% ######## !!] #?# ###### | | ?#! 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""" | | ????????# #########????????????????#/[ | | ????????# < #????????????????????????#] | | ????????# #???????######???????????# / ## | | ????????????????????# #???????????#// #? | | ????????????????????# T #???????????##### #? | | ????????????????????# #???????????????# #? | | ????????????????????# ################# ## | | ????????????????????# + | | ????????????????????# ###################+## | | ????????????????????# #?????????????# / # | | ????????????????????# #?????????????# # | | ????????????????????#! #?????????????# """ # | | ????????????????????######?????????????# """ # | | ???????????????????????????????????????# """ + | | ???????????????????????????????????????# ### | | ???????????????????????????????????????########?? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 59 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Let's See Who's Tougher Significant Disruption System Compromised Challenges ------------ None Game ------ Seed MyomerParticleMace Manual? 0 Play Time 01:37:39 Cumulative 4.7 hours Start 2024.01.29 @ 22:47:49 End 2024.01.30 @ 00:39:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 355cc4cc-a6ca-45f5-8628-14c01ef95af2