Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 01:08:57 Player: JP Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (680) 680 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 2988 Bonus ------- Follower Combat Kills 98 Friendly Fire -20 Cogmind --------- Core Integrity 314/550 Matter 293/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Trap Scanner Improved Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (10) --- VSS Leg Wheel Visual Processing Unit Improved Sensor Array Light Armor Plating Beamcaster Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner Experimental Sensor Array Improved Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Advanced Beam Rifle Beamcaster > --- INVENTORY -------- Improved Ion Engine VSS Leg VSS Leg Wheel Improved Sensor Array Light Armor Plating Gauss Rifle Improved Datajack [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 61 | 6 1 3 31 5 15 Power 8 | 1 1 . 3 1 2 Engine 8 | 1 1 . 3 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 . . 10 3 3 Treads . | . . . . . . Leg 18 | 2 . . 10 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 . . 6 . 5 Device 5 | . . . 3 . 2 Storage 2 | 1 . . . . 1 Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 23 | 2 . 3 12 1 5 Energy Gun 14 | 1 . . 8 1 4 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 1 . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 12 | . 1 . . 3 8 Power 3 | . 1 . . . 2 Propulsion 6 | . . . . 2 4 Utility 1 | . . . . . 1 Weapon 2 | . . . . 1 1 Highest Loss Streak 4 | . 1 . . 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 82 85 85 98 90 Engine 10 | . 11 14 9 11 8 Leg 27 | . 28 28 25 32 24 Device 9 | . . . 5 11 17 Storage 11 | . 14 14 11 11 9 Processor 7 | . . . 6 11 13 Protection 1 | . . . 6 . . Energy Gun 15 | . 14 10 11 21 17 Ballistic Gun 4 | . 14 13 5 . . Launcher 1 | . . 3 3 . . Naked Turns . | . . . . . . Heaviest Build 27 | 14 14 16 21 20 27 Greatest Support 45 | 20 20 20 43 43 45 Greatest Overweight (x) 5 | 1 . . 1 5 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 Most Carried 10 | 8 4 8 8 8 10 Average Carried 6 | 3 3 4 7 7 7 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | 3 3 8 8 8 7 Class Distribution -------------------- 58% | Mutant 23% | Skirmisher 11% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 903 | 38 134 135 256 202 138 Remotely . | . . . . . . Salvage Created 759 | . 134 73 191 80 281 Parts 67 | . 10 11 18 6 22 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 28 | . 3 5 9 4 7 Guns 17 | . 3 3 2 2 7 AOE 11 | . . 2 7 2 . Classes Destroyed 8 | . 3 1 2 . 2 Builder 1 | . . 1 . . . Hauler 1 | . . . . . 1 Recycler 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 17 | . 3 5 3 1 5 Grunt 8 | . . . 5 3 . Sentry 3 | . . . 1 . 2 Best Kill Streak 5 | . 5 3 5 3 3 Combat Bots Only 5 | . 3 3 5 3 3 Max Kills in Single Turn 3 | . 2 2 3 1 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 2 3 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 275 | . 10 25 51 14 175 Missed 93 | . 5 8 21 2 57 Damage Taken 1934 | . 116 131 353 187 1147 Core 334 | . 7 15 49 27 236 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 140 | . . . 140 . . Core Remaining (%) 90 | 100 . 91 . 81 . Volleys Fired 90 | . 9 11 20 10 40 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 70 70 75 112 136 Shots Fired 130 | . 16 20 22 12 60 Gun 121 | . 16 19 16 10 60 Cannon . | . . . . . . Launcher 9 | . . 1 6 2 . Special . | . . . . . . Kinetic 26 | . 9 10 4 . 3 Thermal 95 | . 7 9 12 10 57 Explosive 9 | . . 1 6 2 . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 5 3 6 4 6 Robot Miss Streak 7 | . 7 3 3 2 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 71 | . 5 8 13 7 38 Core Hits 41 | . 3 7 13 5 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 1 1 2 Burn 4 | . . . 1 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2398 | . 285 285 758 303 767 Guns 1197 | . 59 107 175 89 767 Cannons . | . . . . . . Explosions 1167 | . 226 151 583 207 . Melee . | . . . . . . Ramming 34 | . . 27 . 7 . Kinetic 219 | . 35 83 45 . 56 Thermal 978 | . 24 24 130 89 711 Explosive 1167 | . 226 151 583 207 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 197 | . 133 . 44 20 . Projectiles . | . . . . . . Explosions 197 | . 133 . 44 20 . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . 79 . 23 25 . Shots 3 | . 1 . 1 1 . Rammed . | . . . . . . Targets Rammed 9 | . . 6 . 2 1 Kicked 9 | . . 6 . 2 1 Crushed . | . . . . . . Highest Temperature 484 | . 18 36 24 135 484 Average Temperature 74 | . 7 13 11 55 111 Received Heat Transfer 354 | . 6 . 132 90 126 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 2294 | . 74 74 407 296 1443 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 287 | . 158 161 287 131 143 Initial 79 | . . 61 33 79 8 Average 98 | . 89 129 208 87 33 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 87 | 100 100 100 28 100 100 Level 1 12 | . . . 71 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 2 . 4 Investigation 3 | . . . 2 . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 7 7 14 4 25 Peak Tracking Total 13 | . 4 3 5 3 13 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . . . 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Most Traps Carried 4 | . . 4 4 2 . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 3 . 2 2 2 Terminals 6 | . 3 . . 1 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 4 . 13 2 7 Successful 13 | . 2 . 9 1 1 Failed 13 | . 2 . 4 1 6 Catastrophic 3 | . 1 . . 1 1 Database Lockouts . | . . . . . . Manual 4 | . 3 . . 1 . Terminals 12 | . 4 . . 1 7 Fabricators . | . . . . . . Repair Stations 13 | . . . 13 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . 1 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . 9 . . Scan Component 6 | . . . 6 . . Repair 3 | . . . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 2 1 2 Full Trace Events 3 | . . . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 94 | . . . 94 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 5 | . . 2 . 3 . Largest Group 3 | . . 2 1 3 1 Highest-Rated Group 40 | . . 39 31 40 8 Highest-Rated Ally 31 | . . 31 31 16 8 Total Orders . | . . . . . . Ally Attacks 11 | . . 1 7 . 3 Total Damage 170 | . . 22 126 . 22 Kills 5 | . . 1 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2795 | 44 199 563 491 596 902 Spaces Moved 1630 | 35 140 430 223 454 348 Core 28 | 20 . . . 4 4 Treads . | . . . . . . Legs 1602 | 15 140 430 223 450 344 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 Average Speed 123 | 87 120 120 132 123 124 Slowest Speed 300 | 120 120 120 190 300 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 28 80 14 88 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 109 | . 32 9 52 16 . Melee . | . . . . . . Projectile . | . . . . . . AOE 109 | . 32 9 52 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2285 | 48 155 455 390 476 761 Wait 426 | . 5 . 99 . 322 Move 1625 | 34 139 429 222 453 348 Hop . | . . . . . . Pick Up 41 | 8 1 5 5 4 18 Fast Attach 26 | 1 . . 23 1 1 Attach 20 | 5 1 1 1 2 10 Detach 1 | . . 1 . . . Swap 15 | . . 2 7 2 4 Drop 32 | . . . 13 2 17 Fire 90 | . 9 11 20 10 40 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . . 6 . 2 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 378 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 414 | -10/Mines | Learned location of Mines (-9) 478 | -10/Mines | Discovered new exit (range 3) 563 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 587 | -10/Mines | Found a hidden stash of uninstalled traps 609 | -10/Mines | Learned location of 1 exit from Materials 807 | -10/Mines | Entered Materials 807 | -9/Materials | Accompanied by 1 ally 807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 808 | -9/Materials | Identified exit to Mines 812 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 987 | -9/Materials | Repaired Rocket Launcher 1114 | -9/Materials | Repaired Broken Aluminum Leg 1141 | -9/Materials | Repaired Aluminum Leg 1150 | -9/Materials | Discovered exit to Mines (range 14) 1298 | -9/Materials | Entered Mines 1343 | -9/Mines | Lost 3 parts (2n1w) 1406 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1533 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1605 | -9/Mines | Learned Materials trap positions 1807 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1810 | -9/Mines | Found Prototype Device 1877 | -9/Mines | Discovered new exit (range 8) 1893 | -9/Mines | Identified exit to Materials 1894 | -9/Mines | Entered Materials 1894 | -8/Materials | Accompanied by 1 ally 1894 | -8/Materials | Evolved 2 slots: Utility x2 1894 | -8/Materials | Identified Exp. Sensor Array 1895 | -8/Materials | Loaded intel: 31 trap records 2199 | -8/Materials | Build established: Skirmisher 2787 | -8/Materials | Lost 4 parts (1p2n1u) 2796 | -8/Materials | Self-destructed Last Messages --------------- W-25 Informer sends out distress signal. Imp. Ion Engine destroyed. Kicked M-13 Machinist out of the way. Slug penetrates Hadron Collector. Hadron Collector disabled. Exp. Sensor Array destroyed. Slug penetrates X-57 Shotgunner. W-25 Informer sends out distress signal. Slug penetrates X-57 Shotgunner. VSS Leg destroyed. Imp. Titanium Leg destroyed. S-10 Pest destroyed. Electrolysis Chamber disabled. Acquired Lgt. Ion Engine. Gauss Rifle destroyed. S-10 Pest destroyed. VSS Leg destroyed. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????? ????????????????????????????? | | ????????????# ????????????????????????????? | | ????????????# ????????????????????????????? | | ????????????# ????????????????????????????? | | ????????????# [%#######?#???????????????????? | | ????????????# = ] ? #??????????????????? | | ????????????# ? ##?????????????????? | | ?^??????????# ???????H??????????? | | ????????????# """ #??????????????????? | | ????????????#==! 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