Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.25 @ 15:56:19 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (179) 895 Value Destroyed (5779) 5779 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 9550 Bonus ------- High Alert Combat Kills 235 Friendly Fire -139 Cogmind --------- Core Integrity 375/700 Matter 300/300 Energy 310/310 System Corruption 8% Temperature Cool (172) Movement Core (2550) Ox50 Location -7/Storage Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (36) --- Improved Ion Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved ECM Suite Maneuvering Thrusters Hacking Suite Heavy Particle Gun Improved Spread Laser Enhanced Autogun Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Guided EMP Blaster Mini Grenade Launcher Remote Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Airjet Airjet Aerolev Unit Aerolev Unit Gravmag System Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved ECM Suite Maneuvering Thrusters Improved EM Shotgun Precision Shock Rifle Pulse Rifle Heavy Particle Gun Advanced Beam Rifle Enhanced Autogun Precision Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Remote Datajack Katana [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 149 | . 31 33 48 27 10 Power 11 | . 4 3 3 1 . Engine 11 | . 4 3 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 51 | . 10 15 18 8 . Treads 50 | . 10 15 17 8 . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 21 | . 6 2 7 5 1 Device 8 | . . . 5 2 1 Storage 10 | . 5 2 2 1 . Processor 1 | . 1 . . . . Hackware 2 | . . . . 2 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 66 | . 11 13 20 13 9 Energy Gun 26 | . 4 6 6 6 4 Energy Cannon . | . . . . . . Ballistic Gun 25 | . 6 6 9 2 2 Ballistic Cannon 2 | . . . . . 2 Launcher 11 | . . 1 4 5 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 12 | . . 2 5 3 2 Parts Lost 26 | . 2 5 5 9 5 Power 2 | . 1 1 . . . Propulsion 11 | . . . 3 5 3 Utility 2 | . . . . 1 1 Weapon 11 | . 1 4 2 3 1 Highest Loss Streak 4 | . 1 1 3 2 4 Average Slot Usage (%) 98 | . 98 98 99 98 96 Engine 9 | . 13 10 9 7 7 Treads 31 | . 23 32 35 29 29 Device 4 | . . . 9 7 6 Storage 28 | . 27 33 27 27 30 Hackware 2 | . . . . 8 7 Energy Gun 9 | . 7 11 8 11 5 Ballistic Gun 9 | . 19 10 7 2 5 Naked Turns . | . . . . . . Heaviest Build 153 | 12 77 109 114 148 153 Greatest Support 100 | 20 40 60 86 100 86 Greatest Overweight (x) 20 | . 20 2 2 2 6 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 36 | . 20 28 28 36 36 Average Capacity 27 | . 17 27 28 33 36 Most Carried 36 | . 20 28 28 36 36 Average Carried 26 | . 14 26 26 32 35 Final Capacity 36 | 6 20 28 28 36 36 Final Carried 36 | 6 20 28 27 33 36 Class Distribution -------------------- 82% | Hauler-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 3465 | 200 572 889 1012 527 265 Remotely 100 | . . . . . 100 Salvage Created 7620 | . 685 1777 2492 2033 633 Parts 406 | . 48 100 124 99 35 Haulers Intercepted 18 | . 2 4 6 4 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 127 | . 17 32 40 31 7 Melee 1 | . 1 . . . . Guns 101 | . 16 30 31 19 5 Cannons 1 | . . . . . 1 AOE 21 | . . 2 7 11 1 Classes Destroyed 14 | . 5 3 4 2 . Worker 10 | . . 1 2 7 . Builder 1 | . . . . 1 . Tunneler 1 | . . . 1 . . Hauler 18 | . 2 4 6 4 2 Recycler 7 | . . 1 2 2 2 Operator 6 | . 2 2 1 . 1 Watcher 9 | . 2 2 3 2 . Swarmer 15 | . 6 3 4 2 . Grunt 73 | . 11 21 21 17 3 Brawler 5 | . . . 2 3 . Duelist 3 | . . . 3 . . Protector 1 | . . . 1 . . Sentry 25 | . . 8 9 5 3 Programmer 5 | . . . . 4 1 Best Kill Streak 10 | . 4 4 10 10 2 Combat Bots Only 9 | . 4 3 9 5 2 Max Kills in Single Turn 9 | . 1 2 4 9 2 Gunslinging 1 | . . . . 1 . Exploded 4 | . . 2 1 4 1 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 6765 | . 522 1266 1950 2017 1010 Core 735 | . 120 158 132 142 183 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 52 60 76 . . Volleys Fired 493 | . 87 111 154 104 37 Largest 2 | . 2 2 2 2 2 Hottest 122 | . 100 112 122 122 108 Shots Fired 923 | . 172 208 278 194 71 Gun 894 | . 171 207 269 181 66 Cannon 2 | . . . . . 2 Launcher 26 | . . 1 9 13 3 Special 1 | . 1 . . . . Kinetic 483 | . 136 113 159 39 36 Thermal 281 | . 30 11 110 98 32 Explosive 12 | . . 1 3 8 . Electromagnetic 147 | . 6 83 6 49 3 Robot Hit Streak 29 | . 10 11 28 29 14 Robot Miss Streak 6 | . 6 3 3 4 4 Penetration Max 1 | . . . . 1 . Secondary Targets 10 | . 2 1 3 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 649 | . 100 144 206 141 58 Core Hits 305 | . 34 63 91 81 36 Critical Hits 3 | . 1 . 1 1 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . 1 . . 1 . Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing 2 | . . . 2 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 14214 | . 1235 2214 4852 4911 1002 Guns 10435 | . 1231 2004 3395 2911 894 Cannons 30 | . . . . . 30 Explosions 3706 | . . 205 1439 1984 78 Melee . | . . . . . . Ramming 43 | . 4 5 18 16 . Kinetic 4715 | . 956 895 1738 717 409 Thermal 5916 | . 254 185 2424 2538 515 Explosive 621 | . . 119 117 385 . Electromagnetic 2919 | . 21 1010 555 1255 78 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 7 8 Average Corruption 4 | . . . . 3 7 Corruption Purged . | . . . . . . Effects 48 | . . . . 31 17 Message Errors 7 | . . . . 4 3 Matter Fused 7 | . . . . 4 3 Heat Flow Errors 7 | . . . . 5 2 Energy Discharges 6 | . . . . 6 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 9 | . . . . 8 1 Targeting Errors 9 | . . . . 4 5 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 517 | . . 39 155 323 . Projectiles . | . . . . . . Explosions 517 | . . 39 155 323 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 492 | . . 40 184 202 66 Shots 13 | . . 1 3 6 3 Rammed 4 | . . 1 2 1 . Targets Rammed 5 | . 1 1 2 1 . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 411 | . 87 210 411 223 285 Average Temperature 58 | . 16 37 148 43 77 Received Heat Transfer 2391 | . 231 474 756 528 402 Effects 6 | . . . 3 . 3 Energy Bleed 1 | . . . 1 . . Interference 4 | . . . 1 . 3 Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Fried 8 | . . 2 2 3 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 23 | . . . 14 8 1 Heat Transferred 8787 | . 575 372 3780 3231 829 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 3 1 2 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 698 | . 280 475 602 698 439 Initial 317 | . . 50 18 145 317 Average 226 | . 155 199 295 179 315 Maximum Alert Level 2 | . 1 2 2 2 2 Low Security (%) 47 | . 58 49 29 75 . Level 1 39 | . 41 47 40 17 85 Level 2 13 | . . 3 30 6 13 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . 7 5 5 7 3 Investigation 8 | . 2 4 1 . 1 Extermination 4 | . . . . 3 1 Reinforcement 9 | . 5 1 . 2 1 Assault 2 | . . . 1 1 . Garrison 4 | . . . 3 1 . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 2 | . . . . 1 1 Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 17 | . . 3 8 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 227 | . 38 54 77 44 14 Peak Tracking Total 7 | . 3 5 7 5 7 Tactical Retreats 9 | . . 1 7 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 10 | . 7 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 26 | . 1 2 9 9 5 Max in Single Turn 9 | . 1 1 4 9 2 Garrison Access 3 | . . . 1 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 34 | . 3 9 15 3 4 Terminals 28 | . 3 8 12 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 2 . . Garrison Access 3 | . . . 1 2 . Total Hacks 128 | . 15 38 59 5 11 Successful 74 | . 7 23 35 2 7 Failed 53 | . 7 15 24 3 4 Catastrophic 9 | . . . 7 1 1 Database Lockouts 1 | . 1 . . . . Manual 88 | . 11 20 48 . 9 Terminals 102 | . 15 25 50 1 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 21 | . . 13 8 . . Garrison Access 5 | . . . 1 4 . Terminal Hacks 20 | . 4 7 6 . 3 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . . . 2 Level Access Points 1 | . . 1 . . . Unreport Threat 11 | . . 5 5 . 1 Security Status 1 | . 1 . . . . Recall Reinforcements 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 21 | . . 13 8 . . Insert Component 10 | . . 6 4 . . Analyze 11 | . . 7 4 . . Garrison Access Hacks 3 | . . . 1 2 . Seal Access 3 | . . . 1 2 . Unauthorized Hacks 30 | . 3 3 20 . 4 Terminals 30 | . 3 3 20 . 4 Track 5 | . 1 . 4 . . Assimilate 7 | . . . 5 . 2 Botnet 17 | . 2 3 10 . 2 Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 . . 1 Used . | . . . . . . Hacking Detections 30 | . 3 9 13 3 2 Full Trace Events 6 | . . 3 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . 6 4 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 10 | . . 6 4 . . Part Schematics Acquired 10 | . . 6 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 2 | . . . 2 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 10 | . . . 10 9 . Highest-Rated Ally 10 | . . . 10 9 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 9926 | . 1730 2124 3426 2113 533 Spaces Moved 4442 | 1 756 944 1538 978 225 Core 6 | . 6 . . . . Treads 4364 | . 679 944 1538 978 225 Legs 72 | 1 71 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 180 171 168 168 Average Speed 177 | 120 182 180 175 174 168 Slowest Speed 1050 | 120 1050 200 200 190 265 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 2 97 77 98 23 43 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . 1 . 2 . . Terrain Destroyed 158 | . 1 14 65 77 1 Melee 2 | . . . 2 . . Projectile 3 | . 1 . . 1 1 AOE 153 | . . 14 63 76 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 5633 | . 949 1180 2003 1195 306 Wait 346 | . 48 45 187 53 13 Move 4437 | . 755 943 1537 977 225 Hop . | . . . . . . Pick Up 81 | . 14 17 22 19 9 Fast Attach 36 | . 14 8 7 4 3 Attach 29 | . 4 4 8 9 4 Detach 18 | . 5 1 5 3 4 Swap 84 | . 13 21 33 14 3 Drop 102 | . 8 29 46 11 8 Fire 493 | . 87 111 154 104 37 Melee 2 | . . . 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 1 1 2 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 478 | -10/Materials | Central database locked down 541 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Discovered new exit (range 16) 839 | -10/Materials | Discovered new exit (range 16) 1173 | -10/Materials | Discovered new exit (range 8) 1232 | -10/Materials | Discovered new exit (range 16) 1731 | -10/Materials | Entered another Materials area 1731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1767 | -9/Materials | Build established: Hauler-Mutant 2082 | -9/Materials | Identified exit to Materials 2337 | -9/Materials | Discovered new exit (range 14) 3855 | -9/Materials | Entered another Materials area 3855 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4161 | -8/Materials | Lost 3 parts (1n2w) 4165 | -8/Materials | Destroyed 9 combat bots 4351 | -8/Materials | Discovered new exit (range 4) 4478 | -8/Materials | Garrison activated, responded to threat 4941 | -8/Materials | Discovered new exit (range 9) 6255 | -8/Materials | First assault squad dispatched 7215 | -8/Materials | Discovered new exit (range 3) 7281 | -8/Materials | Entered Factory 7281 | -7/Factory | Accompanied by 1 ally 7281 | -7/Factory | Evolved 2 slots: Utility x2 7644 | -7/Factory | P-60 Hacker assimilated allied Technician 3b 8136 | -7/Factory | Garrison activated, responded to threat 8461 | -7/Factory | Discovered new exit (range 13) 9281 | -7/Factory | First assault squad dispatched 9324 | -7/Factory | Discovered new exit (range 6) 9394 | -7/Factory | Entered Storage 9927 | -7/Storage | Self-destructed Last Messages --------------- Investigation squad. 09876_ System corrupted: Adv. Treads rejected. 09902_ Tractor Beam destroyed. 09905_ Y-54 Guardian destroyed. 09905_ Switching to secondary target: G-47 Trooper. 09907_ K-01 Serf collects debris. 09910_ K-01 Serf cleans the Transport Mainframe. 09914_ Overheating: System interference. 09914_ Imp. Spread Laser temporarily disabled. 09916_ Overheating: System interference. 09916_ Prc. Assault Rifle temporarily disabled. 09917_ K-01 Serf collects debris. 09921_ Lgt. Treads destroyed. 09921_ G-50 Soldier destroyed. 09922_ K-01 Serf collects debris. 09923_ System corrupted: Matter fused (-6). 09924_ Adv. Treads destroyed. 09924_ Acquired 51 matter. 09925_ K-01 Serf collects debris. 09925_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | # % """" # %%[ #??????????? | | #% *[]]"?# =!! #??????????? | | + """]="?# "T" #??????????? | | # "]="""?# #??????????? | | # " ["???# ####+#########??????????? | | # """"???+ ## #???????????????? | | # ??????####### ## """" ####????????????? | | ###???####### ## """ ## """" ""#????????????? | | #?????# # """ ## """" """#????????????? | | ##????# + """ ## """" R"#????????????? | | #????# """# ## """#????????????? | | ###### """# ## """" ""#????????????? | | + """# """ ## """" ####????????????? | | ###### ! """# """ ## """" #???????????????? | | ##????# """# """ ## """" #???????????????? | | ??????# #! ## #???????????????? | | ??????# #!!! ##########???????????????? | | ??????##########%!!""" #????????????????????????? | | ???????????????#!! """ #????????????????????????? | | ???????????????#*= """ #????????????????????????? | | ???????????????# ###??????????????????????? | | ???????????????# #;########???????????????? | | ??????????????## """ [# #???????????????? | | ??????????????#T """ [+%k """"#???????????????? | | ????????######## """ #*g """"#???????????????? | | ????????# = #@ """"#???????????????? | | ????????# # ! """"#???????????????? | | ????????# # #???????????????? | | ????????######+###### # g #???????????????? | | ???????????? ?????# # gg #???????????????? | | ??????????# ??????# # g #???????????????? | | ??????????# ???????# #####+#+##???????????????? | | ??????????# ????????# ???? ????????????????? | | ??????????/?????????# ???? ???????????????? | | ?????????#??????????# ??? #??????????????? | | ????????????????????#######???? #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Axe | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. ECM Suite | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed DeepDynamicKatana Manual? 0 Play Time 01:19:28 Cumulative 138.8 hours Start 2021.05.25 @ 12:07:20 End 2021.05.25 @ 15:56:19 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 59 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42bcf6ca-601e-4be8-9041-5c7dd1593204