Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 22:05:43 Player: OctagonalPrism Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (198) 990 Value Destroyed (7002) 7002 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1053) 1053 TOTAL SCORE: 12725 Bonus ------- High Alert Combat Kills 888 Entered Garrisons 200 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 211/300 Energy 84/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Damper Plating System Restoration Module Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gauss Rifle Precision Assault Rifle Spear > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor Armor Integrity Analyzer Improved Medium Armor Plating Reactive Plating Shield Generator Hacking Suite System Shield System Restoration Module Tractor Beam Enhanced Autogun Enhanced Autogun Rocket Launcher [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Slots Evolved 6 | . . . . . 4 . . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 3 . . 1 . Weapon 2 | . . . . . 1 . . 1 . Parts Attached 154 | 7 8 4 . . 31 13 34 54 3 Power 18 | 1 . 1 . . 6 1 3 5 1 Engine 11 | 1 . 1 . . 3 . 1 5 . Core 6 | . . . . . 3 1 2 . . Reactor 1 | . . . . . . . . . 1 Propulsion 26 | 2 . . . . 6 2 8 8 . Treads 13 | 1 . . . . 2 2 4 4 . Leg . | . . . . . . . . . . Wheel 13 | 1 . . . . 4 . 4 4 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 60 | 2 3 3 . . 11 3 15 23 . Device 26 | 1 . 2 . . 4 . 9 10 . Storage 4 | 1 1 . . . 1 . . 1 . Processor 4 | . . . . . 1 . . 3 . Hackware 4 | . . . . . . . . 4 . Protection 22 | . 2 1 . . 5 3 6 5 . Artifact . | . . . . . . . . . . Weapon 50 | 2 5 . . . 8 7 8 18 2 Energy Gun 15 | 2 2 . . . 3 . 2 6 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 16 | . 1 . . . 3 2 4 6 . Ballistic Cannon 4 | . 1 . . . . 1 . 2 . Launcher 7 | . . . . . 2 1 1 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . 1 Slashing Weapon 3 | . . . . . . 3 . . . Piercing Weapon 3 | . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 . 1 1 . Parts Lost 52 | . 2 1 . . 4 6 12 22 5 Power 6 | . . 1 . . 1 . 2 2 . Propulsion 17 | . . . . . 2 2 6 6 1 Utility 13 | . 1 . . . 1 2 1 7 1 Weapon 16 | . 1 . . . . 2 3 7 3 Highest Loss Streak 8 | . 1 1 . . 2 4 3 8 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 96 99 100 100 96 98 96 91 86 Engine 6 | . 14 13 14 14 4 . 3 5 1 Core 3 | . . . . . 4 9 5 1 . Treads 11 | . 14 14 14 14 9 14 14 7 6 Wheel 7 | . 14 14 14 14 8 3 2 5 6 Device 14 | . . 11 14 14 21 9 14 15 6 Storage 9 | . 14 14 14 14 9 9 9 7 6 Processor 6 | . . . . . 6 9 9 7 15 Hackware 2 | . . . . . . . . 6 14 Protection 7 | . 10 2 . . 6 17 11 4 . Energy Gun 8 | . 18 14 14 14 15 1 1 7 . Ballistic Gun 11 | . . 14 14 14 9 15 15 11 6 Ballistic Cannon 1 | . 7 . . . . 1 . . 13 Piercing Weapon 2 | . . . . . . . 7 4 . Peak Build Rating 48 | 9 10 11 11 11 34 35 39 48 44 Average Rating 30 | 4 7 10 11 11 30 34 35 41 40 On Entrance 19 | . 9 10 11 11 11 34 35 32 37 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 15 34 33 29 29 42 49 46 59 55 Greatest Support 48 | 10 20 20 20 10 20 40 42 48 10 Greatest Overweight (x) 13 | 1 3 3 2 2 4 4 13 8 5 Average Overweight (x) 1 | . 1 2 1 2 2 2 1 2 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 13 Average Carried 13 | 3 8 14 15 15 14 13 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 15 13 15 9 5 Class Distribution -------------------- 33% | Mutant 17% | Scavenger-Assassin 15% | Tank 9% | Skirmisher 8% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Assassin | -8/Materials Tank | -7/Factory Hacker-Gunner | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Matter Collected 4644 | 260 181 88 . . 774 556 1128 1478 179 Remotely . | . . . . . . . . . . Salvage Created 7593 | 95 406 98 . . 1920 872 1648 2554 . Parts 403 | 12 27 4 . . 124 39 91 106 . Haulers Intercepted 13 | . 2 . . . 5 . 3 3 . Recyclers Shooed 6 | . 1 . . . 2 . 1 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Combat Hostiles Destroyed 135 | . 8 2 . . 34 21 22 48 . Melee 3 | . . . . . . . 3 . . Guns 116 | . 4 2 . . 31 18 19 42 . Cannons 5 | . 3 . . . . 1 . 1 . AOE 9 | . . . . . 3 2 . 4 . Classes Destroyed 14 | 2 5 . . . 4 2 . 1 . Worker 11 | . . . . . 4 . 2 5 . Builder 7 | . 1 . . . 1 . 2 3 . Tunneler 9 | 2 1 . . . 2 . 2 2 . Hauler 13 | . 2 . . . 5 . 3 3 . Recycler 7 | 1 . . . . 2 . 3 1 . Operator 8 | . . . . . 2 . 4 2 . Watcher 13 | . 3 . . . 5 . 2 3 . Swarmer 24 | . 2 . . . 9 3 2 8 . Grunt 71 | . 6 2 . . 15 8 12 28 . Brawler 3 | . . . . . 1 . . 2 . Duelist 1 | . . . . . . . . 1 . Sentry 23 | . . . . . 9 5 6 3 . Hunter 5 | . . . . . . 2 2 1 . Programmer 8 | . . . . . . 3 . 5 . Best Kill Streak 9 | 3 3 2 . . 9 4 4 5 . Combat Bots Only 5 | . 2 2 . . 5 4 3 4 . Max Kills in Single Turn 3 | 1 1 1 . . 3 2 2 3 . Gunslinging 1 | . . . . . 1 . . 1 . Exploded 2 | . . . . . 2 2 . 2 . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Hostile Shots Fired 731 | . 44 17 . . 138 101 139 287 5 Missed 201 | . 14 6 . . 44 30 30 76 1 Damage Taken 8136 | 32 359 135 . . 1286 975 1698 3408 243 Core 1339 | . 83 32 . . 133 129 240 566 156 Absorbed by Shields 228 | . . . . . . 32 . 196 . Redirected to Shielding 220 | . 18 . . . 26 112 47 17 . Regen/Repaired (Parts) 300 | . . . . . . . . 300 . Core Remaining (%) 54 | 100 . . . 54 . . 8 . . Volleys Fired 580 | 4 61 11 . . 111 78 119 175 21 Largest 3 | 2 2 2 . . 3 3 2 3 3 Hottest 173 | 80 100 85 . . 141 111 79 173 121 Shots Fired 1238 | 8 110 22 . . 302 151 214 404 27 Gun 1178 | 8 81 22 . . 297 143 214 395 18 Cannon 46 | . 29 . . . . 5 . 4 8 Launcher 14 | . . . . . 5 3 . 5 1 Special . | . . . . . . . . . . Kinetic 759 | . 29 11 . . 111 131 188 263 26 Thermal 400 | . 24 11 . . 186 17 26 136 . Explosive 14 | . . . . . 5 3 . 5 1 Electromagnetic 65 | 8 57 . . . . . . . . Robot Hit Streak 22 | 4 9 5 . . 15 8 16 22 9 Robot Miss Streak 11 | 1 11 5 . . 5 3 4 5 1 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 11 | . . . . . 4 1 1 5 . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . Shots Hit Robots 828 | 6 65 11 . . 189 97 162 275 23 Core Hits 362 | 3 18 4 . . 90 41 62 142 2 Critical Kills 3 | . . . . . . . 3 . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . Critical Strikes 25 | . 1 . . . 8 2 8 6 . Burn 15 | . . . . . 8 1 1 5 . Destroy 5 | . . . . . . 1 4 . . Corrupt 1 | . 1 . . . . . . . . Impale 4 | . . . . . . . 3 1 . Melee Attacks 93 | . 1 . . . . 21 36 35 . Impact 1 | . 1 . . . . . . . . Slashing 25 | . . . . . . 21 4 . . Piercing 67 | . . . . . . . 32 35 . Sneak Attacks 8 | . . . . . . . 6 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17921 | 90 1081 169 . . 4165 1836 3485 6472 623 Guns 14364 | 62 685 169 . . 3502 1584 2536 5529 297 Cannons 686 | . 360 . . . . 60 . 36 230 Explosions 1857 | 28 36 . . . 663 192 96 746 96 Melee 1014 | . . . . . . . 853 161 . Ramming . | . . . . . . . . . . Kinetic 9106 | . 360 87 . . 1040 1419 2263 3410 527 Thermal 5669 | 28 223 82 . . 2462 225 273 2376 . Explosive 1572 | . . . . . 663 192 96 525 96 Electromagnetic 560 | 62 498 . . . . . . . . Impact . | . . . . . . . . . . Slashing 167 | . . . . . . . 167 . . Piercing 847 | . . . . . . . 686 161 . Highest Corruption 7 | . . . . . . 1 1 7 7 Average Corruption 2 | . . . . . . 1 1 3 7 Corruption Purged 3 | . . . . . . . 1 2 . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . . 8 1 16 3 Message Errors 5 | . . . . . . 2 . 3 . Matter Fused 8 | . . . . . . 4 . 3 1 Heat Flow Errors 4 | . . . . . . . 1 2 1 Energy Discharges 1 | . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . 2 . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 358 | . 20 . . . 13 . 112 178 35 Projectiles 4 | . 4 . . . . . . . . Explosions 192 | . 16 . . . 13 . . 128 35 Melee 162 | . . . . . . . 112 50 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 376 | 33 . . . . . . 60 221 62 Shots 7 | 1 . . . . . . 1 4 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 312 | 48 312 204 . . 132 36 262 118 54 Average Temperature 49 | 22 91 77 . . 40 16 28 13 15 Received Heat Transfer 3171 | . 153 93 . . 531 325 846 1223 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 20 | . . . . . 6 1 . 13 . Heat Transferred 12396 | 50 495 185 . . 5254 444 666 5302 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Peak Influence 1199 | 15 203 50 . . 580 1199 589 1056 369 Initial 584 | . 9 1 . . . 377 584 214 369 Average 347 | 3 73 15 . . 172 806 346 462 366 Maximum Alert Level 4 | . 1 . . . 2 4 2 3 1 Low Security (%) 34 | 100 99 100 . 100 73 . 4 9 . Level 1 36 | . . . . . 16 1 76 47 100 Level 2 15 | . . . . . 9 37 18 19 . Level 3 12 | . . . . . . 51 . 23 . Level 4 . | . . . . . . 9 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 5 . 3 17 . Investigation 10 | . 2 . . . 1 . 2 5 . Extermination 5 | . . . . . . . . 5 . Reinforcement 7 | . . . . . 2 . 1 4 . Assault 3 | . . . . . . . . 3 . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Distress Signals 6 | . 1 1 . . 1 . 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 201 | . 14 2 . . 49 23 41 71 1 Peak Tracking Total 6 | . 5 2 . . 4 3 5 6 1 Tactical Retreats 10 | . 1 1 . . 1 . 4 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Traps Triggered 11 | . 2 . . . . 5 . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Machines Disabled 23 | . . . . . 2 6 6 9 . Max in Single Turn 5 | . . . . . 1 2 1 5 . Garrison Access 3 | . . . . . . . 1 2 . Garrison Relay 3 | . . . . . . 3 . . . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Machines Accessed 50 | . 9 1 1 1 8 2 11 17 . Terminals 34 | . 8 . . 1 6 2 8 9 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 3 | . 1 . . . . . 1 1 . Scanalyzers 2 | . . . . . 1 . 1 . . Garrison Access 5 | . . . . . 1 . 1 3 . Total Hacks 157 | . 31 1 1 1 31 3 39 50 . Successful 94 | . 19 1 1 . 21 1 28 23 . Failed 63 | . 12 . . 1 10 2 11 27 . Catastrophic 8 | . . . . . . 2 2 4 . Database Lockouts . | . . . . . . . . . . Manual 61 | . 20 . . . 10 . 19 12 . Terminals 118 | . 29 . . 1 23 3 32 30 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 8 | . . . . . . . . 8 . Recycling Units 5 | . 2 . . . . . 1 2 . Scanalyzers 11 | . . . . . 6 . 5 . . Garrison Access 10 | . . . . . 2 . 1 7 . Terminal Hacks 50 | . 11 1 1 . 12 1 14 10 . Record 2 | . . . 1 . . . . 1 . Robot Analysis 5 | . 3 . . . 2 . . . . Prototype ID Bank 8 | . 1 . . . 3 . 2 2 . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . 1 . Terminal Index 4 | . 1 . . . 1 . 1 1 . Recycling Unit Index 1 | . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . 1 . Alert Level 11 | . 2 . . . 2 . 5 2 . Unreport Threat 3 | . . . . . . . 3 . . Locate Traps 2 | . 1 . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . . . Zone Layout 8 | . 3 . . . 2 . 2 1 . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 5 | . . . . . . . . 5 . Scan Component 3 | . . . . . . . . 3 . Repair 2 | . . . . . . . . 2 . Recycling Unit Hacks 3 | . 1 . . . . . 1 1 . Report Inventory 3 | . 1 . . . . . 1 1 . Scanalyzer 9 | . . . . . 4 . 5 . . Insert Component 4 | . . . . . 2 . 2 . . Analyze 5 | . . . . . 2 . 3 . . Garrison Access Hacks 4 | . . . . . 1 . 1 2 . Unlock Access 1 | . . . . . 1 . . . . Seal Access 3 | . . . . . . . 1 2 . Unauthorized Hacks 22 | . 7 . . . 4 . 7 4 . Terminals 20 | . 6 . . . 4 . 7 3 . Track 3 | . 1 . . . . . 2 . . Assimilate 2 | . . . . . . . 1 1 . Botnet 10 | . 3 . . . 3 . 3 1 . Operators 5 | . 2 . . . 1 . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Tunnel 2 | . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 2 . . Used 2 | . . . . . . . 2 . . Hacking Detections 39 | . 7 . . 1 7 2 9 13 . Full Trace Events 8 | . 1 . . . 1 . 3 3 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . Time 114 | . . . . . . . . 114 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . 2 . . Part Schematics Acquired 4 | . . . . . 2 . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 12 . . . Machine Destruction 12 | . . . . . . 12 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Robot Analysis Total 5 | . 3 . . . 2 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Turns Passed 12090 | 81 897 539 840 205 2302 1064 2262 3773 127 Spaces Moved 5909 | 61 573 368 397 184 1062 372 974 1861 57 Core 10 | 1 . . . . . . 6 1 2 Treads 2130 | . 47 30 311 . 182 245 701 614 . Legs . | . . . . . . . . . . Wheels 3769 | 60 526 338 86 184 880 127 267 1246 55 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 125 110 110 110 140 95 95 50 Average Speed 156 | 88 117 134 211 110 148 206 161 160 144 Slowest Speed 700 | 95 240 240 240 110 240 320 700 450 155 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 63 | 4 90 93 89 58 85 54 65 59 39 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . 1 . . 1 . . . 1 . Known Exits Taken 3 | . . . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 30 | . 1 . . . . . 12 17 . Terrain Destroyed 258 | 2 6 . . . 37 84 25 88 16 Melee 30 | . 1 . . . . . 12 17 . Projectile 5 | . . . . . . 1 . 4 . AOE 223 | 2 5 . . . 37 83 13 67 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Total 7624 | 77 683 390 396 186 1596 532 1416 2264 84 Wait 738 | . 26 7 . 3 353 22 234 93 . Move 5901 | 60 572 367 396 183 1061 371 973 1861 57 Hop . | . . . . . . . . . . Pick Up 62 | 6 10 1 . . 14 3 7 20 1 Fast Attach 55 | 6 4 . . . 12 1 12 17 3 Attach 43 | 1 . 1 . . 6 5 7 23 . Detach 18 | . 2 . . . 2 . 4 10 . Swap 56 | . 4 3 . . 13 7 15 14 . Drop 56 | . 3 . . . 24 2 9 16 2 Fire 580 | 4 61 11 . . 111 78 119 175 21 Melee 93 | . 1 . . . . 21 36 35 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 22 | . . . . . . 22 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto / Low x2) -7/Waste History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 6) 479 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Discovered new exit (range 20) 866 | -10/Materials | Discovered new exit (range 8) 979 | -10/Materials | Entered Mines 1118 | -10/Mines | Met a Derelict bent on vengeance 1130 | -10/Mines | Discovered new exit (range 7) 1161 | -10/Mines | Found the Drone Emporium 1259 | -10/Mines | Learned Materials emergency access door positions 1475 | -10/Mines | Learned Materials trap positions 1480 | -10/Mines | Discovered new exit (range 9) 1508 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1508 | -10/Mines | Discovered new exit (range 5) 1518 | -10/Mines | Entered Exiles 1518 | -10/Exiles | Found Exiles lab abandoned 2346 | -10/Exiles | Discovered new exit (range 12) 2358 | -10/Exiles | Entered Mines 2365 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2488 | -9/Mines | Learned location of Zion (-6) 2550 | -9/Mines | Identified exit to Materials 2550 | -9/Mines | Discovered exit to Materials (range 11) 2563 | -9/Mines | Entered Materials 2563 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2564 | -8/Materials | Loaded intel: 14 trap records 3602 | -8/Materials | Discovered new exit (range 11) 3984 | -8/Materials | Discovered new exit (range 16) 4171 | -8/Materials | Build established: Scavenger-Skirmisher 4213 | -8/Materials | Identified exit to Factory 4543 | -8/Materials | Build established: Skirmisher 4692 | -8/Materials | Garrison activated, responded to threat 4782 | -8/Materials | Identified exit to Garrison 4865 | -8/Materials | Entered Garrison 5039 | -8/Garrison | Triggered checkpoint 5088 | -8/Garrison | Lost 4 parts (2u2w) 5116 | -8/Garrison | Garrison Relay disabled 5243 | -8/Garrison | Triggered checkpoint 5289 | -8/Garrison | Triggered checkpoint 5306 | -8/Garrison | Triggered checkpoint 5497 | -8/Garrison | Triggered checkpoint 5588 | -8/Garrison | Garrison Relay disabled 5638 | -8/Garrison | Garrison Relay disabled 5680 | -8/Garrison | Build established: Scavenger-Mutant 5751 | -8/Garrison | Discovered new exit (range 15) 5783 | -8/Garrison | Identified exit to Materials 5907 | -8/Garrison | Phase Generator disabled 5929 | -8/Garrison | Entered Materials 6123 | -8/Materials | Core integrity fell below 50% 6305 | -8/Materials | Build established: Scavenger-Assassin 6505 | -8/Materials | Discovered exit to Factory (range 13) 7631 | -8/Materials | Lost 3 parts (2n1w) 7679 | -8/Materials | Build established: Mutant 7817 | -8/Materials | Lost 3 parts (2n1w) 7960 | -8/Materials | Core integrity fell below 20% 8191 | -8/Materials | Entered Factory 8191 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8510 | -7/Factory | Build established: Scavenger-Assassin 8601 | -7/Factory | Repaired Med. Treads 8790 | -7/Factory | Lost 4 parts (1p1n2w) 9976 | -7/Factory | Build established: Tank 10435 | -7/Factory | Discovered new exit (range 10) 10463 | -7/Factory | Identified exit to Factory 10797 | -7/Factory | Discovered exit to Factory (range 8) 10828 | -7/Factory | Discovered exit to Factory (range 15) 11141 | -7/Factory | Repaired Prc. Assault Rifle 11243 | -7/Factory | Discovered new exit (range 14) 11342 | -7/Factory | Identified exit to Storage 11430 | -7/Factory | First assault squad dispatched 11650 | -7/Factory | Core integrity fell below 50% 11690 | -7/Factory | Lost 8 parts (1p2n2u3w) 11692 | -7/Factory | Core integrity fell below 20% 11835 | -7/Factory | Identified exit to Lower Caves 11964 | -7/Factory | Sucked down chute 11964 | -7/Factory | Entered Waste 11964 | -7/Waste | The area was eerily silent 12003 | -7/Waste | Found Damper Plating 12034 | -7/Waste | A Compactor rumbled back to life 12034 | -7/Waste | Spotted C-40 Crusher 12081 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12084 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12087 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12091 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12091 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 12081_ Lgt. Treads crushed. 12081_ Lrg. Storage Unit crushed. 12081_ Wheel destroyed. 12084_ Imp. Sensor Array crushed. 12084_ Imp. Cooling System crushed. 12084_ Gauss Cannon crushed. 12085_ Dropped Antimatter Reactor. 12086_ Acquired Powered Hammer. 12087_ Antimatter Reactor crushed. 12087_ Gauss Cannon crushed. 12087_ Powered Hammer crushed. 12087_ Hacking Suite crushed. 12088_ Acquired Hvy. Missile Launcher. 12089_ System corrupted: Hvy. Missile Launcher failed to launch. 12091_ Destroyed Antimatter Reactor. 12091_ Lgt. Treads crushed. 12091_ Hvy. Missile Launcher crushed. 12091_ Imp. Signal Interpreter crushed. 12091_ System Shield crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????? ???????? ????? | | ???????????????????????????# #??????? #??? | | ???????????????????????????# #??????? #??? | | ???????????????????????????# #??????# #??? | | ?????????????????????????### #??????# #??? | | ?????????????????????????# #??????# #??? | | ?????????????????????????# #??????# #??? | | ?????????????????????????? #??????# #??? | | ??????????????????????????? #??????# #??? | | ???????????????????????????# #??????# #??? | | ?????????????############??# #??????# #??? | | ?????????????# #??# #??????# #??? | | ?????????????# #??# #??????# #??? | | ?????????????# #### ######## #??? | | ?????????????# g% % #??? | | ?????????????# % #??? | | ?????????????# #??? | | ?????????????# % !#??? | | ?????????????# !CC ## ######## " #??? | | ?????????????# !!CC ## % #??????# #??? | | ?????????????# !@ ## #??????# #??? | | ?????????????####### ## #??????# #??? | | ???????????????????# # ### #??????# #??? | | ???????????????????####?##? ??? ! | | ?????????????????????????? | | ?????????????????????????# | | ?????????????????????????# ! | | ?????????????????????????### ######## #### | | ???????????????????????????# #??????# #??? | | ???????????????????????????# #??????# #??? | | ???????????????????????????# #??????# #??? | | ???????????????????????????? #??????# ]] #??? | | ????????????????????????????####???????######??? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyHardenedDeflector Manual? 0 Play Time 01:47:51 Cumulative 173.3 hours Start 2024.11.04 @ 18:09:58 End 2024.11.04 @ 22:05:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffab479c-b459-4a9b-9b68-f686a22a9d1d