Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 16:33:08 Player: WraithDrof Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (165) 825 Value Destroyed (5920) 5920 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (1766) 1766 TOTAL SCORE: 15211 Bonus ------- High Alert Combat Kills 331 Follower Combat Kills 635 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 271/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Hovering (80) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Gravmag System > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Multitool Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer System Shield Advanced System Shield > --- WEAPON ----------- Field Laser Plasma Rifle Phase Gun High-powered Shotgun > --- INVENTORY -------- Improved Heat Sink Compact Battery High-powered Shotgun Multitool [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Missile Launcher Special Weapon Multitool Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 . . . 4 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . 1 . . . 1 1 . . . . . Utility 6 | . . . 2 . . . . 3 . . . . . 1 Weapon 2 | . . . . . . . . . 1 . . . . 1 Parts Attached 209 | 7 6 11 15 23 15 3 8 18 47 2 7 5 13 29 Power 33 | 1 1 2 . 5 2 . 3 3 8 1 1 . 2 4 Engine 16 | 1 1 1 . 2 2 . 1 . 5 1 . . . 2 Core 14 | . . 1 . 3 . . 2 3 3 . 1 . 1 . Reactor 3 | . . . . . . . . . . . . . 1 2 Propulsion 67 | 2 1 2 6 5 6 . 2 3 20 . 4 1 8 7 Treads 1 | . . . 1 . . . . . . . . . . . Leg 20 | . . . 3 . 3 . . . 4 . . 1 4 5 Wheel 20 | 2 1 2 2 5 . . . . 7 . . . . 1 Hover 8 | . . . . . 3 . 2 1 1 . . . . 1 Flight 18 | . . . . . . . . 2 8 . 4 . 4 . Utility 57 | 2 2 3 4 8 1 2 2 9 9 1 2 2 2 8 Device 28 | 1 1 1 2 2 1 1 2 6 3 . 2 . 1 5 Storage 5 | 1 1 . . . . . . 1 . . . 1 . 1 Processor 9 | . . . . 2 . . . 1 5 . . . . 1 Hackware 5 | . . . . . . 1 . 1 . 1 . . 1 1 Protection 10 | . . 2 2 4 . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 2 2 4 5 5 6 1 1 3 10 . . 2 1 10 Energy Gun 16 | 1 . 2 . 1 4 1 . 1 2 . . 1 . 3 Energy Cannon 8 | . . . 2 2 2 . . . 2 . . . . . Ballistic Gun 17 | 1 1 1 1 . . . . 2 4 . . 1 1 5 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . Launcher 4 | . . 1 1 1 . . 1 . . . . . . . Special Weapon 3 | . . . 1 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 4 1 . . . . . 4 . 1 Parts Lost 106 | . 1 8 1 6 6 . 2 7 40 . 3 . 4 28 Power 22 | . 1 2 . 2 1 . 2 2 6 . . . 1 5 Propulsion 36 | . . 2 . 3 3 . . 2 17 . 1 . 1 7 Utility 25 | . . 3 . 1 1 . . 3 8 . 1 . 2 6 Weapon 23 | . . 1 1 . 1 . . . 9 . 1 . . 10 Highest Loss Streak 18 | . 1 6 1 4 2 . 2 4 16 . 1 . 2 18 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 8 | 5 9 8 9 9 9 10 9 9 8 4 4 4 4 4 Power . | . . . . . . . . 1 . 1 1 . . . Propulsion 1 | 3 3 1 2 . . 2 1 . . . 1 . 2 . Utility 2 | . 4 2 2 3 4 3 3 2 3 1 . . . 1 Weapon 2 | . 2 3 3 3 2 3 3 4 2 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 44 | 1 5 5 6 8 2 2 4 3 5 . . . . 3 Power 2 | . . 1 . . 1 . . . . . . . . . Propulsion 13 | 1 3 . 3 2 . . . 1 1 . . . . 2 Utility 17 | . 2 3 1 3 . 2 2 . 3 . . . . 1 Weapon 9 | . . 1 2 1 1 . 1 2 1 . . . . . Tool/Special 3 | . . . . 2 . . 1 . . . . . . . Average Slot Usage (%) 93 | . 99 93 98 96 97 100 96 84 76 97 96 85 98 92 Engine 6 | . 13 12 . 8 7 18 8 . 3 5 1 . . 3 Core 5 | . . . 11 7 10 . 8 11 3 5 9 11 6 . Leg 5 | . . . 6 . 1 . . . 5 . . . 20 23 Wheel 10 | . 28 26 14 26 18 . . . 2 . . . . . Hover 6 | . . . . . 4 27 27 21 1 . . . . . Flight 2 | . . . . . . . . . 8 29 29 29 8 . Device 11 | . 14 9 10 12 10 12 15 19 11 6 5 8 4 7 Storage 7 | . 14 13 10 9 9 9 9 6 3 . . . . 2 Processor 8 | . . . . . 9 9 6 5 17 29 27 23 23 19 Hackware 2 | . . . . . . 5 2 4 . 1 5 5 9 10 Protection 4 | . . . 22 13 7 . . . . . . 1 1 . Energy Gun 9 | . 12 14 7 5 13 18 16 4 4 5 3 . 5 6 Energy Cannon 2 | . . . 10 8 2 . . 1 1 . . . . . Ballistic Gun 6 | . 14 13 3 2 . . . 6 4 11 11 3 11 10 Peak Build Rating 104 | 9 10 11 16 26 38 41 42 64 64 56 57 69 89 104 Average Rating 39 | 5 8 8 14 19 27 39 39 59 46 51 52 54 82 91 On Entrance 37 | . 9 8 10 15 25 38 39 38 53 52 54 57 69 89 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 51 | 15 20 23 29 51 43 38 33 38 41 22 21 24 34 42 Greatest Support 140 | 26 26 20 32 48 48 37 37 45 54 26 27 27 130 140 Greatest Overweight (x) 4 | . . 2 2 1 3 1 . 1 4 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 9 9 9 10 10 10 10 10 8 5 5 5 5 5 Most Carried 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Carried 8 | 5 9 8 9 9 9 9 9 9 8 4 4 3 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 8 10 10 10 10 10 10 10 10 5 5 4 5 5 2 Class Distribution -------------------- 56% | Mutant 17% | Scavenger-Gunner 16% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Matter Collected 4627 | 270 167 318 349 479 451 88 172 387 717 145 147 . 408 529 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6617 | 134 255 196 755 873 974 . 258 545 1272 . 55 . 456 844 Parts 332 | 6 13 10 38 39 44 . 11 34 62 . 4 . 30 41 Haulers Intercepted 5 | . . . 2 2 1 . . . . . . . . . Recyclers Shooed 6 | . . . . 1 . . . 1 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 4 7 . 22 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 133 | . 4 8 18 20 20 . 4 12 19 . 2 . 13 13 Melee 2 | . . . . . . . . . 2 . . . . . Guns 83 | . 4 5 7 5 14 . 3 12 5 . 2 . 13 13 Cannons 18 | . . . 5 3 3 . . . 7 . . . . . AOE 27 | . . 3 5 10 3 . 1 . 5 . . . . . Classes Destroyed 19 | 2 3 2 2 3 2 . 3 1 . . . . 1 . Worker 7 | . 1 . 1 . 1 . . 1 3 . . . . . Builder 4 | . . . . 3 . . . . 1 . . . . . Tunneler 4 | 2 . . . . . . . 1 1 . . . . . Hauler 5 | . . . 2 2 1 . . . . . . . . . Recycler 6 | 1 . . . 2 . . . . 3 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . Watcher 4 | . 1 . . 3 . . . . . . . . . . Swarmer 41 | . . 3 3 6 3 . . 4 11 . 2 . 9 . Grunt 52 | . 4 3 10 10 10 . . 4 5 . . . 2 4 Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 5 | . . . 1 1 . . . . 1 . . . 1 1 Sentry 13 | . . 1 4 1 6 . . 1 . . . . . . Hunter 10 | . . . . 1 1 . . 1 2 . . . . 5 Programmer 5 | . . . . . . . . 2 . . . . . 3 Explorer 1 | . . . . . . . 1 . . . . . . . Ranger 1 | . . . . . . . 1 . . . . . . . Scrapper 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 13 | 2 2 3 5 13 8 . 2 5 13 . 2 . 5 3 Combat Bots Only 7 | . 2 3 4 6 5 . 2 4 7 . 2 . 5 3 Max Kills in Single Turn 3 | 1 1 2 3 3 2 . 1 1 3 . 1 . 3 1 Gunslinging 2 | . . . . . . . . . . . . . 2 . Exploded 3 | . . 2 3 3 1 . 1 . 3 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1197 | . 30 27 59 65 104 . 39 122 321 6 31 . 76 317 Missed 412 | . 9 6 19 19 36 . 9 49 98 5 15 . 26 121 Hits 785 | . 21 21 40 46 68 . 30 73 223 1 16 . 50 196 Melee 6 | . . . . 3 . . . 1 . . . . . 2 Projectile 779 | . 21 21 40 43 68 . 30 72 223 1 16 . 50 194 AOE 19 | . . 15 . . 1 . . . . . . . . 3 Critical Strikes 38 | . 2 3 3 4 1 . 3 3 4 1 . . 3 11 Actively Blocked 3 | . . . 1 . . . . . . . . . 2 . Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 13572 | . 306 805 552 689 1056 . 525 1144 3678 14 296 . 724 3783 Core 2660 | . 81 108 98 89 124 . 119 136 712 . 50 . 93 1050 Absorbed by Shields 201 | . . . . 81 . . . . 5 . . . 115 . Redirected to Shielding 196 | . . . 35 . . . . . . . . . 161 . Ignored by Resistances 191 | . . . . . . . . . 186 5 . . . . Regen/Repaired (Parts) 360 | . . . 185 40 . . 15 41 79 . . . . . Core Remaining (%) 56 | 100 . 24 75 . . . 39 84 . . . . 14 . Volleys Fired 420 | 18 35 15 66 44 59 . 14 47 42 . 4 . 25 51 Largest 4 | 1 2 2 2 2 2 . 2 2 3 . 3 . 3 4 Hottest 251 | 50 70 121 125 138 122 . 111 110 203 . 76 . 141 251 Shots Fired 826 | 18 65 29 116 74 110 . 23 94 83 . 12 . 62 140 Gun 655 | 18 65 27 53 31 91 . 17 94 50 . 12 . 62 135 Cannon 111 | . . . 49 29 9 . . . 24 . . . . . Launcher 44 | . . 2 3 14 10 . 6 . 9 . . . . . Special 16 | . . . 11 . . . . . . . . . . 5 Kinetic 285 | . 35 10 9 15 . . 2 47 37 . 8 . 46 76 Thermal 442 | 18 30 17 104 7 91 . 9 47 35 . 4 . 16 64 Explosive 29 | . . 2 3 14 10 . . . . . . . . . Electromagnetic 70 | . . . . 38 9 . 12 . 11 . . . . . Robot Hit Streak 22 | 4 14 7 15 7 22 . 6 8 11 . 5 . 9 8 Robot Miss Streak 6 | 2 5 2 6 3 3 . 2 5 6 . 1 . 3 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 12 | . . . . . . . . 4 . . 1 . 3 4 Max Gunslinging Chain 2 | . . . . . . . . 1 . . 1 . 2 1 Shots Hit Robots 532 | 13 41 18 65 50 83 . 19 66 55 . 9 . 38 75 Core Hits 330 | 4 14 10 32 48 46 . 9 43 50 . 5 . 23 46 Critical Kills 8 | . . 1 . 1 . . . 1 1 . 1 . 1 2 Critical Parts Destroyed 6 | . . . . . . . . 1 1 . . . 1 3 Critical Strikes 33 | . 2 1 2 2 3 . . 4 2 . 1 . 7 9 Burn 18 | . 2 . 2 . 3 . . 2 . . . . 5 4 Meltdown 1 | . . . . 1 . . . . . . . . . . Destroy 13 | . . 1 . . . . . 2 2 . 1 . 2 5 Corrupt 1 | . . . . 1 . . . . . . . . . . Melee Attacks 31 | . 7 . . . . . . . 23 . . . . 1 Impact . | . . . . . . . . . . . . . . . Slashing 30 | . 7 . . . . . . . 23 . . . . . Piercing 1 | . . . . . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14538 | 174 498 390 1382 2914 2630 . 379 1476 2137 . 115 . 751 1692 Guns 8036 | 174 498 230 566 428 1289 . 251 1476 578 . 115 . 751 1680 Cannons 1443 | . . . 453 495 209 . . . 286 . . . . . Explosions 4457 | . . 160 363 1991 1132 . 128 . 683 . . . . . Melee 588 | . . . . . . . . . 588 . . . . . Ramming 4 | . . . . . . . . . 2 . . . . 2 Kinetic 3168 | . 261 78 49 127 . . 25 648 433 . 106 . 553 888 Thermal 5535 | 174 237 152 970 118 1320 . 136 828 591 . 9 . 198 802 Explosive 3646 | . . 160 363 1991 1132 . . . . . . . . . Electromagnetic 1597 | . . . . 678 178 . 218 . 523 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 588 | . . . . . . . . . 588 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . 2 . . . . . 2 6 7 7 7 7 16 Average Corruption 3 | . . 2 . . . . . 1 3 6 7 7 7 3 Corruption Purged 1 | . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 58 | . . 5 . . . . . 5 17 3 3 2 17 6 Message Errors 15 | . . . . . . . . 3 7 1 1 . 3 . Matter Fused 8 | . . 3 . . . . . . 1 1 1 1 1 . Heat Flow Errors 6 | . . . . . . . . . 2 1 . . 3 . Energy Discharges 7 | . . . . . . . . . 1 . 1 . 2 3 Parts Rejected 2 | . . . . . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . . . . 1 2 . . . 5 . Data Loss (major) 3 | . . 1 . . . . . 1 . . . 1 . . Misfires 3 | . . 1 . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 237 | . . 5 7 171 4 . 10 . 40 . . . . . Projectiles 19 | . . . 7 8 4 . . . . . . . . . Explosions 212 | . . 5 . 163 . . 10 . 34 . . . . . Melee 6 | . . . . . . . . . 6 . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . 20 4 76 10 . . . 21 . . . . . Shots 8 | . . 1 1 2 2 . . . 2 . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . Targets Rammed 3 | . . . . . . . . . 1 . . . . 2 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 358 | 90 246 126 75 108 164 . 307 358 341 261 67 1 355 275 Average Temperature 78 | 47 102 32 21 32 52 . 100 86 109 124 26 1 99 128 Received Heat Transfer 2361 | . 210 99 267 277 387 . 305 201 342 . 63 . 51 159 Effects 3 | . 1 . . . . . . 1 1 . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . Interference 2 | . 1 . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Fried 5 | . . . . 3 . . 1 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . Parts Melted 32 | 3 1 2 6 . 8 . 2 2 2 . . . 2 4 Heat Transferred 12753 | 518 851 370 2368 185 2775 . 236 1905 886 . 37 . 1050 1572 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . 2 . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . . . . 2 4 1 . 1 2 . . . . 1 Low Security (%) 71 | 100 100 100 100 59 27 31 . 92 14 . . . . 97 Level 1 11 | . . . . 18 24 68 . 7 6 . . . . 2 Level 2 13 | . . . . 21 14 . . . 79 . . . . . Level 3 2 | . . . . . 26 . . . . . . . . . Level 4 . | . . . . . 7 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1172 | 5 110 81 156 446 1172 364 . 236 665 . . . . 300 Initial 364 | . . . 25 55 157 364 . . 115 . . . . 300 Average 174 | . 28 10 67 202 528 238 . 32 466 . . . . 54 Influence Increases 5922 | 15 191 188 497 704 1483 100 . 523 1143 . 171 . 275 632 Destroy 0b10 Robot/C 2840 | . 80 140 360 400 660 . . 240 380 . 80 . 240 260 Destroy 0b10 Robot/NC 170 | 15 10 . 15 50 25 . . 10 40 . . . 5 . Destroy Leader 638 | . 22 30 94 90 172 . . 70 60 . 10 . 30 60 Allied During Kill 239 | . . 5 . . 228 . . . . . 6 . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . Successful Hack 116 | . 12 . . 2 7 10 . 26 53 . . . . 6 Select Force Hacks 150 | . . . . 60 . 90 . . . . . . . . Disable Machine 360 | . . . . 30 90 . . . 240 . . . . . Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . . Destroy Structure 329 | . 7 13 28 72 71 . . 2 130 . . . . 6 Advance Influence 300 | . . . . . . . . . . . . . . 300 Partial Spotted 45 | . . . . . 15 . . 15 15 . . . . . Lose Combat Pursuer 525 | . 60 . . . 15 . . 150 225 . 75 . . . Influence Decreases 5922 | 15 191 123 430 463 920 984 52 287 907 215 120 308 275 632 Entered New Map 1611 | . . . 40 77 216 572 52 . 121 175 50 308 . . Time Decay 2797 | 15 181 76 385 326 294 262 . 227 386 30 40 . 235 340 Lost Part 827 | . 10 30 5 60 60 . . 50 400 . 30 . 40 142 Lost Ally 237 | . . 17 . . 200 . . 10 . 10 . . . . Purge Threat 450 | . . . . . 150 150 . . . . . . . 150 Squads Dispatched 35 | . 2 . 1 3 8 . . 6 10 . 1 . . 4 Investigation 10 | . . . . 2 2 . . 2 3 . . . . 1 Extermination 4 | . . . . . . . . 2 1 . . . . 1 Reinforcement 16 | . 2 . 1 1 4 . . 2 4 . . . . 2 Assault 4 | . . . . . 1 . . . 2 . 1 . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . 1 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Distress Signals 18 | . 1 . 3 6 4 . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 291 | . 13 8 28 26 42 . 22 34 51 1 22 . 14 30 Peak Tracking Total 14 | . 5 3 4 7 6 . 10 10 9 1 14 . 5 8 Tactical Retreats 18 | . 1 . . . 1 . 1 4 9 . 2 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 3 | . . . . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 26 | . . . . 2 6 . 2 . 16 . . . . . Max in Single Turn 13 | . . . . 1 1 . 1 . 13 . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . 1 2 . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 74 | . 6 . 8 6 8 10 4 10 9 . . 7 . 6 Terminals 37 | . 6 . 5 1 6 6 . 4 6 . . . . 3 Fabricators 3 | . . . . . . . . 1 1 . . . . 1 Repair Stations 6 | . . . 1 1 . . . 2 1 . . . . 1 Recycling Units 10 | . . . 1 2 1 3 . 2 1 . . . . . Scanalyzers 4 | . . . 1 2 . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 Total Hacks 227 | . 17 . 26 22 19 20 34 22 27 . . 20 . 20 Successful 137 | . 7 . 13 11 10 15 34 6 9 . . 20 . 12 Failed 90 | . 10 . 13 11 9 5 . 16 18 . . . . 8 Catastrophic 20 | . 4 . 2 . 3 2 . 4 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 83 | . 10 . 6 5 7 12 . 15 15 . . . . 13 Terminals 108 | . 17 . 15 2 16 16 . 10 18 . . . . 14 Fabricators 7 | . . . . . . . . 2 3 . . . . 2 Repair Stations 19 | . . . 3 6 . . . 5 3 . . . . 2 Recycling Units 18 | . . . 2 5 1 3 . 4 3 . . . . . Scanalyzers 16 | . . . 6 9 . . . 1 . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . . 2 Terminal Hacks 88 | . 5 . 5 1 5 9 34 1 4 . . 20 . 4 Record 44 | . . . . . . 1 34 1 . . . 8 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . 3 . . . . 1 . . . . . 4 . . Open Door 2 | . . . . . 2 . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . Recycling Unit Index 2 | . . . . . . . . . 1 . . . . 1 Alert Level 10 | . . . 3 1 1 3 . . 1 . . . . 1 Unreport Threat 3 | . . . . . 1 1 . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . 2 . . . . 2 Network Status 1 | . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 9 | . . . 2 2 . . . 3 1 . . . . 1 Scan Component 5 | . . . 1 1 . . . 2 . . . . . 1 Repair 3 | . . . 1 1 . . . 1 . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 4 5 . . . . . . . . . . Insert Component 5 | . . . 2 3 . . . . . . . . . . Analyze 4 | . . . 2 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 23 | . 2 . 2 2 4 6 . 2 1 . . . . 4 Terminals 17 | . 2 . 2 . 3 3 . 2 1 . . . . 4 Track 4 | . 1 . . . 1 . . 1 . . . . . 1 Botnet 12 | . 1 . 2 . 2 3 . 1 1 . . . . 2 Operators 1 | . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 2 . 3 . . . . . . . . Tunnel 5 | . . . . 2 . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 . 8 5 7 6 . 10 9 . . . . 3 Full Trace Events 7 | . . . . . 1 . . 2 3 . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 2 . . . 7 3 . . 4 . . Parts Built 1 | . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . . 31 Total Part Build Rating 2 | . . . . . . . . . . . . . . 2 Parts Repaired 3 | . . . 1 1 . . . 1 . . . . . . Time 108 | . . . 26 32 . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 2 . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Total Allies 16 | . . 3 . . 10 . 2 . . . 1 . . . Largest Group 10 | . . 3 . . 10 . 2 . . . 1 . . . Highest-Rated Group 180 | . . 40 . . 173 . 85 . . . 180 . . . Highest-Rated Ally 180 | . . 16 . . 29 . 49 . . . 180 . . . Total Orders 5 | . . . . . . 2 . 1 1 1 . . . . EXPLORE 4 | . . . . . . 1 . 1 1 1 . . . . RETURN 1 | . . . . . . 1 . . . . . . . . Ally Attacks 128 | . . 1 . . 109 . 16 . . . 2 . . . Total Damage 1817 | . . . . . 1298 . 475 . . . 44 . . . Kills 20 | . . . . . 13 . 5 . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . 4 . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 1675 | 17 606 423 . 295 . . . 24 251 . . . . 59 Sensors 275 | . . . . . . . . 24 251 . . . . . Terrain 612 | 17 241 . . 295 . . . . . . . . . 59 Seismic 788 | . 365 423 . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 . . 1 . Drone Launches 6 | . . . . . . 2 . 2 1 1 . . . . Drone Recoveries 4 | . . . . . . 2 . 1 1 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Turns Passed 8364 | 116 650 639 1011 729 640 576 648 751 906 67 92 94 529 916 Spaces Moved 7693 | 68 539 606 573 472 359 676 962 767 831 225 266 234 530 585 Core 61 | 4 . . . . . . . . 15 . . . . 42 Treads 3 | . . . 3 . . . . . . . . . . . Legs 1022 | . . . 87 . 23 . . . 108 . . . 279 525 Wheels 2589 | 64 539 606 483 472 214 . . . 199 . . . . 12 Hover 2638 | . . . . . 122 676 962 767 105 . . . . 6 Flight 1380 | . . . . . . . . . 404 225 266 234 251 . Fastest Speed 25 | 50 80 80 100 93 52 52 52 45 27 27 25 29 29 50 Average Speed 72 | 87 82 88 114 96 90 54 52 48 72 27 25 29 77 113 Slowest Speed 250 | 100 90 110 240 115 190 115 52 110 250 27 29 29 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 3 . 3 . 1 . . . Potential Cave-ins 6 | . . . 6 . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 5 76 98 55 29 70 99 56 23 27 45 51 62 68 14 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 11 | . . . . 2 . 3 1 . . 1 . 3 1 . Known Exits Taken 7 | . 1 . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 . 1 1 1 1 . . . . . . Scrap Searched 11 | . . 3 . . . . 3 . . 2 1 . 2 . Spaces Dug 18 | . 7 . 11 . . . . . . . . . . . Terrain Destroyed 325 | . 7 20 28 109 81 . 13 2 63 . . . . 2 Melee 7 | . 7 . . . . . . . . . . . . . Projectile 28 | . . . 11 1 2 . 1 2 10 . . . . 1 AOE 289 | . . 20 17 108 79 . 12 . 53 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Total 9535 | 103 665 680 791 660 514 878 1063 1064 1011 230 283 260 606 727 Wait 736 | 1 55 25 84 62 16 193 32 191 27 . 1 3 20 26 Move 7666 | 67 538 605 572 471 358 675 955 766 825 224 263 233 529 585 Hop 6 | . . . . . . . 3 . 2 . 1 . . . Pick Up 158 | 9 12 14 22 22 12 2 14 14 13 1 2 5 6 10 Fast Attach 116 | 7 . 4 6 8 9 . 4 8 36 1 2 6 6 19 Attach 62 | . 1 5 5 7 4 . 2 9 15 1 3 . 4 6 Detach 23 | . . . 1 2 . . 3 2 7 1 1 3 . 3 Swap 112 | . 8 5 13 19 18 5 8 13 6 1 2 2 4 8 Drop 154 | 1 9 7 22 21 15 2 16 13 9 1 4 8 12 14 Fire 420 | 18 35 15 66 44 59 . 14 47 42 . 4 . 25 51 Melee 31 | . 7 . . . . . . . 23 . . . . 1 Ram 1 | . . . . . . . . . 1 . . . . . Kick 2 | . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . . . 3 1 . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . Miscellaneous 43 | . . . . 4 20 . 12 . 5 . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 3 exits: *Fac x2 / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 8) 727 | -10/Materials | Identified exit to Mines 739 | -10/Materials | Discovered new exit (range 13) 752 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Entered Mines 879 | -10/Mines | Learned Materials garrison access intel 880 | -10/Mines | Discovered new exit (range 6) 885 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1043 | -10/Mines | Discovered new exit (range 8) 1133 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1195 | -10/Mines | Core integrity fell below 50% 1215 | -10/Mines | Destroyed YI-UF0 1218 | -10/Mines | Crushed by falling debris 1225 | -10/Mines | Lost 3 allies 1249 | -10/Mines | Lost 6 parts (1p1n3u1w) 1406 | -10/Mines | Entered Materials 1406 | -9/Materials | Evolved 2 slots: Utility x2 1908 | -9/Materials | Identified exit to Mines 2314 | -9/Materials | Repaired Med. Storage Unit 2353 | -9/Materials | Discovered new exit (range 5) 2417 | -9/Materials | Entered another Materials area 2417 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2418 | -8/Materials | Loaded intel: 1 garrison access location 2551 | -8/Materials | Lost 4 parts (1p2n1u) 2709 | -8/Materials | Repaired Cooling System 2816 | -8/Materials | Build established: Scavenger-Mutant 2939 | -8/Materials | Discovered new exit (range 15) 3077 | -8/Materials | Identified exit to Storage 3146 | -8/Materials | Entered Storage 3301 | -8/Storage | Build established: Mutant 3425 | -8/Storage | Garrison activated, responded to threat 3537 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3546 | -8/Storage | First assault squad dispatched 3626 | -8/Storage | Lost 3 allies 3721 | -8/Storage | Discovered new exit (range 16) 3762 | -8/Storage | Lost 6 allies 3784 | -8/Storage | Used back door to open Recycling access 3784 | -8/Storage | Discovered new exit (range 5) 3786 | -8/Storage | Entered Recycling 3917 | -8/Recycling | Discovered new exit (range 70) 4341 | -8/Recycling | Scanned before Scraplab entrance 4351 | -8/Recycling | Entered Scraplab 4355 | -8/Recycling | Discovered new exit (range 3) 4362 | -8/Recycling | Entered Scraptown 4415 | -8/Scraptown | Learned location of Extension (-5) 4431 | -8/Scraptown | Visited The Evicted 4453 | -8/Scraptown | Visited Red Mages 4481 | -8/Scraptown | Visited UFD Registry 4481 | -8/Scraptown | Registered with UFD as "Wireframe" 4493 | -8/Scraptown | Visited Scrapoid Research Area 4508 | -8/Scraptown | Visited Abandonware Association 4525 | -8/Scraptown | Visited Botcube Research 4530 | -8/Scraptown | Found Botcube 4550 | -8/Scraptown | Visited Chapter 10 4575 | -8/Scraptown | Met Optimus 4575 | -8/Scraptown | Accepted into 0bPrime 4601 | -8/Scraptown | Civil war broke out across Scraptown 4628 | -8/Scraptown | Found Scrap Suit 4653 | -8/Scraptown | Lost 4 allies 4716 | -8/Scraptown | Botcube activated 4724 | -8/Scraptown | Botcube completed mutation into hovering form, armed with 1 melee weapon. 4772 | -8/Scraptown | Found Botcube 4788 | -8/Scraptown | Botcube activated 4798 | -8/Scraptown | Botcube completed mutation into legged form (unarmed). 4810 | -8/Scraptown | Visited Scrapoid Pod Storage 4815 | -8/Scraptown | Found Scrapoid Pod 4848 | -8/Scraptown | Optimus destroyed in the chaos of civil war 4885 | -8/Scraptown | Core integrity fell below 50% 4919 | -8/Scraptown | Lost 5 allies 4959 | -8/Scraptown | Discovered new exit (range 3) 4983 | -8/Scraptown | Found Scrap Suit 5010 | -8/Scraptown | Entered Factory 5010 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5270 | -6/Factory | Build established: Scavenger-Mutant 5330 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 5457 | -6/Factory | Repaired Imp. Reaction Control System 5607 | -6/Factory | Build established: Mutant 5738 | -6/Factory | Lost 4 parts (1p2n1u) 5749 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 5751 | -6/Factory | Discovered new exit (range 5) 5761 | -6/Factory | Entered another Factory area 5761 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5926 | -5/Factory | Destroyed 7 combat bots 6061 | -5/Factory | First assault squad dispatched 6229 | -5/Factory | Core integrity fell below 50% 6230 | -5/Factory | Crushed by falling debris 6261 | -5/Factory | Lost 16 parts (2p6n5u3w) 6480 | -5/Factory | Lost 11 parts (2p5n1u3w) 6498 | -5/Factory | Spotted B-75 Beast 6600 | -5/Factory | Lost 5 parts (1p1n1u2w) 6639 | -5/Factory | Identified exit to Upper Caves 6639 | -5/Factory | Identified exit to Extension 6667 | -5/Factory | Entered Upper Caves 6693 | -5/Upper Caves | Learned location of Armory (-3) 6701 | -5/Upper Caves | Learned Factory garrison access intel 6730 | -5/Upper Caves | Discovered new exit (range 5) 6732 | -5/Upper Caves | Identified exit to Upper Caves 6734 | -5/Upper Caves | Entered another Upper Caves area 6734 | -5/Upper Caves | Discovered new exit (range 14) 6746 | -5/Upper Caves | 7V-RTL showed up to help 6748 | -5/Upper Caves | 7V-RTL revealed a hidden path 6758 | -5/Upper Caves | Identified exit to Factory 6782 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6820 | -5/Upper Caves | Discovered new exit (range 15) 6823 | -5/Upper Caves | Identified exit to Zhirov 6825 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6826 | -5/Upper Caves | Entered Zhirov 6826 | -5/Zhirov | Discovered new exit (range 3) 6827 | -5/Zhirov | Identified exit to Proximity Caves 6846 | -5/Zhirov | Learned location of Testing (-2) 6846 | -5/Zhirov | Learned location of Command (-1) 6856 | -5/Zhirov | Build established: Scavenger-Sprinter 6877 | -5/Zhirov | Found Alien Artifact 6883 | -5/Zhirov | Found Alien Artifact 6883 | -5/Zhirov | Identified Integrated Reactor 6883 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6920 | -5/Zhirov | Entered Proximity Caves 7129 | -4/Proximity Caves | Spotter reported a threat 7162 | -4/Proximity Caves | Core integrity fell below 20% 7270 | -4/Proximity Caves | Spotter reported a threat 7368 | -4/Proximity Caves | Build established: Scavenger-Gunner 7436 | -4/Proximity Caves | Discovered exit to Factory (range 12) 7449 | -4/Proximity Caves | Entered Factory 7449 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7450 | -4/Factory | Loaded intel: 4 garrison access locations 7587 | -4/Factory | Fabricated Multitool (x1) 7649 | -4/Factory | Lost 6 parts (1p1n1u3w) 8198 | -4/Factory | Identified Transdimensional Reconstructor 8198 | -4/Factory | Warped through subspace 8332 | -4/Factory | Core integrity fell below 50% 8332 | -4/Factory | System corruption reached 10% 8356 | -4/Factory | Core integrity fell below 20% 8364 | -4/Factory | Lost 18 parts (3p6n4u5w) 8365 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 08332_ System corrupted: Energy discharge (-20). 08333_ Penetrated by Slug. 08333_ System Shield destroyed. 08333_ Adv. Myomer Leg destroyed. 08334_ Slug penetrates Wall. 08345_ Penetrated by Slug. 08347_ System corrupted: Imp. Heat Sink rejected. 08347_ Door malfunctions. 08349_ Penetrated by Slug. 08354_ Acquired Cmb. Gravmag System. 08355_ Penetrated by Slug. 08357_ Acquired Force Lance. 08358_ Penetrated by Slug. 08362_ Slug penetrates Fusion Modulator. 08362_ Fusion Modulator explodes. 08363_ Slug penetrates Wall. 08363_ Y-64 Sentinel misfires. 08363_ Slug penetrates Wall. 08365_ Force Lance destroyed. 08365_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##############??????? | | ?????????????????????????????# ! #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# ######## | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????#???# # | | ???????????????????????## #### ??# | | ?????????????????????### # # ????# | | ????????????????????##;;;;;;;;;####+####### | | ????????????????????# ! # + | | ???????????????????## p #! # | | ???????????????????#Y p # + | | ???????????????????## = / ##### | | ????????????????????# = # #???# | | ????????????????????# = # #???# | | ????????????????????# @ h !# #???#######+ | | ????????????????????##;;;;;;h;;## #??????????? | | ?????????????????????## ## #### #########??? | | ??????????????????????##### ? #?# # #? ? | | ??????????????????????????# #?# # #??? | | ??????????????????????????# ??# # + ?? | | ??????????????????????????# ??# # """" #??? | | ?????????????????????????## ### # """" #??? | | ?????????????????????? ??# # """" #??? | | ???????????????????????### # """" #??? | | ??????????????????? ???+ # """" #??? | | ???????????????????????### + """" #??? | | ?????????????????"???????# # #??? | | ??????????????? ????????## # #??? | | ?????????????????#####+### #########??? | | ??????????????????# #? ????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????? ??# +????????"?? | | ??????????????????# %% o #??????????? | | ??????????????????# #####/### #??????????? | | ??????????????????#?? ???# % # #????####### | | ?????????????????????????# " # ? | | ?????????????????????????# # | | ???????????????????? ????# " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 47 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 25 Resistance: EM 25 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 9 Recoil Reduction 1 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Beamcaster | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Mak. Targeting Computer | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Factory | Extrapolated Multitool | -5/Factory | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Multitool | x1 | -4/Factory Repaired ---------- Med. Storage Unit | 26% | -9/Materials Cooling System | 20% | -8/Materials Imp. Reaction Control System | 55% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothTractorMembrane Manual? 0 Play Time 03:43:52 Cumulative 133.5 hours Start 2025.05.16 @ 16:55:51 End 2025.05.19 @ 16:33:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e1ecb8f-c50e-4971-ad53-1e712ac2d443