Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 22:18:06 Player: rCartos Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (245) 245 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1430 Bonus ------- None Cogmind --------- Core Integrity 283/400 Matter 281/300 Energy 123/250 System Corruption 0% Temperature Hot (235) Movement Flying (31) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Medium Laser Light EM Pulse Cannon > --- INVENTORY (5) ---- Light Ion Engine Improved Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Welding Torch [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 9 3 1 7 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 4 2 . 4 Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 6 | . 2 . 4 Utility 4 | 2 1 1 . Device 3 | 1 1 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 100 88 Engine 13 | . 14 14 11 Treads 7 | . 13 . . Flight 21 | . 14 28 39 Device 20 | . 17 28 19 Storage 6 | . 10 . . Energy Gun 12 | . 14 14 6 Ballistic Gun 13 | . 14 14 8 Naked Turns . | . . . . Heaviest Build 14 | 14 14 10 12 Greatest Support 40 | 40 40 8 16 Greatest Overweight (x) 4 | 4 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 7 7 5 5 Most Carried 6 | 4 6 5 4 Average Carried 3 | 1 2 5 2 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 5 2 Class Distribution -------------------- 58% | Mutant 34% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 399 | 294 51 21 33 Remotely . | . . . . Salvage Created 454 | 121 165 63 105 Parts 32 | 5 17 3 7 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 6 2 5 Guns 11 | . 6 2 3 Cannons 2 | . . . 2 Classes Destroyed 6 | 2 3 1 . Worker 1 | . . 1 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 10 | . 4 2 4 Grunt 3 | . 2 . 1 Best Kill Streak 5 | 2 5 3 4 Combat Bots Only 5 | . 5 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 90 | . 31 13 46 Missed 23 | . 7 4 12 Damage Taken 657 | . 234 70 353 Core 156 | . 23 16 117 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 59 | 5 20 11 23 Largest 2 | 2 2 2 2 Hottest 106 | 70 70 70 106 Shots Fired 101 | 10 40 22 29 Gun 88 | 10 40 22 16 Cannon 4 | . . . 4 Launcher . | . . . . Special 9 | . . . 9 Kinetic 48 | 5 20 11 12 Thermal 49 | 5 20 11 13 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 7 | 4 7 4 6 Robot Miss Streak 7 | 1 7 2 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 60 | 8 20 13 19 Core Hits 30 | 4 10 5 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 1 2 . Burn 4 | 1 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 625 | 85 228 142 170 Guns 564 | 85 228 142 109 Cannons 48 | . . . 48 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 251 | 34 90 43 84 Thermal 326 | 51 138 99 38 Explosive . | . . . . Electromagnetic 48 | . . . 48 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 238 | 50 141 230 238 Average Temperature 74 | 24 60 110 92 Received Heat Transfer 102 | . 51 . 51 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 1346 | 222 481 444 199 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 168 | 10 168 110 142 Initial 65 | . 6 65 42 Average 73 | 4 95 81 82 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 7 3 8 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 706 | 134 326 149 97 Spaces Moved 474 | 72 192 100 110 Core 9 | 9 . . . Treads 119 | 39 80 . . Legs . | . . . . Wheels 24 | 24 . . . Hover . | . . . . Flight 322 | . 112 100 110 Fastest Speed 31 | 50 117 117 31 Average Speed 107 | 140 134 117 31 Slowest Speed 250 | 250 160 117 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 30 27 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 577 | 97 224 112 144 Wait 1 | 1 . . . Move 471 | 71 191 99 110 Hop . | . . . . Pick Up 19 | 9 7 . 3 Fast Attach 2 | 1 . 1 . Attach 18 | 8 3 . 7 Detach 1 | . . . 1 Swap . | . . . . Drop 6 | 2 3 1 . Fire 59 | 5 20 11 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 11) 461 | -10/Materials | Entered Mines 600 | -10/Mines | Discovered new exit (range 7) 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Propulsion x2 681 | -9/Materials | Lost 3 parts (2n1w) 707 | -9/Materials | Self-destructed Last Messages --------------- investigation squad. S-10 Pest destroyed. Flight Unit destroyed. Welding Torch destroyed. S-10 Pest destroyed. Flight Unit destroyed. Flight Unit melted. Lgt. Ion Engine melted. S-10 Pest destroyed. W-16 Scout sends out distress signal. Acquired 12 matter. Acquired 11 matter. Acquired Flight Unit. Acquired 10 matter. Acquired Flight Unit. Seismic Detector destroyed. Lgt. Assault Rifle destroyed. Acquired Lgt. EM Pulse Cannon. G-34 Mercenary destroyed. Sensor Array destroyed. 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