Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 20:28:46 Player: H3-MLN Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (134) 670 Value Destroyed (4103) 4103 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (7669) 7669 TOTAL SCORE: 18882 Bonus ------- High Alert Combat Kills 524 Follower Combat Kills 2419 Hunted by Unchained 500 Subatomizer Sterilization 3000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -174 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 349/450 System Corruption 10% Temperature Cool (24) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Energy Well Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Coolant Injector Phasing AFG Force Rifle Force Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Arachnoskeleton Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit 0b10 Decoder Chip [Generic] Experimental Targeting Computer Core Analyzer Centrium Medium Armor Plating Power Bank > --- WEAPON ----------- Gatling Laser Gatling Laser Antimatter Cannon Hardcell Cannon > --- INVENTORY -------- Armored Treads Improved Gravmag System Gravmag Array Gravmag Array Improved Cooling System High-capacity Storage Unit Energy Well Matter Compressor Matter Compressor IFF Parser Damper Plating Improved Trap Extractor Phasing AFG Gatling Laser Gatling Laser Force Rifle Heavy Missile Launcher Multitool Axe CR-A16's Pointy Stick [Rating: 112] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Arachnoskeleton Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Core Analyzer Device Power Bank Storage High-capacity Storage Unit Processor Core Analyzer Protection Centrium Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 4 2 . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . 2 Utility 4 | . . . 2 . . . . 2 . . . . . . . Weapon 2 | . . . 1 1 . . . . . . . . . . . Parts Attached 109 | 6 6 14 9 11 . 4 3 12 5 4 1 3 . 5 26 Power 16 | 1 . 2 1 3 . . . 3 1 . . . . 2 3 Engine 10 | 1 . 2 1 3 . . . . . . . . . 1 2 Core 5 | . . . . . . . . 3 . . . . . 1 1 Reactor 1 | . . . . . . . . . 1 . . . . . . Propulsion 25 | 2 1 4 2 4 . . . 1 . . . . . . 11 Treads 5 | 2 1 1 1 . . . . . . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . . Wheel 8 | . . 3 1 3 . . . 1 . . . . . . . Hover 9 | . . . . . . . . . . . . . . . 9 Flight 2 | . . . . . . . . . . . . . . . 2 Utility 30 | 1 2 3 4 2 . 2 2 4 1 2 1 1 . . 5 Device 16 | . . 2 3 1 . 1 2 . . 2 1 1 . . 3 Storage 5 | 1 1 1 . 1 . . . . . . . . . . 1 Processor 6 | . 1 . 1 . . . . 4 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 3 | . . . . . . 1 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 3 5 2 2 . 2 1 4 3 2 . 2 . 3 7 Energy Gun 13 | . . . 1 . . . . 2 2 . . 2 . 2 4 Energy Cannon 5 | . 1 2 . . . . . . . 1 . . . 1 . Ballistic Gun 4 | 2 . 2 . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 . . . . 1 . 1 1 . . . . . . Launcher 5 | . 1 1 . . . . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 2 . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . Unidentified Prototypes 13 | . . . . 1 . 2 . 4 2 1 . . . . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . 5 Parts Lost 32 | . 1 5 . . . . 1 2 . 1 . . . 2 20 Power 7 | . . 1 . . . . . . . 1 . . . 1 4 Propulsion 15 | . 1 2 . . . . . 2 . . . . . 1 9 Utility 5 | . . 1 . . . . 1 . . . . . . . 3 Weapon 5 | . . 1 . . . . . . . . . . . . 4 Highest Loss Streak 6 | . 1 3 . . . . 1 2 . 1 . . . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 17 | 1 11 16 6 16 20 19 19 20 20 20 20 19 20 19 15 Power . | . 1 . . . 1 1 1 1 . . . . . . . Propulsion 3 | . 2 3 1 4 6 5 5 5 4 3 2 2 3 3 . Utility 6 | . 3 5 1 3 6 6 6 7 8 10 10 9 9 8 6 Weapon 6 | . 4 6 3 5 6 6 6 5 5 5 8 7 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 40 | . . 8 3 5 . 1 1 9 3 3 2 . . 1 4 Power 3 | . . 1 . . . . . . 1 . . . . . 1 Propulsion 11 | . . 3 . . . . . 5 1 2 . . . . . Utility 14 | . . 3 1 2 . 1 . 2 1 . 1 . . 1 2 Weapon 11 | . . 1 2 3 . . 1 2 . . 1 . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 98 96 76 75 78 78 83 87 89 88 87 87 87 84 72 Engine 11 | . 14 13 9 18 21 21 21 16 15 14 . . . . . Core 1 | . . . . . . . . 2 4 . . . . 3 3 Reactor 1 | . . . . . . . . . . 5 6 6 6 2 . Treads 7 | . 28 22 12 4 5 5 5 2 . . . . . . . Leg 3 | . . . . 4 5 5 5 4 5 5 6 6 6 6 . Wheel 9 | . . 5 10 14 15 15 15 12 10 10 12 12 12 9 . Hover 1 | . . . . . . . . . . . . . . . 18 Device 8 | . . 10 16 10 10 7 7 10 5 8 11 6 6 8 8 Storage 7 | . 14 14 8 5 5 5 5 4 5 5 6 6 6 6 4 Processor 10 | . 12 3 . 5 5 5 5 13 17 15 18 18 18 18 14 Protection 1 | . . . . . . 2 2 . 3 1 . 5 6 3 . Energy Gun 6 | . . . 1 . . . . 1 10 10 12 12 12 23 14 Energy Cannon 4 | . 13 17 8 . . . . . . . . . . . . Ballistic Cannon 5 | . 11 4 . . . . 1 4 10 10 12 12 12 . . Slashing Weapon 2 | . . . 6 9 10 5 8 5 . . . . . . . Piercing Weapon 1 | . . . . . . 4 5 3 . . . . . . 1 Peak Build Rating 112 | 6 8 33 62 83 83 90 87 101 111 112 95 96 95 95 92 Average Rating 69 | 4 7 13 42 77 82 81 84 93 104 109 92 94 95 86 75 On Entrance 69 | . 6 8 33 62 83 82 87 83 97 111 95 92 95 95 82 Avg Prop Armor Cover (%) 11 | . . 15 15 13 14 14 14 13 7 6 6 7 7 9 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 164 | 13 51 98 114 110 97 103 103 142 164 164 133 130 130 130 97 Greatest Support 68 | 40 40 40 36 68 48 48 48 48 28 28 28 28 28 28 60 Greatest Overweight (x) 10 | . 1 4 5 5 2 2 2 8 5 5 4 4 4 7 10 Average Overweight (x) 2 | . . 1 3 1 1 1 1 2 5 4 4 4 4 5 . Largest Inventory Capacity 25 | 8 20 25 25 25 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 19 20 25 20 20 20 20 21 25 25 25 25 25 25 18 Most Carried 25 | 4 15 25 25 25 20 20 20 25 25 25 25 25 25 25 25 Average Carried 20 | 1 11 19 24 16 19 19 19 20 24 24 24 24 25 24 17 Final Capacity 25 | 8 20 25 25 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 25 25 20 20 20 20 24 25 25 25 25 25 25 5 Class Distribution -------------------- 51% | Mutant 23% | Trapper-Gunner 15% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Trapper-Gunner | -6/Lower Caves Trapper-Gunner | -6/Data Miner Trapper-Gunner | -5/Proximity Caves Trapper-Gunner | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Matter Collected 2982 | 220 282 541 90 130 50 35 134 383 69 109 98 116 . 95 630 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5226 | . 649 388 244 712 198 . 332 683 295 2 20 92 . 518 1093 Parts 278 | . 31 34 19 46 11 . 15 34 7 3 2 7 . 13 56 Haulers Intercepted 5 | . 1 . . 2 . . . 1 . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 145 | . . 13 . . 11 . 15 . . . 11 14 . 81 . Prevented 41 | . . . . . 1 . 2 . . . . . . 38 . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 83 | . 14 14 3 2 6 . 4 4 . . 1 . . 12 23 Melee 10 | . . . . 2 3 . 2 3 . . . . . . . Guns 24 | . . 2 . . . . . 1 . . 1 . . 11 9 Cannons 24 | . 10 10 3 . . . 1 . . . . . . . . AOE 23 | . 4 2 . . 3 . 1 . . . . . . . 13 Classes Destroyed 20 | . 6 3 1 3 2 . 2 . . . . . . 2 1 Worker 20 | . 1 . . 10 . . . 2 . 1 . . . . 6 Builder 4 | . . . . 1 . . . 1 . . . . . . 2 Tunneler 3 | . . . . . . . . . . . . . . . 3 Hauler 5 | . 1 . . 2 . . . 1 . . . . . . 1 Recycler 10 | . 3 . 1 2 . . . 2 . . . . . . 2 Minesweeper 3 | . . . . . . . 2 . . . . 1 . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 4 | . 1 . . 2 . . . 1 . . . . . . . Swarmer 25 | . 2 5 . . 3 . 1 . . . 1 . . 2 11 Saboteur 2 | . . . . . . . . . . . . . . 2 . Grunt 31 | . 12 1 . 1 . . 3 . . . . . . 6 8 Brawler 1 | . . . . . . . . . . . . . . 1 . Sentry 6 | . . 1 1 1 . . . 1 . . . . . 1 1 Specialist 4 | . . . 2 . . . . . . . . . . . 2 Hunter 4 | . . . . . 2 . . 2 . . . . . . . Programmer 3 | . . . . . 1 . . 1 . . . . . . 1 Artisan 1 | . . 1 . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 11 3 2 3 6 . 2 3 . 1 1 1 . 4 9 Combat Bots Only 7 | . 7 3 2 1 6 . 2 1 . . 1 . . 4 5 Max Kills in Single Turn 3 | . 2 1 1 1 2 . 1 1 . 1 1 1 . 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 3 | . 1 1 . . 2 . 1 . . . . . . . 3 Melee 1 | . . . . 1 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 573 | . 41 70 16 4 33 . 20 37 . . 2 1 . 44 305 Missed 164 | . 8 22 3 4 8 . 9 10 . . 1 1 . 15 83 Hits 409 | . 33 48 13 . 25 . 11 27 . . 1 . . 29 222 Melee 1 | . . . . . . . . . . . . . . 1 . Projectile 408 | . 33 48 13 . 25 . 11 27 . . 1 . . 28 222 AOE 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 55 | . . . . . . . . 1 . . . 1 . . 53 Damage Taken 7320 | . 420 753 215 . 440 . 229 552 . 56 14 70 . 629 3942 Core 1503 | . 57 156 50 . 64 . 19 29 . . . . . 128 1000 Absorbed by Shields 25 | . . . . . . . . . . . . . . 25 . Ignored by Resistances 240 | . . . . . . . . . . . . . . . 240 Regen/Repaired (Parts) 293 | . . . . . . . . . 261 . . . . 32 . Core Remaining (%) 74 | 100 . 14 90 . . . 88 . . . . . . 81 . Volleys Fired 207 | . 31 51 4 . 2 . 10 8 9 10 3 6 . 16 57 Largest 4 | . 2 2 1 . 1 . 1 4 1 2 2 2 . 4 4 Hottest 320 | . 90 160 80 . 30 . 40 233 80 88 160 160 . 320 320 Shots Fired 351 | . 56 73 4 . 2 . 10 19 9 12 7 13 . 64 82 Gun 159 | . . 5 . . . . . 4 9 . 2 13 . 64 62 Cannon 156 | . 50 61 4 . . . 9 15 . 12 5 . . . . Launcher 36 | . 6 7 . . 2 . 1 . . . . . . . 20 Special . | . . . . . . . . . . . . . . . . Kinetic 84 | . 25 18 . . . . 9 15 . 12 5 . . . . Thermal 214 | . 25 48 4 . . . . 4 9 . 2 13 . 64 45 Explosive 36 | . 6 7 . . 2 . 1 . . . . . . . 20 Electromagnetic . | . . . . . . . . . . . . . . . . Phasic 17 | . . . . . . . . . . . . . . . 17 Robot Hit Streak 16 | . 7 13 11 . 4 . 6 13 8 2 5 13 . 15 16 Robot Miss Streak 4 | . 2 4 1 . . . 2 1 1 1 2 4 . 3 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . . . . . . . . 6 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 1 Shots Hit Robots 284 | . 29 42 6 22 6 . 15 24 8 3 4 10 . 58 57 Core Hits 223 | . 22 15 3 17 8 . 11 13 2 1 1 6 . 58 66 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . 1 2 1 . . . . . 1 Destroy 2 | . . . . . . . . . 1 . . . . . 1 Blast 1 | . . . . . . . 1 . . . . . . . . Sever 2 | . . . . . . . . 2 . . . . . . . Melee Attacks 103 | . . . 6 32 9 1 12 27 . 1 . . . . 15 Impact . | . . . . . . . . . . . . . . . . Slashing 76 | . . . 6 32 9 . 9 20 . . . . . . . Piercing 26 | . . . . . . 1 3 7 . . . . . . 15 Sneak Attacks 36 | . . . 1 17 . . 5 7 . 1 . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . 1 . . 2 3 . . . . . . . Damage Inflicted 13947 | . 1385 1197 290 2051 394 . 784 1060 212 124 160 239 . 1546 4505 Guns 3253 | . . 101 . . . . . 92 212 . 10 239 . 1546 1053 Cannons 1940 | . 501 854 84 . . . 167 60 . 124 150 . . . . Explosions 4530 | . 882 242 . . 174 . 121 . . . . . . . 3111 Melee 4205 | . . . 206 2051 220 . 496 891 . . . . . . 341 Ramming 19 | . 2 . . . . . . 17 . . . . . . . Kinetic 921 | . 197 223 . . . . 167 60 . 124 150 . . . . Thermal 4651 | . 304 732 84 . . . . 92 212 . 10 239 . 1546 1432 Explosive 3854 | . 882 242 . . 174 . 121 . . . . . . . 2435 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3630 | . . . 206 2051 220 . 421 732 . . . . . . . Piercing 575 | . . . . . . . 75 159 . . . . . . 341 Phasic 297 | . . . . . . . . . . . . . . . 297 Highest Corruption 10 | . . . . . 1 1 . 1 1 1 1 1 1 1 10 Average Corruption 1 | . . . . . 1 1 . 1 1 1 1 1 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 50 | . . . . . 2 1 . 2 2 8 3 9 1 14 8 Message Errors 12 | . . . . . . . . 1 . 4 . 2 . 3 2 Matter Fused 19 | . . . . . . . . 1 2 1 2 4 1 4 4 Heat Flow Errors 5 | . . . . . . . . . . 2 . 1 . 2 . Energy Discharges 6 | . . . . . 1 1 . . . 1 . . . 2 1 Data Loss (minor) 5 | . . . . . . . . . . . . 1 . 3 1 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1001 | . 105 20 68 244 . . 138 141 . 6 . . . . 279 Projectiles 10 | . . 4 . . . . . . . 6 . . . . . Explosions 400 | . 105 16 . . . . . . . . . . . . 279 Melee 591 | . . . 68 244 . . 138 141 . . . . . . . Knockbacks 9 | . 4 2 . . . . 1 . . 1 1 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 8 | . 3 2 . . . . 1 . . 1 1 . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . 31 37 . . 79 . 23 8 . . . . . . 171 Shots 8 | . 2 1 . . 2 . 1 . . . . . . . 2 Rammed 2 | . 1 . . . . . . 1 . . . . . . . Targets Rammed 2 | . 1 . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 282 | . 192 114 63 . . . 2 159 192 264 75 225 . 282 261 Average Temperature 72 | . 56 38 29 . . . 1 85 79 82 17 100 . 98 70 Received Heat Transfer 2205 | . 216 123 72 . . . 63 12 . . . 9 . 117 1593 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 Parts Melted 16 | . . 1 . . . . . . . . . . . 8 7 Heat Transferred 8199 | . 629 1110 111 . . . . 200 333 . 25 460 . 3500 1831 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 4 | . 1 . . 1 . . . . . 3 . . . . 4 Low Security (%) 63 | 100 38 . 100 71 . . . 100 100 50 . . . . . Level 1 17 | . 61 . . 28 . . . . . 26 . . . . . Level 2 9 | . . . . . . . . . . 18 . . . . 42 Level 3 1 | . . . . . . . . . . 4 . . . . 5 Level 4 8 | . . . . . . . . . . . . . . . 52 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . Peak Influence 1523 | . 296 . 42 256 . . . 155 7 812 . . . . 1523 Initial 603 | . . . . 14 . . . 79 7 . . . . . 603 Average 253 | . 160 . 7 107 . . . 38 . 239 . . . . 1039 Influence Increases 7673 | . 548 160 96 445 130 . 440 416 7 1269 460 290 . 1506 1906 Destroy 0b10 Robot/C 3020 | . 280 140 60 40 120 . 200 180 . 300 200 120 . 740 640 Destroy 0b10 Robot/NC 315 | . 30 . 5 95 . . 10 40 . 45 . 5 . 5 80 Destroy Leader 446 | . 64 20 20 26 10 . 20 66 . 68 30 20 . 10 92 Allied During Kill 1992 | . . . . . . . 210 114 . 413 230 145 . 736 144 Successful Hack 92 | . 27 . 7 19 . . . 5 . 12 . . . . 22 Disable Machine 390 | . 90 . . . . . . . . 45 . . . . 255 Anti-Garrison Action 750 | . . . . 200 . . . . . 350 . . . . 200 Destroy Structure 368 | . 27 . 4 5 . . . 11 7 36 . . . . 278 Lose Combat Pursuer 300 | . 30 . . 60 . . . . . . . . . 15 195 Influence Decreases 6082 | . 336 372 64 317 170 120 314 522 27 469 582 645 323 548 1273 Entered New Map 1464 | . . 103 . 18 60 120 . 47 13 . 296 129 323 . 355 Time Decay 3715 | . 326 253 64 299 110 . 286 326 14 379 286 506 . 388 478 Lost Part 284 | . 10 16 . . . . 8 20 . 10 . . . 20 200 Lost Ally 619 | . . . . . . . 20 129 . 80 . 10 . 140 240 Squads Dispatched 30 | . 3 . 2 3 . . . 3 . 7 . . . 1 11 Investigation 6 | . 1 . . 1 . . . . . 1 . . . 1 2 Extermination 7 | . . . . 1 . . . 3 . 1 . . . . 2 Reinforcement 10 | . 2 . 2 1 . . . . . 2 . . . . 3 Assault 6 | . . . . . . . . . . 2 . . . . 4 Garrison 1 | . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . 1 . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Distress Signals 10 | . 2 . . 1 . . . 1 . 1 . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 229 | . 20 14 4 10 6 . 11 11 1 12 10 6 . 43 81 Peak Tracking Total 11 | . 4 3 2 6 4 . 3 3 1 2 3 4 . 7 11 Tactical Retreats 10 | . 1 . . 1 . . . . . . . . . 1 7 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Traps Triggered 5 | . . 1 . 3 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . 1 . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 12 | . . . . . . . 5 5 5 5 5 12 12 12 12 Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Disabled 28 | . 6 1 . . . . . . . 4 . . . . 17 Max in Single Turn 4 | . 3 1 . . . . . . . . . . . . 4 Garrison Access 5 | . . . . 2 . . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Accessed 32 | . 4 4 2 6 . . . 1 . 4 . . 4 1 6 Terminals 11 | . 4 . 2 3 . . . 1 . . . . . 1 . Fabricators 4 | . . . . 1 . . . . . 2 . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . 2 . . . . . 1 . . . . 2 Total Hacks 90 | . 10 7 6 15 . . . 1 . 10 . . 25 3 13 Successful 56 | . 4 7 3 5 . . . 1 . 2 . . 25 3 6 Failed 34 | . 6 . 3 10 . . . . . 8 . . . . 7 Catastrophic 5 | . 1 . . 2 . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 84 | . 4 . 1 3 . . . 3 . 44 . . . . 29 Terminals 29 | . 10 . 6 9 . . . 1 . . . . . 3 . Fabricators 9 | . . . . 2 . . . . . 4 . . . . 3 Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . . . . . 4 . . . . 2 Scanalyzers 3 | . . . . . . . . . . . . . . . 3 Garrison Access 10 | . . . . 4 . . . . . 2 . . . . 4 Terminal Hacks 44 | . 3 7 3 2 . . . 1 . . . . 25 3 . Record 18 | . . 4 . . . . . . . . . . 11 3 . Part Schematic 11 | . 1 . . . . . . . . . . . 10 . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . Robot Analysis 3 | . 1 . 1 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . . . . . . . 2 Network Status 1 | . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . 1 . . . . . 2 . . . . 2 Terminals 1 | . 1 . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 1 . . . . 1 Jam 3 | . . . . 1 . . . . . 1 . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . 2 5 . . . . . 4 . . . 1 6 Full Trace Events 4 | . 2 . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . 3 . . . 8 . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 1 . . . . 15 . . . 14 . . 10 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . 2 . . . . . 2 . . . . . Machine Destruction 4 | . . . . 2 . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total Allies 48 | . . . . . . 12 . 1 20 3 . . . 6 6 Largest Group 21 | . . . . . . 12 11 10 20 21 13 12 12 17 7 Highest-Rated Group 875 | . . . . . . 350 336 300 720 875 638 588 588 706 317 Highest-Rated Ally 96 | . . . . . . 41 41 41 50 85 85 85 85 85 96 Zionite Dispatches 7 | . . . . . . . . 1 . 3 . . . . 3 Heavy 1 | . . . . . . . . . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . 1 Recon 2 | . . . . . . . . . . 1 . . . . 1 Demo 1 | . . . . . . . . . . 1 . . . . . Resource Resupply 1 | . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 Total Orders 16 | . . . . . . . . 1 . 5 5 2 . . 3 DROP 1 | . . . . . . . . 1 . . . . . . . EXPLORE 13 | . . . . . . . . . . 4 5 2 . . 2 RETURN 2 | . . . . . . . . . . 1 . . . . 1 Ally Attacks 426 | . . . . . . . 28 26 12 100 17 20 . 150 73 Total Damage 11607 | . . . . . . . 534 837 436 2704 715 657 . 3695 2029 Kills 98 | . . . . . . . 6 7 1 25 10 8 . 28 13 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 11804 | . . 1378 226 972 156 686 325 1799 675 975 634 1370 143 1492 973 Sensors 1378 | . . 1378 . . . . . . . . . . . . . IFF 3932 | . . . . . . . . . . . 620 1370 143 905 894 Structural 54 | . . . . . . . 54 . . . . . . . . Seismic 3132 | . . . 226 972 156 686 271 821 . . . . . . . Decoding 8005 | . . . . . . . . 1798 675 975 634 1370 143 1492 918 T.N.C. 636 | . . . . . . . . 370 266 . . . . . . Robot Analysis Total 3 | . 1 . 1 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 1 . . . 2 1 . 2 . Drone Launches 13 | . . . . . . . . . . 5 5 1 . . 2 Drone Recoveries 10 | . . . . . . . . . . 4 4 1 . . 1 Decoded 0b10 Intel 103 | . . . . . . . . 41 9 27 . . . . 26 Traps 5 | . . . . . . . . 5 . . . . . . . Emergency Access 7 | . . . . . . . . 4 . 3 . . . . . Items 71 | . . . . . . . . 26 9 16 . . . . 20 Machines 12 | . . . . . . . . 1 . 6 . . . . 5 Patrols 3 | . . . . . . . . 2 . . . . . . 1 Guards 4 | . . . . . . . . 2 . 2 . . . . . Exits 1 | . . . . . . . . 1 . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . 7 . . . . 3 Main Access 2 | . . . . . . . . . . 1 . . . . 1 Emergency Access 1 | . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . 1 . . . . . Unaware Schematics 2 | . . . . . . . . . . 2 . . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Turns Passed 15728 | 123 1140 2514 267 1247 232 1274 622 1799 675 975 634 1370 143 1492 1221 Spaces Moved 9214 | 73 396 1273 147 904 162 1002 417 656 352 546 366 809 86 669 1356 Core 18 | 5 . . . . . . . . . . . . . . 13 Treads 1069 | 68 396 605 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 6784 | . . 668 147 904 162 1002 417 656 352 546 366 809 86 669 . Hover 1141 | . . . . . . . . . . . . . . . 1141 Flight 202 | . . . . . . . . . . . . . . . 202 Fastest Speed 40 | 50 160 117 129 115 115 115 115 115 170 155 155 155 155 140 40 Average Speed 141 | 152 229 183 149 119 120 121 123 141 170 169 155 155 155 173 64 Slowest Speed 650 | 160 240 240 160 160 130 130 130 220 170 170 155 155 155 205 650 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 68 60 16 29 21 88 63 14 89 31 98 97 69 89 39 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . 1 . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 . . 1 . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 . . . 1 . 1 1 . . Scrap Searched 14 | . . 1 . . . 2 . . . . 3 5 . 3 . Spaces Dug 25 | . . . 3 5 . . . 6 . 5 . . . . 6 Terrain Destroyed 322 | . 32 42 4 5 17 . 7 16 . 9 1 . . . 189 Melee 17 | . . . 3 5 . . . 4 . . . . . . 5 Projectile 33 | . . 3 1 . . . 1 12 . 9 1 . . . 6 AOE 272 | . 32 39 . . 17 . 6 . . . . . . . 178 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total 11443 | 82 567 1388 178 1012 179 1061 500 1478 421 588 427 910 96 949 1607 Wait 1477 | . 120 19 3 19 2 48 55 738 46 4 53 82 11 187 90 Move 9200 | 72 395 1272 146 903 161 1001 416 656 351 545 365 808 85 668 1356 Hop . | . . . . . . . . . . . . . . . . Pick Up 110 | 4 11 13 2 26 . 3 3 18 2 8 2 3 . 4 11 Fast Attach 56 | 6 3 2 8 3 1 2 . 7 3 5 . . . 3 13 Attach 39 | . 1 5 . 5 1 1 1 3 . 1 . 1 . . 20 Detach 17 | . 1 . . . 1 . . . . . . . . . 15 Swap 52 | . 3 8 1 5 1 1 6 6 2 1 1 7 . 4 6 Drop 124 | . 1 18 8 13 1 4 2 21 7 13 2 3 . 7 24 Fire 207 | . 31 51 4 . 2 . 10 8 9 10 3 6 . 16 57 Melee 88 | . . . 6 29 9 1 7 20 . 1 . . . . 15 Ram 1 | . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . . . Rewire 62 | . . . . . . . . . 1 . 1 . . 60 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 4) 603 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Destroyed 7 combat bots 903 | -10/Materials | Discovered new exit (range 9) 1235 | -10/Materials | Discovered new exit (range 5) 1264 | -10/Materials | Entered Subcaves 1277 | -10/Subcaves | Discovered new exit (range 7) 1627 | -10/Subcaves | Visited 4L-MR0's lab 1655 | -10/Subcaves | Found Arachnoskeleton 2150 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2337 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2606 | -10/Subcaves | Core integrity fell below 50% 2618 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2871 | -10/Subcaves | Lost 3 parts (2n1w) 3152 | -10/Subcaves | Discovered new exit (range 16) 3182 | -10/Subcaves | A Subdweller sparked back to life 3182 | -10/Subcaves | A Subdweller sparked back to life 3182 | -10/Subcaves | A Subdweller sparked back to life 3189 | -10/Subcaves | Core integrity fell below 20% 3209 | -10/Subcaves | Found Power Bank 3303 | -10/Subcaves | Visited Clippyterm 3307 | -10/Subcaves | Learned 40 Factory zone layouts 3490 | -10/Subcaves | Build established: Scavenger-Mutant 3681 | -10/Subcaves | Found SUBCON Basin 3778 | -10/Subcaves | Entered Materials 3778 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4009 | -8/Materials | Discovered new exit (range 11) 4029 | -8/Materials | Attached Power Bank, gained temporary slots: Power x3 4045 | -8/Materials | Entered Factory 4045 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4046 | -7/Factory | Identified exit to Factory 4046 | -7/Factory | Identified exit to Lower Caves 4050 | -7/Factory | Released subatomizers from SUBCON Basin 4058 | -7/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4527 | -7/Factory | Build established: Mutant 4822 | -7/Factory | Allied Derelicts emerged from ambush trap array 4888 | -7/Factory | Sterilization system engaged 4888 | -7/Factory | Non-combat units ordered to evacuate 4988 | -7/Factory | Combat units ordered to evacuate 5188 | -7/Factory | Ambient heat levels rising (+10) 5292 | -7/Factory | Entered Lower Caves 5393 | -7/Lower Caves | Ambushed by research squad 5513 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5524 | -7/Lower Caves | Entered Zion 5553 | -7/Zion | Found CR-A16's Pointy Stick 5623 | -7/Zion | Discovered new exit (range 11) 5644 | -7/Zion | Gained Derelict followers 5669 | -7/Zion | System corruption cleaned by Quarantine Array 5703 | -7/Zion | Learned location of Storage (-7) 5893 | -7/Zion | Given A8's code to call for help 5914 | -7/Zion | Identified exit to Deep Caves 6019 | -7/Zion | Met Imprinter 6106 | -7/Zion | Gained Derelict followers 6210 | -7/Zion | Found Prototype Device 6210 | -7/Zion | Identified Phasing AFG 6437 | -7/Zion | Imprinted 6440 | -7/Zion | Declared Zion's savior 6798 | -7/Zion | Entered Proximity Caves 6798 | -6/Proximity Caves | Accompanied by 12 allies 6805 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7385 | -6/Proximity Caves | Discovered exit to Factory (range 6) 7394 | -6/Proximity Caves | Learned Factory garrison access intel 7420 | -6/Proximity Caves | Entered Factory 7420 | -6/Factory | Accompanied by 10 allies 7420 | -6/Factory | Evolved 2 slots: Utility x2 7421 | -6/Factory | Loaded intel: 4 garrison access locations 7425 | -6/Factory | Identified exit to DSF 8247 | -6/Factory | Found Prototype Processor 8247 | -6/Factory | Identified Exp. Targeting Computer 8253 | -6/Factory | Found Exp. Targeting Computer 8319 | -6/Factory | Lost 3 allies 8572 | -6/Factory | Zion Resource Resupply teleported in 8641 | -6/Factory | Identified exit to Factory 8655 | -6/Factory | Lost 3 allies 8706 | -6/Factory | Lost 4 allies 8742 | -6/Factory | Terminal network hard line cut 9177 | -6/Factory | Build established: Scavenger-Gunner 9219 | -6/Factory | Sucked down chute 9219 | -6/Factory | Entered Waste 9220 | -6/Waste | Joined by Warlord forces that had cleared the area 9359 | -6/Waste | A Compactor rumbled back to life 9359 | -6/Waste | Spotted C-40 Crusher 9361 | -6/Waste | Allies destroyed C-40 Crusher 9434 | -6/Waste | Discovered new exit (range 15) 9525 | -6/Waste | Build established: Gunner 9722 | -6/Waste | Found Damper Plating 9894 | -6/Waste | Entered Factory 9894 | -6/Factory | Accompanied by 20 allies 10125 | -6/Factory | Retrieved Zion intel report: Trap Installations 10259 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10260 | -6/Factory | Zion Heavy squad teleported in 10430 | -6/Factory | Retrieved Zion intel report: Main Access 10431 | -6/Factory | Zion Recon squad teleported in 10468 | -6/Factory | Retrieved Zion intel report: Emergency Access 10498 | -6/Factory | Unchained authorized (QV-33N) 10535 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10568 | -6/Factory | Retrieved Zion intel report: Active Terminals 10716 | -6/Factory | Discovered new exit (range 35) 10728 | -6/Factory | Discovered new exit (range 74) 10731 | -6/Factory | Retrieved Zion intel report: Component Schematics 10732 | -6/Factory | Zion Demo squad teleported in 10823 | -6/Factory | Garrison activated, responded to threat 10858 | -6/Factory | Lost 8 allies 10869 | -6/Factory | Entered Lower Caves 10869 | -6/Lower Caves | Accompanied by 13 allies 10954 | -6/Lower Caves | Identified exit to Lower Caves 11330 | -6/Lower Caves | Learned Factory emergency access door positions 11503 | -6/Lower Caves | Entered another Lower Caves area 11503 | -6/Lower Caves | Accompanied by 14 allies 11522 | -6/Lower Caves | Discovered exit to Factory (range 13) 11766 | -6/Lower Caves | Encountered a Warlord checkpoint 11927 | -6/Lower Caves | Build established: Trapper-Gunner 12325 | -6/Lower Caves | Discovered new exit (range 5) 12341 | -6/Lower Caves | Learned Factory stockpile data 12873 | -6/Lower Caves | Entered Data Miner 12873 | -6/Data Miner | Accompanied by 12 allies 12873 | -6/Data Miner | Discovered new exit (range 6) 12903 | -6/Data Miner | Met Data Miner 12935 | -6/Data Miner | Learned location of Section 7 (-2) 12935 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12957 | -6/Data Miner | Received God Mode back door access code from Data Miner 13016 | -6/Data Miner | Entered Proximity Caves 13016 | -5/Proximity Caves | Accompanied by 12 allies 13018 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13197 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 13357 | -5/Proximity Caves | Lost 5 allies 13516 | -5/Proximity Caves | 0b10 base defense nominally successful 13517 | -5/Proximity Caves | Lost 3 allies 13619 | -5/Proximity Caves | Lost 3 allies 13621 | -5/Proximity Caves | Learned Factory security intel 13636 | -5/Proximity Caves | Attracted the attention of an 0b10 base 13639 | -5/Proximity Caves | Learned Extension garrison access intel 13639 | -5/Proximity Caves | Learned Extension security intel 13639 | -5/Proximity Caves | Learned Armory stockpile data 13958 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14302 | -5/Proximity Caves | Learned Factory trap positions 14459 | -5/Proximity Caves | Discovered exit to Factory (range 9) 14508 | -5/Proximity Caves | Entered Factory 14508 | -5/Factory | Accompanied by 7 allies 14508 | -5/Factory | Evolved 2 slots: Propulsion x2 14509 | -5/Factory | Loaded intel: 107 trap records 14569 | -5/Factory | Discovered new exit (range 16) 14701 | -5/Factory | Discovered new exit (range 6) 14808 | -5/Factory | First assault squad dispatched 14829 | -5/Factory | Retrieved Zion intel report: Main Access 14829 | -5/Factory | Identified exit to Factory 14920 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 15031 | -5/Factory | Unchained authorized (QV-33N) 15126 | -5/Factory | Incoming assault squad redirected 15210 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15211 | -5/Factory | Zion Light squad teleported in 15295 | -5/Factory | Zion Recon squad teleported in 15310 | -5/Factory | Cargo convoy interrupted 15333 | -5/Factory | Spotted QV-33N 15376 | -5/Factory | Lost 4 allies 15437 | -5/Factory | Incoming assault squad redirected 15523 | -5/Factory | Lost 5 parts (3n1u1w) 15576 | -5/Factory | Spotted B-75 Beast 15586 | -5/Factory | Lost 6 parts (1p3n1u1w) 15622 | -5/Factory | Core integrity fell below 50% 15624 | -5/Factory | Zion Infowar Resupply teleported in 15629 | -5/Factory | Enhanced Grunt warped into view, answering call for help 15630 | -5/Factory | Enhanced Grunt warped into view, answering call for help 15692 | -5/Factory | System corruption reached 10% 15693 | -5/Factory | Build established: Mutant 15694 | -5/Factory | Core integrity fell below 20% 15722 | -5/Factory | Lost 3 parts (1p1n1w) 15729 | -5/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- 15691_ Backup Laser III destroyed. Antisys Drone disintegrates. 15693_ Critical hit (Burn: +50). Thermal Drone disintegrates. 15708_ System corrupted: Matter fused (-10). 15708_ ALERT: Unidentified disturbance in Zone 7B, assault force dispatched. 15723_ System corrupted: Energy discharge (-112). 15729_ Power Conduit explodes. 15729_ CR-A16's Pointy Stick destroyed. 15729_ Destroyed CR-A16's Pointy Stick. 15729_ Power Conduit explodes. 15729_ Destroyed Lgt. Nuclear Core. 15729_ S-27 Virus destroyed. 15729_ Destroyed Lgt. Nuclear Core. 15729_ S-27 Virus destroyed. 15729_ Power Conduit explodes. 15729_ S-27 Virus destroyed. 15729_ Cmb. Gravmag System destroyed. 15729_ Destroyed Cmb. Gravmag System. Map ----- +----------------------------------------------------+ | !! ??????????????????????# ## ""?? | | ?????????????????????# """" ## ? | | ? ??????????????????????# """" ## | | ??? #??????????????????????# """"??# """ | | ??????^^????????????????????# """"??# """ | | ??????^?????????????????????#!!/ """" ?# """ | | ???????^????????????????????#!/ """" ## """ | | ??????^?????????????????????#!/ ## | | ?????????^??????????????????# ! ## | | ????????????????????????????###+########### | | ?????????+????????????????????# #?????????# ## | | ??????????????????????????????# #??######## # | | ?????????????????????????????##+#### # | | ?????????????????????????????# # + | | ?????????????????????????????# + # | | ?????????????????????????????# # # | | ?????????????????????????????# # "F"" # | | ??????+??????????????????????# ##### """" # | | ?????????????????????????????# #???# # | | ?????????????????????????????# #???# ## | | ?????????????????????######??# #???#### ## | | ???????????????????### #### #??????# ## | | ???????????????#####;;;;;;;;;# #??????# # | | ???????????????# ;# #??????# # | | ???????????????# s ;# R #??????# # | | ???????????????# " @ ;;##/########## # | | ???????????????# " [%= ^R # | | ???????????????#! " ^ # | | ???????????????# " ^ + | | ???????????????# " ^ # | | ???????????????# " ^^ p # | | ???????????????# " ############### ##### | | ???????????????# " #?????????????# #???# | | ???????????????# " #?????????????# #???# | | ???????????????# g gg #?????????????# #???## | | ???????????????######g#######?????????????# #????? | | ????????????????????#g#???????????????????# #????? | | ????????????????????# #???????????????????# #????? | | ????????????????????# #???????????????????# #????? | | ????????????????????# #???????????????????# #????? | | ????????????????????#+#???????????????????? ?????? | | ???????????????????? ???????????????????? ?????? | | ????????????????????" ???+???????????????? ?????? | | ??????????????????? " ??????????????????? ?????? | | ?????????????????!? " ???????????????????"?????? | | ??????????????????! " ??????????????????"?????? | | ?????????????????? " ????????????????????????? | | ????????????????? " "" ???????????????????????? | | ????????????????? ?" """ ???????????????????????? | | ???????????????? ?" T" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 43 Energy Capacity 935 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Remote Datajack | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Spear | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Z-intel Med. Treads | -6/Factory | Z-intel Enh. Optical Array | -6/Factory | Z-intel EM Shield | -6/Factory | Z-intel Imp. Light Armor Plating | -6/Factory | Z-intel Magnetic Acceleration Cannon | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Triangulator | -6/Factory | Z-intel Minigun | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel Lyr. Light Armor Plating | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive A-02 Transporter | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningThiefWartreads Manual? 0 Play Time 01:57:04 Cumulative 1828.0 hours Start 2026.09.17 @ 18:28:59 End 2026.09.17 @ 20:28:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 553 Rogue 545 Adventurer 4 Explorer 4 Win Type - Total 77 Types 32/12/6/4/2/5/9/2/3/2 Lore% 98 Gallery% 96 Achievement% 93 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc6f108d-fa11-446f-96c0-12d0044d7b41