Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 15:21:18 Player: Cray_ Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (124) 620 Value Destroyed (3972) 3972 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (667) 667 TOTAL SCORE: 12659 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 74 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 646/1150 Matter 147/300 Energy 210/210 System Corruption 3% Temperature Cool (0) Movement Hovering (116) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core (fused) Micro Fission Core > --- PROPULSION (4) --- Antigrav System Antigrav System > --- UTILITY (11) ----- Improved Heat Sink Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer Backup Plating III Hacking Suite Hacking Suite Drone Bay (2/2) > --- WEAPON (2) ------- Backup Laser III Backup Laser III > --- INVENTORY (5) ---- Micro Fission Core Advanced ECM Suite Authchip [R/Combat] Backup Laser III Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Improved Transmission Jammer Advanced ECM Suite Cloaking Device Hacking Suite Hacking Suite > --- WEAPON ----------- Phase Gun Enhanced Autogun > --- INVENTORY -------- Neutrino Core Improved VTOL Module Cooled Nuclear Pulse Thruster Force Field Authchip [R/Combat] Heart of Steel Phase Gun Phase Gun Gauss Rifle Mini Grenade Launcher Long-range Missile Launcher Remote Datajack [Rating: 99] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Hacking Suite Device ECM Suite Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Backup Plating III Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Long-range Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 4 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . Utility 9 | . . . . . . . 2 . . . 4 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 131 | 7 . 3 22 1 3 1 2 10 3 2 7 10 8 . 12 21 19 Power 16 | 1 . . 2 1 . . . 1 . . 1 . . . 2 5 3 Engine 7 | 1 . . 1 . . . . 1 . . . . . . 2 2 . Core 9 | . . . 1 1 . . . . . . 1 . . . . 3 3 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 26 | 2 . . 12 . 1 . . . . . . . . . . 7 4 Treads 7 | . . . 7 . . . . . . . . . . . . . . Leg 6 | 2 . . 4 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 6 | . . . 1 . . . . . . . . . . . . 1 4 Flight 7 | . . . . . 1 . . . . . . . . . . 6 . Utility 41 | 2 . 1 2 . 1 . 1 3 . . 6 2 6 . 4 5 8 Device 22 | 1 . . 1 . . . 1 1 . . 3 1 6 . 4 1 3 Storage 3 | 1 . . 1 . 1 . . . . . . . . . . . . Processor 8 | . . 1 . . . . . 1 . . 1 1 . . . 2 2 Hackware 6 | . . . . . . . . 1 . . 2 . . . . 2 1 Protection 2 | . . . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . 2 6 . 1 1 1 6 3 2 . 8 2 . 6 4 4 Energy Gun 16 | 1 . . 5 . . . . 1 . 1 . . . . 2 3 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 24 | 1 . 2 1 . 1 1 1 5 3 1 . 4 1 . 1 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . 3 1 . 3 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . 1 . . . . . 1 . . 1 . Parts Lost 27 | . 1 2 2 . . . . 1 . . . 1 . . 4 5 11 Power 5 | . . 1 . . . . . . . . . . . . 1 1 2 Propulsion 6 | . . . 1 . . . . . . . . . . . . 3 2 Utility 10 | . 1 . . . . . . 1 . . . 1 . . 3 1 3 Weapon 6 | . . 1 1 . . . . . . . . . . . . . 4 Highest Loss Streak 11 | . 1 2 1 . . . . 1 . . . 1 . . 4 3 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 78 | . 95 84 95 100 78 66 62 65 72 59 75 79 74 80 72 76 59 Engine 3 | . 14 1 4 . . . . 8 9 9 . . . . 3 6 . Core 5 | . . . 6 11 11 11 9 . . . 5 6 6 6 2 4 8 Treads 9 | . . . 39 44 16 . . . . . . . . . . . . Leg 2 | . 28 28 2 . . . . . . . . . . . . . . Flight 4 | . . . . . 6 11 9 9 9 9 6 6 6 6 6 6 . Device 11 | . 9 . 2 11 11 11 17 13 9 9 12 17 14 20 20 15 8 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 4 . Processor 7 | . . 11 5 . . . . 3 9 9 9 13 13 13 9 12 11 Hackware 7 | . . . . . . . . 3 9 9 20 14 13 13 9 9 11 Energy Gun 8 | . 14 . 15 22 22 11 9 8 9 2 6 4 . . 1 3 8 Ballistic Gun 6 | . 14 28 6 . . 11 9 9 9 2 6 4 8 13 9 7 . Peak Build Rating 99 | 9 9 11 27 26 45 47 49 54 54 53 72 78 92 80 87 99 71 Average Rating 52 | 5 8 8 24 25 37 45 48 50 53 48 68 76 84 80 77 86 56 On Entrance 46 | . 9 7 11 26 25 44 46 49 54 53 53 72 78 80 80 87 61 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 12 12 11 24 22 32 33 34 35 34 34 38 43 48 37 47 50 27 Greatest Support 80 | 20 20 20 80 80 80 50 50 59 50 50 50 50 50 50 50 50 22 Greatest Overweight (x) 7 | 2 . . 1 . 7 . . . . . . . . . . 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 8 9 10 11 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 4 8 8 10 10 11 13 14 15 15 15 15 15 15 15 15 15 5 Average Carried 11 | 1 4 7 8 10 9 11 13 14 15 14 14 13 14 15 14 12 4 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 8 8 10 10 11 11 14 15 15 15 15 13 15 15 15 5 5 Class Distribution -------------------- 54% | Mutant 34% | Hacker-Mutant 7% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Matter Collected 3958 | 279 13 37 412 10 20 22 222 243 194 . 63 654 1144 . 208 247 190 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4276 | 134 237 49 1480 247 . 59 169 424 225 . 63 420 208 . 40 305 216 Parts 260 | 10 25 4 79 17 . 2 8 30 16 . 6 14 23 . 1 14 11 Haulers Intercepted 7 | . . . 3 . . . 1 3 . . . . . . . . . Recyclers Shooed 9 | 1 . 1 6 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . 14 26 . 1 . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 99 | . 5 3 25 8 . 1 2 5 4 . 1 16 12 . 5 5 7 Guns 78 | . 5 3 24 8 . 1 2 5 4 . 1 8 4 . 1 5 7 AOE 20 | . . . . . . . . . . . . 8 8 . 4 . . Classes Destroyed 14 | 2 5 1 3 . . 1 . . . . 1 1 . . . . . Worker 1 | . . 1 . . . . . . . . . . . . . . . Builder 3 | . 1 . . . . . . 1 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 7 | . . . 3 . . . 1 3 . . . . . . . . . Recycler 6 | 1 1 . 4 . . . . . . . . . . . . . . Operator 3 | . 1 . 2 . . . . . . . . . . . . . . Watcher 3 | . 1 . 1 . . . . . . . 1 . . . . . . Swarmer 36 | . 3 3 5 4 . . . . . . . 5 11 . . . 5 Grunt 30 | . 2 . 13 4 . . . . . . . 6 . . 5 . . Brawler 2 | . . . . . . . . . . . . 2 . . . . . Duelist 2 | . . . 1 . . . . . . . . 1 . . . . . Sentry 18 | . . . 6 . . . 2 4 4 . . 1 . . . 1 . Hunter 2 | . . . . . . 1 . 1 . . . . . . . . . Programmer 9 | . . . . . . . . . . . 1 1 1 . . 4 2 Best Kill Streak 6 | 3 3 4 3 4 . 1 2 3 2 . 1 5 4 . 4 2 6 Combat Bots Only 6 | . 3 3 3 4 . 1 1 2 2 . 1 5 4 . 4 2 6 Max Kills in Single Turn 3 | 1 2 1 2 2 . 1 1 2 1 . 1 2 3 . 3 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 2 3 . 3 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 529 | . 26 24 163 40 . 2 18 22 2 . 26 35 18 . 7 70 76 Missed 159 | . 7 7 46 7 . 1 7 5 2 . 12 18 8 . 2 25 12 Damage Taken 5668 | . 214 142 1407 297 . 14 167 235 . . 201 335 137 . 365 995 1159 Core 1373 | . 10 26 216 37 . . 43 30 . . 62 91 23 . 70 261 504 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 28 | . . . . . . . . . . . . 5 12 . 11 . . Regen/Repaired (Parts) 46 | . . . . . . . . . . . . . . . . . 46 Core Remaining (%) 75 | 100 . 85 . . . 36 . . . 86 . . . . 71 73 . Volleys Fired 430 | 9 27 16 102 12 . 2 13 42 36 . 6 65 14 . 27 30 29 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 2 2 . 2 2 2 Hottest 176 | 60 60 60 112 112 . 76 81 84 84 . 81 99 53 . 50 176 176 Shots Fired 686 | 18 54 32 201 24 . 4 26 63 40 . 12 80 22 . 33 45 32 Gun 633 | 18 54 32 201 24 . 4 26 63 40 . 12 49 16 . 17 45 32 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 51 | . . . . . . . . . . . . 29 6 . 16 . . Special 2 | . . . . . . . . . . . . 2 . . . . . Kinetic 342 | 9 27 31 82 . . 2 13 42 36 . 6 37 16 . 16 11 14 Thermal 253 | . . . 119 24 . 2 13 21 4 . 6 12 . . . 34 18 Explosive 51 | . . . . . . . . . . . . 29 6 . 16 . . Electromagnetic 38 | 9 27 1 . . . . . . . . . . . . 1 . . Robot Hit Streak 16 | 11 3 6 11 8 . 6 10 11 10 . 14 16 3 . 3 5 5 Robot Miss Streak 8 | 1 5 5 5 3 . . 1 2 2 . . 8 4 . 4 2 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . . . Secondary Targets 9 | . . 1 4 2 . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . 1 . . . . Shots Hit Robots 421 | 13 24 15 143 15 . 4 20 43 34 . 11 32 9 . 7 31 20 Core Hits 218 | 5 13 7 49 9 . 3 5 14 8 . 5 46 15 . 17 11 11 Critical Kills 2 | . . 1 . . . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | 1 . . 1 . . . . . 1 . . . . . . . . Critical Strikes 26 | 1 . 1 12 1 . . 1 3 1 . . 4 . . . 2 . Burn 20 | . . . 10 1 . . 1 3 . . . 3 . . . 2 . Destroy 6 | 1 . 1 2 . . . . . 1 . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9678 | 155 345 118 2178 272 . 46 341 663 367 . 188 2168 663 . 888 822 464 Guns 6657 | 155 293 118 2178 272 . 46 341 663 367 . 188 508 145 . 97 822 464 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 3021 | . 52 . . . . . . . . . . 1660 518 . 791 . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3043 | 51 145 118 824 . . 13 166 391 296 . 80 343 145 . 97 181 193 Thermal 3414 | . 52 . 1354 272 . 33 175 272 71 . 108 165 . . . 641 271 Explosive 2969 | . . . . . . . . . . . . 1660 518 . 791 . . Electromagnetic 252 | 104 148 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . . . 9 7 3 Average Corruption 5 | . . . . . . . . . . . . . . . 9 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . . . . . . . 12 3 4 Message Errors 7 | . . . . . . . . . . . . . . . 5 2 . Matter Fused 2 | . . . . . . . . . . . . . . . 2 . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 1 1 1 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 49 | . . . . . . . . . . . . 15 5 . 29 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 49 | . . . . . . . . . . . . 15 5 . 29 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . 35 . . . . . . . . . . 70 . . . . . Shots 4 | . 1 . . . . . . . . . . 3 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 578 | 40 82 20 414 108 . 32 95 141 79 . 86 151 24 . 118 578 471 Average Temperature 98 | 17 25 8 97 42 . 17 44 48 45 . 37 45 9 . 27 191 293 Received Heat Transfer 822 | . 36 . 498 60 . . 63 54 . . . 18 . . 48 45 . Effects 26 | . . . 4 . . . . . . . . . . . . 13 9 Shutdowns 9 | . . . 1 . . . . . . . . . . . . 5 3 Energy Bleed 4 | . . . 2 . . . . . . . . . . . . 1 1 Interference 4 | . . . . . . . . . . . . . . . . 4 . Short Circuit 3 | . . . . . . . . . . . . . . . . 2 1 Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Melted 20 | . . . 11 1 . . 1 2 . . . . . . . 5 . Heat Transferred 8346 | . 100 . 3774 666 . 74 444 814 148 . 222 555 . . . 1142 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Peak Influence 420 | 15 181 125 420 296 . 30 124 317 129 . 30 . . . . 107 139 Initial 136 | . 9 70 48 136 . . 11 58 63 . . . . . . 9 51 Average 128 | 6 103 121 261 184 . 28 73 171 70 . 8 . . . . 28 52 Maximum Alert Level 2 | . . . 2 1 . . . 1 . . . . . . . . . Low Security (%) 73 | 100 100 100 26 53 . 100 100 66 100 . 100 . . . . 100 100 Level 1 25 | . . . 71 46 . . . 33 . . . . . . . . . Level 2 . | . . . 1 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 4 . . . 1 . . . 2 . . . . 2 3 Investigation 2 | . . . 1 . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . . . . . . 1 . . . . 2 2 Reinforcement 6 | . 1 . 3 . . . 1 . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 12 3 36 8 . 1 7 9 5 . 10 32 14 . 17 8 19 Peak Tracking Total 9 | . 3 3 5 4 . 1 4 3 2 . 7 9 4 . 5 3 9 Tactical Retreats 33 | . . . 1 . . . . 3 3 . 1 15 3 . 6 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Traps Triggered 1 | . . . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Machines Disabled 6 | . . . 2 . . . . 3 . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Machines Accessed 42 | . 2 . 4 . 3 . 1 6 11 3 2 . 2 4 1 1 2 Terminals 16 | . 2 . 4 . . . . 5 4 . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 7 | . . . . . . . . 1 5 . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Total Hacks 135 | . 7 . 6 . 7 . 3 16 37 21 2 . 2 25 2 3 4 Successful 118 | . 2 . 2 . 7 . 3 12 34 21 2 . 2 25 2 2 4 Failed 15 | . 4 . 4 . . . . 4 2 . . . . . . 1 . Catastrophic 5 | . 1 . 3 . . . . . 1 . . . . . . . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . Manual 23 | . 5 . 4 . 1 . . 9 4 . . . . . . . . Terminals 37 | . 7 . 6 . . . . 15 7 . . . . . 2 . . Fabricators 5 | . . . . . . . . . . . . . . . . 3 2 Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 Recycling Units 8 | . . . . . . . . 1 6 . 1 . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Terminal Hacks 100 | . 2 . 2 . 7 . . 11 28 21 . . 2 25 2 . . Record 67 | . . . . . 6 . . 1 26 21 . . . 11 2 . . Part Schematic 8 | . . . . . . . . . . . . . . 8 . . . Robot Schematic 4 | . . . . . . . . 1 . . . . . 3 . . . Prototype ID Bank 12 | . 1 . 1 . . . . 5 2 . . . . 3 . . . Open Door 3 | . . . . . . . . 1 . . . . 2 . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 2 2 Load Schematic 2 | . . . . . . . . . . . . . . . . 1 1 Build 2 | . . . . . . . . . . . . . . . . 1 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . . . . . . 1 6 . 1 . . . . . . Report Inventory 7 | . . . . . . . . 1 5 . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 4 . . . . 2 3 . . . . . . . 1 Full Trace Events 3 | . 1 . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 1 . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 1 . . . . . . 8 . . . Parts Built 2 | . . . . . . . . . . . . . . . . 1 1 Authchips 1 | . . . . . . . . . . . . . . . . 1 . Time 72 | . . . . . . . . . . . . . . . . 36 36 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 3 3 Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 Time 28 | . . . . . . . . . . . . . . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Total Allies 1 | . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 32 | . . . . . . . . . . . . 32 . . . . . Highest-Rated Ally 32 | . . . . . . . . . . . . 32 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . 3 . . . . . Total Damage 63 | . . . . . . . . . . . . 63 . . . . . Kills 2 | . . . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . . 2 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Turns Passed 11028 | 125 298 335 1613 809 528 55 249 563 656 732 742 1221 1072 42 712 684 592 Spaces Moved 12327 | 70 178 237 698 447 727 90 248 616 1030 1398 853 1943 1820 84 1082 482 324 Core 54 | 17 . . . . 1 . . . . . . . . . . . 36 Treads 1157 | . . . 596 447 114 . . . . . . . . . . . . Legs 570 | 53 178 237 102 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 316 | . . . . . . . . . . . . . . . . 28 288 Flight 10230 | . . . . . 612 90 248 616 1030 1398 853 1943 1820 84 1082 454 . Fastest Speed 29 | 50 120 120 120 170 50 50 50 50 50 50 50 50 50 50 50 29 50 Average Speed 66 | 121 120 120 162 170 69 50 50 50 50 50 50 50 50 50 50 57 121 Slowest Speed 400 | 150 120 120 190 170 400 50 50 50 50 50 50 50 50 50 50 280 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 3 1 . 5 . 4 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 5 40 44 47 77 89 33 18 69 99 60 13 97 91 74 83 8 3 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 . . . 1 . . . Known Exits Taken 9 | . 1 . 1 . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 . 1 1 . . . . . . . Scrap Searched 9 | . . . . 1 . 1 . . . . . 3 3 . 1 . . Spaces Dug 139 | . . . . . . . . . . . . 96 13 . 30 . . Terrain Destroyed 598 | . 3 . 3 . . . . . 2 . . 332 72 . 186 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 11 | . . . 3 . . . . . 1 . . 5 1 . 1 . . AOE 586 | . 3 . . . . . . . . . . 327 71 . 185 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Total 14480 | 93 214 262 991 473 753 96 351 812 1128 1432 1154 2111 1962 83 1222 856 487 Wait 1423 | . 3 2 123 11 12 . 83 135 59 27 284 85 107 . 95 289 108 Move 12283 | 69 177 236 697 446 726 89 247 609 1027 1397 842 1942 1811 83 1080 481 324 Hop 13 | . . . . . . . . 3 1 . 5 . 4 . . . . Pick Up 96 | 8 7 3 23 1 4 2 5 6 1 2 5 4 6 . 4 11 4 Fast Attach 40 | . . . 8 . 1 . . 1 . . 2 . 5 . 3 7 13 Attach 45 | 7 . 2 8 . . 1 1 3 . 2 3 2 . . 4 7 5 Detach 9 | . . . . . . . . 2 . 2 1 1 1 . . 1 1 Swap 46 | . . 1 6 1 2 . 1 6 3 . 2 8 3 . 5 7 1 Drop 94 | . . 2 24 2 8 2 1 5 1 2 4 4 11 . 3 23 2 Fire 430 | 9 27 16 102 12 . 2 13 42 36 . 6 65 14 . 27 30 29 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered Mines 533 | -10/Mines | Discovered new exit (range 10) 617 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 619 | -10/Mines | Found Prototype Device 656 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 759 | -10/Mines | Entered Materials 759 | -9/Materials | Evolved 2 slots: Propulsion x2 1319 | -9/Materials | Discovered new exit (range 9) 2026 | -9/Materials | Identified exit to Mines 2088 | -9/Materials | Core integrity fell below 50% 2372 | -9/Materials | Entered Mines 2793 | -9/Mines | Assembled infested the area 2980 | -9/Mines | Learned location of Storage (-8) 3055 | -9/Mines | Discovered new exit (range 15) 3127 | -9/Mines | Discovered new exit (range 14) 3164 | -9/Mines | Discovered new exit (range 5) 3181 | -9/Mines | Entered Exiles 3226 | -9/Exiles | Met 8R-AWN 3253 | -9/Exiles | Met EX-HEX 3299 | -9/Exiles | Met EX-BIN 3328 | -9/Exiles | Aligned with FarCom system 3329 | -9/Exiles | Given EX-Vault access code 3368 | -9/Exiles | Opened EX-Vault 3381 | -9/Exiles | Found Flying Fortress v7 3393 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3440 | -9/Exiles | Met EX-DEC 3470 | -9/Exiles | Visited The Gauntlet 3574 | -9/Exiles | Discovered new exit (range 12) 3700 | -9/Exiles | Discovered new exit (range 15) 3709 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3709 | -9/Exiles | Entered Mines 3755 | -8/Mines | Discovered new exit (range 6) 3764 | -8/Mines | Entered Materials 3764 | -8/Materials | Evolved 2 slots: Utility x2 3765 | -8/Materials | Identified exit to Factory 3960 | -8/Materials | Discovered new exit (range 16) 4013 | -8/Materials | Entered Storage 4182 | -8/Storage | Identified exit to Recycling 4375 | -8/Storage | Discovered exit to Factory (range 16) 4472 | -8/Storage | Used back door to open Recycling access 4576 | -8/Storage | Entered Recycling 4577 | -8/Recycling | Met a Zionite searching for Scraptown 4892 | -8/Recycling | Scanned before Scraplab entrance 5159 | -8/Recycling | Discovered new exit (range 7) 5217 | -8/Recycling | Entered Scraplab 5224 | -8/Recycling | Discovered new exit (range 2) 5232 | -8/Recycling | Entered Scraptown 5389 | -8/Scraptown | Turned away by UFD registrar 5401 | -8/Scraptown | Visited Red Mages 5414 | -8/Scraptown | Visited Bundlers 5429 | -8/Scraptown | Visited Spacefarers 5454 | -8/Scraptown | Visited Comm Corps 5498 | -8/Scraptown | Discovered new exit (range 5) 5649 | -8/Scraptown | Visited TADAMA 5673 | -8/Scraptown | Visited Cave Peace 5701 | -8/Scraptown | Visited Symbiants 5964 | -8/Scraptown | Entered Factory 5964 | -6/Factory | Evolved 4 slots: Utility x4 6074 | -6/Factory | Discovered new exit (range 3) 6146 | -6/Factory | Discovered new exit (range 11) 6269 | -6/Factory | Build established: Hacker-Mutant 6471 | -6/Factory | Identified exit to Extension 6490 | -6/Factory | Identified exit to Lower Caves 6706 | -6/Factory | Entered Lower Caves 6768 | -6/Lower Caves | Encountered a Warlord checkpoint 6802 | -6/Lower Caves | Learned location of 1 exit from Factory 6904 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7061 | -6/Lower Caves | Learned Factory terminal intel 7124 | -6/Lower Caves | Discovered new exit (range 10) 7128 | -6/Lower Caves | Identified exit to Lower Caves 7927 | -6/Lower Caves | Entered another Lower Caves area 8014 | -6/Lower Caves | Encountered a Warlord checkpoint 8108 | -6/Lower Caves | Learned Factory stockpile data 8113 | -6/Lower Caves | Discovered new exit (range 13) 8123 | -6/Lower Caves | Identified exit to Data Miner 8203 | -6/Lower Caves | Spotted B-75 Beast 8385 | -6/Lower Caves | Found Prototype Device 8385 | -6/Lower Caves | Identified Heart of Steel 8712 | -6/Lower Caves | Discovered new exit (range 16) 8721 | -6/Lower Caves | Identified exit to Factory 8806 | -6/Lower Caves | Learned Factory security intel 8999 | -6/Lower Caves | Entered Data Miner 8999 | -6/Data Miner | Discovered new exit (range 6) 9004 | -6/Data Miner | Identified exit to Proximity Caves 9007 | -6/Data Miner | Met Data Miner 9020 | -6/Data Miner | Learned location of Section 7 (-3) 9020 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9029 | -6/Data Miner | Received God Mode back door access code from Data Miner 9041 | -6/Data Miner | Entered Proximity Caves 9176 | -5/Proximity Caves | Spotted B-75 Beast 9359 | -5/Proximity Caves | Crushed by falling debris 9390 | -5/Proximity Caves | Lost 4 parts (1p3u) 9567 | -5/Proximity Caves | Learned 12 Factory zone layouts 9753 | -5/Proximity Caves | Entered Factory 9753 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9754 | -5/Factory | Identified exit to Factory 9758 | -5/Factory | Loaded intel: 26 terminal locations 9793 | -5/Factory | Build established: Infiltrator-Mutant 9827 | -5/Factory | Discovered exit to Factory (range 22) 9898 | -5/Factory | Fabricated Hacking Suite? 10397 | -5/Factory | Lost 3 parts (2n1u) 10437 | -5/Factory | Entered another Factory area 10437 | -4/Factory | Evolved 2 slots: Utility x2 10484 | -4/Factory | Incoming investigation squad redirected 10495 | -4/Factory | Fabricated Hacking Suite? 10692 | -4/Factory | Repaired Antigrav System 10832 | -4/Factory | Lost 11 parts (2p2n3u4w) 10842 | -4/Factory | Build established: Hacker-Mutant 11029 | -4/Factory | Self-destructed Last Messages --------------- 10864_ Acquired Imp. Heat Sink. 10866_ Acquired Backup Laser III. 10869_ Acquired Backup Plating III. 10879_ R-10 Processor collects VTOL Module. 10882_ R-10 Processor collects Lgt. Nuclear Core. 10890_ Acquired Drone Bay. 10915_ Dropped Backup Plating III. 10924_ Acquired Adv. Signal Interpreter. 10935_ System corrupted: Substantial component data lost. 10937_ ALERT: Rogue bot located, Programmers report to Factory Zone 1C. 10953_ System corrupted: Heat flow error (+133). 10976_ System corrupted: IFF burst signal emitted. 10994_ System corrupted: Lgt. Nuclear Core fused. 10998_ Acquired Adv. Signal Interpreter. 11000_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | ??????????????????????# #?# #?????????? | | ??????????????????????# #?# """"""" #?????????? | | ??????????????????????# #?# """"""" #?????????? | | ??????????????????????# #?# """"""" #?????????? | | ??????????????????????# #?# """"""" #?????????? | | ??????????????????????# #?# #?????????? | | ????????????????????### ### #?????????? | | ????????????????????# # !* #?????????? | | ????????????????????# # !* #?????????? | | ????????????????????# # ! 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Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -8/Storage | Hacked G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -5/Factory | Authchip Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed ImpactPiercingRailgun Manual? 0 Play Time 03:15:11 Cumulative 34.5 hours Start 2025.04.13 @ 01:45:14 End 2025.04.13 @ 15:21:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e2855db-e765-4ddf-99fc-c4ca113e122e