Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:57:55 Player: Lucas Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1607) 1607 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 3928 Bonus ------- High Alert Combat Kills 46 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Ion Engine Improved Ion Engine Deuterium Engine Heat Sink Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Cooling System Improved Targeting Computer > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Heat Sink Light Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Arc Projector Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 46 | 6 10 16 14 . Power 8 | 1 . 4 3 . Engine 8 | 1 . 4 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 4 2 . Treads 8 | 2 1 4 1 . Leg 1 | . . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 3 3 . Device 5 | . 2 . 3 . Storage 1 | 1 . . . . Processor 3 | . 2 1 . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 18 | 2 5 5 6 . Energy Gun 6 | 1 2 . 3 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 3 2 . Ballistic Cannon 3 | . 2 . 1 . Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 9 | . . . 9 . Parts Lost 23 | . . 12 9 2 Power 1 | . . . 1 . Propulsion 8 | . . 4 3 1 Utility 7 | . . 3 4 . Weapon 7 | . . 5 1 1 Highest Loss Streak 6 | . . 5 6 2 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 72 | . 86 72 62 19 Engine 11 | . 14 11 8 9 Treads 21 | . 28 25 10 . Device 8 | . 7 5 20 . Processor 8 | . 7 10 8 . Energy Gun 1 | . 1 . 4 . Ballistic Gun 6 | . 2 10 5 4 Ballistic Cannon 6 | . 10 4 4 . Launcher 5 | . 12 3 . . Naked Turns 1 | . . . 1 . Heaviest Build 24 | 13 12 16 24 12 Greatest Support 80 | 40 40 80 40 10 Greatest Overweight (x) 7 | . . . 7 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 2 5 5 5 Average Carried 3 | . . 3 4 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 2 3 5 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1195 | 234 166 516 279 . Remotely . | . . . . . Salvage Created 1633 | . 183 979 471 . Parts 101 | . 14 66 21 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 41 | . 8 21 12 . Melee 1 | . . 1 . . Guns 16 | . . 9 7 . Cannons 15 | . 4 6 5 . AOE 9 | . 4 5 . . Classes Destroyed 11 | . 4 6 1 . Worker 1 | . . 1 . . Builder 2 | . 1 1 . . Tunneler 1 | . . 1 . . Recycler 3 | . . 3 . . Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 5 | . 3 . 2 . Grunt 25 | . 5 13 7 . Brawler 2 | . . 2 . . Sentry 8 | . . 6 2 . Hunter 1 | . . . 1 . Best Kill Streak 10 | . 4 10 3 . Combat Bots Only 4 | . 4 4 3 . Max Kills in Single Turn 3 | . 2 3 1 . Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 304 | . 19 149 107 29 Missed 82 | . 3 44 29 6 Damage Taken 3325 | . 169 1572 1218 366 Core 858 | . 42 260 331 225 Absorbed by Shields 28 | . . . . 28 Core Remaining (%) 72 | 100 83 35 . . Volleys Fired 164 | . 12 104 48 . Largest 2 | . 2 2 2 . Hottest 69 | . 65 68 69 . Shots Fired 206 | . 16 122 68 . Gun 131 | . 2 82 47 . Cannon 65 | . 10 34 21 . Launcher 10 | . 4 6 . . Special . | . . . . . Kinetic 195 | . 12 116 67 . Thermal 1 | . . . 1 . Explosive 10 | . 4 6 . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 6 13 15 . Robot Miss Streak 4 | . 1 4 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 145 | . 10 80 55 . Core Hits 78 | . 11 45 21 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . . 3 1 . Destroy 1 | . . 1 . . Blast 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3338 | . 440 1841 1019 38 Guns 1546 | . 9 831 706 . Cannons 801 | . 86 402 313 . Explosions 917 | . 334 583 . . Melee . | . . . . . Ramming 74 | . 11 25 . 38 Kinetic 2333 | . 95 1233 1005 . Thermal 14 | . . . 14 . Explosive 917 | . 334 583 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . 14 11 11 Average Corruption 8 | . . 13 3 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . 10 6 4 Message Errors 3 | . . 1 1 1 Matter Fused 4 | . . 4 . . Heat Flow Errors 3 | . . 1 1 1 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Alerts 1 | . . . 1 . Misdirections 1 | . . 1 . . Weapon Failures 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 60 | . . 54 . 6 Shots 2 | . . 2 . . Rammed 31 | . 2 16 . 13 Targets Rammed 43 | . 3 17 . 23 Kicked 10 | . . . . 10 Crushed 2 | . 1 1 . . Highest Temperature 136 | . 45 117 136 104 Average Temperature 20 | . 21 15 19 44 Received Heat Transfer 1342 | . 78 546 588 130 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . . 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 472 | . 239 472 365 242 Initial 237 | . . 25 110 237 Average 210 | . 118 276 228 236 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 41 | 100 73 19 45 . Level 1 51 | . 26 65 54 100 Level 2 6 | . . 15 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 3 2 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 9 | . 3 5 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 14 29 12 1 Peak Tracking Total 7 | . 4 7 3 1 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 2 | . . . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 4 | . . . 4 . Successful 3 | . . . 3 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1903 | 82 511 848 383 79 Spaces Moved 869 | 50 287 357 148 27 Core 35 | 7 . . 23 5 Treads 807 | 43 287 357 120 . Legs 27 | . . . 5 22 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 120 Average Speed 162 | 144 160 160 176 177 Slowest Speed 400 | 160 160 160 400 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 56 43 7 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 70 | . 12 55 3 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 67 | . 12 55 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1149 | 58 323 503 215 50 Wait 3 | 1 . 2 . . Move 865 | 49 286 356 147 27 Hop . | . . . . . Pick Up 7 | . 3 3 1 . Fast Attach 32 | 6 7 8 11 . Attach 8 | . 3 4 1 . Detach 9 | 1 6 1 1 . Swap 6 | . . 4 2 . Drop 12 | 1 3 4 4 . Fire 164 | . 12 104 48 . Melee . | . . . . . Ram 13 | . . . . 13 Kick 10 | . . . . 10 Crush 20 | . 3 17 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 6) 564 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Propulsion x2 790 | -9/Materials | Discovered new exit (range 9) 1293 | -9/Materials | Core integrity fell below 50% 1302 | -9/Materials | System corruption reached 10% 1334 | -9/Materials | Lost 5 parts (2n2u1w) 1437 | -9/Materials | Discovered new exit (range 4) 1442 | -9/Materials | Entered another Materials area 1442 | -8/Materials | Evolved 2 slots: Utility x2 1641 | -8/Materials | Garrison activated, responded to threat 1788 | -8/Materials | Core integrity fell below 50% 1792 | -8/Materials | System corruption reached 10% 1794 | -8/Materials | Lost 6 parts (1p1n3u1w) 1823 | -8/Materials | Identified exit to Garrison 1825 | -8/Materials | Entered Garrison 1862 | -8/Garrison | Triggered checkpoint 1887 | -8/Garrison | Core integrity fell below 20% 1904 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01872_ Kicked Y-45 Defender. 01874_ Critical hit (Burn: +37). 01875_ Kicked Y-45 Defender. 01877_ System corrupted: Energy discharge (-31). 01877_ Kicked Y-45 Defender. 01877_ Aluminum Leg destroyed. 01878_ Slammed into Y-45 Defender. 01879_ Destabilizing: Core damaged (-22). 01881_ Slammed into Y-45 Defender. 01886_ Critical hit (Burn: +37). 01888_ Slammed into Y-45 Defender. 01888_ Destabilizing: Core damaged (-22). 01890_ Slammed into Y-45 Defender. 01894_ Destabilizing: Core damaged (-5). 01896_ Slammed into Y-45 Defender. 01896_ Lgt. Angular Momentum Engine broken. 01896_ Destabilizing: Short circuit. 01897_ Slammed into Y-45 Defender. 01898_ CD |%Y%G=H895P Z|LYRD:F 01902_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????##+##????????????????????? | | ????????????????????????# #??????""#???????????? | | ????????????????????##### ##### ##???????????? | | ????????????????????# #???????????? | | ????????????????????# Y@ #???????????? | | ????????????????????# ###############???????????? | | ?????#####??????????# #?????????????????????????? | | ?????# #??????????# #?????????????????????????? | | ?????# ############ #######???????????????????? | | ?????# ????????????? | | ?????# ????????????? | | ?????# ????????????? | | ?????###############################?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialDeuteriumMatrix Manual? 0 Play Time 00:15:59 Cumulative 5.9 hours Start 2024.04.06 @ 19:42:20 End 2024.04.06 @ 19:57:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 15 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4026470-18e3-48a2-94d3-2e577b1ebb0d