Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 19:03:59 Player: NeoBioHazard Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2786) 2786 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 6490 Bonus ------- High Alert Combat Kills 359 Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 16/265 System Corruption 4% Temperature Cool (0) Movement Core (1750) Ox34 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Target Analyzer Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun (fused) Proton Missile Launcher > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Armored Wheel Visual Processing Unit Medium Armor Plating Medium Armor Plating Assault Rifle Heavy Assault Rifle Autogun Shotgun Shotgun Shock Bomb Launcher Grenade Launcher Rocket Launcher Improved Grenade Launcher Heavy Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Compact Matter Pod Compact Matter Pod Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Flak Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Armored Wheel Visual Processing Unit Medium Armor Plating Medium Armor Plating Medium Armor Plating Assault Rifle Heavy Assault Rifle Autogun Shotgun Shotgun Enhanced Autogun Enhanced Autogun Shock Bomb Launcher Proton Missile Launcher Grenade Launcher Rocket Launcher Improved Grenade Launcher Heavy Mace [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Cannon Energy Gun Shock Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . . 2 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 87 | 7 7 3 25 26 9 10 Power 10 | 1 2 . 3 2 1 1 Engine 9 | 1 2 . 2 2 1 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 17 | 2 2 . 4 6 3 . Treads 10 | 1 1 . 2 4 2 . Leg . | . . . . . . . Wheel 7 | 1 1 . 2 2 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 2 1 2 13 5 2 2 Device 8 | 1 . . 4 2 . 1 Storage 8 | 1 1 . 4 2 . . Processor 3 | . . 1 1 . 1 . Hackware . | . . . . . . . Protection 8 | . . 1 4 1 1 1 Artifact . | . . . . . . . Weapon 33 | 2 2 1 5 13 3 7 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 20 | 2 . . 1 9 3 5 Ballistic Cannon 5 | . 2 1 1 1 . . Launcher 7 | . . . 3 3 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 31 | . . . 7 6 7 11 Power 2 | . . . . 1 . 1 Propulsion 11 | . . . 3 2 4 2 Utility 11 | . . . 4 2 2 3 Weapon 7 | . . . . 1 1 5 Highest Loss Streak 9 | . . . 2 3 2 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 99 100 99 93 97 37 Engine 6 | . 14 14 6 7 7 1 Treads 10 | . 14 14 11 24 21 . Wheel 8 | . 14 14 11 9 14 1 Device 3 | . 14 3 3 5 . 1 Storage 13 | . 14 14 17 12 21 8 Processor 8 | . . 9 11 9 8 8 Protection 3 | . . 1 10 6 5 . Ballistic Gun 8 | . 2 . 3 13 15 14 Ballistic Cannon 10 | . 25 28 17 3 . . Peak Build Rating 34 | 7 10 15 20 27 34 30 Average Rating 17 | 5 8 14 18 22 31 17 On Entrance 15 | . 7 10 15 19 27 28 Naked Turns . | . . . . . . . Heaviest Build 108 | 15 54 66 108 107 106 100 Greatest Support 60 | 20 10 10 20 60 24 12 Greatest Overweight (x) 29 | 1 5 6 10 8 8 29 Average Overweight (x) 6 | . 4 5 7 4 4 15 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 Average Capacity 22 | 7 18 20 22 25 25 25 Most Carried 25 | 4 20 20 22 25 24 24 Average Carried 19 | 3 14 19 17 22 21 20 Final Capacity 25 | 8 20 20 25 25 25 25 Final Carried 24 | 4 20 20 20 23 24 18 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 3451 | 278 318 269 1103 693 137 653 Remotely 1180 | . . . 544 532 . 104 Salvage Created 2805 | 68 300 . 908 871 137 521 Parts 189 | 3 26 . 74 57 7 22 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented 6 | . . . . . . 6 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 73 | . 9 . 37 17 3 7 Guns 25 | . 2 . 3 11 3 6 Cannons 27 | . 7 . 20 . . . AOE 21 | . . . 14 6 . 1 Classes Destroyed 15 | 2 5 . 4 1 1 2 Builder 7 | . 1 . 1 5 . . Tunneler 1 | 1 . . . . . . Hauler 2 | . 1 . . 1 . . Recycler 3 | 1 . . 1 1 . . Minesweeper 1 | . . . . . . 1 Mechanic 2 | . . . 1 1 . . Watcher 4 | . 2 . 1 1 . . Swarmer 17 | . 3 . 11 3 . . Grunt 41 | . 6 . 19 10 . 6 Duelist 3 | . . . 2 1 . . Protector 1 | . . . 1 . . . Sentry 8 | . . . 4 2 1 1 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Samaritan 2 | . . . . . . 2 Best Kill Streak 8 | 1 3 . 8 6 1 2 Combat Bots Only 8 | . 3 . 8 5 1 2 Max Kills in Single Turn 3 | 1 1 . 3 2 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 646 | . 39 3 147 110 129 218 Missed 204 | . 9 2 42 27 48 76 Damage Taken 5477 | . 365 13 1356 1280 890 1573 Core 1158 | . 51 13 241 150 141 562 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 74 39 72 . . Volleys Fired 291 | 8 40 3 102 75 23 40 Largest 2 | 2 2 2 2 2 2 2 Hottest 92 | 40 70 92 92 80 53 78 Shots Fired 554 | 16 80 6 190 145 46 71 Gun 305 | 16 18 . 33 122 46 70 Cannon 223 | . 62 6 144 11 . . Launcher 26 | . . . 13 12 . 1 Special . | . . . . . . . Kinetic 510 | 16 80 6 177 133 46 52 Thermal . | . . . . . . . Explosive 21 | . . . 13 8 . . Electromagnetic 23 | . . . . 4 . 19 Robot Hit Streak 12 | 5 6 3 7 9 7 12 Robot Miss Streak 9 | 4 9 2 7 4 3 3 Penetration Max 1 | . . . 1 1 . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 317 | 8 36 2 84 95 36 56 Core Hits 162 | 3 16 1 54 51 12 25 Critical Kills 10 | . . . 8 . . 2 Critical Parts Destroyed 18 | . 1 1 12 2 2 . Critical Strikes 31 | . 1 1 21 2 2 4 Destroy 29 | . 1 1 21 2 2 2 Corrupt 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7661 | 95 614 47 2877 2208 720 1100 Guns 3527 | 95 158 . 281 1370 695 928 Cannons 2047 | . 456 47 1500 44 . . Explosions 2050 | . . . 1084 794 . 172 Melee . | . . . . . . . Ramming 37 | . . . 12 . 25 . Kinetic 5323 | 95 614 47 1781 1414 695 677 Thermal 40 | . . . . 40 . . Explosive 1660 | . . . 1051 609 . . Electromagnetic 601 | . . . 33 145 . 423 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 . . 3 4 Average Corruption 2 | . 1 1 . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 75 | . 3 7 . . 1 64 Message Errors 19 | . 1 3 . . 1 14 Matter Fused 19 | . 1 1 . . . 17 Heat Flow Errors 7 | . . . . . . 7 Energy Discharges 10 | . . 1 . . . 9 Parts Fused 2 | . . 1 . . . 1 Data Loss (minor) 5 | . . 1 . . . 4 Data Loss (major) 6 | . 1 . . . . 5 Misfires 5 | . . . . . . 5 Alerts 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 68 | . . . 68 . . . Projectiles 26 | . . . 26 . . . Explosions 42 | . . . 42 . . . Melee . | . . . . . . . Knockbacks 27 | . 6 1 19 1 . . Impact . | . . . . . . . Kinetic 25 | . 6 1 17 1 . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 109 | . . . 34 35 11 29 Shots 5 | . . . 2 2 . 1 Rammed 5 | . . . 2 . 3 . Targets Rammed 5 | . . . 2 . 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 363 | . 90 99 363 75 36 231 Average Temperature 80 | . 26 50 125 18 9 61 Received Heat Transfer 2097 | . 177 . 552 450 231 687 Effects 3 | . . . 3 . . . Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . . 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 783 | 10 199 41 783 692 301 . Initial 330 | . 6 40 . 330 246 . Average 243 | 3 80 14 466 461 200 . Maximum Alert Level 3 | . . . 3 2 1 . Low Security (%) 52 | 100 100 100 11 . 37 . Level 1 15 | . . . 12 27 62 . Level 2 29 | . . . 67 72 . . Level 3 2 | . . . 7 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 . 8 1 3 . Investigation 2 | . 1 . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 8 | . . . 6 1 1 . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 5 | . . 1 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 18 2 58 30 6 14 Peak Tracking Total 8 | . 4 1 8 5 3 4 Tactical Retreats 15 | . 1 3 5 2 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 6 | . . . 6 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 12 | . 7 . 2 1 1 1 Terminals 9 | . 7 . 1 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 20 . 6 2 2 1 Successful 19 | . 13 . 3 2 . 1 Failed 12 | . 7 . 3 . 2 . Catastrophic 3 | . 2 . . . 1 . Database Lockouts . | . . . . . . . Manual 9 | . 6 . 2 1 . . Terminals 26 | . 20 . 4 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 12 . 1 1 . 1 Prototype ID Bank 5 | . 4 . . 1 . . Open Door 1 | . . . . . . 1 Branch Access Points 2 | . 2 . . . . . Unreport Threat 3 | . 3 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . 1 1 . . Terminals 3 | . 1 . 1 1 . . Botnet 3 | . 1 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 6 . 2 1 1 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 7750 | 82 1010 1138 1338 809 635 2738 Spaces Moved 2723 | 47 558 649 478 258 347 386 Core 148 | 2 . . . . . 146 Treads 87 | 2 . . 2 80 3 . Legs . | . . . . . . . Wheels 2488 | 43 558 649 476 178 344 240 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 155 155 175 150 195 Average Speed 239 | 92 146 156 200 207 155 678 Slowest Speed 1500 | 160 155 170 560 240 560 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 67 99 41 27 12 57 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . . . 1 Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 5 | . . 1 . . . 4 Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 225 | . . 1 167 56 1 . Melee . | . . . . . . . Projectile 75 | . . 1 63 10 1 . AOE 150 | . . . 104 46 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 3414 | 65 672 767 658 402 404 446 Wait 238 | . 45 108 38 21 21 5 Move 2717 | 46 557 648 477 257 346 386 Hop . | . . . . . . . Pick Up 48 | 4 15 2 10 14 2 1 Fast Attach 15 | 7 2 . 1 2 2 1 Attach 26 | . . . 9 6 4 7 Detach 2 | . 2 . . . . . Swap 46 | . 5 3 15 18 3 2 Drop 22 | . 6 3 4 9 . . Fire 291 | 8 40 3 102 75 23 40 Melee . | . . . . . . . Ram 3 | . . . . . 3 . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . . 4 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 3) 1093 | -10/Materials | Entered Mines 1094 | -10/Mines | Assembled infested the area 1099 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1454 | -10/Mines | Discovered new exit (range 6) 1461 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1471 | -10/Mines | Identified exit to Materials 1524 | -10/Mines | Learned location of Zion (-7) 1524 | -10/Mines | Discovered exit to Materials (range 6) 2231 | -10/Mines | Entered Materials 2231 | -9/Materials | Evolved 2 slots: Utility x2 2233 | -9/Materials | Discovered new exit (range 14) 2271 | -9/Materials | Identified exit to Storage 2529 | -9/Materials | Destroyed 8 combat bots 2974 | -9/Materials | Discovered new exit (range 4) 2982 | -9/Materials | Identified exit to Materials 3031 | -9/Materials | First assault squad dispatched 3338 | -9/Materials | Build established: Scavenger-Mutant 3379 | -9/Materials | Core integrity fell below 50% 3569 | -9/Materials | Entered another Materials area 3569 | -8/Materials | Evolved 2 slots: Propulsion x2 4232 | -8/Materials | Lost 3 parts (1p2n) 4240 | -8/Materials | Discovered new exit (range 15) 4282 | -8/Materials | Identified exit to Factory 4378 | -8/Materials | Entered Factory 4378 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4648 | -7/Factory | Discovered new exit (range 15) 4720 | -7/Factory | Identified exit to Lower Caves 5013 | -7/Factory | Entered Lower Caves 5298 | -7/Lower Caves | Learned Factory stockpile data 5484 | -7/Lower Caves | Encountered a Warlord checkpoint 5562 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5588 | -7/Lower Caves | Core integrity fell below 50% 5626 | -7/Lower Caves | Core integrity fell below 20% 5646 | -7/Lower Caves | Lost 9 parts (1p1n3u4w) 5865 | -7/Lower Caves | Build established: Mutant 7751 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06875_ System corrupted: Heat flow error (+131). 06960_ System corrupted: Heat flow error (+265). 07002_ System corrupted: Matter fused (-6). 07017_ TBC/MT:TNWLFLX>V98YSC%:&HG15 07038_ System corrupted: Energy discharge (-37). 07156_ System corrupted: Energy discharge (-24). 07259_ System corrupted: Substantial component data lost. 07285_ D= J8HD 9A%O:& :DGXLUJ5SSZMTD2N:R419CQ 07746_ G-47 Trooper destroyed. 07748_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ???????????????????????####### #####?????????###? | | ???????????????????????# ## ##????????# # | | ???????????????????????# ###??????# | | ?????????????????????### #?????## | | ?????????????????????# ### #????## | | ?????????????????????## #?## ##???# | | ??????????????????????## ##?### ##??# | | ???????????????????????# #???### ##?## | | ??????????????????????## #?????## ##?### | | ??????????????????????# @ #??????## #???## | | ????????????????? l #??????# ###?#### | | ??????????????# #?????# #??## | | ??????????????# ##### #?????# #### | | ??????????????# ??????## #????# | | ???????????????????????# ???# | | ???????????????????????# ## gg ?######## | | ???????????????????????##??# ??????# | | ???????????????????????????? = #?????# | | ????????????????????????????###%[ ??????# | | ???????????????????????????????! #??????# | | ???????????????????????????????? ???????# ### | | ???????????????????????????????? ?????????##??? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 390 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 41 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartUltimateTrap Manual? 0 Play Time 00:50:08 Cumulative 101.1 hours Start 2025.02.10 @ 19:55:56 End 2025.02.11 @ 19:03:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 131 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef12df85-f1de-44f9-a3a2-1cb829cbb60f