Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 17:01:23 Player: nirgal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (555) 555 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1865 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 64/300 Energy 91/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit High-capacity Storage Unit Experimental Sensor Array Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Flight Unit Flight Unit Improved Flight Unit Medium Storage Unit Sensor Array Utility Shielding Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Experimental Sensor Array Utility Shielding > --- WEAPON ----------- Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Flight Unit Medium Storage Unit Sensor Array Utility Shielding Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 7 4 4 10 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 3 . 2 1 Treads 4 | 1 . 2 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 . 4 Device 2 | . . . 2 Storage 4 | 1 3 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 1 2 4 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . 2 11 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility . | . . . . Weapon 7 | . . 1 6 Highest Loss Streak 6 | . . 2 6 Average Slot Usage (%) 96 | . 99 97 89 Engine 13 | . 14 14 9 Treads 10 | . . 13 17 Leg 13 | . 28 12 . Device 2 | . . . 11 Storage 26 | . 27 28 22 Protection 1 | . . . 9 Energy Gun 6 | . 1 8 4 Ballistic Gun 8 | . 14 7 5 Launcher 11 | . 12 11 10 Naked Turns . | . . . . Heaviest Build 51 | 12 50 50 51 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 13 | 3 2 4 13 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 5 12 16 16 Most Carried 14 | 6 12 14 10 Average Carried 10 | 4 9 11 9 Final Capacity 16 | 6 16 16 16 Final Carried 12 | 6 12 11 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 776 | 187 60 432 97 Remotely . | . . . . Salvage Created 501 | . 63 131 307 Parts 57 | . 16 18 23 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 31 | . 6 14 11 Guns 9 | . 4 4 1 AOE 22 | . 2 10 10 Classes Destroyed 8 | . 2 4 2 Builder 2 | . . 2 . Tunneler 1 | . . 1 . Recycler 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 15 | . 6 3 6 Grunt 4 | . . 2 2 Sentry 3 | . . . 3 Assembled 9 | . . 9 . Best Kill Streak 10 | . 3 10 5 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1879 | . 187 468 1224 Core 497 | . 37 45 415 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 67 . Volleys Fired 84 | . 16 35 33 Largest 2 | . 2 2 2 Hottest 70 | . 50 70 70 Shots Fired 126 | . 22 57 47 Gun 77 | . 16 36 25 Cannon . | . . . . Launcher 49 | . 6 21 22 Special . | . . . . Kinetic 47 | . 16 7 24 Thermal 30 | . . 29 1 Explosive 49 | . 6 21 22 Electromagnetic . | . . . . Robot Hit Streak 6 | . 3 2 6 Robot Miss Streak 6 | . 2 6 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 43 | . 10 19 14 Core Hits 66 | . 8 31 27 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2166 | . 342 887 937 Guns 385 | . 128 127 130 Cannons . | . . . . Explosions 1781 | . 214 760 807 Melee . | . . . . Ramming . | . . . . Kinetic 308 | . 128 50 130 Thermal 77 | . . 77 . Explosive 1731 | . 214 760 757 Electromagnetic 50 | . . . 50 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 76 | . . 5 71 Projectiles . | . . . . Explosions 76 | . . 5 71 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 418 | . 54 148 216 Shots 18 | . 3 7 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 116 | . . 116 13 Average Temperature 25 | . . 28 4 Received Heat Transfer 513 | . . 195 318 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | . . 175 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 320 | . 214 118 320 Initial 83 | . . 83 3 Average 70 | . 81 57 106 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 92 | 100 83 100 81 Level 1 7 | . 16 . 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 10 16 19 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 1 1 3 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1691 | 74 393 901 323 Spaces Moved 808 | 52 211 427 118 Core 27 | 26 . . 1 Treads 316 | . . 199 117 Legs 465 | 26 211 228 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 180 180 Average Speed 174 | 110 155 187 188 Slowest Speed 700 | 200 180 240 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 31 74 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 7 | . 7 . . Terrain Destroyed 273 | . 35 121 117 Melee . | . . . . Projectile . | . . . . AOE 273 | . 35 121 117 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 971 | 65 258 472 176 Wait 14 | . 6 . 8 Move 805 | 51 210 426 118 Hop . | . . . . Pick Up 25 | 6 11 3 5 Fast Attach 12 | 7 4 . 1 Attach 13 | . . 4 9 Detach 7 | . 3 2 2 Swap . | . . . . Drop 11 | 1 8 2 . Fire 84 | . 16 35 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 468 | -10/Materials | Entered Mines 665 | -10/Mines | Assembled infested the area 691 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 698 | -10/Mines | Found Prototype Device 1297 | -10/Mines | Discovered new exit (range 16) 1369 | -10/Mines | Entered Materials 1369 | -9/Materials | Evolved 2 slots: Utility x2 1392 | -9/Materials | Identified Exp. Sensor Array 1528 | -9/Materials | Lost 4 parts (1p1n2w) 1668 | -9/Materials | Core integrity fell below 50% 1676 | -9/Materials | Discovered new exit (range 11) 1683 | -9/Materials | Core integrity fell below 20% 1692 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01664_ The unstable cave ceiling collapses. 01664_ S-10 Pest destroyed. 01664_ R-06 Scavenger destroyed. 01673_ The unstable cave ceiling collapses. 01673_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01674_ Assault Rifle destroyed. 01676_ EXIT=FOUND 01678_ Mni. Grenade Launcher destroyed. 01678_ Destroyed Mni. Grenade Launcher. 01678_ Lgt. Treads destroyed. 01678_ Destroyed Lgt. Treads. 01679_ U-05 Engineer lays Concrete. 01684_ Lgt. Assault Rifle destroyed. 01684_ U-05 Engineer lays Concrete. 01688_ Assault Rifle destroyed. 01689_ U-05 Engineer lays Concrete. 01690_ U-05 Engineer builds a Wall. 01691_ R-06 Scavenger collects Ion Engine. 01691_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | """ #?????####???????????????????????????????????? | | """ #???## ####????????????????????????????????? | | #??## #??????????+##???????????????????? | | #??# #?????????? #?????????????????? | | +####### " #?????????? ##????????????????? | | "" #????????? ?????????????????? | | "" #????????? < ?????????????????? | | """ #????????? ??????????????????? | | "" +????????? ??????????????????? | | #????????? g ???????????????????? | | #### ###+#####?g #???????????????????? | | #### ## = ? #???????????????????? | | ? ## + #???????????????????? | | ? ###### #????? T #?????????? | | * = ##????# #?? ??????????? | | ?# #### # # ??????????? | | ? ! # # ### !g """ ??????????? | | ###### #### % @r " !! ??????????? | | ### #?# ! [ """ !! ??????????? | | ? #?# ! %s= ????????????? | | ## #?# ### ??????????? | | #????## ##?## + ##### ####?????????? | | ??????# #???# ## ##??????????????????? | | ??????# #???# u ## ???????????????????? | | ??????# #???#####+#= ### a ??????????????????? | | ??????# ####### =% ### ##?????????????????? | | ??????# ! u##?????????????????? | | ??????######### ? ?????????????????? | | ?????????????## ##?????????????????? | | ??????????????# #### ##?????????????????? | | ??????????????## ###???######??????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# +?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????? #?????????????????????????????? | | ???????????????? #?????????????????????????????? | | ???????????????? #?????????????????????????????? | | ???????????????? #?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Remodeling Challenges ------------ None Game ------ Seed FluxDirtyDriver Manual? 0 Play Time 00:22:36 Cumulative 4.1 hours Start 2020.09.14 @ 20:58:42 End 2020.09.15 @ 17:01:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15e7a281-989e-4580-9892-061087111b63