Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 08:29:20 Player: CometVoid Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (839) 839 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1909 Bonus ------- None Cogmind --------- Core Integrity 379/400 Matter 3/400 Energy 125/125 System Corruption 0% Temperature Cool (24) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Particle Gun Light Cannon > --- INVENTORY (20) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Structural Scanner Sensor Array Targeting Computer Power Shielding Utility Shielding Small Laser Grenade Launcher Grenade Launcher Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod > --- WEAPON ----------- Particle Gun Grenade Launcher Grenade Launcher > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Structural Scanner Sensor Array Targeting Computer Power Shielding Utility Shielding Light Cannon Grenade Launcher Mining Laser Mining Claw [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Matter Pod Device Seismic Detector Storage Medium Matter Pod Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 22 | 7 14 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 2 | 1 1 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . 1 . Launcher 3 | . 2 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 12 | 5 12 15 Power . | . . . Propulsion 4 | 3 4 3 Utility 3 | . 3 7 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 18 | 2 6 10 Power . | . . . Propulsion 8 | 1 4 3 Utility 7 | 1 1 5 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 90 Engine 13 | . 14 11 Leg 27 | . 27 28 Device 5 | . 6 . Storage 21 | . 21 22 Energy Gun 2 | . 1 5 Ballistic Gun 5 | . 6 . Ballistic Cannon 2 | . 2 2 Launcher 16 | . 16 20 Peak Build Rating 11 | 7 9 11 Average Rating 7 | 5 7 9 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 54 | 15 51 54 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 15 20 Most Carried 16 | 8 16 16 Average Carried 12 | 5 12 15 Final Capacity 20 | 8 20 20 Final Carried 16 | 7 16 16 Class Distribution -------------------- 84% | Mutant 8% | Scavenger-Mutant 5% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Bomber | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 674 | 318 347 9 Remotely . | . . . Salvage Created 804 | 131 591 82 Parts 53 | 7 40 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 18 4 Guns 7 | . 5 2 Cannons 2 | . 2 . AOE 13 | . 11 2 Classes Destroyed 9 | 3 6 . Worker 3 | 2 1 . Builder 1 | . 1 . Tunneler 2 | 1 1 . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 19 | . 15 4 Best Kill Streak 5 | 1 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 101 | . 74 27 Missed 30 | . 25 5 Hits 71 | . 49 22 Projectile 71 | . 49 22 Critical Strikes 1 | . 1 . Damage Taken 830 | . 619 211 Core 114 | . 93 21 Absorbed by Shields . | . . . Regen/Repaired (Parts) 28 | . 28 . Core Remaining (%) 81 | 100 62 . Volleys Fired 60 | 11 43 6 Largest 3 | 2 2 3 Hottest 165 | 40 165 125 Shots Fired 117 | 16 86 15 Gun 69 | 16 47 6 Cannon 19 | . 16 3 Launcher 28 | . 22 6 Special 1 | . 1 . Kinetic 81 | 16 62 3 Thermal 8 | . 2 6 Explosive 28 | . 22 6 Electromagnetic . | . . . Robot Hit Streak 9 | 2 9 4 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 63 | 7 49 7 Core Hits 58 | 4 44 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1921 | 86 1557 278 Guns 453 | 86 293 74 Cannons 162 | . 162 . Explosions 1281 | . 1077 204 Melee . | . . . Ramming 1 | . 1 . Kinetic 541 | 86 455 . Thermal 164 | . 90 74 Explosive 1215 | . 1011 204 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . 17 . Projectiles 2 | . 2 . Explosions 15 | . 15 . Melee . | . . . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 41 | . 41 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed 3 | . 2 1 Kicked 3 | . 2 1 Crushed . | . . . Highest Temperature 124 | . 65 124 Average Temperature 23 | . 12 40 Received Heat Transfer 399 | . 321 78 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 285 | . 100 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 70 | 100 62 100 Level 1 29 | . 37 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 256 | 5 256 123 Initial 85 | . . 85 Average 103 | . 121 68 Influence Increases 805 | 20 657 128 Destroy 0b10 Robot/C 440 | . 360 80 Destroy 0b10 Robot/NC 60 | 20 40 . Destroy Leader 96 | . 86 10 Successful Hack 16 | . 16 . Disable Machine 60 | . 45 15 Destroy Structure 133 | . 110 23 Influence Decreases 712 | 20 455 237 Entered New Map 117 | . . 117 Time Decay 565 | 20 435 110 Lost Part 30 | . 20 10 Squads Dispatched 7 | . 4 3 Investigation 5 | . 4 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 24 11 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 11 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 42 | . 37 5 Successful 24 | . 20 4 Failed 18 | . 17 1 Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 7 | . 7 . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 13 | . 13 . Record 1 | . 1 . Emergency Access Points 2 | . 2 . Terminal Index 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 5 | . 5 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 8 1 Full Trace Events 7 | . 6 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 1 | . 1 . Recycled Matter 273 | . 273 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 849 | 81 768 . Structural 321 | . 321 . Seismic 528 | 81 447 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2183 | 213 1735 235 Spaces Moved 997 | 146 757 94 Core 21 | 21 . . Treads . | . . . Legs 976 | 125 757 94 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 183 | 109 193 215 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 6 90 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 142 | . 108 34 Melee . | . . . Projectile . | . . . AOE 142 | . 108 34 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1233 | 184 938 111 Wait 86 | 1 81 4 Move 995 | 145 756 94 Hop . | . . . Pick Up 43 | 17 24 2 Fast Attach 2 | . 2 . Attach 12 | 7 3 2 Detach . | . . . Swap 18 | . 16 2 Drop 14 | 3 11 . Fire 60 | 11 43 6 Melee . | . . . Ram . | . . . Kick 3 | . 2 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 214 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 10) 513 | -10/Materials | Discovered new exit (range 18) 530 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Discovered new exit (range 14) 1049 | -10/Materials | Repaired Grenade Launcher 1091 | -10/Materials | Discovered new exit (range 6) 1949 | -10/Materials | Entered another Materials area 1949 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2184 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. Acquired 9 matter. K-01 Serf collects debris. The unstable cave ceiling collapses. Acquired Aluminum Leg. Acquired Sml. Laser. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Kicked K-01 Serf. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. G-34 Mercenary destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Grenade Launcher destroyed. U-05 Engineer lays Concrete. 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""""" " | | ????????????????? * # # ####### | | ??????????????# # | | ??????????????? ! u # | | ???????????????#" "#### ########### "" # | | ????????????????????? ??????????### """ "" # | | ??????????????????? ????????????# """ """# | | ??????????????????# ??????????????# S"# | | ??????????????????# ??????????????# ## | | ??????????????????###???????????????#############? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 337 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 53% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed BlastRiotPenetrator Manual? 0 Play Time 00:46:03 Cumulative 9.2 hours Start 2026.02.03 @ 15:04:37 End 2026.02.05 @ 08:29:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e481c6a-3da1-4ca8-8f6e-c31970fda74b