Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.03 @ 01:24:38 Player: Runia Result: Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (378) 1890 Value Destroyed (15395) 15395 Prototype IDs (57) 1140 Alien Tech Used (4) 800 Bonus (4538) 4538 TOTAL SCORE: 32263 Bonus ------- High Alert Combat Kills 2723 Follower Combat Kills 936 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Friendly Fire -3721 Cogmind --------- Core Integrity 0/1300 Matter 296/300 Energy 95/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Experimental Matter Compressor (346) Compact HERF Cannon Compact HERF Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Centrium Heavy Armor Plating Active Cooling Armor Advanced Force Field > --- WEAPON ----------- Helical Railgun Graviton Cannon > --- INVENTORY -------- Experimental Cooling System Experimental Cooling System Advanced Energy Well Advanced Energy Well Experimental Matter Compressor Advanced Transmission Jammer Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Heavy Rocket Launcher Heavy Rocket Launcher Dirty Datajack Shock Maul [Rating: 155] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Graviton Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . 2 2 . . . . . . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Propulsion 5 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . 1 . Utility 7 | . . . 2 . . . 1 1 . . . . 1 . . 1 . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 376 | 3 11 4 18 13 18 3 21 26 9 4 1 5 6 8 30 76 14 18 6 5 10 4 10 41 12 Power 38 | . 2 2 2 . 1 . . 3 1 . . . . 1 1 10 3 4 . . . 1 . 4 3 Engine 11 | . 2 2 2 . . . . 1 . . . . . . 1 3 . . . . . . . . . Core 14 | . . . . . 1 . . 2 1 . . . . 1 . 5 1 2 . . . . . . 1 Reactor 13 | . . . . . . . . . . . . . . . . 2 2 2 . . . 1 . 4 2 Propulsion 62 | 2 3 2 2 2 3 . 5 . 1 . . . 2 1 2 13 7 . 1 . . . . 13 3 Treads 14 | 2 1 2 . 2 . . 4 . . . . . . . 1 2 . . . . . . . . . Leg 28 | . . . . . 2 . . . 1 . . . . . . 7 7 . 1 . . . . 9 1 Wheel 8 | . 2 . 1 . 1 . . . . . . . 2 1 1 . . . . . . . . . . Hover 11 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . 4 2 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 103 | . 2 . 6 3 7 2 5 7 2 . . . 2 4 8 25 3 4 2 3 4 1 . 10 3 Device 53 | . . . 3 1 5 1 5 2 . . . . 1 . 4 12 2 3 . 3 4 1 . 5 1 Storage 10 | . 1 . 1 . . . . 1 . . . . . 1 . 3 1 . 1 . . . . 1 . Processor 16 | . 1 . . 1 1 . . 2 . . . . 1 . 1 4 . . 1 . . . . 3 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 24 | . . . 2 1 1 1 . 2 2 . . . . 3 3 6 . 1 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 173 | 1 4 . 8 8 7 1 11 16 5 4 1 5 2 2 19 28 1 10 3 2 6 2 10 14 3 Energy Gun 24 | 1 . . 6 3 . . 5 8 . . . . . . . 1 . . . . . . . . . Energy Cannon 24 | . . . 1 . . . 1 5 2 1 1 2 1 1 3 3 . . . . . . . 3 . Ballistic Gun 31 | . 4 . 1 . 3 . 1 . 1 1 . . . . 3 9 . 2 . . . 1 2 3 . Ballistic Cannon 27 | . . . . . 1 . . . . . . . . . 7 5 . 5 1 . 3 1 2 2 . Launcher 40 | . . . . 5 1 1 2 3 1 1 . 3 . 1 4 7 1 2 . 1 1 . 3 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 12 | . . . . . . . . . . . . . 1 . 1 2 . 1 2 1 . . . 3 1 Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . Special Melee Weapon 9 | . . . . . . . 2 . . . . . . . . . . . . . 2 . 3 2 . Unidentified Prototypes 46 | . . . 6 . 6 . 3 4 . . . . 1 1 2 16 . . 1 . . 2 . 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Lost 88 | . 2 3 1 1 1 . 2 . 2 . . . . 2 17 11 3 5 . . 2 . . 25 11 Power 20 | . . 1 . . . . . . 1 . . . . 1 1 4 . 3 . . 1 . . 5 3 Propulsion 26 | . 1 2 . 1 . . . . . . . . . . 6 2 1 . . . 1 . . 8 4 Utility 26 | . . . 1 . 1 . 2 . . . . . . 1 6 4 1 1 . . . . . 6 3 Weapon 16 | . 1 . . . . . . . 1 . . . . . 4 1 1 1 . . . . . 6 1 Highest Loss Streak 11 | . 2 1 1 1 1 . 2 . 2 . . . . 1 11 2 2 3 . . 2 . . 11 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Average Slot Usage (%) 84 | . 99 99 100 99 97 100 99 83 74 76 76 73 67 72 61 82 85 84 84 84 76 65 78 72 63 Engine 3 | . 14 14 11 11 2 . . 1 3 . . . . . . 2 . . . . . . . . . Core 4 | . . . . . 8 11 9 5 2 7 7 7 6 5 3 3 10 5 5 5 5 5 5 3 1 Reactor 1 | . . . . . . . . . . . . . . . . 2 3 9 10 10 6 7 10 6 8 Treads 4 | . 17 17 16 10 10 . 9 . . . . . . . 1 3 . . . . . . . . . Leg 11 | . . . . . . 22 18 15 14 15 15 14 6 3 . 6 29 31 31 31 27 26 26 23 1 Wheel 3 | . 10 10 5 11 10 . . . . . . . 5 10 7 . . . . . . . . . . Hover 1 | . . . . . . . . 2 . . . . . 2 4 9 . . . . . . . 1 16 Device 9 | . . . 11 11 8 11 19 14 7 7 7 7 9 7 8 19 9 7 1 5 5 4 5 11 2 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 9 5 5 8 5 5 5 5 3 4 Processor 11 | . 13 14 11 11 11 11 9 10 15 15 15 15 14 15 11 6 10 5 5 5 5 5 5 8 21 Protection 6 | . . . 11 11 11 11 6 4 6 7 7 7 4 5 3 3 5 7 10 10 10 10 10 3 . Energy Gun 2 | . 9 . 18 13 3 . 4 3 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 2 . . . 6 10 8 5 7 3 4 6 . . . . . . . . . 1 . Ballistic Gun 5 | . 18 28 1 . 8 . 3 . 3 7 7 7 4 6 5 7 . 4 5 5 5 . 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 3 1 9 5 1 . 3 . 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 10 51 55 99 100 114 114 121 108 70 70 70 70 72 85 87 106 116 137 137 127 137 137 138 137 59 Greatest Support 184 | 40 40 40 40 12 60 60 60 60 60 42 42 42 20 22 80 140 162 162 162 162 162 134 134 184 89 Greatest Overweight (x) 16 | . 3 3 8 8 11 1 2 1 5 1 1 5 7 8 16 6 . . . . . 1 1 8 . Average Overweight (x) 2 | . 1 2 4 8 8 1 1 . 1 1 1 1 3 3 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 Average Capacity 19 | 8 17 20 22 25 25 25 25 20 20 20 20 20 20 20 20 13 12 15 15 15 15 15 15 14 14 Most Carried 25 | 6 20 20 25 25 25 25 25 25 20 18 20 20 20 20 20 20 14 15 15 15 15 15 15 15 15 Average Carried 18 | 3 11 19 21 24 24 24 24 20 18 18 17 19 19 18 15 11 10 13 14 14 14 15 15 13 14 Final Capacity 25 | 8 20 20 25 25 25 25 25 20 20 20 20 20 20 20 20 10 15 15 15 15 15 15 15 15 5 Final Carried 25 | 1 20 19 24 25 25 25 25 20 18 18 20 20 20 20 18 9 13 15 15 15 15 15 15 15 5 Scrap Engine Consumption 34 | . . . . . . . . 15 1 . 2 2 2 10 2 . . . . . . . . . . Constructs Created 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Constructs Modified 10 | . . . . . . . . 3 1 . . 1 . 3 2 . . . . . . . . . . Class Distribution -------------------- 53% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Matter Collected 11255 | 181 281 270 236 204 878 43 353 317 297 46 39 138 58 177 523 2731 916 1307 147 56 502 . 460 1008 87 Remotely 850 | . . . . . . . . . . . . . . . . 769 . . . . 81 . . . . Salvage Created 15578 | . 866 419 1093 132 634 29 942 1295 334 44 . 153 101 1240 878 3221 745 1097 541 90 161 . 396 1045 122 Parts 723 | . 52 30 59 15 68 14 46 49 20 5 . 10 10 55 32 134 19 30 14 3 7 . 14 33 4 Haulers Intercepted 17 | . 2 . 4 . . . 4 1 . . . . . . . 4 . . 2 . . . . . . Recyclers Shooed 12 | . 1 . 1 1 . . . 2 . . . . . . . 6 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . 18 4 . 18 . . . . . . . 2 5 . 12 . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 292 | . 17 14 19 13 8 7 9 24 7 3 . 7 1 18 22 48 12 15 1 4 8 . 16 18 1 Melee 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Guns 92 | . 17 14 17 4 . . 3 4 2 . . 1 . 12 4 9 . 2 . . . . 1 2 . Cannons 78 | . . . 2 . . . 3 13 1 1 . 1 1 5 6 9 11 7 1 . 5 . 3 9 . AOE 105 | . . . . 9 7 7 3 5 4 2 . 5 . . 11 28 1 1 . 4 3 . 12 3 . Classes Destroyed 25 | . 6 1 2 2 2 . 1 2 1 . . . . 1 . 5 1 . . 1 . . . . . Worker 13 | . . . 2 1 . . 2 . . . . . 1 . . 3 3 . 1 . . . . . . Builder 17 | . . 2 1 1 . . 2 . . . . . 2 2 . 4 . . . . . . . 3 . Tunneler 5 | . . . . 1 . 2 . 1 . . . . . . . . . . 1 . . . . . . Hauler 17 | . 2 . 4 . . . 4 1 . . . . . . . 4 . . 2 . . . . . . Recycler 19 | . 2 . 2 . . . 3 3 . . . . . . . 6 1 . 2 . . . . . . Carrier 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . . . . . 2 . . . . . . 1 1 1 . 1 . . . . . . 2 Swarmer 63 | . 6 6 3 5 . 7 . 7 . 3 . 4 . . . 2 . . . 4 5 . 8 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 106 | . 11 8 14 . . . 6 8 4 . . 2 1 8 8 12 7 7 . . . . 4 6 . Brawler 5 | . . . . . . . . . . . . . . 3 . . 1 . . . . . 1 . . Duelist 8 | . . . . . . . . 1 . . . . . 1 2 2 . . . . . . 2 . . Protector 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Sentry 19 | . . . 2 . . . 1 3 1 . . . . 3 . . 2 . 1 . 1 . 1 4 . Specialist 9 | . . . . . . . . . . . . . . . . 8 . . . . . . . 1 . Hunter 27 | . . . . . . . 2 . . . . . . 1 4 13 1 4 . . . . . 2 . Programmer 20 | . . . . . . . . 5 1 . . 1 . . . 5 . 3 . . 1 . . 3 1 Heavy 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Behemoth 5 | . . . . . . . . . 1 . . . . 2 . . . 1 . . 1 . . . . Cetus Guard 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . Assembled 15 | . . . . 8 7 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 5 4 4 3 6 5 6 4 4 3 . 3 2 4 6 16 5 3 4 4 6 . 5 4 1 Combat Bots Only 10 | . 5 4 3 3 6 4 3 3 4 3 . 3 1 2 6 10 4 3 1 4 6 . 5 4 1 Max Kills in Single Turn 9 | . 1 2 1 3 3 4 2 3 4 2 . 2 1 2 3 9 5 1 1 4 2 . 4 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 3 3 2 1 3 4 2 . 2 . . 3 6 1 1 . 4 2 . 4 2 . Melee 1 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) 99-TNT (-5/Factory) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Damage Taken 24937 | . 456 370 511 393 466 151 547 1112 461 110 . 162 20 767 3773 5578 984 1840 43 36 273 . 424 4461 1999 Core 3378 | . 65 43 66 16 73 26 98 207 36 25 . 33 . 136 595 604 45 88 . . . . 21 456 745 Absorbed by Shields 1673 | . . . . . . . . . . . . . . . . . . 575 . 40 230 . 448 380 . Reduced by Siege Mode 18 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . . . . . . 103 . . . . . . . . . Regen/Repaired (Parts) 490 | . . . . . . . . 78 . . . 20 . 251 141 . . . . . . . . . . Core Remaining (%) 61 | 100 . 56 . . . 54 82 . . . . 57 . . 14 39 . . . . . . 86 . . Volleys Fired 887 | . 69 30 62 27 98 4 50 64 11 6 . 8 7 59 37 147 37 64 2 1 19 . 20 65 . Largest 2 | . 2 2 2 2 1 1 2 2 2 2 . 2 2 2 2 2 2 2 1 1 2 . 2 2 . Hottest 180 | . 60 46 135 112 33 30 122 180 60 90 . 60 90 142 180 140 140 140 70 39 108 . 108 122 . Shots Fired 1415 | . 137 60 124 43 98 4 70 122 21 8 . 11 10 103 57 218 73 101 2 1 36 . 26 90 . Gun 793 | . 137 60 106 32 93 . 32 32 10 1 . 3 3 45 22 130 . 50 . . 17 . 3 17 . Cannon 522 | . . . 18 . . . 34 87 10 6 . 3 7 57 26 59 72 45 2 . 17 . 8 71 . Launcher 85 | . . . . 11 5 4 4 3 1 1 . 5 . 1 9 14 1 6 . 1 2 . 15 2 . Special 15 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . Kinetic 840 | . 85 60 14 . 93 . 9 . 10 1 . 3 3 45 42 184 72 95 2 . 34 . 11 77 . Thermal 462 | . 52 . 100 32 . . 57 117 10 6 . 3 7 57 6 15 . . . . . . . . . Explosive 85 | . . . . 11 5 4 4 3 1 1 . 5 . 1 9 14 1 6 . 1 2 . 15 2 . Electromagnetic 28 | . . . 10 . . . . 2 . . . . . . . 5 . . . . . . . 11 . Robot Hit Streak 33 | . 17 8 20 5 7 1 11 33 9 3 . 10 5 24 32 20 9 22 5 6 19 . 21 31 . Robot Miss Streak 5 | . 3 4 4 3 4 . 2 2 2 . . . 3 3 3 4 5 4 . . 1 . 2 2 . Penetration Max 2 | . . . . . 1 . . . . . . . . 2 . 1 . 2 . . . . . . . Secondary Targets 5 | . . 3 . . . . 1 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Capacitor 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Shots Hit Robots 1052 | . 99 47 76 18 74 1 57 94 17 1 . 7 8 72 52 151 48 80 8 2 30 . 18 83 9 Core Hits 710 | . 42 29 33 20 36 11 31 40 21 3 . 19 3 39 101 117 36 35 6 4 12 . 37 34 1 Critical Kills 30 | . . . . . 7 . 2 1 1 . . 1 . 3 8 5 . . 1 . . . . 1 . Critical Parts Destroyed 60 | . . . . . 10 . 2 . 2 . . . 4 5 5 15 . 7 1 1 . . . 5 3 Critical Strikes 132 | . . . 3 1 23 . 8 4 3 . . 1 4 8 16 27 3 11 3 1 2 . . 11 3 Burn 11 | . . . 3 1 . . 4 3 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Destroy 83 | . . . . . 23 . 4 . 3 . . 1 2 7 14 23 . 2 . . . . . 4 . Blast 17 | . . . . . . . . . . . . . . . . 2 3 4 1 . 2 . . 5 . Smash 17 | . . . . . . . . . . . . . 2 . . 2 . 5 2 1 . . . 2 3 Impale 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 123 | . . . . . 24 . 1 . 7 15 . . 3 . 18 3 . 10 6 1 3 . 2 10 20 Impact 52 | . . . . . . . . . . . . . 3 . 1 3 . 10 6 1 . . . 8 20 Slashing 24 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . Piercing 46 | . . . . . . . . . 7 15 . . . . 17 . . . . . 3 . 2 2 . Sneak Attacks 21 | . . . . . 9 . 1 . . . . . 3 . . . . . 6 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45276 | . 940 733 1395 1053 2231 577 1547 2775 793 250 . 921 512 2681 3294 9820 3250 3648 789 377 1461 . 2330 3424 475 Guns 11537 | . 940 733 1222 269 849 . 486 557 152 . . 46 61 1584 361 2291 . 1259 . . 325 . 62 340 . Cannons 14466 | . . . 138 . . . 717 1886 268 26 . 86 108 1097 373 1962 2422 1776 103 . 824 . 381 2299 . Explosions 15246 | . . . 35 784 374 577 344 332 373 224 . 789 . . 2170 5243 818 171 . 305 306 . 1884 517 . Melee 3789 | . . . . . 1008 . . . . . . . 343 . 390 111 . 442 686 72 6 . 3 268 460 Ramming 25 | . . . . . . . . . . . . . . . . . 10 . . . . . . . 15 Kinetic 18441 | . 577 733 107 . 849 . 142 . 152 . . 46 61 1584 678 4143 2422 3035 103 . 1149 . 443 2217 . Thermal 7276 | . 363 . 1150 269 . . 1061 2373 268 26 . 86 108 1097 56 419 . . . . . . . . . Explosive 15005 | . . . . 784 374 577 344 332 373 224 . 789 . . 2170 5037 818 171 . 305 306 . 1884 517 . Electromagnetic 740 | . . . 138 . . . . 70 . . . . . . . 110 . . . . . . . 422 . Impact 2379 | . . . . . . . . . . . . . 343 . . 111 . 442 686 72 . . . 265 460 Slashing 1008 | . . . . . 1008 . . . . . . . . . . . . . . . . . . . . Piercing 402 | . . . . . . . . . . . . . . . 390 . . . . . 6 . 3 3 . Highest Corruption 22 | . . . . . . . 4 4 4 4 4 1 . . . 7 . 2 2 2 2 2 2 22 22 Average Corruption 3 | . . . . . . . 2 2 4 4 4 1 . . . 4 . 2 2 1 1 2 2 18 16 Corruption Purged 6 | . . . . . . . 4 . . . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 124 | . . . . . . . 3 43 13 7 . 5 . . . 14 . 4 3 1 . 3 4 14 10 Message Errors 30 | . . . . . . . 1 11 2 . . 2 . . . 2 . 2 1 . . 1 2 3 3 Matter Fused 26 | . . . . . . . 1 12 5 1 . . . . . 3 . . . . . 1 1 2 . Heat Flow Errors 17 | . . . . . . . . 5 . . . 1 . . . 1 . . 1 . . 1 1 5 2 Energy Discharges 15 | . . . . . . . 1 4 . 2 . 1 . . . 2 . 1 1 . . . . . 3 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . 2 1 3 . . . . . 2 . . . 1 . . . 1 1 Data Loss (major) 9 | . . . . . . . . 4 2 . . 1 . . . . . . . . . . . 1 1 Misfires 5 | . . . . . . . . . 2 1 . . . . . 1 . . . . . . . 1 . Alerts 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . 2 . . . . . . . 2 . 1 . . . . . 1 . Overload Shots 12 | . . . . . . . . 4 . 2 . . 1 2 3 . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 2373 | . . . . 73 181 . . 94 . . . . 209 9 . 663 165 303 169 72 45 . 61 140 189 Projectiles 373 | . . . . . . . . 94 . . . . 6 9 . 94 67 51 . . 45 . . 7 . Explosions 733 | . . . . 73 26 . . . . . . . . . . 458 98 . . . . . 61 17 . Melee 1267 | . . . . . 155 . . . . . . . 203 . . 111 . 252 169 72 . . . 116 189 Knockbacks 52 | . . . . . . . . . . . . . 2 . 2 16 10 6 1 . . . . 14 1 Impact 6 | . . . . . . . . . . . . . 2 . . 1 . . 1 . . . . 1 1 Kinetic 44 | . . . . . . . . . . . . . . . 2 14 9 6 . . . . . 13 . Secondary 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Self-Inflicted Damage 1449 | . . . 31 180 . 63 13 41 . 51 . 36 . . 477 369 70 7 . . . . 25 79 7 Shots 41 | . . . 1 4 . 2 2 1 . 1 . 1 . . 16 7 2 1 . . . . 1 2 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 64 9 96 . 48 34 155 250 16 108 . 92 32 216 250 300 . 1 215 . . 112 108 212 114 Average Temperature 43 | . 25 5 31 . 18 20 67 80 6 38 . 16 17 48 57 80 . 1 120 . . 75 69 70 27 Received Heat Transfer 3046 | . 168 123 201 . . . 216 189 117 . . 45 9 306 534 510 190 176 9 . 12 . 46 177 18 Siege Activations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Total Turns 19 | . . . . . . . . . . . . . . . . 19 . . . . . . . . . Longest Duration 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Parts Fried 25 | . . . . . . . 1 . . . . . 2 . . 4 . 7 1 2 . . . 8 . Impact Corruptions 33 | . . . . . . . . . . . . . 5 . . 2 1 8 2 3 . . . 6 6 Robots Melted 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Parts Melted 29 | . 2 . 5 . . . 4 15 . . . . . . . . . 1 . . . . 1 1 . Heat Transferred 12497 | . 825 . 2516 666 . . 2436 3628 333 37 . 111 148 1480 50 267 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Peak Influence 1624 | . 252 293 363 257 . 207 300 347 . . . . 105 374 429 1624 1606 1585 910 . . . . 358 275 Initial 1117 | . . 75 31 96 . . 80 62 . . . . 60 51 52 144 788 1117 831 . . . . 156 146 Average 326 | . 138 151 228 155 . 149 186 163 . . . . 74 140 197 536 1150 1312 856 . . . . 240 226 Maximum Alert Level 5 | . 1 1 1 1 . 1 1 1 . . . . . 1 2 5 5 4 3 . . . . 1 1 Low Security (%) 47 | 100 80 67 23 53 . 46 61 59 . . . . 100 76 49 30 . . . . . . . 24 25 Level 1 36 | . 19 32 76 46 . 53 38 40 . . . . . 23 48 27 . . . . . . . 75 74 Level 2 . | . . . . . . . . . . . . . . . 2 7 . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . 18 47 . 100 . . . . . . Level 4 9 | . . . . . . . . . . . . . . . . 14 52 100 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . 1 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 1 3 . . . 1 6 . . . . 2 2 . 11 8 . . . . . 1 6 1 Investigation 10 | . 3 . 1 . . . . 1 . . . . 1 2 . . 1 . . . . . . 1 . Extermination 10 | . . . . . . . . 4 . . . . . . . 2 1 . . . . . . 2 1 Reinforcement 17 | . 1 . 2 . . . 1 1 . . . . 1 . . 6 2 . . . . . . 3 . Assault 8 | . . 1 . . . . . . . . . . . . . 3 3 . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 1 . . 2 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Distress Signals 21 | . 1 . 4 2 . . . 2 . . . . . 5 2 3 . . . . . . . 1 1 Communications Jammed 67 | . . . . . . . . . . . . . . . . 64 . . . . . . . 3 . Distress Signals 57 | . . . . . . . . . . . . . . . . 56 . . . . . . . 1 . Times Spotted 464 | . 24 22 33 16 18 7 14 39 6 3 . 9 3 34 23 72 38 21 2 4 7 . 16 29 24 Peak Tracking Total 21 | . 4 4 4 4 10 4 4 5 4 3 . 5 2 4 9 8 11 5 1 4 5 . 8 5 21 Tactical Retreats 37 | . . 1 3 2 6 . . 2 . . . . . 8 . 7 2 1 . . . . 2 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Traps Triggered 10 | . 1 . . . . . . 2 . . . . . 3 . 1 . 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 67 | . . . . . . . 67 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Machines Disabled 47 | . . . 2 1 16 . . 2 . . . . 1 3 2 9 4 1 . . . . 1 1 4 Max in Single Turn 4 | . . . 1 1 1 . . 1 . . . . 1 1 1 4 1 1 . . . . 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Machines Accessed 43 | . 6 2 3 1 1 . 3 12 . . . . 1 4 . 1 3 . . 1 . 4 . 1 . Terminals 24 | . 4 1 2 . . . 2 9 . . . . 1 4 . . . . . . . . . 1 . Fabricators 3 | . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Total Hacks 102 | . 10 6 16 1 1 . 7 26 . . . . 3 7 . 2 4 . . 1 . 17 . 1 . Successful 60 | . 2 3 11 1 1 . 5 12 . . . . . 2 . 1 3 . . 1 . 17 . 1 . Failed 42 | . 8 3 5 . . . 2 14 . . . . 3 5 . 1 1 . . . . . . . . Catastrophic 5 | . . . . . . . 1 2 . . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 5 5 5 . . . 3 5 . . . . 9 . . 2 10 6 3 . . . . 6 6 Terminals 53 | . 7 5 8 . . . 5 17 . . . . 3 7 . . . . . . . . . 1 . Fabricators 9 | . . . . . . . . 5 . . . . . . . 2 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 8 . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . Terminal Hacks 37 | . . 3 2 1 1 . 2 7 . . . . . 2 . . . . . 1 . 17 . 1 . Record 6 | . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . Part Schematic 6 | . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . Open Door 6 | . . 1 . 1 . . . . . . . . . 2 . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 . . . . . . . 1 2 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Build 3 | . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 8 . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Terminals 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 1 3 . . . 2 10 . . . . 1 2 . 1 2 . . . . . . 1 . Full Trace Events 7 | . 1 . 1 . . . . 1 . . . . 1 2 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 2 3 . . . 1 . . . . . . . . . . . . . . 4 . . . Parts Built 5 | . . . . . . . . 2 . . . . . . . 2 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 270 | . . . . . . . . 128 . . . . . . . 117 25 . . . . . . . . Total Part Build Rating 31 | . . . . . . . . 16 . . . . . . . 14 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . 13 . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Total Allies 35 | . . 3 . 3 . . . . . . 4 . 1 19 . 1 2 . . . . . 1 1 . Largest Group 7 | . . 2 . 3 3 . . . . . 4 4 2 7 . 1 2 . . . . . 1 1 . Highest-Rated Group 212 | . . 38 . 40 40 . . . . . 147 147 74 212 . 135 192 . . . . . 47 64 . Highest-Rated Ally 135 | . . 31 . 16 16 . . . . . 38 38 38 39 . 135 96 . . . . . 47 64 . Zionite Dispatches 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 6 | . . . . 2 1 . . . . . . . 1 2 . . . . . . . . . . . STAY 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . FOLLOW 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 235 | . . 12 . 3 19 . . . . . . 19 4 112 . . 58 . . . . . 8 . . Total Damage 4642 | . . 211 . 14 122 . . . . . . 256 98 2259 . . 1453 . . . . . 229 . . Kills 31 | . . 2 . 1 . . . . . . . 5 1 13 . . 8 . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 11 | . . 3 . 1 . . . . 2 1 1 1 . . . . . . . 1 1 . . . . Drone Launches 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 1 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Turns Passed 25833 | 6 1109 968 1270 1374 2790 207 943 2901 824 566 1992 950 359 1942 766 1663 635 1084 201 429 572 183 706 1023 370 Spaces Moved 12646 | 1 599 525 426 555 728 103 323 1394 408 287 1108 301 158 1061 351 820 381 666 129 306 410 143 397 537 529 Core 11 | . . . . . . . . . . . . . . . 2 2 . . . . . . . 2 5 Treads 680 | 1 105 87 200 . . . . . . . . . . . 91 196 . . . . . . . . . Legs 7073 | . . . . . 24 103 323 1394 408 287 1108 301 32 . . 156 381 666 129 306 410 143 397 505 . Wheels 3861 | . 494 438 226 555 704 . . . . . . . 126 1061 257 . . . . . . . . . . Hover 1021 | . . . . . . . . . . . . . . . 1 466 . . . . . . . 30 524 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 160 130 145 195 210 190 190 190 120 178 178 178 178 110 115 115 63 114 120 120 120 120 120 120 62 48 Average Speed 157 | 160 139 160 224 210 221 190 218 179 178 178 178 186 194 142 144 119 115 120 120 120 120 121 160 129 52 Slowest Speed 850 | 160 240 240 240 210 330 190 260 190 427 178 178 433 433 200 850 350 120 120 120 120 120 190 190 450 66 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 2 86 97 39 76 77 42 38 36 53 49 89 68 5 85 77 18 11 39 6 60 64 60 62 17 42 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 14 | . 2 2 . . 1 . . . . . 1 . 5 . . . . . . . . 3 . . . Known Exits Taken 9 | . . . . . . . . 1 1 . . 1 1 . 1 . 1 . 1 . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . 1 1 . . 1 . 1 . . . 1 1 1 . . . Scrap Searched 13 | . . 3 . 1 . 1 . . . 2 2 1 . . . . . . . 2 . . 1 . . Spaces Dug 290 | . . . . 65 7 20 . . 4 29 . 32 . 29 1 20 23 . . . . . 29 26 5 Terrain Destroyed 1276 | . . . 6 117 44 41 55 20 32 31 . 54 1 63 150 327 39 38 . 13 41 . 151 48 5 Melee 20 | . . . . . . . . . 4 7 . . . . 1 1 . . . . . . . 2 5 Projectile 221 | . . . . . 16 . 9 5 2 4 . 2 1 45 18 56 16 14 . . 12 . 2 19 . AOE 1029 | . . . 6 117 22 41 46 15 26 20 . 52 . 18 131 270 23 24 . 13 29 . 149 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Gar Fac Upp Upp Zhi Pro Res Qua Total 16949 | 8 749 592 627 721 1773 113 500 1682 470 311 1129 681 192 1359 512 1290 503 826 161 365 451 152 437 764 581 Wait 2202 | . 39 25 74 113 879 1 15 127 33 . 17 364 13 25 62 154 56 49 11 47 8 . 4 78 8 Move 12620 | . 598 524 425 554 727 102 322 1393 407 286 1107 300 157 1060 350 819 380 664 128 305 409 142 396 536 529 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 210 | . 25 5 25 7 10 1 12 26 . . 3 1 2 4 9 32 5 13 3 2 1 1 . 20 3 Fast Attach 114 | . 1 . 5 . 8 . 3 10 1 . . 1 3 4 3 34 3 3 1 2 . 5 . 18 9 Attach 86 | 3 3 3 4 1 2 . 5 1 3 . 1 1 1 1 10 23 3 8 . 1 . . . 10 2 Detach 22 | . . . 1 . . . . 1 . . . . 1 2 2 11 2 . . . . . . 1 1 Swap 179 | . 7 1 9 12 8 3 13 15 5 4 . 3 2 3 17 19 8 7 5 2 10 . 10 14 2 Drop 227 | 5 7 4 22 7 17 2 12 40 3 . 1 3 3 6 4 48 7 5 5 4 1 4 . 12 5 Fire 887 | . 69 30 62 27 98 4 50 64 11 6 . 8 7 59 37 147 37 64 2 1 19 . 20 65 . Melee 123 | . . . . . 24 . 1 . 7 15 . . 3 . 18 3 . 10 6 1 3 . 2 10 20 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 5 . . . . . 24 . . . 3 . . . . . . . Rewire 176 | . . . . . . . . . . . . . . 171 . . . . . . . . 5 . . Trap 67 | . . . . . . . 67 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 16) 782 | -10/Materials | Discovered new exit (range 5) 1063 | -10/Materials | Discovered new exit (range 7) 1116 | -10/Materials | Entered Mines 1331 | -10/Mines | Learned location of Zion (-7) 1388 | -10/Mines | Learned Materials security intel 1543 | -10/Mines | Discovered new exit (range 7) 1687 | -10/Mines | Found the Drone Emporium 1693 | -10/Mines | Found Prototype Device 1836 | -10/Mines | Discovered new exit (range 11) 1908 | -10/Mines | Met a Derelict testing a Signal Generator 2084 | -10/Mines | Entered Materials 2084 | -9/Materials | Evolved 2 slots: Utility x2 2084 | -9/Materials | Identified Thief Drone Bay 2642 | -9/Materials | Discovered new exit (range 7) 3079 | -9/Materials | Discovered new exit (range 8) 3339 | -9/Materials | Discovered new exit (range 8) 3354 | -9/Materials | Entered Mines 3485 | -9/Mines | Assembled infested the area 3614 | -9/Mines | Learned Materials stockpile data 3926 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3946 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3994 | -9/Mines | Discovered new exit (range 5) 4177 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4532 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4719 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4719 | -9/Mines | Discovered new exit (range 5) 4728 | -9/Mines | Entered Exiles 4728 | -9/Exiles | Accompanied by 3 allies 4781 | -9/Exiles | Met 8R-AWN 4810 | -9/Exiles | Met EX-HEX 4915 | -9/Exiles | Met EX-DEC 5184 | -9/Exiles | Attacked by the Exiles 5314 | -9/Exiles | Found Prototype Ballistic Gun 5315 | -9/Exiles | Identified 8R-AWN's Boregun 6590 | -9/Exiles | Destroyed 8R-AWN 6602 | -9/Exiles | Found Prototype Processor 6602 | -9/Exiles | Identified Exp. Targeting Computer 6608 | -9/Exiles | Found Prototype Device 6608 | -9/Exiles | Identified AS-neutralizer No. 17b 6949 | -9/Exiles | Destroyed EX-HEX 7163 | -9/Exiles | Destroyed EX-DEC 7184 | -9/Exiles | Destroyed EX-BIN 7199 | -9/Exiles | Found Prototype Device 7208 | -9/Exiles | Identified System Purifier 7493 | -9/Exiles | Discovered new exit (range 14) 7501 | -9/Exiles | Build established: Scavenger-Mutant 7518 | -9/Exiles | Entered Mines 7695 | -8/Mines | Discovered new exit (range 15) 7725 | -8/Mines | Entered Materials 7725 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8600 | -8/Materials | Discovered new exit (range 16) 8668 | -8/Materials | Entered Factory 8668 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8669 | -7/Factory | Found Scrap Engine 9034 | -7/Factory | Found Prototype Launcher 9034 | -7/Factory | Identified Rocket Array 9804 | -7/Factory | Fabricated Adv. Weapon Cycler? 10726 | -7/Factory | Discovered new exit (range 15) 10837 | -7/Factory | Identified exit to Factory 11315 | -7/Factory | Identified exit to Lower Caves 11569 | -7/Factory | Entered Lower Caves 11570 | -7/Lower Caves | Encountered a Warlord checkpoint 11586 | -7/Lower Caves | Identified exit to Lower Caves 11845 | -7/Lower Caves | Learned location of 2 exits from Factory 11893 | -7/Lower Caves | Build established: Mutant 12005 | -7/Lower Caves | Spotted B-75 Beast 12027 | -7/Lower Caves | Destroyed B-75 Beast 12347 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12393 | -7/Lower Caves | Entered another Lower Caves area 12494 | -7/Lower Caves | Discovered exit to Factory (range 8) 12519 | -7/Lower Caves | Learned Factory stockpile data 12934 | -7/Lower Caves | Discovered new exit (range 15) 12959 | -7/Lower Caves | Entered Zion 13024 | -7/Zion | System corruption cleaned by Quarantine Array 13161 | -7/Zion | Discovered new exit (range 16) 13421 | -7/Zion | Learned location of 1 exit from Lower Caves 13495 | -7/Zion | Given the Hacking Drone Bay 13718 | -7/Zion | Given A8's code to call for help 14490 | -7/Zion | Imprinted 14492 | -7/Zion | Declared Zion's savior 14683 | -7/Zion | Found Prototype Device 14951 | -7/Zion | Entered Proximity Caves 14951 | -6/Proximity Caves | Accompanied by 4 allies 15482 | -6/Proximity Caves | Learned Factory terminal intel 15875 | -6/Proximity Caves | Discovered exit to Factory (range 5) 15901 | -6/Proximity Caves | Entered Factory 15901 | -6/Factory | Accompanied by 2 allies 15901 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15902 | -6/Factory | Identified exit to Factory 15902 | -6/Factory | Identified exit to Extension 15904 | -6/Factory | Loaded intel: 28 terminal locations 16129 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 16130 | -6/Factory | Zion Melee Resupply teleported in 16253 | -6/Factory | Discovered exit to Extension (range 6) 16260 | -6/Factory | Entered Extension 16334 | -6/Extension | Rescued a captive Derelict 16349 | -6/Extension | Rescued a captive Derelict 16349 | -6/Extension | Rescued a captive Derelict 16394 | -6/Extension | Rescued a captive Derelict 16405 | -6/Extension | Build established: Scavenger-Mutant 16473 | -6/Extension | Rescued a captive Derelict 16475 | -6/Extension | Rescued a captive Derelict 16619 | -6/Extension | Energy Cycler disabled 16619 | -6/Extension | Rescued a captive Derelict 16620 | -6/Extension | Rescued a captive Derelict 16767 | -6/Extension | Build established: Mutant 17188 | -6/Extension | Discovered exit to Factory (range 10) 17190 | -6/Extension | Discovered new exit (range 6) 17284 | -6/Extension | Build established: Commander-Mutant 17317 | -6/Extension | Spotted B-75 Beast 17331 | -6/Extension | Destroyed B-75 Beast 17341 | -6/Extension | Discovered exit to Factory (range 16) 17343 | -6/Extension | Spotted B-75 Beast 17386 | -6/Extension | Destroyed B-75 Beast 17400 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17604 | -6/Extension | Terminal network hard line cut 17645 | -6/Extension | Build established: Mutant 18202 | -6/Extension | Entered Cetus 18285 | -6/Cetus | Spotted Cetus Guard 18285 | -6/Cetus | Spotted Cetus Guard 18326 | -6/Cetus | Spotted Cetus Guard 18331 | -6/Cetus | Spotted Cetus Guard 18342 | -6/Cetus | Destroyed Cetus Guard 18342 | -6/Cetus | Destroyed Cetus Guard 18346 | -6/Cetus | Destroyed Cetus Guard 18350 | -6/Cetus | Destroyed Cetus Guard 18453 | -6/Cetus | Discovered new exit (range 16) 18581 | -6/Cetus | Spotted Cetus Guard 18581 | -6/Cetus | Spotted Cetus Guard 18637 | -6/Cetus | Lost 4 parts (1p2n1w) 18655 | -6/Cetus | Spotted Cetus Guard 18657 | -6/Cetus | Spotted Cetus Guard 18673 | -6/Cetus | Core integrity fell below 50% 18743 | -6/Cetus | Destroyed Cetus Guard 18750 | -6/Cetus | Core integrity fell below 20% 18751 | -6/Cetus | Destroyed Cetus Guard 18753 | -6/Cetus | Destroyed Cetus Guard 18761 | -6/Cetus | Destroyed Cetus Guard 18789 | -6/Cetus | Lost 11 parts (4n4u3w) 18938 | -6/Cetus | Discovered exit to Factory (range 15) 18946 | -6/Cetus | Scared off Revision 17 18968 | -6/Cetus | Entered Factory 18968 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19106 | -5/Factory | Build established: Scavenger-Mutant 19107 | -5/Factory | Fabricated Rnf. Antimatter Reactor (x2) 19301 | -5/Factory | Zion hero teleported in (99-TNT) 19408 | -5/Factory | Destroyed 99-TNT 19422 | -5/Factory | Found Prototype Launcher 19451 | -5/Factory | Found Prototype Device 19452 | -5/Factory | Identified Exp. Shock Absorption System 19568 | -5/Factory | Discovered new exit (range 15) 19641 | -5/Factory | Identified Hacking Drone Bay 19658 | -5/Factory | Identified 99-TNT's Nukerbomber 19706 | -5/Factory | Discovered new exit (range 11) 19997 | -5/Factory | Spotted B-75 Beast 20053 | -5/Factory | Cargo convoy interrupted 20066 | -5/Factory | Found Prototype Protection 20068 | -5/Factory | Identified Centrium Heavy Armor Plating 20073 | -5/Factory | Found Prototype Processor 20079 | -5/Factory | Destroyed 10 combat bots 20146 | -5/Factory | Found Prototype Protection 20168 | -5/Factory | First assault squad dispatched 20308 | -5/Factory | Terminal network hard line cut 20359 | -5/Factory | Core integrity fell below 50% 20454 | -5/Factory | Identified Active Cooling Armor 20456 | -5/Factory | Identified Exp. Core Analyzer 20631 | -5/Factory | Entered another Factory area 20631 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20731 | -4/Factory | Enhanced Grunt warped into view, answering call for help 20732 | -4/Factory | Enhanced Grunt warped into view, answering call for help 20881 | -4/Factory | First assault squad dispatched 20917 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 21070 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 21258 | -4/Factory | Identified exit to Garrison 21266 | -4/Factory | Entered Garrison 21319 | -4/Garrison | Attempted to install RIF, but system incompatible 21417 | -4/Garrison | Spotted B-86 Titan 21419 | -4/Garrison | Triggered checkpoint 21481 | -4/Garrison | Destroyed B-86 Titan 21505 | -4/Garrison | Lost 3 parts (1p1u1w) 21558 | -4/Garrison | Triggered checkpoint 21950 | -4/Garrison | Retrieved Zion intel report: Unaware Analyses 21988 | -4/Garrison | Discovered new exit (range 13) 22003 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 22249 | -4/Garrison | Triggered checkpoint 22323 | -4/Garrison | Discovered new exit (range 14) 22350 | -4/Garrison | Entered Factory 22500 | -4/Factory | Discovered new exit (range 16) 22551 | -4/Factory | Identified exit to Upper Caves 22551 | -4/Factory | Entered Upper Caves 22687 | -4/Upper Caves | Learned location of 1 exit from Research 22961 | -4/Upper Caves | Discovered new exit (range 13) 22980 | -4/Upper Caves | Entered another Upper Caves area 23057 | -4/Upper Caves | Identified exit to Research 23097 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23120 | -4/Upper Caves | Spotted B-86 Titan 23169 | -4/Upper Caves | Destroyed B-86 Titan 23545 | -4/Upper Caves | Discovered new exit (range 5) 23552 | -4/Upper Caves | Entered Zhirov 23553 | -4/Zhirov | Discovered new exit (range 3) 23575 | -4/Zhirov | Met Zhirov 23598 | -4/Zhirov | Learned location of Quarantine (-3) 23598 | -4/Zhirov | Learned location of Testing (-2) 23598 | -4/Zhirov | Learned location of Command (-1) 23610 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23628 | -4/Zhirov | Found Alien Artifact 23628 | -4/Zhirov | Identified Integrated Dissipator 23628 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23674 | -4/Zhirov | Found Alien Artifact 23735 | -4/Zhirov | Entered Proximity Caves 23737 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 24409 | -3/Proximity Caves | Discovered exit to Research (range 8) 24441 | -3/Proximity Caves | Entered Research 24441 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24442 | -3/Research | Identified exit to Quarantine 24545 | -3/Research | Found Quantum Capacitor 25086 | -3/Research | Identified Transdimensional Reconstructor 25086 | -3/Research | Warped through subspace 25114 | -3/Research | Lost 6 parts (1p3n2u) 25165 | -3/Research | Retrieved Zion intel report: Unaware Analyses 25235 | -3/Research | System corruption reached 10% 25286 | -3/Research | Lost 11 parts (2p4n3u2w) 25372 | -3/Research | Lost 4 parts (1p1u2w) 25438 | -3/Research | Found Prototype Launcher 25445 | -3/Research | Found Prototype Launcher 25448 | -3/Research | Spotted B-86 Titan 25464 | -3/Research | Entered Quarantine 25468 | -3/Quarantine | Cryocooling Duct disabled 25483 | -3/Quarantine | Ambient heat levels rising (+20) 25483 | -3/Quarantine | Non-combat units ordered to evacuate 25489 | -3/Quarantine | Found Alien Reactor 25489 | -3/Quarantine | Identified Matter Drive 25502 | -3/Quarantine | Found Alien Artifact 25505 | -3/Quarantine | Identified Tesla Bomb Launcher (x2) 25538 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 25605 | -3/Quarantine | Found Alien Artifact 25605 | -3/Quarantine | Identified Core Reset Matrix 25605 | -3/Quarantine | Identified Subatomic Replicator 25605 | -3/Quarantine | Used Core Reset Matrix 25609 | -3/Quarantine | Detected hypermatrix surge 25609 | -3/Quarantine | Sensed 9 artifacts in vicinity 25702 | -3/Quarantine | Cryocooling Duct disabled 25717 | -3/Quarantine | Ambient heat levels rising (+20) 25717 | -3/Quarantine | Combat units ordered to evacuate 25807 | -3/Quarantine | Core integrity fell below 50% 25817 | -3/Quarantine | Quarantine Guard activated 25819 | -3/Quarantine | Spotted Quarantine Guard 25819 | -3/Quarantine | Spotted Quarantine Guard 25819 | -3/Quarantine | Spotted Quarantine Guard 25819 | -3/Quarantine | Spotted Quarantine Guard 25819 | -3/Quarantine | Spotted Quarantine Guard 25819 | -3/Quarantine | Spotted Quarantine Guard 25819 | -3/Quarantine | Spotted Quarantine Guard 25820 | -3/Quarantine | Discovered new exit (range 7) 25820 | -3/Quarantine | Spotted Quarantine Guard 25820 | -3/Quarantine | Spotted Quarantine Guard 25820 | -3/Quarantine | Spotted Quarantine Guard 25820 | -3/Quarantine | Spotted Quarantine Guard 25820 | -3/Quarantine | Spotted Quarantine Guard 25832 | -3/Quarantine | Core integrity fell below 20% 25834 | -3/Quarantine | Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Last Messages --------------- 25820_ Slug penetrates Wall. 25820_ Penetrated by Slug. 25820_ Adv. Sensor Array destroyed. 25820_ EXIT=FOUND 25821_ H-77 Assassin Unknown Leg blasted off. 25821_ H-77 Assassin knocked back. 25821_ Imp. Fusion Compressor destroyed. 25821_ Knocked back. 25821_ Slug penetrates Particle Synthesizer. 25821_ Antigrav Array destroyed. 25831_ Particle Synthesizer disabled. 25831_ Core Analyzer destroyed. 25831_ Knocked back. 25832_ Acquired 3 matter. 25832_ Antigrav Array destroyed. 25832_ Shock Maul destroyed. 25832_ Dropped Lrg. Storage Unit. 25832_ Acquired 11 matter. 25833_ Knocked back. 25834_ Quarantine Guard Unknown Treads blasted off. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###+###?##?????????????????? | | ??????????????????????# ;##;#?????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ???????????????????? | | ???????????????######?# ;#????????????????????? | | ######?????????# #?# #?????????????????????? | | #?????????# #?# @ #######???????????????? | | #?????????# < #?# %= ! #???????????? | | """ #?????????# ### # #???????????? | | """ #?????????# % #?""" """ #???????????? | | """ #?????????#% # """ """?????????????? | | =????####??# YY %=!+ """ ""??????????????? | | ##+##????#T"#??#= Y Y ]% # #???????????? | | # ###### "#### YYY%Y !]!#?? #???????????? | | / % % h YY"""" Y]!#???? #???????????? | | # !############ """"" p!#??????####???????????? | | ## ##??????????# %h"""""% #?????????????????????? | | ## #???????????# #?????????????????????? | | # #??????????#" #?????????????????????? | | # #????? # ########?????????????????????? | | # #??? ?# #????????????????????????????? | | # #### ??# #????????????????????????????? | | # #? ???# #????????????????????????????? | | / # ????# #????????????????????????????? | | # # ??????# #????????????????????????????? | | + # ???/???# #????????????????????????????? | | # #????????# #????????????????????????????? | | # #????????# #????????????????????????????? | | # #????????# #????????????????????????????? | | # #???????? ???????!!???!!???????????????? | | ## #???????? %???????!?????!???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 65 Energy Generation 51 Energy Capacity 1200 Matter Stores 572 Matter Capacity 800 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 1500 Resistance: KI 20 Resistance: EX 75 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 12 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Weapon Cycler | x2 | -7/Factory Rnf. Antimatter Reactor | x2 | -5/Factory | Preloaded Lrg. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Matter Drive Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ResetClaymoresProcessor Manual? 0 Play Time 02:54:25 Cumulative 702.4 hours Start 2022.11.30 @ 00:41:40 End 2022.12.03 @ 01:24:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 630 Rogue 630 Adventurer 0 Explorer 0 Win Type - Total 31 Types 13/5/5/1/1/1/4/1/0 Lore% 91 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa7cf1a5-6640-4861-9d9d-955e9987b8a2